gba-link-connection/lib/c_bindings/C_LinkPS2Mouse.cpp
2024-08-25 08:36:10 -03:00

34 lines
827 B
C++

#include "C_LinkPS2Mouse.h"
#include "../LinkPS2Mouse.hpp"
extern "C" {
C_LinkPS2MouseHandle C_LinkPS2Mouse_create(u8 waitTimerId) {
return new LinkPS2Mouse(waitTimerId);
}
void C_LinkPS2Mouse_destroy(C_LinkPS2MouseHandle handle) {
delete static_cast<LinkPS2Mouse*>(handle);
}
bool C_LinkPS2Mouse_isActive(C_LinkPS2MouseHandle handle) {
return static_cast<LinkPS2Mouse*>(handle)->isActive();
}
void C_LinkPS2Mouse_activate(C_LinkPS2MouseHandle handle) {
static_cast<LinkPS2Mouse*>(handle)->activate();
}
void C_LinkPS2Mouse_deactivate(C_LinkPS2MouseHandle handle) {
static_cast<LinkPS2Mouse*>(handle)->deactivate();
}
void C_LinkPS2Mouse_report(C_LinkPS2MouseHandle handle, int data[3]) {
int d[3];
static_cast<LinkPS2Mouse*>(handle)->report(d);
for (u32 i = 0; i < 3; i++) {
data[i] = d[i];
}
}
}