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FIX: Build with LINK_WIRELESS_TWO_PLAYERS_ONLY
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@@ -1467,8 +1467,9 @@ class LinkWireless {
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header.playerId = playerId;
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#ifdef LINK_WIRELESS_TWO_PLAYERS_ONLY
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header.quickData = QUICK_SEND;
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#endif
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#else
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header.clientCount = sessionState.playerCount - LINK_WIRELESS_MIN_PLAYERS;
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#endif
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header.dataChecksum = dataChecksum;
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MessageHeaderSerializer serializer;
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