22 Commits

Author SHA1 Message Date
kuroppoi
8849265805 Add option to preview C-Gear & Pokédex skins 2023-07-06 22:52:42 +02:00
kuroppoi
0d964ec129 Sort DLC names alphabetically 2023-07-06 20:28:46 +02:00
kuroppoi
e4fff87b87 Empty default encounter move 2023-07-03 23:21:36 +02:00
kuroppoi
aae1abd18f Swap places of visitor configuration and item configuration 2023-07-03 22:16:22 +02:00
kuroppoi
038f7f5136 Update README.md 2023-07-02 22:44:13 +02:00
kuroppoi
f41888ba58 Fix scroll issue 2023-07-02 03:17:39 +02:00
kuroppoi
328aac45e1 Join Avenue visitor stuff (#7) 2023-07-02 02:56:33 +02:00
kuroppoi
806bd5cc17 Use a different centering strategy 2023-07-01 20:14:09 +02:00
kuroppoi
06e388ab89 Make user dashboard a bit more consistent 2023-06-30 20:49:50 +02:00
kuroppoi
60d6698f6b Add pixel image filter to list style 2023-06-30 20:46:59 +02:00
kuroppoi
4800f7b6c2 Send mock decor data in savedata.download (#6) 2023-06-30 19:52:13 +02:00
kuroppoi
a1e8cc97bc Change a couple labels 2023-06-30 15:48:35 +02:00
kuroppoi
2aebbac230 Update submodule 2023-06-30 15:40:22 +02:00
kuroppoi
09ce3a26ce Pad Trainer ID with leading zeroes 2023-06-30 15:38:52 +02:00
kuroppoi
e4f7a26f9c Add option to not specify a special move for encounters 2023-06-30 15:34:28 +02:00
kuroppoi
d90200e4ca Fix compatibility issue with Japanese Black & White versions 2023-06-30 00:25:30 +02:00
kuroppoi
0249ff8040 Update submodule 2023-06-29 17:09:35 +02:00
kuroppoi
1133a44360 Exclude unknown items from list view 2023-06-29 17:06:48 +02:00
kuroppoi
71cf227630 Deserialize birth date as string instead of MonthDay object (#4) 2023-06-29 12:46:21 +02:00
kuroppoi
2d346ab9b6 Add visual item list to dashboard 2023-06-29 03:18:41 +02:00
kuroppoi
1ff56e2be0 Add species list view + ability to download available gen V species 2023-06-28 18:20:41 +02:00
kuroppoi
26dbfd0edb Don't URL decode/encode values if base64 decoding/encoding is enabled 2023-06-28 03:47:44 +02:00
28 changed files with 1032 additions and 208 deletions

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@@ -2,8 +2,9 @@
[![build](https://github.com/kuroppoi/entralinked/actions/workflows/dist-upload-artifact.yml/badge.svg)](https://github.com/kuroppoi/entralinked/actions)
Entralinked is a standalone Game Sync emulator developed for use with Pokémon Black & White and its sequels.\
Its purpose is to serve as a simple utility for downloading Pokémon, Items, C-Gear skins, Pokédex skins and Musicals\
to your game without needing to edit your save file.
Its purpose is to serve as a simple utility for downloading Pokémon, Items, C-Gear skins, Pokédex skins, Musicals\
and, in Black 2 & White 2 only, Join Avenue visitors to your game without needing to edit your save file.\
It can also be used to Memory Link with a Black or White save file if you don't have a second DS system.
## Building

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@@ -0,0 +1,15 @@
package entralinked.model.avenue;
import com.fasterxml.jackson.annotation.JsonEnumDefaultValue;
public enum AvenueShopType {
@JsonEnumDefaultValue
RAFFLE,
FLORIST,
SALON,
ANTIQUE,
DOJO,
CAFE,
MARKET
}

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@@ -0,0 +1,15 @@
package entralinked.model.avenue;
import com.fasterxml.jackson.annotation.JsonProperty;
import entralinked.GameVersion;
public record AvenueVisitor(
@JsonProperty(required = true) String name,
@JsonProperty(required = true) AvenueVisitorType type,
@JsonProperty(required = true) AvenueShopType shopType,
@JsonProperty(required = true) GameVersion gameVersion,
@JsonProperty(required = true) int countryCode,
@JsonProperty(required = true) int stateProvinceCode,
@JsonProperty(required = true) int personality,
@JsonProperty(required = true) int dreamerSpecies) {}

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@@ -0,0 +1,59 @@
package entralinked.model.avenue;
import com.fasterxml.jackson.annotation.JsonEnumDefaultValue;
public enum AvenueVisitorType {
// 0
@JsonEnumDefaultValue
YOUNGSTER(0),
LASS(0, true),
// 1
ACE_TRAINER_MALE(1),
ACE_TRAINER_FEMALE(1, true),
// 2
RANGER_MALE(2),
RANGER_FEMALE(2, true),
// 3
BREEDER_MALE(3),
BREEDER_FEMALE(3, true),
// 4
SCIENTIST_MALE(4),
SCIENTIST_FEMALE(4, true),
// 5
HIKER(5),
PARASOL_LADY(5, true),
// 6
ROUGHNECK(6),
NURSE(6, true),
// 7
PRESCHOOLER_MALE(7),
PRESCHOOLER_FEMALE(7, true);
private final int clientId;
private final boolean female;
private AvenueVisitorType(int clientId, boolean female) {
this.clientId = clientId;
this.female = female;
}
private AvenueVisitorType(int clientId) {
this(clientId, false);
}
public int getClientId() {
return clientId;
}
public boolean isFemale() {
return female;
}
}

View File

@@ -0,0 +1,7 @@
package entralinked.model.player;
import com.fasterxml.jackson.annotation.JsonProperty;
public record DreamDecor(
@JsonProperty(required = true) int id,
@JsonProperty(required = true) String name) {}

View File

@@ -6,31 +6,34 @@ import java.util.Collections;
import java.util.List;
import entralinked.GameVersion;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.pkmn.PkmnInfo;
public class Player {
private final String gameSyncId;
private final GameVersion gameVersion;
private final List<DreamEncounter> encounters = new ArrayList<>();
private final List<DreamItem> items = new ArrayList<>();
private final List<AvenueVisitor> avenueVisitors = new ArrayList<>();
private PlayerStatus status;
private GameVersion gameVersion;
private PkmnInfo dreamerInfo;
private int levelsGained;
private String cgearSkin;
private String dexSkin;
private String musical;
public Player(String gameSyncId, GameVersion gameVersion) {
public Player(String gameSyncId) {
this.gameSyncId = gameSyncId;
this.gameVersion = gameVersion;
}
public void resetDreamInfo() {
status = PlayerStatus.AWAKE;
gameVersion = null;
dreamerInfo = null;
encounters.clear();
items.clear();
avenueVisitors.clear();
levelsGained = 0;
cgearSkin = null;
dexSkin = null;
@@ -41,10 +44,6 @@ public class Player {
return gameSyncId;
}
public GameVersion getGameVersion() {
return gameVersion;
}
public void setEncounters(Collection<DreamEncounter> encounters) {
if(encounters.size() <= 10) {
this.encounters.clear();
@@ -67,6 +66,17 @@ public class Player {
return Collections.unmodifiableList(items);
}
public void setAvenueVisitors(Collection<AvenueVisitor> avenueVisitors) {
if(avenueVisitors.size() <= 12) {
this.avenueVisitors.clear();
this.avenueVisitors.addAll(avenueVisitors);
}
}
public List<AvenueVisitor> getAvenueVisitors() {
return Collections.unmodifiableList(avenueVisitors);
}
public void setStatus(PlayerStatus status) {
this.status = status;
}
@@ -75,6 +85,14 @@ public class Player {
return status;
}
public void setGameVersion(GameVersion gameVersion) {
this.gameVersion = gameVersion;
}
public GameVersion getGameVersion() {
return gameVersion;
}
public void setDreamerInfo(PkmnInfo dreamerInfo) {
this.dreamerInfo = dreamerInfo;
}

View File

@@ -7,6 +7,7 @@ import com.fasterxml.jackson.annotation.JsonProperty;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import entralinked.GameVersion;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.pkmn.PkmnInfo;
/**
@@ -22,19 +23,22 @@ public record PlayerDto(
String musical,
int levelsGained,
@JsonDeserialize(contentAs = DreamEncounter.class) Collection<DreamEncounter> encounters,
@JsonDeserialize(contentAs = DreamItem.class) Collection<DreamItem> items) {
@JsonDeserialize(contentAs = DreamItem.class) Collection<DreamItem> items,
@JsonDeserialize(contentAs = AvenueVisitor.class) Collection<AvenueVisitor> avenueVisitors) {
public PlayerDto(Player player) {
this(player.getGameSyncId(), player.getGameVersion(), player.getStatus(), player.getDreamerInfo(), player.getCGearSkin(),
player.getDexSkin(), player.getMusical(), player.getLevelsGained(), player.getEncounters(), player.getItems());
this(player.getGameSyncId(), player.getGameVersion(), player.getStatus(), player.getDreamerInfo(),
player.getCGearSkin(), player.getDexSkin(), player.getMusical(), player.getLevelsGained(),
player.getEncounters(), player.getItems(),player.getAvenueVisitors());
}
/**
* Constructs a new {@link Player} object using the data in this DTO.
*/
public Player toPlayer() {
Player player = new Player(gameSyncId, gameVersion);
Player player = new Player(gameSyncId);
player.setStatus(status);
player.setGameVersion(gameVersion);
player.setDreamerInfo(dreamerInfo);
player.setCGearSkin(cgearSkin);
player.setDexSkin(dexSkin);
@@ -42,6 +46,7 @@ public record PlayerDto(
player.setLevelsGained(levelsGained);
player.setEncounters(encounters == null ? Collections.emptyList() : encounters);
player.setItems(items == null ? Collections.emptyList() : items);
player.setAvenueVisitors(avenueVisitors == null ? Collections.emptyList() : avenueVisitors);
return player;
}
}

View File

@@ -16,8 +16,6 @@ import org.apache.logging.log4j.Logger;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.databind.SerializationFeature;
import entralinked.GameVersion;
/**
* Manager class for managing {@link Player} information (Global Link users)
*/
@@ -119,7 +117,7 @@ public class PlayerManager {
* That is, the specified Game Sync ID wasn't already registered and the player data
* was saved without any errors.
*/
public Player registerPlayer(String gameSyncId, GameVersion gameVersion) {
public Player registerPlayer(String gameSyncId) {
// Check for duplicate Game Sync ID
if(playerMap.containsKey(gameSyncId)) {
logger.warn("Attempted to register duplicate player {}", gameSyncId);
@@ -127,7 +125,7 @@ public class PlayerManager {
}
// Construct player object
Player player = new Player(gameSyncId, gameVersion);
Player player = new Player(gameSyncId);
player.setStatus(PlayerStatus.AWAKE);
// Try to save player data

View File

@@ -1,11 +1,25 @@
package entralinked.network.http.dashboard;
import java.awt.image.BufferedImage;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.stream.Collectors;
import javax.imageio.ImageIO;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.fasterxml.jackson.databind.ObjectMapper;
import entralinked.Entralinked;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.dlc.Dlc;
import entralinked.model.dlc.DlcList;
import entralinked.model.pkmn.PkmnGender;
@@ -17,6 +31,7 @@ import entralinked.model.player.PlayerManager;
import entralinked.model.player.PlayerStatus;
import entralinked.network.http.HttpHandler;
import entralinked.utility.GsidUtility;
import entralinked.utility.TiledImageReader;
import io.javalin.Javalin;
import io.javalin.config.JavalinConfig;
import io.javalin.http.Context;
@@ -29,16 +44,41 @@ import io.javalin.json.JavalinJackson;
*/
public class DashboardHandler implements HttpHandler {
private static final Logger logger = LogManager.getLogger();
private final Set<Integer> availableBlackAndWhiteSpecies = Set.of(
505, 507, 510, 511, 513, 515, 519, 523, 525, 527, 529, 531, 533, 535, 538, 539, 542, 545, 546, 548,
550, 553, 556, 558, 559, 561, 564, 569, 572, 575, 578, 580, 583, 587, 588, 594, 596, 600, 605, 607,
610, 613, 616, 618, 619, 621, 622, 624, 626, 628, 630, 631, 632);
private final Map<String, BufferedImage> skinPreviewCache = new HashMap<>();
private final DlcList dlcList;
private final PlayerManager playerManager;
public DashboardHandler(Entralinked entralinked) {
this.dlcList = entralinked.getDlcList();
this.playerManager = entralinked.getPlayerManager();
// Load & cache skin previews
logger.info("Loading C-Gear and Pokédex skin previews ...");
List<Dlc> skins = dlcList.getDlcList(dlc -> dlc.type().startsWith("CGEAR") || dlc.type().equals("ZUKAN"));
for(Dlc skin : skins) {
try(FileInputStream inputStream = new FileInputStream(skin.path())) {
BufferedImage image =
skin.type().equals("ZUKAN") ? TiledImageReader.readDexSkin(inputStream) :
skin.type().equals("CGEAR") ? TiledImageReader.readCGearSkin(inputStream, true) :
TiledImageReader.readCGearSkin(inputStream, false); // CGEAR2
skinPreviewCache.put(skin.name(), image);
} catch(IOException | IndexOutOfBoundsException e) {
logger.error("Could not load image for skin {} of type {}", skin.name(), skin.type(), e);
}
}
logger.info("Cached {} skin previews", skinPreviewCache.size());
}
@Override
public void addHandlers(Javalin javalin) {
javalin.get("/dashboard/previewskin", this::handlePreviewSkin);
javalin.get("/dashboard/dlc", this::handleRetrieveDlcList);
javalin.get("/dashboard/profile", this::handleRetrieveProfile);
javalin.post("/dashboard/profile", this::handleUpdateProfile);
@@ -66,6 +106,22 @@ public class DashboardHandler implements HttpHandler {
});
}
/**
* GET request handler for {@code /dashboard/previewskin}
*/
private void handlePreviewSkin(Context ctx) throws IOException {
// Make sure that the name is present and exists
String name = ctx.queryParam("name");
if(name == null || !skinPreviewCache.containsKey(name)) {
ctx.status(404);
return;
}
// Write cached image data
ImageIO.write(skinPreviewCache.get(name), "png", ctx.outputStream());
}
/**
* GET request handler for {@code /dashboard/dlc}
*/
@@ -79,7 +135,7 @@ public class DashboardHandler implements HttpHandler {
}
// Send result
ctx.json(dlcList.getDlcList("IRAO", type).stream().map(Dlc::name).collect(Collectors.toList()));
ctx.json(dlcList.getDlcList("IRAO", type).stream().map(Dlc::name).sorted().collect(Collectors.toList()));
}
/**
@@ -165,6 +221,7 @@ public class DashboardHandler implements HttpHandler {
player.setStatus(PlayerStatus.WAKE_READY);
player.setEncounters(request.encounters());
player.setItems(request.items());
player.setAvenueVisitors(request.avenueVisitors());
player.setCGearSkin(request.cgearSkin().equals("none") ? null : request.cgearSkin());
player.setDexSkin(request.dexSkin().equals("none") ? null : request.dexSkin());
player.setMusical(request.musical().equals("none") ? null : request.musical());
@@ -191,9 +248,15 @@ public class DashboardHandler implements HttpHandler {
}
for(DreamEncounter encounter : request.encounters()) {
if(encounter.species() < 1 || encounter.species() > 493) {
if(encounter.species() < 1) {
return "Species is out of range.";
} else if(encounter.move() < 1 || encounter.move() > 559) {
} else if(encounter.species() > 493) {
if(!player.getGameVersion().isVersion2()) {
return "Sorry, Generation V Pokémon are exclusive to Black Version 2 and White Version 2.";
} else if(!availableBlackAndWhiteSpecies.contains(encounter.species())) {
return "You have selected one or more Pokémon species that cannot be downloaded.";
}
} else if(encounter.move() < 0 || encounter.move() > 559) {
return "Move ID is out of range.";
} else if(encounter.gender() == null) {
return "Gender is undefined.";
@@ -221,6 +284,31 @@ public class DashboardHandler implements HttpHandler {
}
}
// Validate Join Avenue visitors
Set<String> avenueVisitorNames = new HashSet<>(); // For duplicate checking
if(request.avenueVisitors().size() > 12) {
return "Join Avenue visitor list size exceeds the limit.";
}
for(AvenueVisitor visitor : request.avenueVisitors()) {
if(visitor.type() == null) {
return "Join Avenue visitor type is undefined.";
} else if(visitor.shopType() == null) {
return "Join Avenue visitor shop type is undefined.";
} else if(visitor.name().isBlank() || visitor.name().length() > 7) {
return "Join Avenue visitor name must be between 1 and 7 characters in length.";
} else if(avenueVisitorNames.contains(visitor.name())) {
return "Join Avenue visitors cannot have the same name!";
} else if(visitor.gameVersion() == null) {
return "Join Avenue visitor game version is undefined.";
} else if(visitor.dreamerSpecies() < 1 || visitor.dreamerSpecies() > 649) {
return "Tucked-in Pokémon species of the Join Avenue visitor is out of range.";
}
avenueVisitorNames.add(visitor.name());
}
// Validate gained levels
if(request.gainedLevels() < 0 || request.gainedLevels() > 99) {
return "Gained levels is out of range.";

View File

@@ -2,6 +2,7 @@ package entralinked.network.http.dashboard;
import java.util.Collection;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.pkmn.PkmnInfo;
import entralinked.model.player.DreamEncounter;
import entralinked.model.player.DreamItem;
@@ -16,10 +17,12 @@ public record DashboardProfileMessage(
String musical,
int levelsGained,
Collection<DreamEncounter> encounters,
Collection<DreamItem> items) {
Collection<DreamItem> items,
Collection<AvenueVisitor> avenueVisitors) {
public DashboardProfileMessage(String dreamerSprite, Player player) {
this(player.getGameVersion().getDisplayName(), dreamerSprite, player.getDreamerInfo(), player.getCGearSkin(),
player.getDexSkin(), player.getMusical(), player.getLevelsGained(), player.getEncounters(), player.getItems());
this(player.getGameVersion().getDisplayName(), dreamerSprite, player.getDreamerInfo(),
player.getCGearSkin(), player.getDexSkin(), player.getMusical(), player.getLevelsGained(),
player.getEncounters(), player.getItems(), player.getAvenueVisitors());
}
}

View File

@@ -5,12 +5,14 @@ import java.util.List;
import com.fasterxml.jackson.annotation.JsonProperty;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.player.DreamEncounter;
import entralinked.model.player.DreamItem;
public record DashboardProfileUpdateRequest(
@JsonProperty(required = true) @JsonDeserialize(contentAs = DreamEncounter.class) List<DreamEncounter> encounters,
@JsonProperty(required = true) @JsonDeserialize(contentAs = DreamItem.class) List<DreamItem> items,
@JsonProperty(required = true) @JsonDeserialize(contentAs = AvenueVisitor.class) List<AvenueVisitor> avenueVisitors,
@JsonProperty(required = true) String cgearSkin,
@JsonProperty(required = true) String dexSkin,
@JsonProperty(required = true) String musical,

View File

@@ -67,6 +67,11 @@ public class DlsHandler implements HttpHandler {
* POST handler for {@code /download action=list}
*/
private void handleRetrieveDlcList(DlsRequest request, Context ctx) throws IOException {
String gameCode = switch(request.dlcGameCode()) {
case "IRAJ" -> "IRAO";
default -> request.dlcGameCode();
};
// Map to generic type, I doubt there is a real difference between the language codes anyway.
String type = switch(request.dlcType()) {
case "CGEAR_E", "CGEAR_F", "CGEAR_I", "CGEAR_G", "CGEAR_S", "CGEAR_J", "CGEAR_K" -> "CGEAR";
@@ -77,7 +82,7 @@ public class DlsHandler implements HttpHandler {
};
// TODO NOTE: I assume that in a conventional implementation, certain DLC attributes may be omitted from the request.
ctx.result(dlcList.getDlcListString(dlcList.getDlcList(request.dlcGameCode(), type, request.dlcIndex())));
ctx.result(dlcList.getDlcListString(dlcList.getDlcList(gameCode, type, request.dlcIndex())));
}
/**

View File

@@ -1,7 +1,6 @@
package entralinked.network.http.nas;
import java.time.LocalDateTime;
import java.time.MonthDay;
import com.fasterxml.jackson.annotation.JsonFormat;
import com.fasterxml.jackson.annotation.JsonFormat.Shape;
@@ -24,8 +23,8 @@ public record NasRequest(
@JsonProperty("bssid") String bssid,
@JsonProperty("apinfo") String accessPointInfo,
@JsonProperty("devname") String deviceName,
@JsonProperty("birth") String birthDate, // Hex, apparently
@JsonProperty("devtime") @JsonFormat(shape = Shape.STRING, pattern = "yyMMddHHmmss") LocalDateTime deviceTime,
@JsonProperty("birth") @JsonFormat(shape = Shape.STRING, pattern = "MMdd") MonthDay birthDate,
// Request-specific info
@JsonProperty(value = "action", required = true) String action,

View File

@@ -3,6 +3,7 @@ package entralinked.network.http.pgl;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
@@ -14,9 +15,11 @@ import com.fasterxml.jackson.databind.ObjectMapper;
import entralinked.Configuration;
import entralinked.Entralinked;
import entralinked.model.avenue.AvenueVisitor;
import entralinked.model.dlc.DlcList;
import entralinked.model.pkmn.PkmnInfo;
import entralinked.model.pkmn.PkmnInfoReader;
import entralinked.model.player.DreamDecor;
import entralinked.model.player.DreamEncounter;
import entralinked.model.player.DreamItem;
import entralinked.model.player.Player;
@@ -28,6 +31,7 @@ import entralinked.network.http.HttpHandler;
import entralinked.network.http.HttpRequestHandler;
import entralinked.serialization.UrlEncodedFormFactory;
import entralinked.serialization.UrlEncodedFormParser;
import entralinked.utility.GsidUtility;
import entralinked.utility.LEOutputStream;
import io.javalin.Javalin;
import io.javalin.http.Context;
@@ -45,6 +49,12 @@ public class PglHandler implements HttpHandler {
private static final String password = "2Phfv9MY"; // Best security in the world
private final ObjectMapper mapper = new ObjectMapper(new UrlEncodedFormFactory()
.disable(UrlEncodedFormParser.Feature.BASE64_DECODE_VALUES));
private final List<DreamDecor> decorList = List.of(
new DreamDecor(1, "+----------+"),
new DreamDecor(2, "Thank you"),
new DreamDecor(3, "for using"),
new DreamDecor(4, "Entralinked!"),
new DreamDecor(5, "+----------+"));
private final Set<Integer> sleepyList = new HashSet<>();
private final Configuration configuration;
private final DlcList dlcList;
@@ -89,13 +99,6 @@ public class PglHandler implements HttpHandler {
// Deserialize the request
PglRequest request = mapper.readValue(ctx.queryString(), PglRequest.class);
// Check game version
if(request.gameVersion() == null) {
ctx.status(HttpStatus.BAD_REQUEST);
clearTasks(ctx);
return;
}
// Verify the service session token
ServiceSession session = userManager.getServiceSession(request.token(), "external");
@@ -228,7 +231,7 @@ public class PglHandler implements HttpHandler {
outputStream.write(dlcList.getDlcIndex(player.getMusical()));
outputStream.write(dlcList.getDlcIndex(player.getCGearSkin()));
outputStream.write(dlcList.getDlcIndex(player.getDexSkin()));
outputStream.write(0); // Unknown
outputStream.write(decorList.isEmpty() ? 0 : 1); // Seems to be a flag for indicating whether or not decor data is present
outputStream.write(0); // Must be zero?
// Write item IDs
@@ -246,6 +249,61 @@ public class PglHandler implements HttpHandler {
// Write quantity padding
outputStream.writeBytes(0, (20 - items.size()));
// Decor data -- copied to 0x1D420 in the save file
// Need to send 5 entries or nothing will happen
// After decor is selected in Nacrene City, the *index* of it (default: 0x7F) will be saved to 0x1D4A6 in the save file.
for(DreamDecor decor : decorList) {
byte[] nameBytes = decor.name().getBytes(StandardCharsets.UTF_16LE);
// If any ID is 0x7E it will not work. It also appears as the default in the save file.
outputStream.writeShort(decor.id());
// Name can't have more than 12 characters
outputStream.write(nameBytes, 0, Math.min(24, nameBytes.length));
outputStream.writeBytes(-1, 24 - nameBytes.length);
}
// Write decor padding
outputStream.writeBytes(0, (5 - decorList.size()) * 26);
outputStream.writeShort(0); // ?
// Join Avenue visitor data -- copied in parts to 0x2422C in the save file.
// Black Version 2 and White Version 2 only.
if(player.getGameVersion().isVersion2()) {
List<AvenueVisitor> avenueVisitors = player.getAvenueVisitors();
for(AvenueVisitor visitor : avenueVisitors) {
// Write visitor name + padding. Names cannot be duplicate.
byte[] nameBytes = visitor.name().getBytes(StandardCharsets.UTF_16LE);
outputStream.write(nameBytes, 0, Math.min(14, nameBytes.length));
outputStream.writeBytes(-1, 14 - nameBytes.length);
// Full visitor type consists of a trainer class and what I call a 'personality' index
// that, along with the trainer class, determines which phrases the visitor uses.
// The shope type is calculated in such an odd manner because for some reason,
// the 'starting' index of the shop type used increases by 2 for each visitor type.
// For example, if the visitor type is '0', then shop type '0' would be a raffle.
// However, if the visitor type is '2', then shop type '0' results in a dojo instead.
int visitorType = visitor.type().getClientId() + visitor.personality() * 8;
outputStream.writeShort(-1); // Does nothing, seems to be read as part of the name.
outputStream.write(visitorType);
outputStream.write(visitor.shopType().ordinal() + (7 - visitorType * 2 % 7));
outputStream.writeShort(0); // Does nothing
outputStream.writeInt(1); // [20] Ignores if 0
outputStream.write(visitor.countryCode());
outputStream.write(visitor.stateProvinceCode());
outputStream.write(0); // [26] Ignores if 1
outputStream.write(visitor.gameVersion().getRomCode()); // Affects shop stock
outputStream.write(visitor.type().isFemale() ? 1 : 0);
outputStream.write(0); // [29] Does.. something
outputStream.writeShort(visitor.dreamerSpecies());
}
// Write visitor padding
outputStream.writeBytes(0, (12 - avenueVisitors.size()) * 32);
outputStream.writeInt(0); // 672 is the total -- there shouldn't be anything left after this. Hooray!
}
}
/**
@@ -294,6 +352,7 @@ public class PglHandler implements HttpHandler {
case "savedata.upload" -> this::handleUploadSaveData;
case "savedata.download.finish" -> this::handleDownloadSaveDataFinish;
case "account.create.upload" -> this::handleCreateAccount;
case "account.createdata" -> this::handleCreateData;
default -> throw new IllegalArgumentException("Invalid POST request type: " + request.type());
};
@@ -335,11 +394,10 @@ public class PglHandler implements HttpHandler {
// Prepare response
LEOutputStream outputStream = new LEOutputStream(ctx.outputStream());
// Check if player exists, has the same game version and does not already have a Pokémon tucked in
// Check if the player exists and does not already have a Pokémon tucked in
Player player = playerManager.getPlayer(request.gameSyncId());
if(player == null || player.getGameVersion() != request.gameVersion()
|| (player.getStatus() != PlayerStatus.AWAKE && !configuration.allowOverwritingPlayerDreamInfo())) {
if(player == null || (player.getStatus() != PlayerStatus.AWAKE && !configuration.allowOverwritingPlayerDreamInfo())) {
// Skip everything
ServletInputStream inputStream = ctx.req().getInputStream();
@@ -369,6 +427,7 @@ public class PglHandler implements HttpHandler {
// Update and save player information
player.setStatus(PlayerStatus.SLEEPING);
player.setGameVersion(request.gameVersion());
player.setDreamerInfo(dreamerInfo);
if(!playerManager.savePlayer(player)) {
@@ -394,7 +453,37 @@ public class PglHandler implements HttpHandler {
// Prepare response
LEOutputStream outputStream = new LEOutputStream(ctx.outputStream());
String gameSyncId = request.gameSyncId();
// Make sure Game Sync ID is present
if(request.gameSyncId() == null) {
writeStatusCode(outputStream, 1); // Unauthorized
return;
}
// Check if player doesn't exist already
if(playerManager.doesPlayerExist(request.gameSyncId())) {
writeStatusCode(outputStream, 2); // Duplicate Game Sync ID
return;
}
// Try to register player
if(playerManager.registerPlayer(request.gameSyncId()) == null) {
writeStatusCode(outputStream, 3); // Registration error
return;
}
// Write status code
writeStatusCode(outputStream, 0);
}
/**
* POST handler for {@code /dsio/gw?p=account.createdata}
*
* Seems to be a funny Japanese version quirk
*/
private void handleCreateData(PglRequest request, Context ctx) throws IOException {
LEOutputStream outputStream = new LEOutputStream(ctx.outputStream());
String gameSyncId = GsidUtility.stringifyGameSyncId(Integer.parseInt(ctx.body().replace("\u0000", ""))); // So quirky
// Check if player doesn't exist already
if(playerManager.doesPlayerExist(gameSyncId)) {
@@ -403,7 +492,7 @@ public class PglHandler implements HttpHandler {
}
// Try to register player
if(playerManager.registerPlayer(gameSyncId, request.gameVersion()) == null) {
if(playerManager.registerPlayer(gameSyncId) == null) {
writeStatusCode(outputStream, 3); // Registration error
return;
}

View File

@@ -7,12 +7,12 @@ import entralinked.GameVersion;
import entralinked.serialization.GsidDeserializer;
public record PglRequest(
@JsonProperty(value = "gsid", required = true) @JsonDeserialize(using = GsidDeserializer.class) String gameSyncId,
@JsonProperty(value = "p", required = true) String type,
@JsonProperty(value = "rom", required = true) int romCode,
@JsonProperty(value = "langcode", required = true) int languageCode,
@JsonProperty(value = "dreamw", required = true) int dreamWorld, // Always 1, but what is it for?
@JsonProperty(value = "tok", required = true) String token) {
@JsonProperty(value = "gsid") @JsonDeserialize(using = GsidDeserializer.class) String gameSyncId,
@JsonProperty(value = "p", required = true) String type,
@JsonProperty(value = "tok", required = true) String token,
@JsonProperty(value = "rom") int romCode,
@JsonProperty(value = "langcode") int languageCode,
@JsonProperty(value = "dreamw") int dreamWorld) { // Always 1, but what is it for?
public GameVersion gameVersion() {
return GameVersion.lookup(romCode(), languageCode());

View File

@@ -98,15 +98,14 @@ public class UrlEncodedFormGenerator extends SimpleGeneratorBase {
writer.write('=');
}
String value = text;
// Encode value as base64 if feature is enabled
// Otherwise, encode using URLEncoder.
if(Feature.BASE64_ENCODE_VALUES.enabledIn(formatFeatures)) {
value = Base64.getEncoder().encodeToString(text.getBytes(StandardCharsets.ISO_8859_1))
.replace('=', '*').replace('+', '.').replace('/', '-');
writer.write(Base64.getEncoder().encodeToString(text.getBytes(StandardCharsets.ISO_8859_1))
.replace('=', '*').replace('+', '.').replace('/', '-'));
} else {
writer.write(URLEncoder.encode(text, StandardCharsets.UTF_8));
}
writer.write(URLEncoder.encode(value, StandardCharsets.UTF_8));
}
@Override

View File

@@ -101,13 +101,14 @@ public class UrlEncodedFormParser extends SimpleParserBase {
_currToken = JsonToken.VALUE_STRING;
// Decode base64 if feature is enabled
// Otherwise, decode using URLDecoder.
if(Feature.BASE64_DECODE_VALUES.enabledIn(formatFeatures)) {
parsedString = new String(Base64.getDecoder().decode(
parsedString.replace('*', '=').replace('.', '+').replace('-', '/')), StandardCharsets.ISO_8859_1);
context.setCurrentValue(new String(Base64.getDecoder().decode(
parsedString.replace('*', '=').replace('.', '+').replace('-', '/')), StandardCharsets.ISO_8859_1));
} else {
context.setCurrentValue(URLDecoder.decode(parsedString, StandardCharsets.UTF_8));
}
context.setCurrentValue(URLDecoder.decode(parsedString, StandardCharsets.UTF_8));
if(i != '&') {
if(i != -1) {
_reportUnexpectedChar(i, "expected '&' to mark end of value and start of new key");

View File

@@ -0,0 +1,130 @@
package entralinked.utility;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.io.InputStream;
/**
* Utility class for reading tiled images (C-Gear & Pokédex skin data) into a usable {@link BufferedImage}.
*/
public class TiledImageReader {
public static final int TILE_WIDTH = 8;
public static final int TILE_HEIGHT = 8;
public static final int TILE_SIZE = TILE_WIDTH * TILE_HEIGHT;
public static final int COLOR_PALETTE_SIZE = 16;
public static final int SCREEN_WIDTH = 256;
public static final int SCREEN_HEIGHT = 192;
public static final int SCREEN_TILE_COUNT = SCREEN_WIDTH * SCREEN_HEIGHT / TILE_SIZE;
/**
* Calls {@link #readTiledImage(InputStream, int, boolean)} with a tile count of 255.
*
* @param normalizeIndices Should be {@code true} if the provided C-Gear skin data is from the original Black & White.
* @return A {@link BufferedImage} representing the read C-Gear skin data.
*/
public static BufferedImage readCGearSkin(InputStream inputStream, boolean normalizeIndices) throws IOException {
return readTiledImage(inputStream, 255, normalizeIndices);
}
/**
* Calls {@link #readTiledImage(InputStream, int, boolean)} with a tile count of 768 and index normalization disabled.
*
* @return A {@link BufferedImage} representing the read Pokédex skin data.
*/
public static BufferedImage readDexSkin(InputStream inputStream) throws IOException {
return readTiledImage(inputStream, 768, false);
}
/**
* Reads tiled image data from the provided {@link InputStream} and returns a {@link BufferedImage} representing the read image data.
*
* @param tileCount The number of tiles to be read. This should be equal to the maximum number of tiles for this image.
* @param normalizedIndices Indicates that tile indices are not linear (Black & White C-Gear skins) and should be normalized.
* @return A {@link BufferedImage} representing the read image data.
*/
public static BufferedImage readTiledImage(InputStream inputStream, int tileCount, boolean normalizeIndices) throws IOException {
BufferedImage image = new BufferedImage(SCREEN_WIDTH, SCREEN_HEIGHT, BufferedImage.TYPE_INT_RGB); // Result image
int[] tileData = new int[tileCount * TILE_SIZE];
int[] tileIndices = new int[tileCount]; // Tile index lookup table
int[] colorPalette = new int[COLOR_PALETTE_SIZE];
// Read tile data.
for(int i = 0; i < tileCount; i++) {
for(int j = 0; j < TILE_SIZE / 2; j++) {
int paletteIndices = inputStream.read(); // Contains color palette indices for 2 adjacent pixels.
tileData[i * TILE_SIZE + j * 2] = paletteIndices & (COLOR_PALETTE_SIZE - 1);
tileData[i * TILE_SIZE + j * 2 + 1] = (paletteIndices >> 4) & (COLOR_PALETTE_SIZE - 1);
}
// Store the index of the tile as it would be in memory so we can look it up later when we're mapping the tiles.
tileIndices[i] = normalizeIndices ? i + i / 17 * 15 + 0xA0A0 : i;
}
// Read color data.
// Pokédex skins contain room for 240 extra colors, 64 of which are defined and appear to be used as the
// 'background' colors in cases where the skin is only an overlay that is displayed on top of the 'true' Pokédex.
for(int i = 0; i < COLOR_PALETTE_SIZE; i++) {
int color = inputStream.read() | inputStream.read() << 8;
// Convert BGR555 to RGB888
int red = (color & 0x1F) << 3;
int green = ((color & 0x3E0) >> 5) << 3;
int blue = ((color & 0x7C00) >> 10) << 3;
colorPalette[i] = (red << 16) | (green << 8) | blue;
}
// Map tiles to the resulting image.
// In cases where the tile count is 768 or greater, which is exactly enough tiles to fill the entire screen,
// the tiles will be applied in the order they are provided and no additional mapping data will be read.
// This is always the case for Pokédex skins, and never the case for C-Gear skins.
if(tileCount < SCREEN_TILE_COUNT) {
// Not enough tiles -- read additional mapping data to figure out their placement.
for(int i = 0; i < SCREEN_TILE_COUNT; i++) {
int x = i * TILE_WIDTH % SCREEN_WIDTH;
int y = i * TILE_WIDTH / SCREEN_WIDTH * TILE_HEIGHT;
int leftBits = inputStream.read();
int rightBits = inputStream.read();
int memoryIndex = leftBits | (rightBits & ~12) << 8;
int flipBits = rightBits & 12;
// The normalized tile index is the index of the in-memory tile index in the lookup table.
int tileIndex = 0;
for(int k = 0; k < tileIndices.length; k++) {
if(memoryIndex == tileIndices[k]) {
tileIndex = k;
break;
}
}
// Apply the pixels of this tile to the resulting image.
for(int j = 0; j < TILE_SIZE; j++) {
// Get the color index for this pixel based on how the tile is flipped.
int tilePixelIndex = switch(flipBits) {
case 4 -> (TILE_WIDTH * (j / TILE_WIDTH) + TILE_WIDTH) - j % TILE_WIDTH - 1; // Flip horizontally
case 8 -> TILE_SIZE - (TILE_WIDTH * (j / TILE_WIDTH) + TILE_WIDTH) + j % TILE_WIDTH; // Flip vertically
case 12 -> TILE_SIZE - j - 1; // Flip horizontally & vertically
default -> j; // Don't flip
};
// Finally, set the pixel!
int paletteIndex = tileData[tileIndex * TILE_SIZE + tilePixelIndex];
image.setRGB(x + j % TILE_WIDTH, y + j / TILE_WIDTH, colorPalette[paletteIndex]);
}
}
} else {
// There are enough tiles to fill up the entire screen, so let's just place them in order.
for(int i = 0; i < SCREEN_TILE_COUNT; i++) {
int x = i * TILE_WIDTH % SCREEN_WIDTH;
int y = i * TILE_WIDTH / SCREEN_WIDTH * TILE_WIDTH;
for(int j = 0; j < TILE_SIZE; j++) {
image.setRGB(x + j % TILE_WIDTH, y + j / TILE_WIDTH, colorPalette[tileData[i * TILE_SIZE + j]]);
}
}
}
return image;
}
}

View File

@@ -0,0 +1,16 @@
<html>
<head>
<meta charset="UTF-8">
<link rel="stylesheet" href="styles/list.css">
</head>
<body onload="fillTableWithItems()">
<div id="main-container" class="root-container">
<label class="big-label">List of items that can be downloaded</label>
<label>NOTE: Item IDs greater than 626 are exclusive to Black Version 2 and White Version 2</label>
<table id="item-table">
<!-- Filled by list.js -->
</table>
</div>
</body>
<script src="scripts/list.js"></script>
</html>

View File

@@ -5,10 +5,12 @@
</head>
<body>
<div class="root-container">
<label for="gsid">Game Sync ID</label><br>
<input type='text' id="gsid" name='gsid' placeholder='XXXXXXXXXX'>
<button id="login" onclick="postLogin()">Login</button>
</div>
<div>
<label for="gsid">Game Sync ID</label><br>
<input type='text' id="gsid" name='gsid' placeholder='XXXXXXXXXX'>
<button id="login" onclick="postLogin()">Login</button>
</div>
</div>
</body>
<script src="scripts/login.js"></script>
</html>

View File

@@ -6,136 +6,162 @@
<body onload="fetchProfileData()">
<div id="main-container" class="root-container" style="display:none;">
<div>
<label id="game-summary" class="header-text"></label>
</div>
<div>
<!-- Dreamer Summary -->
<label>Tucked-in Pokémon Summary</label><br>
<table id="dreamer-summary" class="dreamer-summary">
<tr>
<td id="dreamer-sprite" class="dreamer-sprite" rowspan="5">
<image src="/sprites/pokemon/normal/0.png"/>
</td>
</tr>
<tr>
<th>Species</th>
<td id="dreamer-species"></td>
<th>Nature</th>
<td id="dreamer-nature"></td>
</tr>
<tr>
<th>Name</th>
<td id="dreamer-name"></td>
<th>Gender</th>
<td id="dreamer-gender"></td>
</tr>
<tr>
<th>Trainer</th>
<td id="dreamer-trainer"></td>
<th>Level</th>
<td id="dreamer-level"></td>
</tr>
<tr>
<th>Trainer ID</th>
<td id="dreamer-trainer-id"></td>
</tr>
</table>
</div>
<div>
<!-- Entree Forest Encounter Configuration -->
<label>Entree Forest Encounters (Max. 10)</label><br>
<div>
<table id="encounter-table" class="encounter-image-table">
<label id="game-summary" class="header-text"></label>
</div>
<div>
<!-- Dreamer Summary -->
<label>Tucked-in Pokémon Summary</label><br>
<table id="dreamer-summary" class="dreamer-summary">
<tr>
<td><a id="encounter0" href="#configureEncounter" onclick="configureEncounter(0)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter1" href="#configureEncounter" onclick="configureEncounter(1)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter2" href="#configureEncounter" onclick="configureEncounter(2)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter3" href="#configureEncounter" onclick="configureEncounter(3)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter4" href="#configureEncounter" onclick="configureEncounter(4)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td id="dreamer-sprite" class="dreamer-sprite" rowspan="5">
<image src="/sprites/pokemon/normal/0.png"/>
</td>
</tr>
<tr>
<td><a id="encounter5" href="#configureEncounter" onclick="configureEncounter(5)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter6" href="#configureEncounter" onclick="configureEncounter(6)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter7" href="#configureEncounter" onclick="configureEncounter(7)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter8" href="#configureEncounter" onclick="configureEncounter(8)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter9" href="#configureEncounter" onclick="configureEncounter(9)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<th>Species</th>
<td id="dreamer-species"></td>
<th>Nature</th>
<td id="dreamer-nature"></td>
</tr>
<tr>
<th>Name</th>
<td id="dreamer-name"></td>
<th>Gender</th>
<td id="dreamer-gender"></td>
</tr>
<tr>
<th>Trainer</th>
<td id="dreamer-trainer"></td>
<th>Level</th>
<td id="dreamer-level"></td>
</tr>
<tr>
<th>Trainer ID</th>
<td id="dreamer-trainer-id"></td>
</tr>
</table>
</div>
</div>
<div>
<!-- Item Configuration -->
<label>Items (Max. 20)</label><br>
<div>
<table id="item-table" class="item-table">
<tr>
<td><a id="item0" href="#configureItem" onclick="configureItem(0)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item1" href="#configureItem" onclick="configureItem(1)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item2" href="#configureItem" onclick="configureItem(2)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item3" href="#configureItem" onclick="configureItem(3)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item4" href="#configureItem" onclick="configureItem(4)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item5" href="#configureItem" onclick="configureItem(5)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item6" href="#configureItem" onclick="configureItem(6)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item7" href="#configureItem" onclick="configureItem(7)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item8" href="#configureItem" onclick="configureItem(8)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item9" href="#configureItem" onclick="configureItem(9)"><image src="/sprites/items/0.png"/></a></td>
</tr>
<tr>
<td><a id="item10" href="#configureItem" onclick="configureItem(10)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item11" href="#configureItem" onclick="configureItem(11)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item12" href="#configureItem" onclick="configureItem(12)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item13" href="#configureItem" onclick="configureItem(13)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item14" href="#configureItem" onclick="configureItem(14)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item15" href="#configureItem" onclick="configureItem(15)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item16" href="#configureItem" onclick="configureItem(16)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item17" href="#configureItem" onclick="configureItem(17)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item18" href="#configureItem" onclick="configureItem(18)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item19" href="#configureItem" onclick="configureItem(19)"><image src="/sprites/items/0.png"/></a></td>
</tr>
</table>
</div>
</div>
<div>
<!-- Misc Configurations -->
<div class="grid-container">
<!-- Entree Forest Encounter Configuration -->
<label>Entree Forest Encounters (Max. 10)</label><br>
<div>
<label>CGear Skin</label>
<select id="cgear-skin">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Pokédex Skin</label>
<select id="dex-skin">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Musical</label>
<select id="musical">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Level Gain</label>
<input id="level-gain-input" type="number" value="0" min="0" max="99"/>
<table id="encounter-table" class="encounter-image-table">
<tr>
<td><a id="encounter0" href="#configureEncounter" onclick="configureEncounter(0)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter1" href="#configureEncounter" onclick="configureEncounter(1)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter2" href="#configureEncounter" onclick="configureEncounter(2)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter3" href="#configureEncounter" onclick="configureEncounter(3)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter4" href="#configureEncounter" onclick="configureEncounter(4)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
</tr>
<tr>
<td><a id="encounter5" href="#configureEncounter" onclick="configureEncounter(5)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter6" href="#configureEncounter" onclick="configureEncounter(6)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter7" href="#configureEncounter" onclick="configureEncounter(7)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter8" href="#configureEncounter" onclick="configureEncounter(8)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
<td><a id="encounter9" href="#configureEncounter" onclick="configureEncounter(9)"><image src="/sprites/pokemon/normal/0.png"/></a></td>
</tr>
</table>
</div>
</div>
</div>
<div>
<div id="visitor-table-container" style="display:none;">
<!-- Join Avenue Visitor Configuration -->
<label>Join Avenue Visitors (Max. 12)</label><br>
<div>
<table id="visitor-table" class="visitor-table">
<tr>
<td><a id="visitor0" href="#configureVisitor" onclick="configureVisitor(0)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor1" href="#configureVisitor" onclick="configureVisitor(1)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor2" href="#configureVisitor" onclick="configureVisitor(2)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor3" href="#configureVisitor" onclick="configureVisitor(3)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor4" href="#configureVisitor" onclick="configureVisitor(4)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor5" href="#configureVisitor" onclick="configureVisitor(5)"><image src="/sprites/trainers/none.png"/></a></td>
</tr>
<tr>
<td><a id="visitor6" href="#configureVisitor" onclick="configureVisitor(6)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor7" href="#configureVisitor" onclick="configureVisitor(7)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor8" href="#configureVisitor" onclick="configureVisitor(8)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor9" href="#configureVisitor" onclick="configureVisitor(9)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor10" href="#configureVisitor" onclick="configureVisitor(10)"><image src="/sprites/trainers/none.png"/></a></td>
<td><a id="visitor11" href="#configureVisitor" onclick="configureVisitor(11)"><image src="/sprites/trainers/none.png"/></a></td>
</tr>
</table>
</div>
</div>
<div>
<!-- Item Configuration -->
<label>Items (Max. 20)</label><br>
<div>
<table id="item-table" class="item-table">
<tr>
<td><a id="item0" href="#configureItem" onclick="configureItem(0)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item1" href="#configureItem" onclick="configureItem(1)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item2" href="#configureItem" onclick="configureItem(2)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item3" href="#configureItem" onclick="configureItem(3)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item4" href="#configureItem" onclick="configureItem(4)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item5" href="#configureItem" onclick="configureItem(5)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item6" href="#configureItem" onclick="configureItem(6)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item7" href="#configureItem" onclick="configureItem(7)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item8" href="#configureItem" onclick="configureItem(8)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item9" href="#configureItem" onclick="configureItem(9)"><image src="/sprites/items/0.png"/></a></td>
</tr>
<tr>
<td><a id="item10" href="#configureItem" onclick="configureItem(10)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item11" href="#configureItem" onclick="configureItem(11)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item12" href="#configureItem" onclick="configureItem(12)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item13" href="#configureItem" onclick="configureItem(13)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item14" href="#configureItem" onclick="configureItem(14)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item15" href="#configureItem" onclick="configureItem(15)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item16" href="#configureItem" onclick="configureItem(16)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item17" href="#configureItem" onclick="configureItem(17)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item18" href="#configureItem" onclick="configureItem(18)"><image src="/sprites/items/0.png"/></a></td>
<td><a id="item19" href="#configureItem" onclick="configureItem(19)"><image src="/sprites/items/0.png"/></a></td>
</tr>
</table>
</div>
</div>
<div>
<!-- Misc Configurations -->
<div class="grid-container">
<div>
<label>C-Gear Skin | </label><a href="#" onclick="return previewSkin('cgear-skin')">Preview</a>
<select id="cgear-skin">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Pokédex Skin | </label><a href="#" onclick="return previewSkin('dex-skin')">Preview</a>
<select id="dex-skin">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Musical Show</label>
<select id="musical">
<option value="none">Do not change</option>
</select>
</div>
<div>
<label>Level Gain</label>
<input id="level-gain-input" type="number" value="0" min="0" max="99"/>
</div>
</div>
</div>
<div>
<button id="save" class="big-button" onclick="postProfileData()">Save Profile</button>
<button id="logout" class="big-button" onclick="postLogout()">Log Out</button>
</div>
</div>
</div>
</div>
<!-- Entree Forest Encounter Configuration Form -->
<div id="configureEncounter" class="popup">
<div class="content">
<button class="close-button" onclick="closeEncounterForm()">X</button>
<form id="encounter-form">
<label for="encounter-form-species">Species ID</label>
<label for="encounter-form-species">Species ID | </label><a href="/dashboard/species.html" target="_blank">View list</a>
<input id="encounter-form-species" name="species" type="number" value="1" min="1" max="493"/>
<label for="encounter-form-move">Move ID</label>
<input id="encounter-form-move" name="move" type="number" value="1" min="1" max="559"/>
<input id="encounter-form-move" name="move" type="number" value="0" min="0" max="559"/>
<label for="encounter-form-form">Forme Index</label>
<input id="encounter-form-form" name="form" type="number" value="0" min="0" max="31"/>
<label for="encounter-form-gender">Gender</label>
@@ -165,8 +191,8 @@
<div class="content">
<button class="close-button" onclick="closeEncounterForm()">X</button>
<form id="item-form">
<label for="item-form-id">Item ID</label>
<input id="item-form-id" name="id" type="number" value="1" min="1" max="638"/>
<label for="item-form-id">Item ID | </label><a href="/dashboard/items.html" target="_blank">View list</a>
<input id="item-form-id" name="id" type="number" value="1" min="1" max="626"/>
<label for="item-form-quantity">Quantity</label>
<input id="item-form-quantity" name="quantity" type="number" value="1" min="1" max="20"/>
</form>
@@ -174,6 +200,58 @@
<button class="big-button" onclick="removeItem()">Remove</button>
</div>
</div>
<!-- Join Avenue Visitor Configuration Form -->
<div id="configureVisitor" class="popup">
<div class="content">
<button class="close-button" onclick="closeVisitorForm()">X</button>
<form id="visitor-form">
<label for="visitor-form-name">Name (Max. 7 characters)</label>
<input id="visitor-form-name" name="name" placeholder="Trainer" maxlength="7"/>
<label for="visitor-form-type">Trainer Class</label>
<select id="visitor-form-type" name="type" value="ACE_TRAINER_MALE">
<option value="YOUNGSTER">Youngster</option>
<option value="LASS">Lass</option>
<option value="ACE_TRAINER_MALE">Ace Trainer (Male)</option>
<option value="ACE_TRAINER_FEMALE">Ace Trainer (Female)</option>
<option value="RANGER_MALE">Pokémon Ranger (Male)</option>
<option value="RANGER_FEMALE">Pokémon Ranger (Female)</option>
<option value="BREEDER_MALE">Pokémon Breeder (Male)</option>
<option value="BREEDER_FEMALE">Pokémon Breeder (Female)</option>
<option value="SCIENTIST_MALE">Scientist (Male)</option>
<option value="SCIENTIST_FEMALE">Scientist (Female)</option>
<option value="HIKER">Hiker</option>
<option value="PARASOL_LADY">Parasol Lady</option>
<option value="ROUGHNECK">Roughneck</option>
<option value="NURSE">Nurse</option>
<option value="PRESCHOOLER_MALE">Preschooler (Male)</option>
<option value="PRESCHOOLER_FEMALE">Preschooler (Female)</option>
</select>
<label for="visitor-form-shop-type">Shop Type</label>
<select id="visitor-form-shop-type" name="shopType" value="RAFFLE">
<option value="RAFFLE">Raffle Shop</option>
<option value="FLORIST">Flower Shop</option>
<option value="SALON">Beauty Salon</option>
<option value="ANTIQUE">Antique Shop</option>
<option value="DOJO">Training Dojo</option>
<option value="CAFE">Café</option>
<option value="MARKET">Market</option>
</select>
<label for="visitor-form-game">Game of Origin (Affects which goods/services are sold)</label>
<select id="visitor-form-game" name="gameVersion" value="BLACK_ENGLISH">
<option value="BLACK_ENGLISH">Black Version</option>
<option value="WHITE_ENGLISH">White Version</option>
<option value="BLACK_2_ENGLISH">Black Version 2</option>
<option value="WHITE_2_ENGLISH">White Version 2</option>
</select>
<label for="visitor-form-personality">Personality (Affects phrases used)</label>
<input id="visitor-form-personality" name="personality" type="number" value="0" min="0" max="7"/>
<label for="visitor-form-dreamer">Tucked-in Pokémon Species</label>
<input id="visitor-form-dreamer" name="personality" type="number" value="1" min="1" max="649"/>
</form>
<button class="big-button" onclick="saveVisitor()">Confirm</button>
<button class="big-button" onclick="removeVisitor()">Remove</button>
</div>
</div>
</body>
<script src="scripts/profile.js"></script>
</html>

View File

@@ -0,0 +1,61 @@
const AVAILABLE_GENERATION_V_POKEMON = new Array(
505, 507, 510, 511, 513, 515, 519, 523, 525, 527, 529, 531, 533, 535, 538, 539, 542, 545, 546, 548,
550, 553, 556, 558, 559, 561, 564, 569, 572, 575, 578, 580, 583, 587, 588, 594, 596, 600, 605, 607,
610, 613, 616, 618, 619, 621, 622, 624, 626, 628, 630, 631, 632);
const ITEMS_TO_EXCLUDE = new Array(113, 114, 115, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 426, 427);
function fillTable(tableId, rowSize, elementCount, htmlAppender) {
let tableHTML = "";
let index = 0;
for(let value = 1; value <= elementCount; value++) {
// Call the provided HTML appender to see what should be appended to the table
let toAppend = htmlAppender(value);
// If there is nothing to append (that is, the function has decided this element should be skipped)
// then continue to the next loop.
if(!toAppend) {
continue;
}
// Open a new table row if it should
if(index % rowSize == 0) {
tableHTML += "<tr>";
}
// Append the HTML data
tableHTML += toAppend;
// Close the table row if it has reached the maximum number of elements
if(index % rowSize == rowSize) {
tableHTML += "<tr>";
}
index++;
}
// Set the inner HTML
document.getElementById(tableId).innerHTML = tableHTML;
}
function fillTableWithSpecies() {
fillTable("species-table", 10, 649, (species) => {
// Skip this element if species is from Generation V and cannot be downloaded
if(species > 493 && !AVAILABLE_GENERATION_V_POKEMON.includes(species)) {
return false;
}
return "<td style='width:96px;height:96px;'><image src='/sprites/pokemon/normal/" + species + ".png'/><br>#" + species + "</td>";
});
}
function fillTableWithItems() {
fillTable("item-table", 20, 638, (item) => {
if(ITEMS_TO_EXCLUDE.includes(item)) {
return false;
}
return "<td style='width:48px;height:48px;'><image src='/sprites/items/" + item + ".png'/><br>#" + item + "</td>"
});
}

View File

@@ -21,6 +21,14 @@ const ELEMENT_ENCOUNTER_ANIMATION = document.getElementById("encounter-form-anim
const ELEMENT_ITEM_ID = document.getElementById("item-form-id");
const ELEMENT_ITEM_QUANTITY = document.getElementById("item-form-quantity");
// Join Avenue Visitor form elements
const ELEMENT_VISITOR_NAME = document.getElementById("visitor-form-name");
const ELEMENT_VISITOR_TYPE = document.getElementById("visitor-form-type");
const ELEMENT_VISITOR_SHOP_TYPE = document.getElementById("visitor-form-shop-type");
const ELEMENT_VISITOR_GAME = document.getElementById("visitor-form-game");
const ELEMENT_VISITOR_PERSONALITY = document.getElementById("visitor-form-personality");
const ELEMENT_VISITOR_DREAMER = document.getElementById("visitor-form-dreamer");
// Misc input elements
const ELEMENT_CGEAR_SKIN_INPUT = document.getElementById("cgear-skin");
const ELEMENT_DEX_SKIN_INPUT = document.getElementById("dex-skin");
@@ -33,6 +41,8 @@ ELEMENT_ENCOUNTER_MOVE.addEventListener("change", clampValue);
ELEMENT_ITEM_ID.addEventListener("change", clampValue);
ELEMENT_ITEM_QUANTITY.addEventListener("change", clampValue);
ELEMENT_LEVEL_GAIN_INPUT.addEventListener("change", clampValue);
ELEMENT_VISITOR_PERSONALITY.addEventListener("change", clampValue);
ELEMENT_VISITOR_DREAMER.addEventListener("change", clampValue);
function clampValue() {
let value = parseInt(this.value);
@@ -45,12 +55,21 @@ function clampValue() {
}
}
// Other constant stuff
const AVAILABLE_GENERATION_V_POKEMON = new Array(
505, 507, 510, 511, 513, 515, 519, 523, 525, 527, 529, 531, 533, 535, 538, 539, 542, 545, 546, 548,
550, 553, 556, 558, 559, 561, 564, 569, 572, 575, 578, 580, 583, 587, 588, 594, 596, 600, 605, 607,
610, 613, 616, 618, 619, 621, 622, 624, 626, 628, 630, 631, 632); // Defining this 3 times is a brilliant idea.
// Local variables
var encounterTableIndex = -1;
var itemTableIndex = -1;
var visitorTableIndex = -1;
var profile = {
encounters: [],
items: []
items: [],
visitors: []
};
function configureEncounter(index) {
@@ -59,7 +78,7 @@ function configureEncounter(index) {
// Load existing settings
let encounter = profile.encounters[encounterTableIndex];
ELEMENT_ENCOUNTER_SPECIES.value = encounter ? encounter.species : 1;
ELEMENT_ENCOUNTER_MOVE.value = encounter ? encounter.move : 1;
ELEMENT_ENCOUNTER_MOVE.value = encounter ? encounter.move : 0;
ELEMENT_ENCOUNTER_FORM.value = encounter ? encounter.form : 0;
ELEMENT_ENCOUNTER_GENDER.value = encounter ? encounter.gender : "GENDERLESS";
ELEMENT_ENCOUNTER_ANIMATION.value = encounter ? encounter.animation : "WALK_AROUND";
@@ -70,9 +89,17 @@ function saveEncounter() {
return;
}
// Check if this species can be downloaded
let species = parseInt(ELEMENT_ENCOUNTER_SPECIES.value);
if(species > 493 && !AVAILABLE_GENERATION_V_POKEMON.includes(species)) {
alert("This Pokémon species cannot be downloaded. Click 'View list' in the encounter form to view a list of available Pokémon.");
return;
}
// Create encounter data
let encounterData = {
species: ELEMENT_ENCOUNTER_SPECIES.value,
species: species,
move: ELEMENT_ENCOUNTER_MOVE.value,
form: ELEMENT_ENCOUNTER_FORM.value,
gender: ELEMENT_ENCOUNTER_GENDER.value,
@@ -82,16 +109,17 @@ function saveEncounter() {
// Set form to highest form available if it too great
let maxForm = 0;
switch(encounterData.species) {
case "201": maxForm = 27; break; // Unown
case "386": maxForm = 3; break; // Deoxys
case "412":
case "413": maxForm = 2; break; // Burmy & Wormadam
case "422":
case "423":
case "487": maxForm = 1; break; // Shellos, Gastrodon & Giratina
case "479": maxForm = 5; break; // Rotom
case "493": maxForm = 16; break; // Arceus
switch(species) {
case 201: maxForm = 27; break; // Unown
case 386: maxForm = 3; break; // Deoxys
case 412:
case 413: maxForm = 2; break; // Burmy & Wormadam
case 422:
case 423:
case 487: maxForm = 1; break; // Shellos, Gastrodon & Giratina
case 479: maxForm = 5; break; // Rotom
case 493: maxForm = 16; break; // Arceus
case 550: maxForm = 1; break; // Basculin
}
if(encounterData.form > maxForm) {
@@ -144,6 +172,96 @@ function closeEncounterForm() {
window.location.href = "#";
}
function configureVisitor(index) {
visitorTableIndex = Math.min(12, Math.min(index, profile.visitors.length));
// Load existing settings
let visitor = profile.visitors[visitorTableIndex];
ELEMENT_VISITOR_NAME.value = visitor ? visitor.name : "";
ELEMENT_VISITOR_TYPE.value = visitor ? visitor.type : "ACE_TRAINER_MALE";
ELEMENT_VISITOR_SHOP_TYPE.value = visitor ? visitor.shopType : "RAFFLE";
ELEMENT_VISITOR_GAME.value = visitor ? visitor.gameVersion : "BLACK_ENGLISH";
ELEMENT_VISITOR_PERSONALITY.value = visitor ? visitor.personality : 0;
ELEMENT_VISITOR_DREAMER.value = visitor ? visitor.dreamerSpecies : 1;
}
function saveVisitor() {
if(visitorTableIndex < 0) {
return;
}
// Check if name is empty
if(ELEMENT_VISITOR_NAME.value == "") {
alert("Please enter a name for this visitor.");
return;
}
// Check if name is duplicate
for(i in profile.visitors) {
if(i != visitorTableIndex) {
let visitor = profile.visitors[i];
if(visitor.name == ELEMENT_VISITOR_NAME.value) {
alert("A visitor with this name already exists!")
return;
}
}
}
// I'll make country codes configurable later... probably
let visitorData = {
name: ELEMENT_VISITOR_NAME.value,
type: ELEMENT_VISITOR_TYPE.value,
shopType: ELEMENT_VISITOR_SHOP_TYPE.value,
gameVersion: ELEMENT_VISITOR_GAME.value,
countryCode: 220, // United States
stateProvinceCode: 48, // Washington, D.C.
personality: ELEMENT_VISITOR_PERSONALITY.value,
dreamerSpecies: ELEMENT_VISITOR_DREAMER.value
}
profile.visitors[visitorTableIndex] = visitorData;
updateVisitorCell(visitorTableIndex);
closeVisitorForm();
}
function removeVisitor() {
if(visitorTableIndex < 0) {
return;
}
let oldLength = profile.visitors.length;
profile.visitors.splice(visitorTableIndex, 1);
for(let i = visitorTableIndex; i < oldLength; i++) {
updateVisitorCell(i);
}
closeVisitorForm();
}
function updateVisitorCell(index) {
let cell = document.getElementById("visitor" + index);
let visitor = profile.visitors[index];
let spriteBase = "/sprites/trainers/";
let spriteImage = spriteBase + "none.png";
if(visitor) {
let newSpriteImage = spriteBase + visitor.type.toLowerCase() + ".png";
if(checkURL(newSpriteImage)){
spriteImage = newSpriteImage;
}
}
cell.innerHTML = "<img src='" + spriteImage + "'/>";
}
function closeVisitorForm() {
visitorTableIndex = -1;
window.location.href = "#";
}
function configureItem(index) {
itemTableIndex = Math.min(20, Math.min(index, profile.items.length));
@@ -207,6 +325,18 @@ function closeItemForm() {
window.location.href = "#";
}
function previewSkin(inputElementId) {
let value = document.getElementById(inputElementId).value;
if(value == "none") {
window.alert("Please select a skin to preview it.");
return false;
}
window.open("/dashboard/previewskin?name=" + value);
return false;
}
async function fetchData(path) {
return fetchData(path, "GET", null);
}
@@ -262,6 +392,7 @@ function fetchProfileData() {
let dreamerInfo = response["dreamerInfo"];
let encounters = response["encounters"];
let items = response["items"];
let visitors = response["avenueVisitors"];
let cgearSkin = response["cgearSkin"];
let dexSkin = response["dexSkin"];
let musical = response["musical"];
@@ -271,6 +402,15 @@ function fetchProfileData() {
profile.gameVersion = gameVersion;
ELEMENT_GAME_SUMMARY.innerHTML = "Game Card in use: " + gameVersion;
// Still don't like this!
if(gameVersion.includes("2")) {
ELEMENT_ENCOUNTER_SPECIES.max = 649;
ELEMENT_ITEM_ID.max = 638;
// Show Join Avenue visitor table
document.getElementById("visitor-table-container").style.display = "block";
}
// Update dreamer summary
if(dreamerInfo) {
let species = dreamerInfo["species"];
@@ -288,7 +428,7 @@ function fetchProfileData() {
ELEMENT_DREAMER_NAME.innerHTML = nickname;
ELEMENT_DREAMER_GENDER.innerHTML = stringToWord(gender);
ELEMENT_DREAMER_TRAINER.innerHTML = trainerName;
ELEMENT_DREAMER_TRAINER_ID.innerHTML = trainerId;
ELEMENT_DREAMER_TRAINER_ID.innerHTML = ("0000" + trainerId).slice(-5);
ELEMENT_DREAMER_LEVEL.innerHTML = level;
}
@@ -310,6 +450,15 @@ function fetchProfileData() {
}
}
// Update Join Avenue visitor table
if(visitors) {
profile.visitors = visitors;
for(let i = 0; i < 12; i++) {
updateVisitorCell(i);
}
}
// Update selected DLC
profile.cgearSkin = cgearSkin ? cgearSkin : "none";
profile.dexSkin = dexSkin ? dexSkin : "none";
@@ -320,7 +469,7 @@ function fetchProfileData() {
ELEMENT_LEVEL_GAIN_INPUT.value = levelsGained;
// Show div
document.getElementById("main-container").style.display = "grid";
document.getElementById("main-container").style.display = "flex";
});
}
@@ -329,6 +478,7 @@ function postProfileData() {
let profileData = {
encounters: profile.encounters,
items: profile.items,
avenueVisitors: profile.visitors,
cgearSkin: ELEMENT_CGEAR_SKIN_INPUT.value,
dexSkin: ELEMENT_DEX_SKIN_INPUT.value,
musical: ELEMENT_MUSICAL_INPUT.value,

View File

@@ -0,0 +1,16 @@
<html>
<head>
<meta charset="UTF-8">
<link rel="stylesheet" href="styles/list.css">
</head>
<body onload="fillTableWithSpecies()">
<div id="main-container" class="root-container"">
<label class="big-label">List of Pokémon species that can be downloaded</label>
<label>NOTE: Generation V Pokémon are exclusive to Black Version 2 and White Version 2</label>
<table id="species-table">
<!-- Filled by list.js -->
</table>
</div>
</body>
<script src="scripts/list.js"></script>
</html>

View File

@@ -0,0 +1,37 @@
body {
background-color: #191919;
color: white;
font-size: 20px;
}
img {
image-rendering: pixelated;
}
label {
text-align: center;
}
table {
border-spacing: 8px;
margin-top: 15px;
margin-bottom: 20px;
}
td {
background-color: #262626;
border-radius: 10px;
text-align: center;
}
.root-container {
display: grid;
position: absolute;
left: 50%;
transform: translate(-50%, 0%);
width: 1136; /* Hack-ish */
}
.big-label {
font-size: 36px;
}

View File

@@ -30,9 +30,8 @@ button:active {
}
.root-container {
position: absolute;
left: 50%;
top: 25%;
transform: translate(-50%, 0%);
padding: 10px;
display: flex;
align-items: center;
justify-content: center;
height: 100%;
}

View File

@@ -35,19 +35,25 @@ button:active {
background-color: #333333;
}
a:link, a:visited {
color: white;
}
.root-container {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
padding: 10px;
max-width: 600px;
display: flex;
align-items: center;
justify-content: center;
height: 100%;
}
.root-container div:first-child {
max-width: 532px;
margin: auto;
}
.grid-container {
display: grid;
grid-auto-columns: 1fr;
grid-auto-flow: column;
grid-template-columns: auto auto;
gap: 5px 10px;
}
@@ -61,26 +67,30 @@ button:active {
}
.dreamer-summary {
width: 100%;
/* Idk why it's like this but yeah nonsense like this is why I hate CSS */
width: calc(100% + 4px);
margin-top: 3px;
margin-left: -2px;
margin-bottom: 20px;
}
.dreamer-summary th {
text-align: left;
padding-left: 10px;
width: 64px;
min-width: 76px;
}
.dreamer-summary td {
width: 96px;
width: 50%;
background-color: #262626;
border-radius: 10px;
padding-left: 5px;
}
.dreamer-sprite {
.dreamer-summary td#dreamer-sprite {
width: 96px;
text-align: center;
padding-left: 0px;
}
.header-text {
@@ -121,13 +131,15 @@ button:active {
top: 25%;
transform: translate(-50%, 0%);
padding: 20px;
width: 300px;
width: 500px;
}
.encounter-image-table {
width: 100%;
width: calc(100% + 16px);
border-spacing: 8px;
margin-bottom: 20px;
margin-left: -8px;
margin-top: -4px;
margin-bottom: 14px;
}
.encounter-image-table td {
@@ -139,9 +151,11 @@ button:active {
}
.item-table {
width: 100%;
width: calc(100% + 16px);
border-spacing: 8px;
margin-bottom: 20px;
margin-left: -8px;
margin-top: -4px;
margin-bottom: 14px;
}
.item-table td {
@@ -158,7 +172,24 @@ button:active {
text-decoration: none;
}
.visitor-table {
width: calc(100% + 16px);
border-spacing: 8px;
margin-left: -8px;
margin-top: -4px;
margin-bottom: 14px;
}
.visitor-table td {
background-color: #262626;
border-radius: 10px;
width: 80px;
height: 80px;
text-align: center;
}
.big-button {
font-size: 16px;
padding: 16px 32px;
margin-bottom: 8px;
}