Commit Graph

45963 Commits

Author SHA1 Message Date
Scott Mansell
a7345f8bde
Merge pull request #14753 from matellush/flatpak-libevdev
Flatpak: Bump `libevdev` to the latest version
2026-07-29 17:52:35 +12:00
Scott Mansell
c863abc0d3
Merge pull request #14770 from JoshuaVandaele/gen-approved-hash
AchievementApprovedHash: Automatically generate hash using CMake
2026-07-29 17:49:48 +12:00
Scott Mansell
9b726fd56b
Merge pull request #13543 from tygyh/DiscIO-Use-views-keys
DiscIO: Use views::keys
2026-07-29 17:49:24 +12:00
Scott Mansell
a3a5834100
Merge pull request #14766 from phire/security/dol_reader
DolReader: Fix integer wraparound
2026-07-29 13:30:04 +12:00
Scott Mansell
1c10b9e9ab
Merge pull request #14738 from tygyh/Replace-concatination-with-stdformat
Replace string concatination with `fmt::format`
2026-07-29 13:28:58 +12:00
Scott Mansell
475f35e2fa
Merge pull request #14747 from AdmiralCurtiss/dsp-hle-oob
HW/DSPHLE/AXVoice: Check array bounds in ApplyUpdatesForMs()
2026-07-29 13:26:27 +12:00
Scott Mansell
443094f020
Merge pull request #14751 from JoshuaVandaele/vendor-flatpak-sdl
Flatpak: Use vendored-in SDL
2026-07-29 13:26:04 +12:00
Scott Mansell
fa80e2bc9a
Merge pull request #14754 from JoshuaVandaele/cmakeupd-sdl-3412
Externals/SDL: Update to release-3.4.12
2026-07-29 13:25:29 +12:00
Scott Mansell
3c4659ce34
Merge pull request #14757 from JoshuaVandaele/cmake-version-check
CMake: Improve our version checking
2026-07-29 13:24:59 +12:00
Scott Mansell
bc6688c0aa
Merge pull request #14752 from JoshuaVandaele/about-sdl
AboutDialog: Report the SDL version being used
2026-07-29 13:23:16 +12:00
Dr. Dystopia
08e183d322 Replace string concatination with fmt::format 2026-07-28 12:39:54 +02:00
Scott Mansell
8fb464040c DolReader: Fix integer wraparound
A malicious dol could theoretically use integer wraparound to bypass
bounds checking and cause DolReader to read past the end of m_bytes.

Could result in crashes, wasting large amounts of memory, or even the
disclosure of heap memory contents.
2026-07-27 21:15:51 +12:00
Joshua Vandaële
55c015e6ac
AchievementApprovedHash: Automatically generate hash using CMake 2026-07-27 07:09:11 +02:00
JosJuice
d742aa8b4c
Merge pull request #14756 from JoshuaVandaele/gcc16-warns-fix
Resolve various warnings
2026-07-26 17:37:10 +02:00
matellush
47d82300a9
Flatpak: Bump libevdev to the latest version 2026-07-25 19:22:35 +02:00
Joshua Vandaële
24361f49d1
CMake: Enforce minimum stdlib versions 2026-07-25 06:10:43 +02:00
Joshua Vandaële
32c5f09767
Socket: Resolve incorrect include warning
This is a musl warning, according to fcntl.h's man page, the include should always be <fcntl.h> anyways
2026-07-25 05:19:26 +02:00
Joshua Vandaële
f1a639b12b
CWDemangler: Resolve missing-declarations warnings 2026-07-25 05:19:26 +02:00
Joshua Vandaële
b0a46872eb
DolphinQt/Config: Resolve sign-compare warnings 2026-07-25 05:19:26 +02:00
Joshua Vandaële
682490c220
FileSystemCommon: Resolve maybe-uninitialized warning 2026-07-25 05:19:26 +02:00
Joshua Vandaële
69527ec44b
DirectoryBlob: Resolve reorder warning 2026-07-25 05:19:26 +02:00
Joshua Vandaële
1edea92358
HSP_DeviceGBPlayer: Resolve shadowed variable warning 2026-07-25 05:19:26 +02:00
Joshua Vandaële
d7615aa0b0
AboutDialog: Report the SDL version being used 2026-07-25 04:42:07 +02:00
Joshua Vandaële
13238340ae
CMake: Enforce minimum toolset versions 2026-07-25 04:32:28 +02:00
Joshua Vandaële
f98c974a0d
CMake: Update compiler version checking
We now only show the minimum version of the compiler being used to build Dolphin instead of all supported compilers.
2026-07-25 04:32:28 +02:00
OatmealDome
707d3c7a73
Merge pull request #14475 from JoshuaVandaele/cmake-replaces-vs
CMake: Replace the Visual Studio project
2026-07-24 22:28:25 -04:00
Joshua Vandaële
9cd05b9387
Externals/SDL: Update to release-3.4.12
We are updating from 3.4.8

Changes relevant to us include:
3.4.10:
- Added controller sensor support for GameInput v3
- Fixed Ipega controllers being ignored in keyboard mode
- Added support for GameCube rumble when the adapter is in PC mode and has the latest firmware
- Fixed rumble on the new Steam Controller
- Added support for the GameSir Super Nova in Xbox 360 mode
- Added support for the PDP Afterglow Wave Wireless Controller for Switch
3.4.12:
- Added hotplug detection support when using libusb for HIDAPI controllers
- Fixed flipped Xbox 360 controller axes on macOS

It's not in the changelogs, but 3.4.10 is the revision which allowed for my Steam Controller's gyro to properly work in Dolphin
2026-07-24 21:02:45 +02:00
Joshua Vandaële
c1261e7406
CMake: Introduce Presets, replacing Settings
This introduces a CMakePresets file for both Unix-likes and Windows that replace the old CMakeSettings.

It adds presets for **Debug** and **Release** profiles for both **x64** and **ARM64** architectures, as well as **Generic builds**.
Presets can be used using[ Visual Studio's built-in CMakePresets support](https://learn.microsoft.com/en-us/cpp/build/cmake-presets-vs?view=msvc-170), or [Visual Studio Code's CMake Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools) extension.

They can also be used from the command line, like so:

- x64/Unix-like/Ninja:
  - Configure: `cmake --preset ninja-release-x64`
  - Build: `cmake --build --preset ninja-build-release-x64`
  - Configure + Build: `cmake --workflow --preset ninja-release-x64`
- ARM64/Windows/Visual Studio:
  - Configure: `cmake --preset visualstudio-release-arm64`
  - Build: `cmake --build --preset visualstudio-build-release-arm64`
  - Configure + Build: `cmake --workflow --preset visualstudio-release-arm64`

The Ninja generator is available to both Windows and Unix-likes, while the Visual Studio Generator is only available on Windows.

**Cross-compiling**

On **Windows**, the Visual Studio generator automatically takes care of everything, you just need to select an ARM64 preset.

On **Unix-likes**, to cross-compile you need to install a cross-compiler and (optionally) a sysroot of the target system.
Here is an example to compile from x64 to ARM64 with a sysroot:

- `cmake --preset ninja-release-arm64 -DCMAKE_C_COMPILER=aarch64-linux-gnu-gcc -DCMAKE_CXX_COMPILER=aarch64-linux-gnu-g++ -DCMAKE_SYSROOT=/opt/sysroots/aarch64-linux-gnu`
- `cmake --build --preset ninja-build-release-arm64`

You will need a sysroot to link against Qt, since we do not vendor it in on platforms other than Windows.

**User presets**

A `CMakeUserPresets.json` file may be created locally at the root of the project to further customize your presets.
For example, here are the user presets I used to test this PR on Arch Linux with a generic Arch Linux ARM sysroot:

```json
{
  "version": 10,
  "configurePresets": [
    {
      "name": "gcc-debug-arm64",
      "inherits": "ninja-debug-arm64",
      "cacheVariables": {
        "CMAKE_C_COMPILER": "aarch64-linux-gnu-gcc",
        "CMAKE_CXX_COMPILER": "aarch64-linux-gnu-g++",
        "CMAKE_EXE_LINKER_FLAGS": "-L/opt/sysroots/ArchLinuxARM/lib",
        "CMAKE_SYSROOT": "/opt/sysroots/ArchLinuxARM"
      }
    },
    {
      "name": "clang-debug-arm64",
      "inherits": "ninja-debug-arm64",
      "cacheVariables": {
        "CMAKE_C_COMPILER": "clang",
        "CMAKE_CXX_COMPILER": "clang++",
        "CMAKE_C_FLAGS": "-target aarch64-linux-gnu",
        "CMAKE_CXX_FLAGS": "-target aarch64-linux-gnu",
        "CMAKE_SYSROOT": "/opt/sysroots/ArchLinuxARM"
      }
    },
    {
      "name": "clang-debug-x64",
      "inherits": "ninja-debug-x64",
      "cacheVariables": {
        "CMAKE_C_COMPILER": "clang",
        "CMAKE_CXX_COMPILER": "clang++"
      }
    }
  ],
  "buildPresets": [
    {
      "name": "gcc-build-debug-arm64",
      "configurePreset": "gcc-debug-arm64"
    },
    {
      "name": "clang-build-debug-arm64",
      "configurePreset": "clang-debug-arm64"
    },
    {
      "name": "clang-build-debug-x64",
      "configurePreset": "clang-debug-x64"
    }
  ],
  "workflowPresets": [
    {
      "name": "gcc-debug-arm64",
      "steps": [
        { "type": "configure", "name": "gcc-debug-arm64" },
        { "type": "build", "name": "gcc-build-debug-arm64" }
      ]
    },
    {
      "name": "clang-debug-arm64",
      "steps": [
        { "type": "configure", "name": "clang-debug-arm64" },
        { "type": "build", "name": "clang-build-debug-arm64" }
      ]
    },
    {
      "name": "clang-debug-x64",
      "steps": [
        { "type": "configure", "name": "clang-debug-x64" },
        { "type": "build", "name": "clang-build-debug-x64" }
      ]
    }
  ]
}
```

They are then used like so:
Configure + Build with GCC: `cmake --workflow --preset gcc-debug-arm64`
Configure + Build with Clang: `cmake --workflow --preset clang-debug-arm64`
Configure + Build with Clang (x64): `cmake --workflow --preset clang-debug-x64`

*Addendum: It should also now be possible to cross-compile from Windows to Unix-likes, and Unix-like to other Unix-like (e.g. Linux -> FreeBSD), however this is untested.*
2026-07-24 03:45:13 +02:00
Joshua Vandaële
c7b621ad08
CMake: Set VS startup project to dolphin-emu 2026-07-24 03:45:13 +02:00
Joshua Vandaële
fa83b0fe49
CMake: Disable install targets on Windows 2026-07-24 03:45:13 +02:00
Joshua Vandaële
8366609fc1
CMake: Error out if trying to build generic builds on Windows
Generic builds have never been supported on Windows.
2026-07-24 03:45:13 +02:00
Joshua Vandaële
808a82d5dd
CMake: Bump minimum requirement to 3.25 2026-07-24 03:45:13 +02:00
Joshua Vandaële
6da4bc38e1
CMake: Unify output directory 2026-07-24 03:45:13 +02:00
Joshua Vandaële
3d9f46cd64
CMake: Remove LINUX_LOCAL_DEV and symlink required files 2026-07-24 03:45:13 +02:00
Joshua Vandaële
fa2a250f01
CMake: Unify sys directories 2026-07-24 03:45:13 +02:00
Joshua Vandaële
a30aa5cf36
CMake: Unify translation directories 2026-07-24 03:45:13 +02:00
Joshua Vandaële
20bded8066
CMake: PDBs outside of Binaries 2026-07-24 03:45:13 +02:00
Joshua Vandaële
d2833fb788
Remove Visual Studio Projects and Solutions in favor of CMake 2026-07-24 03:45:13 +02:00
Joshua Vandaële
2eebf6fc28
Flatpak: Use vendored-in SDL 2026-07-24 02:53:28 +02:00
OatmealDome
d6e803e63d
Merge pull request #14737 from matellush/flatpak-runtime
Flatpak: Update runtime to `6.11`
2026-07-23 20:02:57 -04:00
matellush
a7f5427279
Flatpak: Update runtime to 6.11 2026-07-23 22:46:23 +02:00
OatmealDome
e2013caea0
Merge pull request #14748 from OatmealDome/mac-ccache
BuildMacOSUniversalBinary: Add flag to enable CCache
2026-07-22 20:32:09 -04:00
Scott Mansell
03e409a3e1
Merge pull request #14749 from tygyh/Replace-conditions-with-regex
UICommon: Replace `find != std::npos` with `contains`
2026-07-23 09:27:47 +12:00
OatmealDome
c490bc2c2e
BuildMacOSUniversalBinary: Add flag to enable CCache 2026-07-22 17:11:18 -04:00
Admiral H. Curtiss
af38db4a23
HW/DSPHLE/AXVoice: Prefer BitCastPtr over BitCastToArray in ApplyUpdatesForMs() 2026-07-22 12:18:43 +02:00
Dr. Dystopia
2ca2a5c875 UICommon: Replace find != std::npos with contains 2026-07-22 12:15:55 +02:00
Admiral H. Curtiss
d5d2f7c8fb
HW/DSPHLE/AXVoice: Check array bounds in ApplyUpdatesForMs()
Fixes https://github.com/dolphin-emu/dolphin/security/advisories/GHSA-4q28-hhjv-hf3f
2026-07-22 11:53:12 +02:00
Scott Mansell
b008142f72
Merge pull request #14436 from cbartondock/master
Loading custom textures using combination of elf/dol game ids and iso game ids.
2026-07-22 09:54:01 +12:00
Scott Mansell
00626b263f
Merge pull request #14744 from acts-1631/security/elf-reader-bounds
Core/Boot: validate standalone ELF input ranges
2026-07-21 14:58:38 +12:00
Jordan Woyak
b24783f84d
Merge pull request #14743 from AdmiralCurtiss/sockaddr-init
IOS/NetIPTopDevice: Zero-initialize sockaddr structs
2026-07-20 20:17:44 -05:00