GameSettings: Added comments for EFBAccessEnable games and other cleanups.

This commit is contained in:
Jordan Woyak 2026-05-02 14:01:01 -05:00
parent 1907ffa45d
commit 33559c836e
25 changed files with 65 additions and 210 deletions

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# DAXP01, DAXE01 - The Legend of Zelda Skyward Sword
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Required for bow aiming.
EFBAccessEnable = True
# Allows the plants on the walls inside of buildings to render among other things.
EFBEmulateFormatChanges = True
[Video_Enhancements]

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# GCDP08 - Resident Evil Code: Veronica X (PAL)
[Video_Hacks]
# Needed for language selection menu to appear
# Needed for language selection menu to appear.
EFBAccessEnable = True

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# GFHP6V - Neighbours From Hell
# GFHP6V - Neighbours from Hell
[Core]
# Values set here will override the main Dolphin settings.
MMU = True
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Needed for loading screens to show up.
EFBAccessEnable = True

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# GK7E08, GK7P08 - Killer7 Disk1
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# GK7E08, GK7P08, GK7J08 - Killer7
[Video_Hacks]
# Required for attacks to be recognized.
EFBAccessEnable = True

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# GMSE01, GMSJ01, GMSP01 - Super Mario Sunshine
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
# Required to detect cleared goop in "Scrubbing Sirena Beach".
PerfQueriesEnable = True
[Video_Hacks]
# Required for goop collision checking.
EFBToTextureEnable = False
# Required to detect Mario occlusion which affects camera movement.
EFBAccessEnable = True
# Hack to hide debug cubes in secret stages.
MissingColorValue = 0x00000000
[Video_Enhancements]
# Avoids broken goop that slides out of existence.
ForceTextureFiltering = 0
# Used for water effects.
ArbitraryMipmapDetection = True
[Video_Stereoscopy]

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# GZ2E01, GZ2J01, GZ2P01 - The Legend of Zelda: Twilight Princess [GC]
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
# Fixes sun rays through windows and fountains.
ArbitraryMipmapDetection = True

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# GZLE01, GZLJ01, GZLP01 - The Legend of Zelda The Wind Waker
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Required for effects when looking at the sun.
EFBAccessEnable = True
# Avoids game crash when using the "picto box".
EFBToTextureEnable = False
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Enhancements]

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# NAKE01, NAKP01 - Pokemon Snap
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# NAKE01, NAKP01, NAKJ01, NAKD01, NAKF01, NAKI01, NAKS01 - Pokémon Snap
[Video_Hacks]
EFBToTextureEnable = False
[Video_Settings]
# Breaks photo appraisal
MSAA = 1
# Avoids broken photo appraisal.
MSAA = 0

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# R4ZJ01 - Fatal Frame IV: Mask of the Lunar Eclipse
[Core]
# Values set here will override the main Dolphin settings.
MMU = True
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Required for pointer functionality such as on the map in the pause menu.
EFBAccessEnable = True
# Avoids black photos in album.
EFBToTextureEnable = False
[Video_Settings]
# Avoids control issues with the piano mini-game.
MSAA = 0

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# R9IE01 - PIKMIN1 for Wii
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# R9IJ01, R9IE01, R9IP01, R9IK01 - Pikmin [Wii]
[Video_Hacks]
# Avoids broken camera angles.
EFBAccessEnable = True
[Video_Settings]
# Breaks camera angles
MSAA = 1
# Avoids broken camera angles.
MSAA = 0

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# RBHE08, RBHJ08, RBHP08 - Resident Evil Archives: Resident Evil Zero
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
SuggestedAspectRatio = 2
[Video_Hacks]
# Required for proper lighting effects.
EFBAccessEnable = True

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# RMCE01, RMCJ01, RMCK01, RMCP01 - Mario Kart Wii
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Avoids a translucent blue rectangle that occupies about 1/4th of the screen.
EFBEmulateFormatChanges = True
[Video_Stereoscopy]
StereoConvergence = 613
[Video_Settings]
# Avoids overbloom.
MSAA = 0

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# RMGE01, RMGJ01, RMGK01, RMGP01 - Super Mario Galaxy
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# RMGP01, RMGE01, RMGK01, RMGJ01, RMGR01, RMGC01 - Super Mario Galaxy
[Video_Hacks]
# Required to use pull stars and star bits.
EFBAccessEnable = True
# Increases EFB access performance.
EFBAccessDeferInvalidation = True
[Video_Enhancements]
# Used in lava rendering.
ArbitraryMipmapDetection = True

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# ROWE08, ROWP08, ROWJ08 - Okami
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# ROWE08, ROWP08, ROWJ08 - Ōkami
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Avoids broken "rejuvenation brush".
MSAA = 0
[Video_Hacks]
# Required to detect some brush drawings.
EFBAccessEnable = True

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# RSPE01, RSPJ01, RSPP01 - Wii Sports
[Core]
# Values set here will override the main Dolphin settings.
# Avoids broken Mii faces.
CPUThread = False
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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# RTUEJJ, RTUFKM, RTUPKM - Secret Files Tunguska
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
# RTUEJJ, RTUFKM, RTUPKM - Secret Files: Tunguska
[Video_Hacks]
EFBToTextureEnable = False
# Avoids black game save screenshots.
EFBAccessEnable = True
EFBToTextureEnable = False

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# RUZE7T - Ultimate I SPY
# RUZE7T, RUZP5G - Ultimate I SPY
[Video_Hacks]
EFBAccessEnable = True
# Required for cursor functionality.
EFBAccessEnable = True

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# RZDE01, RZDJ01, RZDK01, RZDP01 - The Legend of Zelda: Twilight Princess [Wii]
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Required for slingshot aiming.
EFBAccessEnable = True
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
# Fixes sun rays through windows and fountains.
ArbitraryMipmapDetection = True

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# RZFPKM - Secret Files 2 Puritas Cordis
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
# RZFPKM - Secret Files 2: Puritas Cordis
[Video_Hacks]
# Avoids black game save screenshots.
EFBAccessEnable = True

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# RZTE01, RZTJ01, RZTK01, RZTP01, RZTW01 - Wii Sports Resort
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
[ActionReplay]
[Video_Hacks]
# Avoids a translucent blue rectangle that occupies about 1/4th of the screen.
EFBEmulateFormatChanges = True
# Required for aiming.
EFBAccessEnable = True

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# SB4E01, SB4J01, SB4P01 - Super Mario Galaxy 2
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# SB4J01, SB4P01, SB4W01, SB4E01, SB4K01 - Super Mario Galaxy 2
[Video_Hacks]
# Required to use pull stars and star bits.
EFBAccessEnable = True
# Increases EFB access performance.
EFBAccessDeferInvalidation = True
[Video_Enhancements]
# Used for sky fog and lava rendering.
ArbitraryMipmapDetection = True
[Video_Stereoscopy]

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# SOUE01, SOUJ01, SOUK01, SOUP01 - The Legend of Zelda: Skyward Sword
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
[ActionReplay]
[Video_Hacks]
# Required for bow aiming.
EFBAccessEnable = True
# Allows the plants on the walls inside of buildings to render among other things.
EFBEmulateFormatChanges = True
[Video_Enhancements]

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# SP2P01, SL8K01, SP2E01 - Wii Sports + Wii Sports Resort
[Video_Hacks]
# Avoids a translucent blue rectangle that occupies about 1/4th of the screen in Wii Sports Resort.
EFBEmulateFormatChanges = True
# Required for aiming in Wii Sports Resort.
EFBAccessEnable = True

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# SPQE7T - I SPY: Spooky Mansion
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Required for cursor functionality.
EFBAccessEnable = True

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# WB4EGL - Wild West Guns
[Core]
[OnFrame]
[ActionReplay]
[Gecko]
# WB4EGL, WB4PGL, WB4JGL - Wild West Guns
[Video_Hacks]
# Required for bullet collision detection.
EFBAccessEnable = True