Changed max_count usage in server backend

This commit is contained in:
polaris 2014-06-04 07:08:45 -04:00
parent bf8b6644ea
commit 3318c0c297

View File

@ -248,10 +248,6 @@ class GameSpyBackendServer(object):
def find_servers(self, gameid, filters, fields, max_count):
matched_servers = []
# How does it handle 0?
if max_count == 0:
return []
if gameid not in self.server_list:
return []
@ -305,7 +301,7 @@ class GameSpyBackendServer(object):
if result == True:
matched_servers.append(server)
if len(matched_servers) >= max_count:
if max_count != 0 and len(matched_servers) >= max_count:
break
servers = []