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https://github.com/PretendoNetwork/friends.git
synced 2026-10-02 06:48:00 -05:00
fix(3ds): Send friendship notification to proper target
The sender PID of the notification was being set to the target PID, instead of the sender PID. Use correct PID and remove redundant target PID argument. Also fix minor accuracy issues.
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@@ -25,7 +25,7 @@ func AddFriendByPrincipalID(err error, packet nex.PacketInterface, callID uint32
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connectedUser, ok := globals.ConnectedUsers.Get(pid.LegacyValue())
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if ok && connectedUser != nil {
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go notifications_3ds.SendFriendshipCompleted(connectedUser.Connection, pid.LegacyValue(), connection.PID())
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go notifications_3ds.SendFriendshipCompleted(connectedUser.Connection, connection.PID())
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}
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rmcResponseStream := nex.NewByteStreamOut(globals.SecureEndpoint.LibraryVersions(), globals.SecureEndpoint.ByteStreamSettings())
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@@ -66,7 +66,7 @@ func SyncFriend(err error, packet nex.PacketInterface, callID uint32, lfc *types
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// * Alert the other side, in case they weren't able to get our presence data
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connectedUser, ok := globals.ConnectedUsers.Get(pid.LegacyValue())
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if ok && connectedUser != nil {
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go notifications_3ds.SendFriendshipCompleted(connectedUser.Connection, pid.LegacyValue(), connection.PID())
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go notifications_3ds.SendFriendshipCompleted(connectedUser.Connection, connection.PID())
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}
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}
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@@ -9,15 +9,15 @@ import (
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nintendo_notifications_types "github.com/PretendoNetwork/nex-protocols-go/v2/nintendo-notifications/types"
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)
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func SendFriendshipCompleted(connection *nex.PRUDPConnection, friendPID uint32, senderPID *types.PID) {
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func SendFriendshipCompleted(connection *nex.PRUDPConnection, senderPID *types.PID) {
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notificationEvent := nintendo_notifications_types.NewNintendoNotificationEventGeneral()
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notificationEvent.U32Param = types.NewPrimitiveU32(0)
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notificationEvent.U64Param1 = types.NewPrimitiveU64(0)
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notificationEvent.U64Param2 = types.NewPrimitiveU64(uint64(friendPID))
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notificationEvent.U64Param1 = types.NewPrimitiveU64(0) // * Local friend code of sender
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notificationEvent.U64Param2 = types.NewPrimitiveU64(types.NewDateTime(0).Now().Value()) // * Friendship timestamp
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eventObject := nintendo_notifications_types.NewNintendoNotificationEvent()
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eventObject.Type = types.NewPrimitiveU32(7)
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eventObject.SenderPID = connection.PID()
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eventObject.SenderPID = senderPID
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eventObject.DataHolder = types.NewAnyDataHolder()
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eventObject.DataHolder.TypeName = types.NewString("NintendoNotificationEventGeneral")
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eventObject.DataHolder.ObjectData = notificationEvent.Copy()
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