Add screen crop feature

This commit is contained in:
Adam Scott 2026-03-24 14:18:15 -04:00
parent 2b6667a98d
commit a5059cbca8
No known key found for this signature in database
GPG Key ID: CECA1BAC77139AB0
14 changed files with 310 additions and 56 deletions

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@ -678,7 +678,8 @@ enum class BooleanSetting(
SYSCONF_WIIMOTE_MOTOR(Settings.FILE_SYSCONF, "BT", "MOT", true),
GFX_VSYNC(Settings.FILE_GFX, Settings.SECTION_GFX_HARDWARE, "VSync", false),
GFX_WIDESCREEN_HACK(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "wideScreenHack", false),
GFX_CROP(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "Crop", false),
GFX_CROP_TO_ASPECT_RATIO(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "Crop", false),
GFX_CROP_CUSTOM(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "CropCustom", false),
GFX_SHOW_FPS(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "ShowFPS", false),
GFX_SHOW_FTIMES(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "ShowFTimes", false),
GFX_SHOW_VPS(Settings.FILE_GFX, Settings.SECTION_GFX_SETTINGS, "ShowVPS", false),

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@ -133,6 +133,30 @@ enum class IntSetting(
"PerfSampWindowMS",
1000
),
GFX_CROP_CUSTOM_TOP(
Settings.FILE_GFX,
Settings.SECTION_GFX_SETTINGS,
"CropCustomTop",
0
),
GFX_CROP_CUSTOM_BOTTOM(
Settings.FILE_GFX,
Settings.SECTION_GFX_SETTINGS,
"CropCustomBottom",
0
),
GFX_CROP_CUSTOM_LEFT(
Settings.FILE_GFX,
Settings.SECTION_GFX_SETTINGS,
"CropCustomLeft",
0
),
GFX_CROP_CUSTOM_RIGHT(
Settings.FILE_GFX,
Settings.SECTION_GFX_SETTINGS,
"CropCustomRight",
0
),
LOGGER_VERBOSITY(Settings.FILE_LOGGER, Settings.SECTION_LOGGER_OPTIONS, "Verbosity", 1),
WIIMOTE_1_SOURCE(Settings.FILE_WIIMOTE, "Wiimote1", "Source", 1),
WIIMOTE_2_SOURCE(Settings.FILE_WIIMOTE, "Wiimote2", "Source", 0),

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@ -1974,15 +1974,73 @@ class SettingsFragmentPresenter(
)
)
sl.add(HeaderSetting(context, R.string.misc, 0))
sl.add(HeaderSetting(context, R.string.crop, 0))
sl.add(
SwitchSetting(
context,
BooleanSetting.GFX_CROP,
R.string.crop,
R.string.crop_description
BooleanSetting.GFX_CROP_TO_ASPECT_RATIO,
R.string.crop_to_aspect_ratio,
R.string.crop_to_aspect_ratio_description
)
)
sl.add(
SwitchSetting(
context,
BooleanSetting.GFX_CROP_CUSTOM,
R.string.crop_custom,
R.string.crop_custom_description
)
)
sl.add(
IntSliderSetting(
context,
IntSetting.GFX_CROP_CUSTOM_TOP,
R.string.crop_custom_top,
R.string.crop_custom_top_description,
0,
528,
"px",
1,
)
)
sl.add(
IntSliderSetting(
context,
IntSetting.GFX_CROP_CUSTOM_BOTTOM,
R.string.crop_custom_bottom,
R.string.crop_custom_bottom_description,
0,
528,
"px",
1,
)
)
sl.add(
IntSliderSetting(
context,
IntSetting.GFX_CROP_CUSTOM_LEFT,
R.string.crop_custom_left,
R.string.crop_custom_left_description,
min=0,
max=640,
units="px",
stepSize=1,
)
)
sl.add(
IntSliderSetting(
context,
IntSetting.GFX_CROP_CUSTOM_RIGHT,
R.string.crop_custom_right,
R.string.crop_custom_right_description,
0,
640,
"px",
1,
)
)
sl.add(HeaderSetting(context, R.string.misc, 0))
sl.add(
SwitchSetting(
context,

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@ -338,7 +338,18 @@
<string name="dump_mip_texture_description">Whether to dump mipmapped game textures to User/Dump/Textures/&lt;game_id&gt;/.</string>
<string name="misc">Misc</string>
<string name="crop">Crop</string>
<string name="crop_description">Crops the picture from its native aspect ratio to 4:3 or 16:9. If unsure, leave this unchecked.</string>
<string name="crop_to_aspect_ratio">To Aspect Ratio</string>
<string name="crop_to_aspect_ratio_description">Crops the picture from its native aspect ratio to 4:3 or 16:9. If unsure, leave this unchecked.</string>
<string name="crop_custom">Custom</string>
<string name="crop_custom_description">Enables options to crop the picture by discrete native pixels (independent of the internal resolution setting) in order to attain a specific user target aspect ratio. Useful to resolve letterboxing issues. If unsure, leave this unchecked.</string>
<string name="crop_custom_top">Custom Top</string>
<string name="crop_custom_top_description">Crops the picture top side by discrete native pixels (independent of the internal resolution setting) in order to attain a specific user target aspect ratio. If unsure, leave this value to 0.</string>
<string name="crop_custom_bottom">Custom Bottom</string>
<string name="crop_custom_bottom_description">Crops the picture bottom side by discrete native pixels (independent of the internal resolution setting) in order to attain a specific user target aspect ratio. If unsure, leave this value to 0.</string>
<string name="crop_custom_left">Custom Left</string>
<string name="crop_custom_left_description">Crops the picture left side by discrete native pixels (independent of the internal resolution setting) in order to attain a specific user target aspect ratio. If unsure, leave this value to 0.</string>
<string name="crop_custom_right">Custom Right</string>
<string name="crop_custom_right_description">Crops the picture right side by discrete native pixels (independent of the internal resolution setting) in order to attain a specific user target aspect ratio. If unsure, leave this value to 0.</string>
<string name="progressive_scan">Enable Progressive Scan</string>
<string name="vsync">V-Sync</string>
<string name="vsync_description">This setting is unnecessary on most Android devices, because Android always enables V-Sync. If unsure, leave this unchecked.</string>

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@ -34,7 +34,12 @@ const Info<float> GFX_WIDESCREEN_HEURISTIC_STANDARD_RATIO{
{System::GFX, "Settings", "WidescreenHeuristicStandardRatio"}, 1.f};
const Info<float> GFX_WIDESCREEN_HEURISTIC_WIDESCREEN_RATIO{
{System::GFX, "Settings", "WidescreenHeuristicWidescreenRatio"}, (16 / 9.f) / (4 / 3.f)};
const Info<bool> GFX_CROP{{System::GFX, "Settings", "Crop"}, false};
const Info<bool> GFX_CROP_TO_ASPECT_RATIO{{System::GFX, "Settings", "Crop"}, false};
const Info<bool> GFX_CROP_CUSTOM{{System::GFX, "Settings", "CropCustom"}, false};
const Info<int> GFX_CROP_CUSTOM_LEFT{{System::GFX, "Settings", "CropCustomLeft"}, 0};
const Info<int> GFX_CROP_CUSTOM_TOP{{System::GFX, "Settings", "CropCustomTop"}, 0};
const Info<int> GFX_CROP_CUSTOM_RIGHT{{System::GFX, "Settings", "CropCustomRight"}, 0};
const Info<int> GFX_CROP_CUSTOM_BOTTOM{{System::GFX, "Settings", "CropCustomBottom"}, 0};
const Info<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES{
{System::GFX, "Settings", "SafeTextureCacheColorSamples"}, 128};
const Info<bool> GFX_SHOW_FPS{{System::GFX, "Settings", "ShowFPS"}, false};

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@ -39,7 +39,12 @@ extern const Info<u32> GFX_WIDESCREEN_HEURISTIC_TRANSITION_THRESHOLD;
extern const Info<float> GFX_WIDESCREEN_HEURISTIC_ASPECT_RATIO_SLOP;
extern const Info<float> GFX_WIDESCREEN_HEURISTIC_STANDARD_RATIO;
extern const Info<float> GFX_WIDESCREEN_HEURISTIC_WIDESCREEN_RATIO;
extern const Info<bool> GFX_CROP;
extern const Info<bool> GFX_CROP_TO_ASPECT_RATIO;
extern const Info<bool> GFX_CROP_CUSTOM;
extern const Info<int> GFX_CROP_CUSTOM_LEFT;
extern const Info<int> GFX_CROP_CUSTOM_TOP;
extern const Info<int> GFX_CROP_CUSTOM_RIGHT;
extern const Info<int> GFX_CROP_CUSTOM_BOTTOM;
extern const Info<int> GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES;
extern const Info<bool> GFX_SHOW_FPS;
extern const Info<bool> GFX_SHOW_FTIMES;

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@ -104,7 +104,8 @@ constexpr std::array<const char*, NUM_HOTKEYS> s_hotkey_labels{{
_trans("Next Game Profile"),
_trans("Previous Game Profile"),
_trans("Toggle Crop"),
_trans("Toggle Aspect Ratio Crop"),
_trans("Toggle Custom Crop"),
_trans("Toggle Aspect Ratio"),
_trans("Toggle Skip EFB Access"),
_trans("Toggle EFB Copies"),
@ -190,7 +191,6 @@ constexpr std::array<const char*, NUM_HOTKEYS> s_hotkey_labels{{
_trans("Volume Down"),
_trans("Volume Up"),
_trans("Volume Toggle Mute"),
_trans("1x"),
_trans("2x"),
_trans("3x"),
@ -310,7 +310,7 @@ constexpr std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> s_groups_info = {
{_trans("Controller Profile 2"), HK_NEXT_WIIMOTE_PROFILE_2, HK_PREV_GAME_WIIMOTE_PROFILE_2},
{_trans("Controller Profile 3"), HK_NEXT_WIIMOTE_PROFILE_3, HK_PREV_GAME_WIIMOTE_PROFILE_3},
{_trans("Controller Profile 4"), HK_NEXT_WIIMOTE_PROFILE_4, HK_PREV_GAME_WIIMOTE_PROFILE_4},
{_trans("Graphics Toggles"), HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
{_trans("Graphics Toggles"), HK_TOGGLE_CROP_TO_ASPECT_RATIO, HK_TOGGLE_TEXTURES},
{_trans("Internal Resolution"), HK_INCREASE_IR, HK_DECREASE_IR},
{_trans("Freelook"), HK_FREELOOK_TOGGLE, HK_FREELOOK_TOGGLE},
// i18n: Stereoscopic 3D

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@ -92,7 +92,8 @@ enum Hotkey
HK_NEXT_GAME_WIIMOTE_PROFILE_4,
HK_PREV_GAME_WIIMOTE_PROFILE_4,
HK_TOGGLE_CROP,
HK_TOGGLE_CROP_TO_ASPECT_RATIO,
HK_TOGGLE_CROP_CUSTOM,
HK_TOGGLE_AR,
HK_TOGGLE_SKIP_EFB_ACCESS,
HK_TOGGLE_EFBCOPIES,

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@ -153,12 +153,47 @@ void AdvancedWidget::CreateWidgets()
m_png_compression_level->SetTitle(tr("PNG Compression Level"));
dump_layout->addWidget(m_png_compression_level, 3, 1);
// Crop.
auto* crop_box = new QGroupBox(tr("Crop"));
auto* crop_box_layout = new QVBoxLayout();
crop_box->setLayout(crop_box_layout);
m_crop_to_aspect_ratio =
new ConfigBool(tr("To Aspect Ratio"), Config::GFX_CROP_TO_ASPECT_RATIO, m_game_layer);
m_crop_custom = new ConfigBool(tr("Custom"), Config::GFX_CROP_CUSTOM, m_game_layer);
m_crop_custom_box = new QGroupBox(tr("Custom"));
auto* misc_crop_custom_layout = new QGridLayout();
m_crop_custom_box->setLayout(misc_crop_custom_layout);
m_crop_custom_box->setDisabled(!m_crop_custom->isChecked());
m_crop_custom_left = new ConfigInteger(0, 640, Config::GFX_CROP_CUSTOM_LEFT, m_game_layer, 1);
auto crop_custom_left_label = new ConfigIntegerLabel(tr("Left"), m_crop_custom_left);
m_crop_custom_top = new ConfigInteger(0, 528, Config::GFX_CROP_CUSTOM_TOP, m_game_layer, 1);
auto crop_custom_top_label = new ConfigIntegerLabel(tr("Top"), m_crop_custom_top);
m_crop_custom_right = new ConfigInteger(0, 640, Config::GFX_CROP_CUSTOM_RIGHT, m_game_layer, 1);
auto crop_custom_right_label = new ConfigIntegerLabel(tr("Right"), m_crop_custom_right);
m_crop_custom_bottom = new ConfigInteger(0, 528, Config::GFX_CROP_CUSTOM_BOTTOM, m_game_layer, 1);
auto crop_custom_bottom_label = new ConfigIntegerLabel(tr("Bottom"), m_crop_custom_bottom);
misc_crop_custom_layout->addWidget(crop_custom_left_label, 0, 0);
misc_crop_custom_layout->addWidget(m_crop_custom_left, 0, 1);
misc_crop_custom_layout->addWidget(crop_custom_top_label, 0, 2);
misc_crop_custom_layout->addWidget(m_crop_custom_top, 0, 3);
misc_crop_custom_layout->addWidget(crop_custom_right_label, 1, 0);
misc_crop_custom_layout->addWidget(m_crop_custom_right, 1, 1);
misc_crop_custom_layout->addWidget(crop_custom_bottom_label, 1, 2);
misc_crop_custom_layout->addWidget(m_crop_custom_bottom, 1, 3);
crop_box_layout->addWidget(m_crop_to_aspect_ratio);
crop_box_layout->addWidget(m_crop_custom);
crop_box_layout->addWidget(m_crop_custom_box);
// Misc.
auto* misc_box = new QGroupBox(tr("Misc"));
auto* misc_layout = new QGridLayout();
misc_box->setLayout(misc_layout);
m_enable_cropping = new ConfigBool(tr("Crop"), Config::GFX_CROP, m_game_layer);
m_enable_prog_scan =
new ConfigBool(tr("Enable Progressive Scan"), Config::SYSCONF_PROGRESSIVE_SCAN, m_game_layer);
m_backend_multithreading = new ConfigBool(tr("Backend Multithreading"),
@ -169,11 +204,11 @@ void AdvancedWidget::CreateWidgets()
m_game_layer);
m_cpu_cull = new ConfigBool(tr("Cull Vertices on the CPU"), Config::GFX_CPU_CULL, m_game_layer);
misc_layout->addWidget(m_enable_cropping, 0, 0);
misc_layout->addWidget(m_backend_multithreading, 0, 0);
misc_layout->addWidget(m_enable_prog_scan, 0, 1);
misc_layout->addWidget(m_backend_multithreading, 1, 0);
misc_layout->addWidget(m_cpu_cull, 1, 0);
misc_layout->addWidget(m_prefer_vs_for_point_line_expansion, 1, 1);
misc_layout->addWidget(m_cpu_cull, 2, 0);
#ifdef _WIN32
m_borderless_fullscreen =
new ConfigBool(tr("Borderless Fullscreen"), Config::GFX_BORDERLESS_FULLSCREEN, m_game_layer);
@ -198,6 +233,7 @@ void AdvancedWidget::CreateWidgets()
main_layout->addWidget(utility_box);
main_layout->addWidget(texture_dump_box);
main_layout->addWidget(dump_box);
main_layout->addWidget(crop_box);
main_layout->addWidget(misc_box);
main_layout->addWidget(experimental_box);
main_layout->addStretch();
@ -215,6 +251,8 @@ void AdvancedWidget::ConnectWidgets()
});
connect(m_enable_graphics_mods, &QCheckBox::toggled, this,
[](bool checked) { emit Settings::Instance().EnableGfxModsChanged(checked); });
connect(m_crop_custom, &QCheckBox::toggled, this,
[this](bool checked) { m_crop_custom_box->setDisabled(!checked); });
#if defined(HAVE_FFMPEG)
connect(m_dump_use_lossless, &QCheckBox::toggled, this,
[this](bool checked) { m_dump_bitrate->setEnabled(!checked); });
@ -318,10 +356,6 @@ void AdvancedWidget::AddDescriptions()
"However, for PNG files, levels between 3 and 6 are generally about as good as "
"level 9 but finish in significantly less time.<br><br>"
"<dolphin_emphasis>If unsure, leave this at 6.</dolphin_emphasis>");
static const char TR_CROPPING_DESCRIPTION[] = QT_TR_NOOP(
"Crops the picture from its native aspect ratio (which rarely exactly matches 4:3 or 16:9),"
" to the specific user target aspect ratio (e.g. 4:3 or 16:9).<br><br>"
"<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static const char TR_PROGRESSIVE_SCAN_DESCRIPTION[] = QT_TR_NOOP(
"Enables progressive scan if supported by the emulated software. Most games don't have "
"any issue with this.<br><br><dolphin_emphasis>If unsure, leave this "
@ -367,6 +401,35 @@ void AdvancedWidget::AddDescriptions()
"unchecked.</dolphin_emphasis>");
#endif
// Crop.
static const char TR_CROP_TO_ASPECT_RATIO_DESCRIPTION[] = QT_TR_NOOP(
"Crops the picture from its native aspect ratio (which rarely exactly matches 4:3 or 16:9, "
"because it often includes overscan) to the specific user target aspect ratio (e.g. 4:3 or "
"16:9)."
"<br><br>This option was previously known as Graphics/Advanced/Misc/Crop."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static const char TR_CROP_CUSTOM_DESCRIPTION[] = QT_TR_NOOP(
"Enables options to crop the picture by discrete native pixels (independent of the internal "
"resolution setting) in order to attain a specific "
"user target aspect ratio. Useful to resolve letterboxing issues."
" <br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static const char TR_CROP_CUSTOM_LEFT[] = QT_TR_NOOP(
"Crops the picture left side by discrete native pixels (independent of the internal "
"resolution setting) in order to attain a specific user target aspect ratio. "
" <br><br><dolphin_emphasis>If unsure, leave this value to 0.</dolphin_emphasis>");
static const char TR_CROP_CUSTOM_TOP[] = QT_TR_NOOP(
"Crops the picture top side by discrete native pixels (independent of the internal "
"resolution setting) in order to attain a specific user target aspect ratio. "
" <br><br><dolphin_emphasis>If unsure, leave this value to 0.</dolphin_emphasis>");
static const char TR_CROP_CUSTOM_RIGHT[] = QT_TR_NOOP(
"Crops the picture right side by discrete native pixels (independent of the internal "
"resolution setting) in order to attain a specific user target aspect ratio. "
" <br><br><dolphin_emphasis>If unsure, leave this value to 0.</dolphin_emphasis>");
static const char TR_CROP_CUSTOM_BOTTOM[] = QT_TR_NOOP(
"Crops the picture bottom side by discrete native pixels (independent of the internal "
"resolution setting) in order to attain a specific user target aspect ratio. "
" <br><br><dolphin_emphasis>If unsure, leave this value to 0.</dolphin_emphasis>");
static const char IF_UNSURE_UNCHECKED[] =
QT_TR_NOOP("<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
@ -388,7 +451,6 @@ void AdvancedWidget::AddDescriptions()
m_dump_use_lossless->SetDescription(tr(TR_USE_LOSSLESS_DESCRIPTION));
#endif
m_png_compression_level->SetDescription(tr(TR_PNG_COMPRESSION_LEVEL_DESCRIPTION));
m_enable_cropping->SetDescription(tr(TR_CROPPING_DESCRIPTION));
m_enable_prog_scan->SetDescription(tr(TR_PROGRESSIVE_SCAN_DESCRIPTION));
m_backend_multithreading->SetDescription(tr(TR_BACKEND_MULTITHREADING_DESCRIPTION));
QString vsexpand_extra;
@ -406,6 +468,12 @@ void AdvancedWidget::AddDescriptions()
#ifdef _WIN32
m_borderless_fullscreen->SetDescription(tr(TR_BORDERLESS_FULLSCREEN_DESCRIPTION));
#endif
m_crop_to_aspect_ratio->SetDescription(tr(TR_CROP_TO_ASPECT_RATIO_DESCRIPTION));
m_crop_custom->SetDescription(tr(TR_CROP_CUSTOM_DESCRIPTION));
m_crop_custom_left->SetDescription(tr(TR_CROP_CUSTOM_LEFT));
m_crop_custom_top->SetDescription(tr(TR_CROP_CUSTOM_TOP));
m_crop_custom_right->SetDescription(tr(TR_CROP_CUSTOM_RIGHT));
m_crop_custom_bottom->SetDescription(tr(TR_CROP_CUSTOM_BOTTOM));
m_defer_efb_access_invalidation->SetDescription(tr(TR_DEFER_EFB_ACCESS_INVALIDATION_DESCRIPTION));
m_manual_texture_sampling->SetDescription(tr(TR_MANUAL_TEXTURE_SAMPLING_DESCRIPTION));
}

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@ -3,6 +3,7 @@
#pragma once
#include <QGroupBox>
#include <QWidget>
class ConfigBool;
@ -54,13 +55,21 @@ private:
ConfigInteger* m_png_compression_level;
// Misc
ConfigBool* m_enable_cropping;
ConfigBool* m_enable_prog_scan;
ConfigBool* m_backend_multithreading;
ConfigBool* m_prefer_vs_for_point_line_expansion;
ConfigBool* m_cpu_cull;
ConfigBool* m_borderless_fullscreen;
// Misc (Cropping)
ConfigBool* m_crop_to_aspect_ratio;
ConfigBool* m_crop_custom;
QGroupBox* m_crop_custom_box;
ConfigInteger* m_crop_custom_left;
ConfigInteger* m_crop_custom_top;
ConfigInteger* m_crop_custom_right;
ConfigInteger* m_crop_custom_bottom;
// Experimental
ConfigBool* m_defer_efb_access_invalidation;
ConfigBool* m_manual_texture_sampling;

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@ -397,8 +397,14 @@ void HotkeyScheduler::Run()
}
}
if (IsHotkey(HK_TOGGLE_CROP))
Config::SetCurrent(Config::GFX_CROP, !Config::Get(Config::GFX_CROP));
if (IsHotkey(HK_TOGGLE_CROP_TO_ASPECT_RATIO))
{
Config::SetCurrent(Config::GFX_CROP_TO_ASPECT_RATIO,
!Config::Get(Config::GFX_CROP_TO_ASPECT_RATIO));
}
if (IsHotkey(HK_TOGGLE_CROP_CUSTOM))
Config::SetCurrent(Config::GFX_CROP_CUSTOM, !Config::Get(Config::GFX_CROP_CUSTOM));
if (IsHotkey(HK_TOGGLE_AR))
{

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@ -498,33 +498,76 @@ void Presenter::AdjustRectanglesToFitBounds(MathUtil::Rectangle<int>* target_rec
MathUtil::Rectangle<int>* source_rect, int fb_width,
int fb_height)
{
const int orig_target_width = target_rect->GetWidth();
const int orig_target_height = target_rect->GetHeight();
const int orig_source_width = source_rect->GetWidth();
const int orig_source_height = source_rect->GetHeight();
if (target_rect->left < 0)
const int efb_scale = g_framebuffer_manager->GetEFBScale();
MathUtil::Rectangle<int> original_source_rect = *source_rect;
// Crop the content.
if (g_ActiveConfig.bCropCustom)
{
const int offset = -target_rect->left;
const int crop_left = g_ActiveConfig.iCropCustomLeft * efb_scale;
const int crop_right = g_ActiveConfig.iCropCustomRight * efb_scale;
const int crop_top = g_ActiveConfig.iCropCustomTop * efb_scale;
const int crop_bottom = g_ActiveConfig.iCropCustomBottom * efb_scale;
source_rect->left = std::min(source_rect->left + crop_left, source_rect->right);
source_rect->right = std::max(source_rect->right - crop_right, source_rect->left);
source_rect->top = std::min(source_rect->top + crop_top, source_rect->bottom);
source_rect->bottom = std::max(source_rect->bottom - crop_bottom, source_rect->top);
const float ratio_diff_width = static_cast<float>(source_rect->GetWidth()) /
static_cast<float>(original_source_rect.GetWidth());
const float ratio_diff_height = static_cast<float>(source_rect->GetHeight()) /
static_cast<float>(original_source_rect.GetHeight());
const int new_width = static_cast<float>(target_rect->GetWidth()) * ratio_diff_width;
const int new_height = static_cast<float>(target_rect->GetHeight()) * ratio_diff_height;
target_rect->left = 0;
source_rect->left += offset * orig_source_width / orig_target_width;
}
if (target_rect->right > fb_width)
{
const int offset = target_rect->right - fb_width;
target_rect->right -= offset;
source_rect->right -= offset * orig_source_width / orig_target_width;
}
if (target_rect->top < 0)
{
const int offset = -target_rect->top;
target_rect->right = new_width;
target_rect->top = 0;
source_rect->top += offset * orig_source_height / orig_target_height;
target_rect->bottom = new_height;
}
if (target_rect->bottom > fb_height)
// Center the content.
const double source_aspect_ratio =
static_cast<double>(source_rect->GetWidth()) / static_cast<double>(source_rect->GetHeight());
const double target_aspect_ratio =
static_cast<double>(target_rect->GetWidth()) / static_cast<double>(target_rect->GetHeight());
const double framebuffer_aspect_ratio =
static_cast<double>(fb_width) / static_cast<double>(fb_height);
const double source_target_aspect_ratio = source_aspect_ratio / target_aspect_ratio;
const double source_target_framebuffer_aspect_ratio =
source_aspect_ratio / source_target_aspect_ratio / framebuffer_aspect_ratio;
if (source_target_framebuffer_aspect_ratio < 1)
{
const int offset = target_rect->bottom - fb_height;
target_rect->bottom -= offset;
source_rect->bottom -= offset * orig_source_height / orig_target_height;
// Width.
const int new_width =
static_cast<double>(fb_width) * static_cast<double>(source_target_framebuffer_aspect_ratio);
const int width_diff = fb_width - new_width;
const int half_width_diff = width_diff / 2;
target_rect->left = half_width_diff;
target_rect->right = fb_width - half_width_diff;
// Height.
target_rect->top = 0;
target_rect->bottom = fb_height;
}
else
{
// Width.
target_rect->left = 0;
target_rect->right = fb_width;
// Height.
const int new_height = static_cast<double>(fb_height) /
static_cast<double>(source_target_framebuffer_aspect_ratio);
const int height_diff = fb_height - new_height;
const int half_height_diff = height_diff / 2;
target_rect->top = half_height_diff;
target_rect->bottom = fb_height - half_height_diff;
}
}
@ -607,7 +650,8 @@ std::tuple<float, float> Presenter::ApplyStandardAspectCrop(float width, float h
if (!allow_stretch && aspect_mode == AspectMode::Stretch)
aspect_mode = AspectMode::Auto;
if (!g_ActiveConfig.bCrop || aspect_mode == AspectMode::Stretch || aspect_mode == AspectMode::Raw)
if (!g_ActiveConfig.bCropToAspectRatio || aspect_mode == AspectMode::Stretch ||
aspect_mode == AspectMode::Raw)
return {width, height};
// Force aspect ratios by cropping the image.
@ -687,9 +731,9 @@ void Presenter::UpdateDrawRectangle()
}
// The rendering window size
const float win_width = static_cast<float>(m_backbuffer_width);
const float win_height = static_cast<float>(m_backbuffer_height);
const float win_aspect_ratio = win_width / win_height;
const int win_width = m_backbuffer_width;
const int win_height = m_backbuffer_height;
const float win_aspect_ratio = static_cast<float>(win_width) / static_cast<float>(win_height);
// FIXME: this breaks at very low widget sizes
// Make ControllerInterface aware of the render window region actually being used
@ -734,7 +778,7 @@ void Presenter::UpdateDrawRectangle()
FindClosestIntegerResolution(draw_width, draw_height, updated_draw_aspect_ratio);
int_draw_width = std::get<0>(int_draw_res);
int_draw_height = std::get<1>(int_draw_res);
if (!g_ActiveConfig.bCrop)
if (!g_ActiveConfig.bCropToAspectRatio)
{
if (g_ActiveConfig.aspect_mode != AspectMode::Stretch)
{
@ -752,8 +796,13 @@ void Presenter::UpdateDrawRectangle()
int_draw_height = m_xfb_rect.GetHeight();
}
m_target_rectangle.left = static_cast<int>(std::round(win_width / 2.0 - int_draw_width / 2.0));
m_target_rectangle.top = static_cast<int>(std::round(win_height / 2.0 - int_draw_height / 2.0));
const int half_win_width = win_width / 2;
const int half_win_height = win_height / 2;
const int half_draw_width = int_draw_width / 2;
const int half_draw_height = int_draw_height / 2;
m_target_rectangle.left = half_win_width - half_draw_width;
m_target_rectangle.top = half_win_height - half_draw_height;
m_target_rectangle.right = m_target_rectangle.left + int_draw_width;
m_target_rectangle.bottom = m_target_rectangle.top + int_draw_height;
}
@ -791,7 +840,7 @@ std::tuple<int, int> Presenter::CalculateOutputDimensions(int width, int height,
if (!allow_stretch && aspect_mode == AspectMode::Stretch)
aspect_mode = AspectMode::Auto;
if (!g_ActiveConfig.bCrop && aspect_mode != AspectMode::Stretch)
if (!g_ActiveConfig.bCropToAspectRatio && aspect_mode != AspectMode::Stretch)
{
// Find the closest integer resolution for the aspect ratio,
// this avoids a small black line from being drawn on one of the four edges
@ -811,6 +860,13 @@ std::tuple<int, int> Presenter::CalculateOutputDimensions(int width, int height,
height = static_cast<int>(std::ceil(scaled_height));
}
if (g_ActiveConfig.bCropCustom)
{
width = std::max(width - (g_ActiveConfig.iCropCustomLeft + g_ActiveConfig.iCropCustomRight), 0);
height =
std::max(height - (g_ActiveConfig.iCropCustomTop + g_ActiveConfig.iCropCustomBottom), 0);
}
return std::make_tuple(width, height);
}

View File

@ -98,7 +98,12 @@ void VideoConfig::Refresh()
Config::Get(Config::GFX_WIDESCREEN_HEURISTIC_STANDARD_RATIO);
widescreen_heuristic_widescreen_ratio =
Config::Get(Config::GFX_WIDESCREEN_HEURISTIC_WIDESCREEN_RATIO);
bCrop = Config::Get(Config::GFX_CROP);
bCropToAspectRatio = Config::Get(Config::GFX_CROP_TO_ASPECT_RATIO);
bCropCustom = Config::Get(Config::GFX_CROP_CUSTOM);
iCropCustomLeft = Config::Get(Config::GFX_CROP_CUSTOM_LEFT);
iCropCustomTop = Config::Get(Config::GFX_CROP_CUSTOM_TOP);
iCropCustomRight = Config::Get(Config::GFX_CROP_CUSTOM_RIGHT);
iCropCustomBottom = Config::Get(Config::GFX_CROP_CUSTOM_BOTTOM);
iSafeTextureCache_ColorSamples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
bShowFPS = Config::Get(Config::GFX_SHOW_FPS);
bShowFTimes = Config::Get(Config::GFX_SHOW_FTIMES);

View File

@ -206,7 +206,12 @@ struct VideoConfig final
float widescreen_heuristic_aspect_ratio_slop = 0.f;
float widescreen_heuristic_standard_ratio = 0.f;
float widescreen_heuristic_widescreen_ratio = 0.f;
bool bCrop = false; // Aspect ratio controls.
bool bCropToAspectRatio = false;
bool bCropCustom = false;
int iCropCustomLeft = 0;
int iCropCustomTop = 0;
int iCropCustomRight = 0;
int iCropCustomBottom = 0;
bool bShaderCache = false;
// Enhancements