dolphin/Source/Android/jni/NetPlay/Netplay.cpp
Tom Pratt fd21ca13ff Settings refactor
Remove the big saveSetup function and set individual settings immediately after being changed in the UI. Group them all under Netplay.Settings
2026-05-07 10:39:49 +02:00

176 lines
6.6 KiB
C++

// Copyright 2003 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <string>
#include <vector>
#include <jni.h>
#include "Common/CommonTypes.h"
#include "Core/Config/NetplaySettings.h"
#include "Core/NetPlayClient.h"
#include "UICommon/GameFile.h"
#include "UICommon/GameFileCache.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
#include "jni/NetPlay/NetPlayUICallbacks.h"
static NetPlay::NetPlayClient* GetPointer(JNIEnv* env)
{
return reinterpret_cast<NetPlay::NetPlayClient*>(
env->GetStaticLongField(IDCache::GetNetplayClass(), IDCache::GetNetPlayClientPointer()));
}
extern "C" {
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getNickname(JNIEnv* env,
jclass)
{
return ToJString(env, Config::Get(Config::NETPLAY_NICKNAME));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setNickname(JNIEnv* env,
jclass,
jstring jnickname)
{
Config::SetBase(Config::NETPLAY_NICKNAME, GetJString(env, jnickname));
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getTraversalChoice(
JNIEnv* env, jclass)
{
return ToJString(env, Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setTraversalChoice(
JNIEnv* env, jclass, jstring jtraversalChoice)
{
Config::SetBase(Config::NETPLAY_TRAVERSAL_CHOICE, GetJString(env, jtraversalChoice));
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getAddress(JNIEnv* env,
jclass)
{
return ToJString(env, Config::Get(Config::NETPLAY_ADDRESS));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setAddress(JNIEnv* env,
jclass,
jstring jaddress)
{
Config::SetBase(Config::NETPLAY_ADDRESS, GetJString(env, jaddress));
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getHostCode(JNIEnv* env,
jclass)
{
return ToJString(env, Config::Get(Config::NETPLAY_HOST_CODE));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setHostCode(JNIEnv* env,
jclass,
jstring jhostCode)
{
Config::SetBase(Config::NETPLAY_HOST_CODE, GetJString(env, jhostCode));
}
JNIEXPORT jint JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getConnectPort(JNIEnv*,
jclass)
{
return static_cast<jint>(Config::Get(Config::NETPLAY_CONNECT_PORT));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setConnectPort(JNIEnv*,
jclass,
jint port)
{
Config::SetBase(Config::NETPLAY_CONNECT_PORT, static_cast<u16>(port));
}
JNIEXPORT jint JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_getClientBufferSize(JNIEnv*,
jclass)
{
return static_cast<jint>(Config::Get(Config::NETPLAY_CLIENT_BUFFER_SIZE));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_00024Settings_setClientBufferSize(
JNIEnv*, jclass, jint buffer)
{
Config::SetBase(Config::NETPLAY_CLIENT_BUFFER_SIZE, static_cast<u32>(buffer));
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_isClientConnected(JNIEnv* env, jclass)
{
return static_cast<jboolean>(GetPointer(env)->IsConnected());
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_sendMessage(JNIEnv* env, jclass,
jstring jmessage)
{
if (auto* client = GetPointer(env))
client->SendChatMessage(GetJString(env, jmessage));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_adjustPadBufferSize(JNIEnv* env, jclass,
jint buffer)
{
if (auto* client = GetPointer(env))
client->AdjustPadBufferSize(static_cast<u32>(buffer));
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_Join(JNIEnv* env, jclass)
{
const std::string traversal_choice = Config::Get(Config::NETPLAY_TRAVERSAL_CHOICE);
const bool is_traversal = traversal_choice == "traversal";
std::string host_ip;
host_ip = is_traversal ? Config::Get(Config::NETPLAY_HOST_CODE) :
Config::Get(Config::NETPLAY_ADDRESS);
const u16 host_port = Config::Get(Config::NETPLAY_CONNECT_PORT);
const std::string traversal_host = Config::Get(Config::NETPLAY_TRAVERSAL_SERVER);
const u16 traversal_port = Config::Get(Config::NETPLAY_TRAVERSAL_PORT);
const std::string nickname = Config::Get(Config::NETPLAY_NICKNAME);
jobject jgame_file_cache = env->GetStaticObjectField(
IDCache::GetGameFileCacheManagerClass(), IDCache::GetGameFileCacheManagerInstance());
auto* game_file_cache = reinterpret_cast<UICommon::GameFileCache*>(
env->GetLongField(jgame_file_cache, IDCache::GetGameFileCachePointer()));
std::vector<std::shared_ptr<const UICommon::GameFile>> games;
game_file_cache->ForEach(
[&games](const std::shared_ptr<const UICommon::GameFile>& game) { games.push_back(game); });
auto* client = new NetPlay::NetPlayClient(
host_ip, host_port, new NetPlay::NetPlayUICallbacks(std::move(games)), nickname,
NetPlay::NetTraversalConfig{is_traversal, traversal_host, traversal_port});
return reinterpret_cast<jlong>(client);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_netplay_Netplay_ReleaseNetplayClient(JNIEnv* env, jclass)
{
delete GetPointer(env);
}
} // extern "C"