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Shifting zero by any amount always gives zero. Before: 41 BF 00 00 00 00 mov r15d,0 8B CF mov ecx,edi 49 D3 E7 shl r15,cl 45 8B FF mov r15d,r15d After: Nothing, register is set to constant zero. All games I've tried hit this optimization on launch. In Soul Calibur II it occurs very frequently during gameplay. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||