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Shifting zero by any amount always gives zero. Before: 41 BF 00 00 00 00 mov r15d,0 8B CF mov ecx,edi 49 D3 E7 shl r15,cl 45 8B FF mov r15d,r15d After: Nothing, register is set to constant zero. All games I've tried hit this optimization on launch. In Soul Calibur II it occurs very frequently during gameplay. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||