cc3dsfs/include/Menus/SecondScreen3DRelativePositionMenu.hpp
Lorenzooone 64dec0a515
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Make the software compatible with lower end hardware
2025-04-27 02:39:46 +02:00

51 lines
1.7 KiB
C++

#ifndef __SECOND_SCREEN_3D_RELPOSMENU_HPP
#define __SECOND_SCREEN_3D_RELPOSMENU_HPP
#include <SFML/Graphics.hpp>
#include <chrono>
#include "TextRectangle.hpp"
#include "display_structs.hpp"
#include "event_structs.hpp"
#include "RelativePositionMenu.hpp"
#define BACK_X_OUTPUT_OPTION -1
enum SecondScreen3DRelPosMenuOutAction{
SECOND_SCREEN_3D_REL_POS_MENU_NO_ACTION,
SECOND_SCREEN_3D_REL_POS_MENU_BACK,
SECOND_SCREEN_3D_REL_POS_MENU_TOGGLE_MATCH,
SECOND_SCREEN_3D_REL_POS_MENU_CONFIRM,
};
class SecondScreen3DRelativePositionMenu : public RelativePositionMenu {
public:
SecondScreen3DRelativePositionMenu(TextRectanglePool* text_pool);
~SecondScreen3DRelativePositionMenu();
std::chrono::time_point<std::chrono::high_resolution_clock> last_input_processed_time;
void reset_output_option();
void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo* info);
void insert_data(ScreenType stype);
SecondScreen3DRelPosMenuOutAction selected_index = SecondScreen3DRelPosMenuOutAction::SECOND_SCREEN_3D_REL_POS_MENU_NO_ACTION;
SecondScreen3DRelativePosition selected_confirm_value = SECOND_SCREEN_3D_REL_POS_END;
protected:
bool is_option_drawable(int index);
bool is_option_selectable(int index);
void set_output_option(int index);
std::string get_string_option(int index);
void class_setup();
void option_slice_prepare(int i, int index, int num_vertical_slices, float text_scaling_factor);
bool is_option_element(int option);
bool is_option_left(int index);
bool is_option_right(int index);
bool is_option_above(int index);
bool is_option_below(int index);
private:
std::string setTextOptionBool(int index, bool value);
std::string get_false_option(int index);
int pos_y_subtractor;
ScreenType stype;
};
#endif