Some bug fixes from the cleanup

This commit is contained in:
polaris
2014-04-09 10:04:24 -04:00
parent 5d9af5dace
commit d427f25a0f
2 changed files with 27 additions and 27 deletions

View File

@@ -206,7 +206,9 @@ class PlayerSession(LineReceiver):
if profile['firstname'] != "":
msg_d.append(('firstname', profile['firstname'])) # Wii gets a firstname
msg_d.append(('lastname', profile['lastname']))
if profile['lastname'] != "":
msg_d.append(('lastname', profile['lastname']))
msg_d.append(('lon', profile['lon']))
msg_d.append(('lat', profile['lat']))
msg_d.append(('loc', profile['loc']))

View File

@@ -209,7 +209,7 @@ class Session(LineReceiver):
self.transport.write(bytes(output))
print "Responding with own IP and port..."
utils.print_hex(output)
elif:
else:
self.find_server(query_game, filter, fields, max_servers, game_name, challenge)
@@ -234,38 +234,36 @@ class Session(LineReceiver):
utils.print_hex(data)
def find_server(self, query_game, filter, fields, max_servers, game_name, challenge):
# Get dictionary from master server list server.
print "Searching for server matching '%s' with the fields '%s'" % (filter, fields)
# Get dictionary from master server list server.
print "Searching for server matching '%s' with the fields '%s'" % (filter, fields)
start = time.time()
self.server_list = get_server_list(query_game, filter, fields, max_servers)._getvalue()
self.server_list = get_server_list(query_game, filter, fields, max_servers)._getvalue()
print "Found server(s):"
print self.server_list
print "Found server(s):"
print self.server_list
if self.server_list == []:
self.server_list.append({})
if self.server_list == []:
self.server_list.append({})
for _server in self.server_list:
server = _server
if len(server) > 0 and len(fields) > 0 and server['requested'] == {}:
# If the requested fields weren't found then don't return a server.
# This fixes a bug with Mario Kart DS.
print "Requested was empty"
server = {}
for _server in self.server_list:
server = _server
if len(server) > 0 and len(fields) > 0 and server['requested'] == {}:
# If the requested fields weren't found then don't return a server.
# This fixes a bug with Mario Kart DS.
print "Requested was empty"
server = {}
# Generate binary server list data
data = generate_server_list_data(self.addr, fields, server)
utils.print_hex(data)
# Generate binary server list data
data = generate_server_list_data(self.addr, fields, server)
utils.print_hex(data)
# Encrypt data
enc = gs_utils.EncTypeX()
data = enc.encrypt(secret_key_list[game_name], challenge, data)
# Encrypt data
enc = gs_utils.EncTypeX()
data = enc.encrypt(secret_key_list[game_name], challenge, data)
# Send to client
self.transport.write(bytes(data))
utils.print_log("Sent server list message to %s:%s..." % (self.addr.host, self.addr.port))
break
# Send to client
self.transport.write(bytes(data))
utils.print_log("Sent server list message to %s:%s..." % (self.addr.host, self.addr.port))