#ifndef __SECOND_SCREEN_3D_RELPOSMENU_HPP #define __SECOND_SCREEN_3D_RELPOSMENU_HPP #include #include #include "TextRectangle.hpp" #include "display_structs.hpp" #include "event_structs.hpp" #include "RelativePositionMenu.hpp" #define BACK_X_OUTPUT_OPTION -1 enum SecondScreen3DRelPosMenuOutAction{ SECOND_SCREEN_3D_REL_POS_MENU_NO_ACTION, SECOND_SCREEN_3D_REL_POS_MENU_BACK, SECOND_SCREEN_3D_REL_POS_MENU_TOGGLE_MATCH, SECOND_SCREEN_3D_REL_POS_MENU_CONFIRM, }; class SecondScreen3DRelativePositionMenu : public RelativePositionMenu { public: SecondScreen3DRelativePositionMenu(TextRectanglePool* text_pool); ~SecondScreen3DRelativePositionMenu(); std::chrono::time_point last_input_processed_time; void reset_output_option(); void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo* info); void insert_data(ScreenType stype); SecondScreen3DRelPosMenuOutAction selected_index = SecondScreen3DRelPosMenuOutAction::SECOND_SCREEN_3D_REL_POS_MENU_NO_ACTION; SecondScreen3DRelativePosition selected_confirm_value = SECOND_SCREEN_3D_REL_POS_END; protected: bool is_option_drawable(int index); bool is_option_selectable(int index); void set_output_option(int index); std::string get_string_option(int index); void class_setup(); void option_slice_prepare(int i, int index, int num_vertical_slices, float text_scaling_factor); bool is_option_element(int option); bool is_option_left(int index); bool is_option_right(int index); bool is_option_above(int index); bool is_option_below(int index); private: std::string setTextOptionBool(int index, bool value); std::string get_false_option(int index); int pos_y_subtractor; ScreenType stype; }; #endif