Tom Pratt
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fd21ca13ff
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Settings refactor
Remove the big saveSetup function and set individual settings immediately after being changed in the UI. Group them all under Netplay.Settings
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2026-05-07 10:39:49 +02:00 |
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Tom Pratt
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a87d315283
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Max buffer
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2026-05-07 10:39:49 +02:00 |
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Tom Pratt
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a5bd27d731
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Implement more NetPlayUICallbacks
Includes chat, game changes, pad buffer changes and host input authority. Merges them all into the chat window.
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2026-05-07 10:39:48 +02:00 |
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Tom Pratt
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b2e900ce40
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Show client connection errors and handle connection result
If result is a success sent event to launch the next netplay screen. if it fails, clear up the netplay client
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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01c8c4aee2
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Pass game list to NetPlayUICallbacks and implement OnMsgChangeGame, OnMsgStartGame, FindGameFile
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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2839a5d11b
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Add NetPlayClient join and stub NetPlayUICallbacks
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2026-05-07 10:39:47 +02:00 |
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Tom Pratt
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00941050c7
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Add Netplay settings JNI layer and wire up NetplaySetupViewModel
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2026-05-07 10:39:47 +02:00 |
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