Android/overlay-haptics: Revert 'Increase amplitude'

This commit is contained in:
codokie 2026-04-13 16:31:15 +03:00
parent a5b9e8283e
commit de7c27dea8

View File

@ -28,7 +28,7 @@ enum class HapticEffect(
PRESS(
feedbackConstant = HapticFeedbackConstantsCompat.VIRTUAL_KEY,
maxTimings = longArrayOf(0L, 100L),
maxAmplitudes = intArrayOf(0, 255),
maxAmplitudes = intArrayOf(0, 180),
primaryPrimitive = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
VibrationEffect.Composition.PRIMITIVE_QUICK_FALL
} else {
@ -47,7 +47,7 @@ enum class HapticEffect(
HapticFeedbackConstantsCompat.CONTEXT_CLICK // Better than a no-op.
},
maxTimings = longArrayOf(0L, 70L),
maxAmplitudes = intArrayOf(0, 180),
maxAmplitudes = intArrayOf(0, 128),
primaryPrimitive = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
VibrationEffect.Composition.PRIMITIVE_QUICK_RISE
} else {
@ -57,7 +57,7 @@ enum class HapticEffect(
JOYSTICK(
feedbackConstant = HapticFeedbackConstantsCompat.SEGMENT_FREQUENT_TICK,
maxTimings = longArrayOf(0L, 50L),
maxAmplitudes = intArrayOf(0, 128),
maxAmplitudes = intArrayOf(0, 90),
primaryPrimitive = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
VibrationEffect.Composition.PRIMITIVE_LOW_TICK
} else {