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Change base time FPS to be a bit more lenient
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@ -112,7 +112,7 @@ public:
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private:
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std::mutex access_mutex;
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std::condition_variable_any condition;
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const float base_time_fps = 30;
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const float base_time_fps = BAD_USB_FPS;
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int count = 0;
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float time_multiplier = 1.0f;
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};
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@ -134,7 +134,7 @@ public:
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private:
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std::mutex access_mutex;
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std::condition_variable_any condition;
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const float base_time_fps = 30;
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const float base_time_fps = BAD_USB_FPS;
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int* counts;
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int num_elements;
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float time_multiplier = 1.0f;
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