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InputConfig: Remove unused local variables
Remove unused vector `controller_names` from `LoadConfig` and
`SaveConfig`. The vector has names added to it but they're never used.
Prior to d03f9032c1 these vectors were
passed to `DynamicInputTextureManager::GenerateTextures`, but that
commit removed those calls.
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parent
c4c2aa8afd
commit
8f662f7be3
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@ -70,7 +70,6 @@ bool InputConfig::LoadConfig()
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{
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int n = 0;
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std::vector<std::string> controller_names;
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for (auto& controller : m_controllers)
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{
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Common::IniFile::Section config;
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@ -92,7 +91,6 @@ bool InputConfig::LoadConfig()
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}
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controller->LoadConfig(&config);
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controller->UpdateReferences(g_controller_interface);
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controller_names.push_back(controller->GetName());
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// Next profile
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n++;
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@ -125,11 +123,9 @@ void InputConfig::SaveConfig()
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Common::IniFile inifile;
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inifile.Load(ini_filename);
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std::vector<std::string> controller_names;
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for (auto& controller : m_controllers)
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{
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controller->SaveConfig(inifile.GetOrCreateSection(controller->GetName()));
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controller_names.push_back(controller->GetName());
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}
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inifile.Save(ini_filename);
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