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https://github.com/barronwaffles/dwc_network_server_emulator.git
synced 2026-09-27 12:26:23 -05:00
Temporary fix for endianness problem
For some reason the console doesn't always get detected properly. For now this should attempt to look for the server the other way if it wasn't detected as the currently set console. This is only a temporary fix until something more permanent can be found and implemented.
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@@ -99,33 +99,25 @@ class Session(LineReceiver):
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# 0x05 - Player search request
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#
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# For Tetris DS, at the very least 0x00 and 0x02 need to be implemented.
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if self.forward_to_client:
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self.forward_to_client = False
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# Find session id of server
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# Iterate through the list of servers sent to the client and match by IP and port.
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# Is there a better way to determine this information?
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if self.console != 0:
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ip = str(ctypes.c_int32(utils.get_int_be(bytearray([int(x) for x in self.forward_client[0].split('.')]), 0)).value) # Wii
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else:
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ip = str(ctypes.c_int32(utils.get_int(bytearray([int(x) for x in self.forward_client[0].split('.')]), 0)).value) # DS
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publicip = str(ip)
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server, ip = self.find_server_in_cache(self.forward_client[0], self.forward_client[1], self.console)
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if server == None:
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if self.console == 0:
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server, ip = self.find_server_in_cache(self.forward_client[0], self.forward_client[1], 1) # Try Wii
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elif self.console == 1:
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server, ip = self.find_server_in_cache(self.forward_client[0], self.forward_client[1], 0) # Try DS
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logger.log(logging.DEBUG, "find_server_in_cache returned: %s" % server)
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logger.log(logging.DEBUG, "Trying to send message to %s:%d..." % (self.forward_client[0], self.forward_client[1]))
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logger.log(logging.DEBUG, utils.pretty_print_hex(bytearray(data)))
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# Get server based on ip/port
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server = None
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print self.server_cache
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print "Searching for: %s %s" % (publicip + str(self.forward_client[1]), self.forward_client[0])
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if (str(ip) + str(self.forward_client[1])) in self.server_cache:
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server = self.server_cache[publicip + str(self.forward_client[1])]
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#self.server_cache.pop((publicip + str(self.forward_client[1])))
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logger.log(logging.DEBUG, "find_server_by_address returned: %s" % server)
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if server == None:
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return
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@@ -340,3 +332,21 @@ class Session(LineReceiver):
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if "publicip" in server and "publicport" in server:
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self.server_cache[str(server['publicip']) + str(server['publicport'])] = server
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def find_server_in_cache(self, addr, port, console):
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if console != 0:
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ip = str(ctypes.c_int32(utils.get_int_be(bytearray([int(x) for x in addr.split('.')]), 0)).value) # Wii
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else:
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ip = str(ctypes.c_int32(utils.get_int(bytearray([int(x) for x in addr.split('.')]), 0)).value) # DS
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logger.log(logging.DEBUG, "IP: %s, Console: %d" % (ip, console))
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# Get server based on ip/port
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server = None
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logger.log(logging.DEBUG, self.server_cache)
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logger.log(logging.DEBUG, "Searching for: %s %s" % (ip + str(port), addr))
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if (str(ip) + str(port)) in self.server_cache:
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server = self.server_cache[ip + str(port)]
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#self.server_cache.pop((publicip + str(self.forward_client[1])))
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return server, ip
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