Fix an error with natneg crashing if get_natneg_server returns None

This commit is contained in:
polaris- 2016-05-07 14:22:00 -04:00
parent 2096833dc8
commit 9ca9418b57

View File

@ -768,7 +768,10 @@ class GameSpyNatNegUDPServer(SocketServer.UDPServer):
ip_str = self.session_list[session_id][client_id]['addr'][0]
servers = self.server_manager.get_natneg_server(session_id) \
._getvalue()
if servers is None:
return None
for console in [False, True]:
if server is not None:
break