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Make the software compatible with lower end hardware
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CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linux64 flags:64 name:Linux GCC x64 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linuxarm32 flags:arm32 name:Linux GCC ARM 32 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:linuxarm64 flags:arm64 name:Linux GCC ARM 64 os:ubuntu-latest]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:macos name:macOS Apple Silicon os:macos-14]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:win32 flags:-A Win32 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 Win32 os:windows-2022]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:win64 flags:-A x64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 x64 os:windows-2022]) (push) Waiting to run
CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:winarm64 flags:-A ARM64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 ARM os:windows-2022]) (push) Waiting to run
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@@ -1,6 +1,7 @@
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#include "frontend.hpp"
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#include <cmath>
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#include <thread>
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#include <iostream>
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#include <SFML/System.hpp>
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const CropData default_3ds_crop = {
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@@ -1177,3 +1178,24 @@ std::string get_name_input_colorspace_mode(InputColorspaceMode input) {
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}
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return output;
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}
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static void ConsoleOutText(std::string full_text, std::string preamble_name) {
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if(full_text != "")
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std::cout << "[" << preamble_name << "] " << full_text << std::endl;
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}
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void ConsumeOutText(OutTextData &out_text_data, bool update_consumed) {
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if(!out_text_data.consumed)
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ConsoleOutText(out_text_data.full_text, out_text_data.preamble_name);
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if(update_consumed)
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out_text_data.consumed = true;
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}
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void UpdateOutText(OutTextData &out_text_data, std::string full_text, std::string small_text, TextKind kind) {
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if(!out_text_data.consumed)
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ConsumeOutText(out_text_data);
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out_text_data.full_text = full_text;
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out_text_data.small_text = small_text;
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out_text_data.kind = kind;
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out_text_data.consumed = false;
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}
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