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Fix issue with loading screen ratios
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@@ -2440,7 +2440,10 @@ void WindowScreen::end_reconnection_menu() {
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void WindowScreen::update_ds_3ds_connection(bool changed_type) {
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if(changed_type && (this->curr_menu == CROP_MENU_TYPE))
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this->setup_no_menu();
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this->prepare_size_ratios(false, false);
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if(changed_type)
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this->prepare_size_ratios(false, false);
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else
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this->prepare_size_ratios(true, true);
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this->future_operations.call_crop = true;
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}
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