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portal to perim home page
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25a1ec0415
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File diff suppressed because one or more lines are too long
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@ -9,14 +9,13 @@ export default class PortalHome extends React.Component {
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updateCanvas() {
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const canvas = this.refs.canvas;
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const background = this.refs.background;
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// Make it visually fill the positioned parent
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canvas.style.width ='100%';
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canvas.style.height='100%';
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// ...then set the internal size to match
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canvas.width = canvas.offsetWidth;
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canvas.height = canvas.offsetHeight;
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background.width = background.offsetWidth;
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background.height = background.offsetHeight;
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const ctx = canvas.getContext('2d');
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let Chaor = new Image();
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@ -31,52 +30,104 @@ export default class PortalHome extends React.Component {
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let Maxxor = new Image();
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Maxxor.src = API.base_image + "0B6oyUfwoM3u1MVVqQlpqYldsVDQ";
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let loading = new Image();
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loading.src = API.base_image + "0B6oyUfwoM3u1cC1vaGVkU1J1ZzQ";
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let background = new Image();
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// background.src = API.base_image + "0B6oyUfwoM3u1VXZOdV9QUXlCclU"; // lighter
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background.src = API.base_image + "1iu0GFaJQ0UsSN8yYWi77VY1cXsQpM4o7"; //darker
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let Forground = () => {
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Chaor.onload = (() => {
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ctx.drawImage(Chaor, 50, 350);
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});
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Iflar.onload = (() => {
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ctx.drawImage(Iflar, canvas.width - 300, 350);
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});
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Illexia.onload = (() => {
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ctx.drawImage(Illexia, canvas.width-350, 10);
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});
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Maxxor.onload = (() => {
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ctx.drawImage(Maxxor, 50, 10);
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});
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loading.onload = (() => {
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let width = canvas.width/2 - 33;
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let height = canvas.height/2 - 33;
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ctx.drawImage(loading, 0, 0, 66, 66, width, height, 66, 66);
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});
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var coin, coinImage;
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function gameLoop () {
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window.requestAnimationFrame(gameLoop);
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coin.update();
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coin.render();
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}
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let Code = new Image();
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// Code.src = API.base_image + "0B6oyUfwoM3u1VXZOdV9QUXlCclU";
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Code.src = API.base_image + "1iu0GFaJQ0UsSN8yYWi77VY1cXsQpM4o7";
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Code.onload = (() => {
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//background.getContext('2d').drawImage(Code, 0, 0);
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// ctx.drawImage(Code, 0, 100, canvas.width, canvas.height, 0, 0, canvas.width, canvas.height);
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ctx.clearRect(0,0,canvas.width,canvas.height);
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Forground();
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function sprite (options) {
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var that = {},
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frameIndex = 0,
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tickCount = 0,
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ticksPerFrame = options.ticksPerFrame || 0,
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numberOfFrames = options.numberOfFrames || 1;
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that.context = options.context;
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that.width = options.width;
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that.height = options.height;
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that.image = options.image;
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that.update = function () {
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tickCount += 1;
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if (tickCount > ticksPerFrame) {
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tickCount = 0;
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// If the current frame index is in range
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if (frameIndex < numberOfFrames - 1) {
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// Go to the next frame
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frameIndex += 1;
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} else {
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frameIndex = 0;
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}
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}
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};
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that.render = function () {
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// Clear the canvas
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that.context.clearRect(0, 0, that.width, that.height);
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that.context.drawImage(background, 0, 0);
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// that.context.drawImage(background, 0, 100, canvas.width, canvas.height, 0, 0, canvas.width, canvas.height);
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that.context.drawImage(Chaor, 50, 350);
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that.context.drawImage(Iflar, canvas.width - 300, 350);
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that.context.drawImage(Illexia, canvas.width-350, 10);
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that.context.drawImage(Maxxor, 50, 10);
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that.context.font = "40px Comic Sans MS";
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that.context.fillStyle = "red";
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that.context.textAlign = "center";
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that.context.fillText("Portal Perim", canvas.width/2, canvas.height/2+12);
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// Draw the animation
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that.context.drawImage(
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that.image,
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frameIndex * that.width / numberOfFrames,
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0,
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that.width / numberOfFrames,
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that.height,
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canvas.width/2 - 33,
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canvas.height/2 - 33,
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that.width / numberOfFrames,
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that.height);
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};
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return that;
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}
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// Create sprite sheet
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coinImage = new Image();
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// Create sprite
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coin = sprite({
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context: canvas.getContext("2d"),
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width: 450,
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height: 66,
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image: coinImage,
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numberOfFrames: 7,
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ticksPerFrame: 4
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});
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// Load sprite sheet
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coinImage.addEventListener("load", gameLoop);
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coinImage.src = API.base_image + "0B6oyUfwoM3u1cC1vaGVkU1J1ZzQ";
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}
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render() {
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const style = {position: 'absolute', height: '100%', width: '100%'};
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let background = style;
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let canvas = style;
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background.zIndex = 1;
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canvas.zIndex = 0;
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return (
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<div height="600px">
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<div style={{position: 'relative', height: '600px'}} >
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<canvas ref="background" style={background} />
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<canvas ref="canvas" style={canvas} />
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</div>
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<div>
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<canvas ref="canvas" height="600px" />
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</div>
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);
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}
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@ -1,20 +0,0 @@
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import React from 'react';
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import style from '../home.style';
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const s = Object.create(style);
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s.wrapper = {
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margin: '0 auto',
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textAlign: 'left',
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maxWidth: '300px'
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};
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s.types = {
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float: 'left'
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};
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s.tribes = {
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float: 'right'
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};
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export default s;
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