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Better DanEvo docs.
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@@ -6216,8 +6216,9 @@ class ImportDanceEvolution(ImportBase):
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flag4 = data[offset + 35] != 0x00
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# Song category seems to be a way to control how a song works in-game.
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# 0 and 1 both seem to be for default songs.
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# 2 seems to be used for unlockable songs.
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# 0 seems to be for Konami original songs, always enabled.
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# 1 seems to be for licenses or covers, always enabled.
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# 2 seems to be used for unlockable songs, enabled by default in an offline kit.
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# 3 seems to be used for songs that get removed when not installing an offline kit.
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# 5 seems to be used for songs that were in the CHALLENGE events.
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# 100 is for the how to play song.
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