Set the default value of `Config::MAIN_WASAPI_DEVICE` to `default`
instead of `Default`. This fixes an issue where `AudioPane`'s `Output
Device` combo would be blank if `WASAPI` was selected and the user had
never changed the value of `Output Device`.
We don't have to worry about backward compatibility with users who have
`Default` in their config because config values aren't written unless
they've been changed at some point from the default, and the combo has
always saved `default` instead of `Default`.
Audio still worked during emulation in this situation because the
fallback for an unrecognized device name is the default device.
To help prevent similar situations in the future references to
`MAIN_WASAPI_DEVICE`'s default value now call `GetDefaultValue` instead
of hardcoding the expected default, or use the new helper function
`Config::IsDefaultValue`.
If Dolphin crashes, changes that have been made to settings are often
lost. This has been a minor annoyance for me when developing, but it has
become a much bigger issue recently due to the problem where Dolphin
freezes on shutdown for ROG Ally users.
Instead of saving the config when certain arbitrary settings are
changed, let's save the config when the user closes the settings window.
Overrides now also apply in reverse for accepted connections.
IP Override UI now includes a description.
Mario Kart Arcade GP 4x Multicabinet now works on one PC without any tricky IP configurations.
Added AMMBCommandBind, NetDIMMBind, and some helper functions.
Removed redundant settings.
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
cpp-ipc is explicitely only available on Windows, Linux, QNX, and FreeBSD. Trying to build dolphin on any another BSD such as OpenBSD or Haiku currently leads to failure because of this.
Fusion is one of the built-in styles that Qt ships with, and that is
generally supported in all platforms and handles custom color palettes
properly.
The color palettes have been borrowed from the Dolphin Memory Engine
buddy application.
The new styles are:
- **Fusion Light**
- **Fusion Dark Gray**
- **Fusion Dark**
A demo of each style on Windows:
| System | Light | Dark | Fusion Light | Fusion Dark Gray | Fusion Dark |
| ------ | ----- | ---- | ------------ | ---------------- | ----------- |
| <img width="1920" height="1080" alt="Dolphin Emulator System style" src="https://github.com/user-attachments/assets/7f55a19d-d9a1-43d1-a435-1e1d5b29abe2" /> | <img width="1920" height="1080" alt="Dolphin Emulator Light style" src="https://github.com/user-attachments/assets/4c70f2f9-16b8-4777-b72b-55b2dffcd1e4" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark style" src="https://github.com/user-attachments/assets/5e669477-d2a5-4d19-b2c5-a2ed9bb1e6fe" /> | <img width="1920" height="1080" alt="Dolphin Emulator Light Fusion style" src="https://github.com/user-attachments/assets/b1f95c47-0691-4809-bd74-99e913c17684" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark Gray Fusion style" src="https://github.com/user-attachments/assets/c9d30aa3-f941-4fc5-806f-d3fbd2cae0cc" /> | <img width="1920" height="1080" alt="Dolphin Emulator Dark Fusion style" src="https://github.com/user-attachments/assets/123d2125-e126-4e8c-aa42-793ded8ffacc" /> |
> [!NOTE]
> Notice that the **Light** and **Dark** styles remain available only on
> Windows due to limitations on how styles in the various platforms
> handle (or mishandle) custom color palettes.
> [!IMPORTANT]
> Due to [`KDE-511547`](https://bugs.kde.org/show_bug.cgi?id=511547),
> after having used Breeze (default style in Plasma systems), top tool
> bars in tools areas will lose their correct background color; a
> restart will be required in order to get the updated color in the main
> window.
>
> UPDATE: The issue has been fixed upstream and should be available in
> KDE Plama 6.5.3 and newer.
This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.
The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.
Supported platforms are:
- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
launching two Dolphin instances within the same Android system may be
both challenging and impractical)
Allow loading a custom font by naming it OSD_Font.ttf and placing the file in the User/Load folder, to load that font instead. Useful for future testing.
USBDevicePicker: Modify USBDeviceAddToWhitelistDialog to be more generic, and use it for a new "More Options..." selection in Bluetooth Passthrough adapters
When opening a file dialog to set the location of a custom path, use the
corresponding user path as the starting location instead of the current
custom path.
When no custom path was set the dialog would be opened with a blank path
which causes Windows (not sure about other platforms) to open the dialog
at the same location where the last dialog was closed, or at the current
working directory if no previous dialog had been opened.
If a nonempty custom path has been set then it has also set the
corresponding user path, so the behavior in that case is unchanged.