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Improve virtual keyboard and USB devices on Android
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CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:win32 flags:-A Win32 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 Win32 os:windows-2022]) (push) Waiting to run
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CD / ${{ matrix.platform.name }} ${{ matrix.config.name }} (map[flags:-DBUILD_SHARED_LIBS=FALSE name:Static], map[artifact_name:winarm64 flags:-A ARM64 -DCMAKE_PARALLEL_MSVC=TRUE name:Windows VS2022 ARM os:windows-2022]) (push) Waiting to run
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parent
1cfd1a7ee5
commit
379bf2286a
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@ -1,9 +1,26 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<usb-device vendor-id="1027" product-id="24596" class="0" subclass="0" protocol="0" />
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<usb-device vendor-id="1874" product-id="34323" class="0" subclass="0" protocol="0" />
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<usb-device vendor-id="1204" product-id="34323" class="0" subclass="0" protocol="0" />
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<usb-device vendor-id="1204" product-id="4100" class="0" subclass="0" protocol="0" />
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<usb-device vendor-id="5840" product-id="1607" />
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<usb-device vendor-id="5840" product-id="1699" />
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<usb-device vendor-id="1027" product-id="24596" />
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<usb-device vendor-id="1027" product-id="24606" />
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<usb-device vendor-id="1027" product-id="24607" />
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<usb-device vendor-id="1027" product-id="24618" />
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<usb-device vendor-id="1027" product-id="24619" />
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<usb-device vendor-id="1027" product-id="24620" />
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<usb-device vendor-id="1027" product-id="24621" />
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<usb-device vendor-id="1027" product-id="24623" />
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<usb-device vendor-id="1874" product-id="34323" />
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<usb-device vendor-id="1204" product-id="34323" />
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<usb-device vendor-id="1204" product-id="4100" />
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<usb-device vendor-id="3950" product-id="1024" />
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<usb-device vendor-id="3950" product-id="1025" />
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<usb-device vendor-id="3950" product-id="1026" />
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<usb-device vendor-id="3950" product-id="1027" />
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<usb-device vendor-id="3950" product-id="1028" />
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<usb-device vendor-id="3950" product-id="1280" />
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<usb-device vendor-id="3950" product-id="1281" />
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<usb-device vendor-id="3950" product-id="1282" />
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</resources>
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@ -3,4 +3,5 @@
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SFML_FOLDER=$1
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ARCH_CHOSEN=$2
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(cd ${SFML_FOLDER}/build/${ARCH_CHOSEN} ; make -j ; make install)
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BUILD_FOLDER=${SFML_FOLDER}/build/${ARCH_CHOSEN}
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(cd ${BUILD_FOLDER} ; make -j ; make install)
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@ -5,5 +5,5 @@ ARCH_CHOSEN=$2
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STL_CHOSEN=$3
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RELEASE_TYPE=$4
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(cd ${SFML_FOLDER} ; mkdir -p build/${ARCH_CHOSEN})
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(cd ${SFML_FOLDER}/build/${ARCH_CHOSEN} ; cmake -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=${ANDROID_NDK_HOME} -DCMAKE_ANDROID_ARCH_ABI=${ARCH_CHOSEN} -DCMAKE_ANDROID_STL_TYPE=${STL_CHOSEN} -DCMAKE_BUILD_TYPE=${RELEASE_TYPE} ../.. )
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BUILD_FOLDER=${SFML_FOLDER}/build/${ARCH_CHOSEN}
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(mkdir -p ${BUILD_FOLDER} ; cd ${BUILD_FOLDER} ; cmake -DCMAKE_SYSTEM_NAME=Android -DCMAKE_ANDROID_NDK=${ANDROID_NDK_HOME} -DCMAKE_ANDROID_ARCH_ABI=${ARCH_CHOSEN} -DCMAKE_ANDROID_STL_TYPE=${STL_CHOSEN} -DCMAKE_BUILD_TYPE=${RELEASE_TYPE} ../.. )
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@ -526,6 +526,8 @@ void OptimizeSerialKeyAddMenu::right_code() {
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}
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void OptimizeSerialKeyAddMenu::quit_textbox(bool change_option_selected) {
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if(this->is_inside_textbox && change_option_selected)
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sf::Keyboard::setVirtualKeyboardVisible(false);
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this->is_inside_textbox = false;
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if(change_option_selected)
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this->future_data.option_selected = this->get_next_option_selected_after_key_input() + this->elements_start_id;
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