Commit Graph

819 Commits

Author SHA1 Message Date
JMC47
ab6b30afe2
Merge pull request #14582 from jordan-woyak/gamesettings-allow-imm-xfb
GameSettings: Allow ImmediateXFB for a handful of games that seem fine with it.
2026-04-27 13:11:42 -04:00
JMC47
d47d5431a1
Merge pull request #14617 from jordan-woyak/gamesettings-secret-rings
GameSettings: Set SafeTextureCacheColorSamples for "Sonic and the Secret Rings".
2026-04-27 13:10:15 -04:00
JMC47
77b778302c
Merge pull request #14614 from jordan-woyak/gamesettings-metroid-prime
GameSettings: Disable EFBToTexture for "Metroid Prime 2: Dark Echoes (Wii)" to fix the scan visor.
2026-04-27 13:09:20 -04:00
JMC47
6409c5beb3
Merge pull request #13931 from SuperSamus/pikmin-squared-60fps
GameINI: Add 60 FPS code for Pikmin Squared
2026-04-27 13:09:00 -04:00
JMC47
4609cbf35b
Merge pull request #14513 from cristian64/gamesettings_mario_kart_arcade_gp2
GameSettings: Add INI files for Mario Kart Arcade GP 2.
2026-04-26 17:38:45 -04:00
Martino Fontana
c96d1b7b4a GameINI: Add 60 FPS code for Pikmin Squared 2026-04-25 10:45:25 +02:00
Jordan Woyak
dbb80ce296 GameSettings: Set SafeTextureCacheColorSamples for "Sonic and the Secret Rings" to fix glitching text in the ring customization menu. 2026-04-24 11:55:33 -05:00
JMC47
fe639b1cea
Merge pull request #14456 from AGuy27/master
GameSettings: Add patch to limit the internal frame rate in UK release of Rabbids Go Home
2026-04-22 21:55:38 -04:00
Jordan Woyak
b70e28a0f6 GameSettings: Disable EFBToTexture for "Metroid Prime 2: Dark Echoes (Wii)" to fix the scan visor and clean up the other Metroid Prime ini files. 2026-04-20 13:06:58 -05:00
Jordan Woyak
9ae93b1674 GameSettings: Disable PageTableFastmem in "Second Sight" to fix freeze. 2026-04-18 18:15:32 -05:00
Jordan Woyak
c88d5da3dc GameSettings: Add comments with the reason for disabling ImmediateXFB for many games. 2026-04-17 22:49:24 -05:00
JMC47
42175d4e75
Merge pull request #14600 from jordan-woyak/fitness-games
GameSettings: Various fitness game fixes.
2026-04-17 13:57:28 -04:00
Jordan Woyak
9b9b20106e
Merge pull request #14594 from jordan-woyak/gamesettings-mysims
GameSettings: Apply settings for alternate regions of "MySims Agents".
2026-04-17 12:27:28 -05:00
Jordan Woyak
6190df756f GameSettings: Various fitness game fixes. 2026-04-16 12:44:11 -05:00
JMC47
8f638bfee5
Merge pull request #14585 from jordan-woyak/gamesettings-shrek-lines
GameSettings: Enable VertexRounding in "Shrek Smash n' Crash Racing".
2026-04-16 13:13:26 -04:00
JMC47
fba5d5ef67
Merge pull request #14584 from jordan-woyak/gamesettings-millionaire
GameSettings: Disable ImmediateXFB for "Who Wants To Be A Millionaire".
2026-04-16 13:11:32 -04:00
JMC47
5c7e361505
Merge pull request #14586 from jordan-woyak/gamesettings-hide-sneak
GameSettings: Disable DeferEFBCopies to fix shadows in "Disney's Hide & Sneak".
2026-04-16 13:10:11 -04:00
Jordan Woyak
048fb013bd GameSettings: Apply settings for alternate regions of "MySims Agents". 2026-04-14 12:56:09 -05:00
Jordan Woyak
939b6d95f2 GameSettings: EFBAccessEnable for "NFL Street 2" to fix broken custom character portraits.
Also added comments for ImmediateXFBEnable in NFL Street 1 and 2.
2026-04-14 12:35:45 -05:00
Jordan Woyak
408fdb0a3e GameSettings: Disable DeferEFBCopies to fix shadows in "Disney's Hide & Sneak". 2026-04-13 13:36:19 -05:00
Jordan Woyak
5364106ca1 GameSettings: Enable VertexRounding in "Shrek Smash n' Crash Racing" to eliminate vertical lines in game. 2026-04-13 12:58:58 -05:00
Jordan Woyak
955775e7dd GameSettings: Disable ImmediateXFB for "Who Wants To Be A Millionaire". 2026-04-13 12:12:22 -05:00
Jordan Woyak
b62bfe4b30
Merge pull request #14336 from SuperSamus/arbitrary-mipmap-disables-gpu-decoding
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
2026-04-12 20:55:22 -05:00
Jordan Woyak
c8dd2c9fc4 GameSettings: The Legend of Spyro: The Eternal Night.
Allow ImmediateXFB since this game seems fine with it.
Don't force EFBAccess. Unlike other Krome games, this game doesn't do any EFB access on boot like the comment implies.
2026-04-12 14:55:35 -05:00
Jordan Woyak
75946bd385 GameSettings: Allow ImmediateXFB for a handful of games that seem fine with it. 2026-04-12 14:55:35 -05:00
JMC47
27e09633de
Merge pull request #14571 from jordan-woyak/dont-need-imm-xfb
GameSettings: Remove disabled Immediate XFB for many games that no longer need it.
2026-04-11 13:52:34 -04:00
JosJuice
dd9c44b48c GameSettings: Set safe texture cache accuracy for Game Boy Player
For the HP bars in games like Pokémon Emerald, not even 2048 is enough.
Let's go all the way to Safe.
2026-04-11 18:38:35 +02:00
Jordan Woyak
23a1c7bd94 GameSettings: Remove disabled Immediate XFB for many games that no longer need it. 2026-04-10 13:04:58 -05:00
Jordan Woyak
237efc6148 GameSettings: Set SafeTextureCacheColorSamples to 2048 for Game Boy Player to more reliably fix partial frame updates. 2026-04-01 10:48:05 -05:00
JosJuice
c00808e52b GameSettings: Set medium texture cache accuracy for Game Boy Player
Some games are showing frame flickering, e.g. Pokémon games when only
the text at the bottom of the screen is updating. GB/GBC games are
apparently especially affected, presumably due to the extra border.
2026-04-01 09:03:18 +02:00
Jordan Woyak
ac0f4390f7 GameSettings: Set a CPU overclock for Game Boy Player to avoid sporadic audio/video stream failures. 2026-03-31 23:40:54 -05:00
Jordan Woyak
a021806700 GameSettings: Add ini file for Game Boy Player to automatically attach the GBPlayer hardware. 2026-03-31 23:40:54 -05:00
cristian64
f55001b9d9 GameSettings: Add INI files for Mario Kart Arcade GP 2.
INI files for both known regions of _Mario Kart Arcade GP 2_ (Triforce)
have been added to the `GameSettings` directory:

| Game ID | Region |    Revision Date    |
| ------- | ------ | ------------------- |
| GNLE82  | NTSC-U | 2007/02/07 02:47:24 |
| GNLJ82  | NTSC-J | 2007/02/06 20:29:25 |

The files contain Action Replay and Gecko cheat codes. Some of the cheat
codes have been sourced from the Internet; others have been developed by
the author of this change.

> [!IMPORTANT]
> Triforce games may have had multiple revisions for a given game region
> after the original release, and Dolphin cannot distinguish them at
> this time. Cheat codes are developed for one revision only, and cannot
> work with other revisions.
>
> For this reason, every cheat code name is provided with a prefix that
> states the revision date of the target game revision. It will be up to
> the user to enable the cheat codes for their correct game revision and
> region. The revision date for _Mario Kart Arcade GP 2_ games can be
> seen in the SegaBoot menu, under the **ENTER GAME TEST > OTHERS**
> screen.

> [!NOTE]
> Prior to issue #14470, the game ID for the NTSC-U region was
> incorrectly assigned the game ID of the NTSC-J region due to an issue
> in how the region flag in boot.id files was treated. This issue
> blocked the addition of the INI files until the issue was resolved (a
> region mismatch would cause fatal errors if cheat codes for the wrong
> version were enabled in Dolphin).

> [!CAUTION]
> There have been seen game dumps in the wild that, even though their
> real region is NTSC-U, the region flag in their `boot.id` file is
> `0x02` (NTSC-J), instead of `0x0E` (NTSC-U).
2026-03-26 19:03:02 +00:00
Egor
2fb10fb1c0 GameINI: Fix animation stutter in Mistic Software ScummVM titles
This is fixed by setting Texture Cache Accuracy to Safe.

Affected titles:
- R2F Freddi Fish: Kelp Seed Mystery
- RDL Spy Fox in Dry Cereal
- RJQ Pajama Sam: Don't Fear the Dark
2026-03-23 18:57:13 +02:00
Jordan Woyak
31029812f6
Merge pull request #14451 from JMC47/sa2palpatch
GameINI: Patch startup error in Sonic Adventure 2: Battle PAL
2026-03-18 16:36:46 -05:00
JosJuice
f509481cbf Disable page table fastmem for TimeSplitters: Future Perfect
TimeSplitters: Future Perfect is crashing if page table fastmem is
enabled. The reason hasn't been analyzed yet. For the time being, let's
use GameSettings to bring back the old behavior of not having page table
fastmem.

Fixes https://bugs.dolphin-emu.org/issues/14000.
2026-03-17 19:05:29 +01:00
AGuy27
4b042bd3d0
GameSettings: Add patch to limit the internal frame rate in UK release of Rabbids Go Home 2026-03-12 21:13:04 -04:00
JMC47
5b51af7673 GameINI: Patch startup error in Sonic Adventure 2: Battle PAL 2026-03-12 02:50:11 -04:00
JMC47
239c4e444c
Merge pull request #14279 from jordan-woyak/nfs-hp2-speedhack
GameSettings: Add patches for Need for Speed: Hot Pursuit 2 to limit the internal frame rate.
2026-03-04 00:35:45 -05:00
JMC47
aa1c198325
Merge pull request #14297 from jordan-woyak/speedhack-stunt-racer
GameSettings: Add patch to limit framerate in Monster 4x4: Stunt Racer.
2026-03-03 16:12:55 -05:00
Jordan Woyak
b063fda9a8 GameSettings: Add patches to limit the internal frame rate in Rabbids Go Home and Rabbids Lab.
Thanks to mickle pickle and ruru for helping to port the the Rabbids Go Home patch for the European versions of the game.
2026-02-26 04:48:57 -06:00
Dentomologist
e9d7ee8b57
Merge pull request #14352 from Windsurf7/sonicmega-gameini
GameINI: Formatting updates to Sonic Mega Collection
2026-02-23 18:28:38 -08:00
JosJuice
000eaf0c0c
Merge pull request #14389 from FrankyBuster/master
Metal Arms and PoP Two Thrones aspect ratio setting fix
2026-02-23 19:11:58 +01:00
JosJuice
ffa03fec78
Merge pull request #14331 from JosJuice/game-inis-rs
GameSettings: Update Rogue Squadron II and III
2026-02-23 16:56:06 +01:00
Dentomologist
b55aaa8ca7
Merge pull request #14376 from Windsurf7/lozss-gameini
GameINI: Formatting updates to The Legend of Zelda Skyward Sword
2026-02-21 12:34:23 -08:00
Dentomologist
f6bfceed60
Merge pull request #14364 from Windsurf7/mariogalaxy-gameini
GameINI: Formatting updates to Super Mario Galaxy & New Super Mario B…
2026-02-21 12:32:55 -08:00
FrankyBuster
e3c2ed6250 GameINI: PoP Two Thrones Aspect ratio correction
Set suggested aspect ratio to 4:3 due to dolphin incorrectly setting it to 16:9 automatically.
2026-02-20 20:02:51 -06:00
FrankyBuster
aff3e3190c GameINI: Metal Arms Aspect ratio correction
Set suggested aspect ratio to 4:3 due to dolphin incorrectly setting it to 16:9 automatically.

Apply suggestion from @jordan-woyak

Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2026-02-20 20:02:51 -06:00
crediar
2c62214875 Added Triforce support 2026-02-15 20:14:14 -06:00
Windsurf7
fe617172f3 GameINI: Formatting updates to Sonic Mega Collection
This PR provides formatting updates to Sonic Mega Collection.

All regions:
* Formatting fixes.
* Updated to follow my code naming convention for Sega games.
2026-02-16 01:34:26 +03:00