#include "C_LinkPS2Mouse.h" #include "../LinkPS2Mouse.hpp" extern "C" { C_LinkPS2MouseHandle C_LinkPS2Mouse_create(u8 waitTimerId) { return new LinkPS2Mouse(waitTimerId); } void C_LinkPS2Mouse_destroy(C_LinkPS2MouseHandle handle) { delete static_cast(handle); } bool C_LinkPS2Mouse_isActive(C_LinkPS2MouseHandle handle) { return static_cast(handle)->isActive(); } void C_LinkPS2Mouse_activate(C_LinkPS2MouseHandle handle) { static_cast(handle)->activate(); } void C_LinkPS2Mouse_deactivate(C_LinkPS2MouseHandle handle) { static_cast(handle)->deactivate(); } void C_LinkPS2Mouse_report(C_LinkPS2MouseHandle handle, int data[3]) { int d[3]; static_cast(handle)->report(d); for (u32 i = 0; i < 3; i++) { data[i] = d[i]; } } }