Implement more Increase and Decrease options

This commit is contained in:
Lorenzooone
2024-05-20 00:57:45 +02:00
parent af207075fa
commit ff3de08576
13 changed files with 566 additions and 92 deletions

View File

@@ -132,7 +132,7 @@ file(MAKE_DIRECTORY ${TOOLS_DATA_DIR})
set(OUTPUT_NAME cc3dsfs)
add_executable(CMakeBin2C tools/bin2c.cpp)
add_executable(${OUTPUT_NAME} source/cc3dsfs.cpp source/utils.cpp source/audio_data.cpp source/audio.cpp source/frontend.cpp source/TextRectangle.cpp source/WindowScreen.cpp source/3dscapture.cpp source/conversions.cpp source/ConnectionMenu.cpp source/OptionSelectionMenu.cpp source/MainMenu.cpp source/VideoMenu.cpp source/CropMenu.cpp source/PARMenu.cpp ${TOOLS_DATA_DIR}/font_ttf.cpp)
add_executable(${OUTPUT_NAME} source/cc3dsfs.cpp source/utils.cpp source/audio_data.cpp source/audio.cpp source/frontend.cpp source/TextRectangle.cpp source/WindowScreen.cpp source/3dscapture.cpp source/conversions.cpp source/ConnectionMenu.cpp source/OptionSelectionMenu.cpp source/MainMenu.cpp source/VideoMenu.cpp source/CropMenu.cpp source/PARMenu.cpp source/RotationMenu.cpp source/OffsetMenu.cpp ${TOOLS_DATA_DIR}/font_ttf.cpp)
add_dependencies(${OUTPUT_NAME} FTD3XX_BUILD_PROJECT CMakeBin2C)
target_link_libraries(${OUTPUT_NAME} PRIVATE sfml-graphics sfml-audio sfml-window sfml-system ${ftd3xx_BINARY_DIR}/${FTD3XX_SUBFOLDER}/${FTD3XX_LIB})
target_link_directories(${OUTPUT_NAME} PRIVATE ${ftd3xx_BINARY_DIR}/${FTD3XX_SUBFOLDER})

42
include/OffsetMenu.hpp Executable file
View File

@@ -0,0 +1,42 @@
#ifndef __OFFSETMENU_HPP
#define __OFFSETMENU_HPP
#include "OptionSelectionMenu.hpp"
#include <chrono>
#include "TextRectangle.hpp"
#include "sfml_gfx_structs.hpp"
#include "display_structs.hpp"
enum OffsetMenuOutAction{
OFFSET_MENU_NO_ACTION,
OFFSET_MENU_BACK,
OFFSET_MENU_SMALL_OFFSET_DEC,
OFFSET_MENU_SMALL_OFFSET_INC,
OFFSET_MENU_SMALL_SCREEN_DISTANCE_DEC,
OFFSET_MENU_SMALL_SCREEN_DISTANCE_INC,
OFFSET_MENU_SCREENS_X_POS_DEC,
OFFSET_MENU_SCREENS_X_POS_INC,
OFFSET_MENU_SCREENS_Y_POS_DEC,
OFFSET_MENU_SCREENS_Y_POS_INC,
};
class OffsetMenu : public OptionSelectionMenu {
public:
OffsetMenu(bool font_load_success, sf::Font &text_font);
~OffsetMenu();
void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info);
void insert_data();
OffsetMenuOutAction selected_index = OffsetMenuOutAction::OFFSET_MENU_NO_ACTION;
protected:
bool is_option_inc_dec(int index);
void reset_output_option();
void set_output_option(int index, int action);
int get_num_options();
std::string get_string_option(int index, int action);
void class_setup();
private:
int *options_indexes;
int num_enabled_options;
};
#endif

View File

@@ -97,6 +97,7 @@ private:
bool is_option_location_left(int option);
bool is_option_element(int option);
bool is_option_location_multichoice(int option);
void set_default_cursor_position();
void decrement_selected_option(bool is_simple);
void increment_selected_option(bool is_simple);
};

38
include/RotationMenu.hpp Executable file
View File

@@ -0,0 +1,38 @@
#ifndef __ROTATIONMENU_HPP
#define __ROTATIONMENU_HPP
#include "OptionSelectionMenu.hpp"
#include <chrono>
#include "TextRectangle.hpp"
#include "sfml_gfx_structs.hpp"
#include "display_structs.hpp"
enum RotationMenuOutAction{
ROTATION_MENU_NO_ACTION,
ROTATION_MENU_BACK,
ROTATION_MENU_TOP_ROTATION_DEC,
ROTATION_MENU_TOP_ROTATION_INC,
ROTATION_MENU_BOTTOM_ROTATION_DEC,
ROTATION_MENU_BOTTOM_ROTATION_INC,
};
class RotationMenu : public OptionSelectionMenu {
public:
RotationMenu(bool font_load_success, sf::Font &text_font);
~RotationMenu();
void prepare(float scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info);
void insert_data();
RotationMenuOutAction selected_index = RotationMenuOutAction::ROTATION_MENU_NO_ACTION;
protected:
bool is_option_inc_dec(int index);
void reset_output_option();
void set_output_option(int index, int action);
int get_num_options();
std::string get_string_option(int index, int action);
void class_setup();
private:
int *options_indexes;
int num_enabled_options;
};
#endif

View File

@@ -20,10 +20,9 @@ enum VideoMenuOutAction{
VIDEO_MENU_BOT_PAR,
VIDEO_MENU_ONE_PAR,
VIDEO_MENU_BOTTOM_SCREEN_POS,
VIDEO_MENU_SMALL_SCREEN_OFFSET,
VIDEO_MENU_SMALL_SCREEN_DISTANCE,
VIDEO_MENU_SCREENS_X_POS,
VIDEO_MENU_SCREENS_Y_POS,
VIDEO_MENU_SMALL_SCREEN_OFFSET_DEC,
VIDEO_MENU_SMALL_SCREEN_OFFSET_INC,
VIDEO_MENU_OFFSET_SETTINGS,
VIDEO_MENU_WINDOW_SCALING_DEC,
VIDEO_MENU_WINDOW_SCALING_INC,
VIDEO_MENU_FULLSCREEN_SCALING_TOP,
@@ -32,8 +31,11 @@ enum VideoMenuOutAction{
VIDEO_MENU_MENU_SCALING_DEC,
VIDEO_MENU_MENU_SCALING_INC,
VIDEO_MENU_RESOLUTION_SETTINGS,
VIDEO_MENU_TOP_ROTATION,
VIDEO_MENU_BOTTOM_ROTATION,
VIDEO_MENU_ROTATION_SETTINGS,
VIDEO_MENU_TOP_ROTATION_DEC,
VIDEO_MENU_TOP_ROTATION_INC,
VIDEO_MENU_BOTTOM_ROTATION_DEC,
VIDEO_MENU_BOTTOM_ROTATION_INC,
};
class VideoMenu : public OptionSelectionMenu {

View File

@@ -6,7 +6,7 @@
enum ScreenType { TOP, BOTTOM, JOINT };
enum BottomRelativePosition { UNDER_TOP, LEFT_TOP, ABOVE_TOP, RIGHT_TOP, BOT_REL_POS_END };
enum CurrMenuType { DEFAULT_MENU_TYPE, CONNECT_MENU_TYPE, MAIN_MENU_TYPE, VIDEO_MENU_TYPE, AUDIO_MENU_TYPE, CROP_MENU_TYPE, TOP_PAR_MENU_TYPE, BOTTOM_PAR_MENU_TYPE };
enum CurrMenuType { DEFAULT_MENU_TYPE, CONNECT_MENU_TYPE, MAIN_MENU_TYPE, VIDEO_MENU_TYPE, AUDIO_MENU_TYPE, CROP_MENU_TYPE, TOP_PAR_MENU_TYPE, BOTTOM_PAR_MENU_TYPE, ROTATION_MENU_TYPE, OFFSET_MENU_TYPE };
struct ScreenInfo {
bool is_blurred;

View File

@@ -17,6 +17,8 @@
#include "VideoMenu.hpp"
#include "CropMenu.hpp"
#include "PARMenu.hpp"
#include "RotationMenu.hpp"
#include "OffsetMenu.hpp"
#include "display_structs.hpp"
class WindowScreen {
@@ -84,6 +86,8 @@ private:
VideoMenu *video_menu;
CropMenu *crop_menu;
PARMenu *par_menu;
RotationMenu *rotation_menu;
OffsetMenu *offset_menu;
std::vector<const CropData*> possible_crops;
std::vector<const PARData*> possible_pars;
@@ -127,13 +131,15 @@ private:
void async_change();
void vsync_change();
void blur_change();
void poll_window();
void padding_change();
void crop_value_change(int new_crop_value);
void par_value_change(int new_par_value, bool is_top);
void offset_change(float &value, float change);
void menu_scaling_change(bool positive);
void window_scaling_change(bool positive);
void rotation_change(int &value, bool right);
void ratio_change(bool top_priority);
void poll_window();
bool common_poll(SFEvent &event_data);
bool main_poll(SFEvent &event_data);
bool no_menu_poll(SFEvent &event_data);
@@ -165,6 +171,8 @@ private:
void setup_video_menu();
void setup_crop_menu();
void setup_par_menu(bool is_top);
void setup_offset_menu();
void setup_rotation_menu();
void update_connection();
};

View File

@@ -276,7 +276,7 @@ static void fast_capture_call(CaptureData* capture_data, OVERLAPPED overlap[NUM_
capture_data->status.curr_in = (inner_curr_in + 1) % NUM_CONCURRENT_DATA_BUFFERS;
if(capture_data->status.cooldown_curr_in)
capture_data->status.cooldown_curr_in--;
capture_data->status.cooldown_curr_in = capture_data->status.cooldown_curr_in - 1;
// Signal that there is data available
capture_data->status.video_wait.unlock();
capture_data->status.audio_wait.unlock();
@@ -305,7 +305,7 @@ static bool safe_capture_call(CaptureData* capture_data) {
inner_curr_in = (inner_curr_in + 1) % NUM_CONCURRENT_DATA_BUFFERS;
capture_data->status.curr_in = inner_curr_in;
if(capture_data->status.cooldown_curr_in)
capture_data->status.cooldown_curr_in--;
capture_data->status.cooldown_curr_in = capture_data->status.cooldown_curr_in - 1;
capture_data->status.video_wait.unlock();
capture_data->status.audio_wait.unlock();
}

138
source/OffsetMenu.cpp Executable file
View File

@@ -0,0 +1,138 @@
#include "OffsetMenu.hpp"
#define NUM_TOTAL_MENU_OPTIONS (sizeof(pollable_options)/sizeof(pollable_options[0]))
struct OffsetMenuOptionInfo {
const std::string base_name;
const bool is_inc;
const std::string dec_str;
const std::string inc_str;
const OffsetMenuOutAction inc_out_action;
const OffsetMenuOutAction out_action;
};
static const OffsetMenuOptionInfo small_screen_offset_option = {
.base_name = "Screens Offsets",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = OFFSET_MENU_SMALL_OFFSET_INC,
.out_action = OFFSET_MENU_SMALL_OFFSET_DEC};
static const OffsetMenuOptionInfo subscreen_distance_option = {
.base_name = "Sub-Screen Distance",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = OFFSET_MENU_SMALL_SCREEN_DISTANCE_INC,
.out_action = OFFSET_MENU_SMALL_SCREEN_DISTANCE_DEC};
static const OffsetMenuOptionInfo canvas_x_pos_option = {
.base_name = "Canvas X Position",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = OFFSET_MENU_SCREENS_X_POS_INC,
.out_action = OFFSET_MENU_SCREENS_X_POS_DEC};
static const OffsetMenuOptionInfo canvas_y_pos_option = {
.base_name = "Canvas Y Position",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = OFFSET_MENU_SCREENS_Y_POS_INC,
.out_action = OFFSET_MENU_SCREENS_Y_POS_DEC};
static const OffsetMenuOptionInfo* pollable_options[] = {
&small_screen_offset_option,
&subscreen_distance_option,
&canvas_x_pos_option,
&canvas_y_pos_option,
};
OffsetMenu::OffsetMenu(bool font_load_success, sf::Font &text_font) : OptionSelectionMenu(){
this->options_indexes = new int[NUM_TOTAL_MENU_OPTIONS];
this->initialize(font_load_success, text_font);
this->num_enabled_options = 0;
}
OffsetMenu::~OffsetMenu() {
delete []this->options_indexes;
}
void OffsetMenu::class_setup() {
this->num_options_per_screen = 5;
this->min_elements_text_scaling_factor = num_options_per_screen + 2;
this->width_factor_menu = 16;
this->width_divisor_menu = 9;
this->base_height_factor_menu = 12;
this->base_height_divisor_menu = 6;
this->min_text_size = 0.3;
this->max_width_slack = 1.1;
this->menu_color = sf::Color(30, 30, 60, 192);
this->title = "Offset Settings";
this->show_back_x = true;
this->show_x = false;
this->show_title = true;
}
void OffsetMenu::insert_data() {
this->num_enabled_options = 0;
for(int i = 0; i < NUM_TOTAL_MENU_OPTIONS; i++) {
this->options_indexes[this->num_enabled_options] = i;
this->num_enabled_options++;
}
this->prepare_options();
}
void OffsetMenu::reset_output_option() {
this->selected_index = OffsetMenuOutAction::OFFSET_MENU_NO_ACTION;
}
void OffsetMenu::set_output_option(int index, int action) {
if(index == BACK_X_OUTPUT_OPTION)
this->selected_index = OFFSET_MENU_BACK;
else if((action == INC_ACTION) && this->is_option_inc_dec(index))
this->selected_index = pollable_options[this->options_indexes[index]]->inc_out_action;
else
this->selected_index = pollable_options[this->options_indexes[index]]->out_action;
}
int OffsetMenu::get_num_options() {
return this->num_enabled_options;
}
std::string OffsetMenu::get_string_option(int index, int action) {
if((action == INC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->inc_str;
if((action == DEC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->dec_str;
return pollable_options[this->options_indexes[index]]->base_name;
}
bool OffsetMenu::is_option_inc_dec(int index) {
return pollable_options[this->options_indexes[index]]->is_inc;
}
static std::string setTextOptionFloat(int option_index, float value) {
return pollable_options[option_index]->base_name + ": " + get_float_str_decimals(value, 1);
}
void OffsetMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info) {
int num_pages = this->get_num_pages();
if(this->future_data.page >= num_pages)
this->future_data.page = num_pages - 1;
int start = this->future_data.page * this->num_options_per_screen;
for(int i = 0; i < this->num_options_per_screen + 1; i++) {
int index = (i * this->single_option_multiplier) + this->elements_start_id;
if(!this->future_enabled_labels[index])
continue;
int option_index = this->options_indexes[start + i];
switch(pollable_options[option_index]->out_action) {
case OFFSET_MENU_SMALL_OFFSET_DEC:
this->labels[index]->setText(setTextOptionFloat(option_index, info->subscreen_offset));
break;
case OFFSET_MENU_SMALL_SCREEN_DISTANCE_DEC:
this->labels[index]->setText(setTextOptionFloat(option_index, info->subscreen_attached_offset));
break;
case OFFSET_MENU_SCREENS_X_POS_DEC:
this->labels[index]->setText(setTextOptionFloat(option_index, info->total_offset_x));
break;
case OFFSET_MENU_SCREENS_Y_POS_DEC:
this->labels[index]->setText(setTextOptionFloat(option_index, info->total_offset_y));
break;
default:
break;
}
}
this->base_prepare(menu_scaling_factor, view_size_x, view_size_y);
}

View File

@@ -119,9 +119,20 @@ bool OptionSelectionMenu::is_option_location_multichoice(int option) {
return false;
}
void OptionSelectionMenu::set_default_cursor_position() {
this->future_data.option_selected = this->elements_start_id;
while(!(this->selectable_labels[this->future_data.option_selected] && this->future_enabled_labels[this->future_data.option_selected])){
this->future_data.option_selected += 1;
if(this->future_data.option_selected >= this->num_elements_displayed_per_screen)
this->future_data.option_selected = 0;
if(this->future_data.option_selected == this->elements_start_id)
break;
}
}
void OptionSelectionMenu::decrement_selected_option(bool is_simple) {
if(this->future_data.option_selected < 0) {
this->future_data.option_selected = this->elements_start_id;
this->set_default_cursor_position();
return;
}
bool location_left = this->is_option_location_left(this->future_data.option_selected);
@@ -148,7 +159,7 @@ void OptionSelectionMenu::decrement_selected_option(bool is_simple) {
void OptionSelectionMenu::increment_selected_option(bool is_simple) {
if(this->future_data.option_selected < 0){
this->future_data.option_selected = this->elements_start_id;
this->set_default_cursor_position();
return;
}
bool location_left = this->is_option_location_left(this->future_data.option_selected);

120
source/RotationMenu.cpp Executable file
View File

@@ -0,0 +1,120 @@
#include "RotationMenu.hpp"
#define NUM_TOTAL_MENU_OPTIONS (sizeof(pollable_options)/sizeof(pollable_options[0]))
struct RotationMenuOptionInfo {
const std::string base_name;
const bool is_inc;
const std::string dec_str;
const std::string inc_str;
const RotationMenuOutAction inc_out_action;
const RotationMenuOutAction out_action;
};
static const RotationMenuOptionInfo top_rotation_option = {
.base_name = "Top Screen",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = ROTATION_MENU_TOP_ROTATION_INC,
.out_action = ROTATION_MENU_TOP_ROTATION_DEC};
static const RotationMenuOptionInfo bottom_rotation_option = {
.base_name = "Bottom Screen",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = ROTATION_MENU_BOTTOM_ROTATION_INC,
.out_action = ROTATION_MENU_BOTTOM_ROTATION_DEC};
static const RotationMenuOptionInfo* pollable_options[] = {
&top_rotation_option,
&bottom_rotation_option,
};
RotationMenu::RotationMenu(bool font_load_success, sf::Font &text_font) : OptionSelectionMenu(){
this->options_indexes = new int[NUM_TOTAL_MENU_OPTIONS];
this->initialize(font_load_success, text_font);
this->num_enabled_options = 0;
}
RotationMenu::~RotationMenu() {
delete []this->options_indexes;
}
void RotationMenu::class_setup() {
this->num_options_per_screen = 5;
this->min_elements_text_scaling_factor = num_options_per_screen + 2;
this->width_factor_menu = 16;
this->width_divisor_menu = 9;
this->base_height_factor_menu = 12;
this->base_height_divisor_menu = 6;
this->min_text_size = 0.3;
this->max_width_slack = 1.1;
this->menu_color = sf::Color(30, 30, 60, 192);
this->title = "Rotation Settings";
this->show_back_x = true;
this->show_x = false;
this->show_title = true;
}
void RotationMenu::insert_data() {
this->num_enabled_options = 0;
for(int i = 0; i < NUM_TOTAL_MENU_OPTIONS; i++) {
this->options_indexes[this->num_enabled_options] = i;
this->num_enabled_options++;
}
this->prepare_options();
}
void RotationMenu::reset_output_option() {
this->selected_index = RotationMenuOutAction::ROTATION_MENU_NO_ACTION;
}
void RotationMenu::set_output_option(int index, int action) {
if(index == BACK_X_OUTPUT_OPTION)
this->selected_index = ROTATION_MENU_BACK;
else if((action == INC_ACTION) && this->is_option_inc_dec(index))
this->selected_index = pollable_options[this->options_indexes[index]]->inc_out_action;
else
this->selected_index = pollable_options[this->options_indexes[index]]->out_action;
}
int RotationMenu::get_num_options() {
return this->num_enabled_options;
}
std::string RotationMenu::get_string_option(int index, int action) {
if((action == INC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->inc_str;
if((action == DEC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->dec_str;
return pollable_options[this->options_indexes[index]]->base_name;
}
bool RotationMenu::is_option_inc_dec(int index) {
return pollable_options[this->options_indexes[index]]->is_inc;
}
static std::string setTextOptionInt(int option_index, int value) {
return pollable_options[option_index]->base_name + ": " + std::to_string(value);
}
void RotationMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y, ScreenInfo *info) {
int num_pages = this->get_num_pages();
if(this->future_data.page >= num_pages)
this->future_data.page = num_pages - 1;
int start = this->future_data.page * this->num_options_per_screen;
for(int i = 0; i < this->num_options_per_screen + 1; i++) {
int index = (i * this->single_option_multiplier) + this->elements_start_id;
if(!this->future_enabled_labels[index])
continue;
int option_index = this->options_indexes[start + i];
switch(pollable_options[option_index]->out_action) {
case ROTATION_MENU_TOP_ROTATION_DEC:
this->labels[index]->setText(setTextOptionInt(option_index, info->top_rotation));
break;
case ROTATION_MENU_BOTTOM_ROTATION_DEC:
this->labels[index]->setText(setTextOptionInt(option_index, info->bot_rotation));
break;
default:
break;
}
}
this->base_prepare(menu_scaling_factor, view_size_x, view_size_y);
}

View File

@@ -74,49 +74,35 @@ static const VideoMenuOptionInfo one_par_option = {
.out_action = VIDEO_MENU_ONE_PAR};
static const VideoMenuOptionInfo bottom_screen_pos_option = {
.base_name = "Bottom Screen Pos.", .false_name = "",
.base_name = "Screens Relative Positions", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_BOTTOM_SCREEN_POS};
static const VideoMenuOptionInfo small_screen_offset_option = {
.base_name = "Smaller Screen Offset", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.base_name = "Screen Offset", .false_name = "",
.active_fullscreen = false, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_SMALL_SCREEN_OFFSET};
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = VIDEO_MENU_SMALL_SCREEN_OFFSET_INC,
.out_action = VIDEO_MENU_SMALL_SCREEN_OFFSET_DEC};
static const VideoMenuOptionInfo subscreen_distance_option = {
.base_name = "Sub-Screen Distance", .false_name = "",
static const VideoMenuOptionInfo offset_settings_option = {
.base_name = "Offset Settings", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = false,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_SMALL_SCREEN_DISTANCE};
static const VideoMenuOptionInfo canvas_x_pos_option = {
.base_name = "Canvas X Position", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = false,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_SCREENS_X_POS};
static const VideoMenuOptionInfo canvas_y_pos_option = {
.base_name = "Canvas Y Position", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = false,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_SCREENS_Y_POS};
.out_action = VIDEO_MENU_OFFSET_SETTINGS};
static const VideoMenuOptionInfo window_scaling_option = {
.base_name = "Scaling Factor", .false_name = "",
.active_fullscreen = false, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.is_inc = true, .dec_str = "-0.5", .inc_str = "+0.5", .inc_out_action = VIDEO_MENU_WINDOW_SCALING_INC,
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = VIDEO_MENU_WINDOW_SCALING_INC,
.out_action = VIDEO_MENU_WINDOW_SCALING_DEC};
static const VideoMenuOptionInfo fullscreen_scaling_option = {
.base_name = "Screens Scaling", .false_name = "",
.base_name = "Screens Ratio", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = false,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = true, .dec_str = "+ Top", .inc_str = "+ Bot.", .inc_out_action = VIDEO_MENU_FULLSCREEN_SCALING_BOTTOM,
@@ -133,7 +119,7 @@ static const VideoMenuOptionInfo menu_scaling_option = {
.base_name = "Menu Scaling", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = true, .active_bottom_screen = true,
.is_inc = true, .dec_str = "-0.1", .inc_str = "+0.1", .inc_out_action = VIDEO_MENU_MENU_SCALING_INC,
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = VIDEO_MENU_MENU_SCALING_INC,
.out_action = VIDEO_MENU_MENU_SCALING_DEC};
static const VideoMenuOptionInfo resolution_settings_option = {
@@ -143,33 +129,26 @@ static const VideoMenuOptionInfo resolution_settings_option = {
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_RESOLUTION_SETTINGS};
static const VideoMenuOptionInfo top_rotation_option = {
.base_name = "Top Screen Rot.", .false_name = "",
static const VideoMenuOptionInfo rotation_settings_option = {
.base_name = "Rotation Settings", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_TOP_ROTATION};
static const VideoMenuOptionInfo bottom_rotation_option = {
.base_name = "Bottom Screen Rot.", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = true, .active_top_screen = false, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_BOTTOM_ROTATION};
.out_action = VIDEO_MENU_ROTATION_SETTINGS};
static const VideoMenuOptionInfo top_one_rotation_option = {
.base_name = "Screen Rotation", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = false, .active_top_screen = true, .active_bottom_screen = false,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_TOP_ROTATION};
.is_inc = true, .dec_str = "Left", .inc_str = "Right", .inc_out_action = VIDEO_MENU_TOP_ROTATION_INC,
.out_action = VIDEO_MENU_TOP_ROTATION_DEC};
static const VideoMenuOptionInfo bottom_one_rotation_option = {
.base_name = "Screen Rotation", .false_name = "",
.active_fullscreen = true, .active_windowed_screen = true,
.active_joint_screen = false, .active_top_screen = false, .active_bottom_screen = true,
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = VIDEO_MENU_NO_ACTION,
.out_action = VIDEO_MENU_BOTTOM_ROTATION};
.is_inc = true, .dec_str = "Left", .inc_str = "Right", .inc_out_action = VIDEO_MENU_BOTTOM_ROTATION_INC,
.out_action = VIDEO_MENU_BOTTOM_ROTATION_DEC};
static const VideoMenuOptionInfo* pollable_options[] = {
&crop_option,
@@ -181,11 +160,8 @@ static const VideoMenuOptionInfo* pollable_options[] = {
&async_option,
&blur_option,
&small_screen_offset_option,
&subscreen_distance_option,
&canvas_x_pos_option,
&canvas_y_pos_option,
&top_rotation_option,
&bottom_rotation_option,
&offset_settings_option,
&rotation_settings_option,
&top_one_rotation_option,
&bottom_one_rotation_option,
&top_par_option,
@@ -327,10 +303,13 @@ void VideoMenu::prepare(float menu_scaling_factor, int view_size_x, int view_siz
case VIDEO_MENU_FULLSCREEN_SCALING_TOP:
this->labels[index]->setText(setTextOptionDualPercentage(option_index, info->top_scaling, info->bot_scaling));
break;
case VIDEO_MENU_TOP_ROTATION:
case VIDEO_MENU_SMALL_SCREEN_OFFSET_DEC:
this->labels[index]->setText(setTextOptionFloat(option_index, info->subscreen_offset));
break;
case VIDEO_MENU_TOP_ROTATION_DEC:
this->labels[index]->setText(setTextOptionInt(option_index, info->top_rotation));
break;
case VIDEO_MENU_BOTTOM_ROTATION:
case VIDEO_MENU_BOTTOM_ROTATION_DEC:
this->labels[index]->setText(setTextOptionInt(option_index, info->bot_rotation));
break;
default:

View File

@@ -25,6 +25,8 @@ WindowScreen::WindowScreen(ScreenType stype, CaptureStatus* capture_status, Disp
this->video_menu = new VideoMenu(this->font_load_success, this->text_font);
this->crop_menu = new CropMenu(this->font_load_success, this->text_font);
this->par_menu = new PARMenu(this->font_load_success, this->text_font);
this->offset_menu = new OffsetMenu(this->font_load_success, this->text_font);
this->rotation_menu = new RotationMenu(this->font_load_success, this->text_font);
this->in_tex.create(IN_VIDEO_WIDTH, IN_VIDEO_HEIGHT);
this->m_in_rect_top.setTexture(&this->in_tex);
this->m_in_rect_bot.setTexture(&this->in_tex);
@@ -54,6 +56,9 @@ WindowScreen::~WindowScreen() {
delete this->main_menu;
delete this->video_menu;
delete this->crop_menu;
delete this->par_menu;
delete this->offset_menu;
delete this->rotation_menu;
}
void WindowScreen::build() {
@@ -78,6 +83,7 @@ void WindowScreen::build() {
}
void WindowScreen::reload() {
this->curr_menu = DEFAULT_MENU_TYPE;
this->future_operations.call_crop = true;
this->future_operations.call_rotate = true;
this->future_operations.call_blur = true;
@@ -219,6 +225,20 @@ void WindowScreen::window_scaling_change(bool positive) {
}
}
void WindowScreen::rotation_change(int &value, bool right) {
int add_value = 90;
if(!right)
add_value = 270;
value = (value + add_value) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
}
void WindowScreen::ratio_change(bool top_priority) {
this->prepare_size_ratios(top_priority, !top_priority);
this->future_operations.call_screen_settings_update = true;
}
bool WindowScreen::common_poll(SFEvent &event_data) {
bool consumed = true;
switch(event_data.type) {
@@ -353,6 +373,22 @@ void WindowScreen::setup_par_menu(bool is_top) {
}
}
void WindowScreen::setup_offset_menu() {
if(this->curr_menu != OFFSET_MENU_TYPE) {
this->curr_menu = OFFSET_MENU_TYPE;
this->offset_menu->reset_data();
this->offset_menu->insert_data();
}
}
void WindowScreen::setup_rotation_menu() {
if(this->curr_menu != ROTATION_MENU_TYPE) {
this->curr_menu = ROTATION_MENU_TYPE;
this->rotation_menu->reset_data();
this->rotation_menu->insert_data();
}
}
bool WindowScreen::no_menu_poll(SFEvent &event_data) {
bool consumed = true;
switch(event_data.type) {
@@ -450,56 +486,37 @@ bool WindowScreen::main_poll(SFEvent &event_data) {
break;
case 'y':
this->prepare_size_ratios(true, false);
this->future_operations.call_screen_settings_update = true;
this->ratio_change(true);
break;
case 'u':
this->prepare_size_ratios(false, true);
this->future_operations.call_screen_settings_update = true;
this->ratio_change(false);
break;
case '8':
this->m_info.top_rotation = (this->m_info.top_rotation + 270) % 360;
this->m_info.bot_rotation = (this->m_info.bot_rotation + 270) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.top_rotation, false);
this->rotation_change(this->m_info.bot_rotation, false);
break;
case '9':
this->m_info.top_rotation = (this->m_info.top_rotation + 90) % 360;
this->m_info.bot_rotation = (this->m_info.bot_rotation + 90) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.top_rotation, true);
this->rotation_change(this->m_info.bot_rotation, true);
break;
case 'h':
this->m_info.top_rotation = (this->m_info.top_rotation + 270) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.top_rotation, false);
break;
case 'j':
this->m_info.top_rotation = (this->m_info.top_rotation + 90) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.top_rotation, true);
break;
case 'k':
this->m_info.bot_rotation = (this->m_info.bot_rotation + 270) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.bot_rotation, false);
break;
case 'l':
this->m_info.bot_rotation = (this->m_info.bot_rotation + 90) % 360;
this->prepare_size_ratios(false, false);
this->future_operations.call_rotate = true;
this->rotation_change(this->m_info.bot_rotation, true);
break;
case 'r':
@@ -686,6 +703,42 @@ void WindowScreen::poll() {
case VIDEO_MENU_WINDOW_SCALING_INC:
this->window_scaling_change(true);
break;
case VIDEO_MENU_TOP_ROTATION_DEC:
this->rotation_change(this->m_info.top_rotation, false);
break;
case VIDEO_MENU_TOP_ROTATION_INC:
this->rotation_change(this->m_info.top_rotation, true);
break;
case VIDEO_MENU_BOTTOM_ROTATION_DEC:
this->rotation_change(this->m_info.bot_rotation, false);
break;
case VIDEO_MENU_BOTTOM_ROTATION_INC:
this->rotation_change(this->m_info.bot_rotation, true);
break;
case VIDEO_MENU_SMALL_SCREEN_OFFSET_DEC:
this->offset_change(this->m_info.subscreen_offset, -0.1);
break;
case VIDEO_MENU_SMALL_SCREEN_OFFSET_INC:
this->offset_change(this->m_info.subscreen_offset, 0.1);
break;
case VIDEO_MENU_FULLSCREEN_SCALING_TOP:
this->ratio_change(true);
break;
case VIDEO_MENU_FULLSCREEN_SCALING_BOTTOM:
this->ratio_change(false);
break;
case VIDEO_MENU_ROTATION_SETTINGS:
this->setup_rotation_menu();
return;
case VIDEO_MENU_OFFSET_SETTINGS:
this->setup_offset_menu();
return;
case VIDEO_MENU_BFI_SETTINGS:
break;
case VIDEO_MENU_RESOLUTION_SETTINGS:
break;
case VIDEO_MENU_BOTTOM_SCREEN_POS:
break;
default:
break;
}
@@ -740,6 +793,72 @@ void WindowScreen::poll() {
continue;
}
break;
case ROTATION_MENU_TYPE:
if(this->rotation_menu->poll(event_data)) {
switch(this->rotation_menu->selected_index) {
case ROTATION_MENU_BACK:
this->setup_video_menu();
return;
case ROTATION_MENU_NO_ACTION:
break;
case ROTATION_MENU_TOP_ROTATION_DEC:
this->rotation_change(this->m_info.top_rotation, false);
break;
case ROTATION_MENU_TOP_ROTATION_INC:
this->rotation_change(this->m_info.top_rotation, true);
break;
case ROTATION_MENU_BOTTOM_ROTATION_DEC:
this->rotation_change(this->m_info.bot_rotation, false);
break;
case ROTATION_MENU_BOTTOM_ROTATION_INC:
this->rotation_change(this->m_info.bot_rotation, true);
break;
default:
break;
}
this->rotation_menu->selected_index = ROTATION_MENU_NO_ACTION;
continue;
}
break;
case OFFSET_MENU_TYPE:
if(this->offset_menu->poll(event_data)) {
switch(this->offset_menu->selected_index) {
case OFFSET_MENU_BACK:
this->setup_video_menu();
return;
case OFFSET_MENU_NO_ACTION:
break;
case OFFSET_MENU_SMALL_OFFSET_DEC:
this->offset_change(this->m_info.subscreen_offset, -0.1);
break;
case OFFSET_MENU_SMALL_OFFSET_INC:
this->offset_change(this->m_info.subscreen_offset, 0.1);
break;
case OFFSET_MENU_SMALL_SCREEN_DISTANCE_DEC:
this->offset_change(this->m_info.subscreen_attached_offset, -0.1);
break;
case OFFSET_MENU_SMALL_SCREEN_DISTANCE_INC:
this->offset_change(this->m_info.subscreen_attached_offset, 0.1);
break;
case OFFSET_MENU_SCREENS_X_POS_DEC:
this->offset_change(this->m_info.total_offset_x, -0.1);
break;
case OFFSET_MENU_SCREENS_X_POS_INC:
this->offset_change(this->m_info.total_offset_x, 0.1);
break;
case OFFSET_MENU_SCREENS_Y_POS_DEC:
this->offset_change(this->m_info.total_offset_y, -0.1);
break;
case OFFSET_MENU_SCREENS_Y_POS_INC:
this->offset_change(this->m_info.total_offset_y, 0.1);
break;
default:
break;
}
this->offset_menu->selected_index = OFFSET_MENU_NO_ACTION;
continue;
}
break;
default:
break;
}
@@ -844,6 +963,12 @@ void WindowScreen::draw(double frame_time, VideoOutputData* out_buf) {
case BOTTOM_PAR_MENU_TYPE:
this->par_menu->prepare(this->loaded_info.menu_scaling_factor, view_size_x, view_size_y, this->loaded_info.bot_par);
break;
case ROTATION_MENU_TYPE:
this->rotation_menu->prepare(this->loaded_info.menu_scaling_factor, view_size_x, view_size_y, &this->loaded_info);
break;
case OFFSET_MENU_TYPE:
this->offset_menu->prepare(this->loaded_info.menu_scaling_factor, view_size_x, view_size_y, &this->loaded_info);
break;
default:
break;
}
@@ -1154,6 +1279,12 @@ void WindowScreen::display_data_to_window(bool actually_draw) {
case BOTTOM_PAR_MENU_TYPE:
this->par_menu->draw(this->loaded_info.menu_scaling_factor, this->m_win);
break;
case ROTATION_MENU_TYPE:
this->rotation_menu->draw(this->loaded_info.menu_scaling_factor, this->m_win);
break;
case OFFSET_MENU_TYPE:
this->offset_menu->draw(this->loaded_info.menu_scaling_factor, this->m_win);
break;
default:
break;
}
@@ -1300,9 +1431,10 @@ void WindowScreen::calc_scaling_resize_screens(sf::Vector2f &own_screen_size, sf
int min_other_height = other_screen_size.y;
get_par_size(min_other_width, min_other_height, 1, other_par);
int chosen_ratio = prepare_screen_ratio(own_screen_size, own_rotation, min_other_width, min_other_height, other_rotation, own_par);
if(increase && (chosen_ratio > own_scaling) && (own_scaling > 0))
int old_scaling = own_scaling;
if(increase && (chosen_ratio > own_scaling) && (chosen_ratio > 0))
own_scaling += 1;
else if(mantain && (chosen_ratio >= own_scaling) && (own_scaling > 0))
else if(mantain && (chosen_ratio >= own_scaling) && (chosen_ratio > 0))
own_scaling = own_scaling;
else
own_scaling = chosen_ratio;
@@ -1311,8 +1443,11 @@ void WindowScreen::calc_scaling_resize_screens(sf::Vector2f &own_screen_size, sf
int own_height = own_screen_size.y;
int own_width = own_screen_size.x;
get_par_size(own_width, own_height, own_scaling, own_par);
other_scaling = prepare_screen_ratio(other_screen_size, other_rotation, own_width, own_height, own_rotation, other_par);
if(this->m_stype == ScreenType::JOINT) {
if((increase && ((old_scaling == own_scaling) || (other_scaling == 0)) || (mantain && (other_scaling == 0))) && (own_scaling > 0))
other_scaling = 0;
else
other_scaling = prepare_screen_ratio(other_screen_size, other_rotation, own_width, own_height, own_rotation, other_par);
if((this->m_stype == ScreenType::JOINT) && (own_scaling > 0)) {
// Due to size differences, it may be possible that
// the chosen screen might be able to increase its
// scaling even more without compromising the other one...