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3 Commits

Author SHA1 Message Date
icex2
ed34be6ec3 wip frame pacing code
Summary:

Test Plan:
2025-01-20 20:13:57 +01:00
icex2
8ec9ec712c wip: test logging performance issues
Summary:

Test Plan:
2025-01-19 22:25:52 +01:00
icex2
3d868e33d4 wip iidxio-async
Summary:

Test Plan:
2025-01-19 21:50:05 +01:00
45 changed files with 6421 additions and 749 deletions

View File

@@ -100,8 +100,6 @@ include src/main/bstio/Module.mk
include src/main/camhook/Module.mk
include src/main/cconfig/Module.mk
include src/main/config/Module.mk
include src/main/d3d9-frame-graph-hook/Module.mk
include src/main/d3d9-monitor-check/Module.mk
include src/main/d3d9-util/Module.mk
include src/main/d3d9exhook/Module.mk
include src/main/ddrhook-util/Module.mk
@@ -137,6 +135,7 @@ include src/main/ezusb2-popn-shim/Module.mk
include src/main/ezusb2-tool/Module.mk
include src/main/ezusb2/Module.mk
include src/main/geninput/Module.mk
include src/main/hdr-histogram/Module.mk
include src/main/hook/Module.mk
include src/main/hooklib/Module.mk
include src/main/iidx-bio2-exit-hook/Module.mk
@@ -156,9 +155,11 @@ include src/main/iidxhook6/Module.mk
include src/main/iidxhook7/Module.mk
include src/main/iidxhook8/Module.mk
include src/main/iidxhook9/Module.mk
include src/main/iidxio-async/Module.mk
include src/main/iidxio-bio2/Module.mk
include src/main/iidxio-ezusb/Module.mk
include src/main/iidxio-ezusb2/Module.mk
include src/main/iidxio-perf/Module.mk
include src/main/iidxio/Module.mk
include src/main/iidxiotest/Module.mk
include src/main/inject/Module.mk
@@ -234,9 +235,6 @@ $(zipdir)/tools.zip: \
build/bin/indep-32/ezusb2-dbg-hook.dll \
build/bin/indep-32/ezusb2-tool.exe \
build/bin/indep-32/ezusb-tool.exe \
build/bin/indep-32/nvgpu.exe \
build/bin/indep-32/d3d9-frame-graph-hook.dll \
build/bin/indep-32/d3d9-monitor-check.exe \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
@@ -251,9 +249,6 @@ $(zipdir)/tools-x64.zip: \
build/bin/indep-64/iidx-ezusb2-exit-hook.dll \
build/bin/indep-64/jbiotest.exe \
build/bin/indep-64/mempatch-hook.dll \
build/bin/indep-64/nvgpu.exe \
build/bin/indep-64/d3d9-frame-graph-hook.dll \
build/bin/indep-64/d3d9-monitor-check.exe \
| $(zipdir)/
$(V)echo ... $@
$(V)zip -j $@ $^
@@ -464,9 +459,11 @@ $(zipdir)/iidx-27-to-30.zip: \
$(zipdir)/iidx-hwio-x86.zip: \
build/bin/indep-32/aciomgr.dll \
build/bin/indep-32/eamio-icca.dll \
build/bin/indep-32/iidxio-async.dll \
build/bin/indep-32/iidxio-bio2.dll \
build/bin/indep-32/iidxio-ezusb.dll \
build/bin/indep-32/iidxio-ezusb2.dll \
build/bin/indep-32/iidxio-perf.dll \
dist/iidx/iidxio-bio2.conf \
build/bin/indep-32/vigem-iidxio.exe \
dist/iidx/vigem-iidxio.conf \
@@ -477,9 +474,11 @@ $(zipdir)/iidx-hwio-x86.zip: \
$(zipdir)/iidx-hwio-x64.zip: \
build/bin/indep-64/aciomgr.dll \
build/bin/indep-64/eamio-icca.dll \
build/bin/indep-64/iidxio-async.dll \
build/bin/indep-64/iidxio-bio2.dll \
build/bin/indep-64/iidxio-ezusb.dll \
build/bin/indep-64/iidxio-ezusb2.dll \
build/bin/indep-64/iidxio-perf.dll \
dist/iidx/iidxio-bio2.conf \
build/bin/indep-64/vigem-iidxio.exe \
dist/iidx/vigem-iidxio.conf \

View File

@@ -119,8 +119,6 @@ The following games are supported with their corresponding hook-libraries.
- [extiotest](doc/tools/extiotest.md)
- [aciotest](doc/tools/aciotest.md): Command line tool to quickly test ACIO devices
- config: UI input/output configuration tool when using the default bemanitools API (geninput)
- [d3d9-monitor-check](doc/tools/d3d9-monitor-check.md): Command line tool to check the monitor refresh rate of the
current GPU + monitor configuration
- ir-beat-patch-9/10: Patch the IR beat phase on IIDX 9 and 10
- [mempatch-hook](doc/tools/mempatch-hook.md): Patch raw memory locations in the target process
based on the provided configuration

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@@ -1,27 +0,0 @@
# D3D9 Monitor Check
A separate application to run the infamous IIDX “monitor check” without having to run the actual
game. The tool can be used to test measure the current avg. monitor refresh rate or debug/check if
that value is fluctuating for some reason.
The final avg. value that is provided at the end of the test can be used as input for other tooling
or settings (e.g. patching charts to a different refresh rate on older games with bemanitools).
Simply run the tool without any arguments to get a full synopsis with usage instructions.
## "Accuracy" remarks
The tool has been tested on an actual cabinet with `nvgpu` setting different custom timings. The
accuracy seems to be even higher than what IIDXs monitor check is actually showing. For example,
with a custom timing of 59.900 hz, this tool yields fairly accurate and stable avg. 59.902 hz.
The monitor check of IIDX 29 shows results of 59.8981 hz to 59.8997 hz on screen. As these are the
only visible values to the user, determining a specific (avg.) value that can be used as input for
other tooling or settings (e.g. patching charts to a different refresh rate on older games with
bemanitools) is difficult. This doesn't mean that the game's monitor checks are actually
inaccurate or wrong. Modern games with a built-in monitor check (starting IIDX 20) are syncing up
fine and don't need any further patching or modifications.
For older games, picking a value that is not as close as possible to an accurate avg. value can
easily lead to issues with sync. So it's recommended to use the d3d9-monitor-check tool to get the
most accurate value.

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@@ -1,13 +0,0 @@
exes += d3d9-monitor-check \
ldflags_d3d9-monitor-check := \
-ld3d9 \
-ldwmapi \
-lgdi32 \
-ld3dx9 \
libs_d3d9-monitor-check := \
util \
src_d3d9-monitor-check := \
main.c \

View File

@@ -1,695 +0,0 @@
#include <windows.h>
#include <d3d9.h>
#include <d3dx9core.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "util/time.h"
#include "util/winerr.h"
#define printf_out(fmt, ...) \
fprintf(stdout, fmt, ##__VA_ARGS__)
#define printf_err(fmt, ...) \
fprintf(stderr, fmt, ##__VA_ARGS__)
#define printfln_out(fmt, ...) \
fprintf(stdout, fmt "\n", ##__VA_ARGS__)
#define printfln_err(fmt, ...) \
fprintf(stderr, fmt "\n", ##__VA_ARGS__)
#define printfln_winerr(fmt, ...) \
char *winerr = util_winerr_format_last_error_code(); \
fprintf(stderr, fmt ": %s\n", ##__VA_ARGS__, winerr); \
free(winerr);
static const D3DFORMAT _d3dformat = D3DFMT_X8R8G8B8;
static void _print_synopsis()
{
printfln_err("D3D9 monitor check");
printfln_err("");
printfln_err("Improved open source re-implementation of IIDX's infamous \"monitor check\" screen");
printfln_err("Run a bare D3D9 render loop to measure the refresh rate of the current GPU + monitor configuration");
printfln_err("");
printfln_err("Usage:");
printfln_err(" d3d9-monitor-check <command> <args>");
printfln_err("");
printfln_err("Available commands:");
printfln_err(" adapter: Query adapter information");
printfln_err(" modes: Query adapter modes");
printfln_err(" run <width> <height> <refresh_rate> [--total-warm-up-frame-count n] [--total-frame-count n] [--windowed] [--vsync-off]: Run the monitor check. Ensure that the mandatory parameters for width, height and refresh rate are values that are supported by the adapter's mode. Use the \"modes\" subcommand to get a list of supported modes.");
printfln_err(" width: Width of the rendering resolution to run the test at");
printfln_err(" height: Height of the rendering resolution to run the test at");
printfln_err(" refresh_rate: Target refresh rate to run the test at");
printfln_err(" total-warm-up-frame-count: Optional. Number of frames to warm-up before executing the main run that counts towards the measurement results");
printfln_err(" total-frame-count: Optional. Total number of frames to run the test for that count towards the measurement results");
printfln_err(" windowed: Optional. Run the test in windowed mode (not recommended)");
printfln_err(" vsync-off: Optional. Run the test with vsync off (not recommended)");
}
static bool _create_d3d_context(IDirect3D9 **d3d)
{
// Initialize D3D
*d3d = Direct3DCreate9(D3D_SDK_VERSION);
if (!*d3d) {
printfln_winerr("Creating d3d context failed");
return false;
}
return true;
}
static bool _query_adapter_identifier(IDirect3D9 *d3d, D3DADAPTER_IDENTIFIER9 *identifier)
{
HRESULT hr;
hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, identifier);
if (hr != D3D_OK) {
printfln_winerr("GetAdapterIdentifier failed");
return false;
}
return true;
}
static bool _create_window(uint32_t width, uint32_t height, HWND *hwnd)
{
WNDCLASSEX wc;
memset(&wc, 0, sizeof(wc));
wc.cbSize = sizeof(wc);
wc.lpfnWndProc = DefWindowProc;
wc.hInstance = GetModuleHandle(NULL);
wc.lpszClassName = "D3D9MonitorCheck";
RegisterClassExA(&wc);
// Create window
*hwnd = CreateWindowA(
wc.lpszClassName,
"D3D9 Monitor Check",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
width,
height,
NULL,
NULL,
wc.hInstance,
NULL);
if (!*hwnd) {
printfln_winerr("Failed to create window");
return false;
}
return true;
}
static bool _create_d3d_device(
HWND hwnd,
IDirect3D9 *d3d,
uint32_t width,
uint32_t height,
uint32_t refresh_rate,
bool windowed,
bool vsync_off,
IDirect3DDevice9 **device)
{
D3DPRESENT_PARAMETERS pp;
HRESULT hr;
memset(&pp, 0, sizeof(pp));
if (windowed) {
ShowWindow(hwnd, SW_SHOW);
pp.Windowed = TRUE;
pp.FullScreen_RefreshRateInHz = 0;
} else {
ShowCursor(FALSE);
pp.Windowed = FALSE;
pp.FullScreen_RefreshRateInHz = refresh_rate;
}
if (vsync_off) {
pp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
} else {
pp.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
}
pp.BackBufferWidth = width;
pp.BackBufferHeight = height;
pp.BackBufferFormat = _d3dformat;
pp.BackBufferCount = 2;
pp.MultiSampleType = D3DMULTISAMPLE_NONE;
pp.MultiSampleQuality = 0;
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
pp.hDeviceWindow = hwnd;
pp.EnableAutoDepthStencil = TRUE;
pp.AutoDepthStencilFormat = D3DFMT_D16;
pp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
// Create D3D device
hr = IDirect3D9_CreateDevice(
d3d,
D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
hwnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING,
&pp,
device);
if (hr != D3D_OK) {
printfln_winerr("Creating d3d device failed");
return false;
}
return true;
}
static uint32_t _get_font_height(uint32_t resolution_height)
{
// Default size for 480p
return (uint32_t) (20.0f * resolution_height / 480.0f);
}
static uint32_t _get_text_offset_x(uint32_t resolution_width)
{
// Default offset for 480p
return (uint32_t) (20.0f * resolution_width / 480.0f);
}
static uint32_t _get_text_offset_y(uint32_t resolution_height, uint32_t font_height)
{
// Default offset for 480p
return (uint32_t) (font_height + 10 * (resolution_height / 640.0f));
}
static bool _create_font(IDirect3DDevice9 *device, uint32_t font_height, ID3DXFont **font)
{
HRESULT hr;
hr = D3DXCreateFont(device, font_height, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE,
"Arial", font);
if (hr != D3D_OK) {
printfln_winerr("Creating font failed");
return false;
}
return true;
}
static void _draw_text(IDirect3DDevice9 *device, ID3DXFont *font, uint32_t font_height, int x, int y, const char *fmt, ...)
{
va_list args;
char text[1024];
RECT rect;
va_start(args, fmt);
vsprintf(text, fmt, args);
va_end(args);
rect.left = x;
rect.top = y;
// Base width of 300 is based on 480p
rect.right = x + (480 * (font_height / 20.0f));
rect.bottom = y + font_height;
ID3DXFont_DrawText(font, NULL, text, -1, &rect, DT_LEFT | DT_TOP, D3DCOLOR_XRGB(255, 255, 255));
}
static bool _adapter()
{
IDirect3D9 *d3d;
D3DADAPTER_IDENTIFIER9 identifier;
if (!_create_d3d_context(&d3d)) {
return false;
}
if (!_query_adapter_identifier(d3d, &identifier)) {
IDirect3D9_Release(d3d);
return false;
}
printfln_out("Driver: %s", identifier.Driver);
printfln_out("Description: %s", identifier.Description);
printfln_out("DeviceName: %s", identifier.DeviceName);
#ifdef _WIN32
printfln_out("DriverVersion: %lld", identifier.DriverVersion.QuadPart);
#else
printfln_out("DriverVersion: %lu.%lu", identifier.DriverVersionHighPart, identifier.DriverVersionLowPart);
#endif
printfln_out("VendorId: %lu", identifier.VendorId);
printfln_out("DeviceId: %lu", identifier.DeviceId);
printfln_out("SubSysId: %lu", identifier.SubSysId);
printfln_out("Revision: %lu", identifier.Revision);
printfln_out("DeviceIdentifier: {%08lX-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X}",
identifier.DeviceIdentifier.Data1,
identifier.DeviceIdentifier.Data2,
identifier.DeviceIdentifier.Data3,
identifier.DeviceIdentifier.Data4[0],
identifier.DeviceIdentifier.Data4[1],
identifier.DeviceIdentifier.Data4[2],
identifier.DeviceIdentifier.Data4[3],
identifier.DeviceIdentifier.Data4[4],
identifier.DeviceIdentifier.Data4[5],
identifier.DeviceIdentifier.Data4[6],
identifier.DeviceIdentifier.Data4[7]);
printfln_out("WHQLLevel: %lu", identifier.WHQLLevel);
IDirect3D9_Release(d3d);
return true;
}
static bool _modes()
{
IDirect3D9 *d3d;
HRESULT hr;
UINT mode_count;
D3DDISPLAYMODE mode;
memset(&mode, 0, sizeof(D3DDISPLAYMODE));
if (!_create_d3d_context(&d3d)) {
return false;
}
mode_count = IDirect3D9_GetAdapterModeCount(d3d, D3DADAPTER_DEFAULT, _d3dformat);
printfln_err("Available adapter modes (total %d)", mode_count);
printfln_err("Mode index: width x height @ refresh rate");
for (UINT i = 0; i < mode_count; i++) {
hr = IDirect3D9_EnumAdapterModes(d3d, D3DADAPTER_DEFAULT, _d3dformat, i, &mode);
if (hr != D3D_OK) {
printfln_winerr("EnumAdapterMode index %d failed", i);
IDirect3D9_Release(d3d);
return false;
}
printfln_out("%d: %d x %d @ %d hz", i, mode.Width, mode.Height, mode.RefreshRate);
}
IDirect3D9_Release(d3d);
return true;
}
static bool _run(uint32_t width, uint32_t height, uint32_t refresh_rate, uint32_t total_warm_up_frame_count, uint32_t total_frame_count, bool windowed, bool vsync_off)
{
HWND hwnd;
IDirect3D9 *d3d;
D3DADAPTER_IDENTIFIER9 identifier;
IDirect3DDevice9 *device;
uint32_t font_height;
ID3DXFont *font;
uint32_t text_offset_x;
uint32_t text_offset_y;
MSG msg;
bool exit_loop;
bool warm_up_done;
uint32_t warm_up_frame_count;
uint32_t frame_count;
uint64_t start_time;
uint64_t end_time;
uint64_t elapsed_us;
uint64_t total_elapsed_us;
printfln_err("Creating d3d context ...");
if (!_create_d3d_context(&d3d)) {
return false;
}
printfln_err("Querying adapter identifier ...");
if (!_query_adapter_identifier(d3d, &identifier)) {
IDirect3D9_Release(d3d);
return false;
}
printfln_err("Adapter:");
printfln_err("Driver: %s", identifier.Driver);
printfln_err("Description: %s", identifier.Description);
printfln_err("DeviceName: %s", identifier.DeviceName);
#ifdef _WIN32
printfln_err("DriverVersion: %lld", identifier.DriverVersion.QuadPart);
#else
printfln_err("DriverVersion: %lu.%lu", identifier.DriverVersionHighPart, identifier.DriverVersionLowPart);
#endif
printfln_err("Creating window with %dx%d ...", width, height);
if (!_create_window(width, height, &hwnd)) {
IDirect3D9_Release(d3d);
return false;
}
printfln_err("Creating d3d device %d x %d @ %d hz %s vsync %s ...",
width,
height,
refresh_rate,
windowed ? "windowed" : "fullscreen",
vsync_off ? "off" : "on");
if (!_create_d3d_device(
hwnd,
d3d,
width,
height,
refresh_rate,
windowed,
vsync_off,
&device)) {
IDirect3D9_Release(d3d);
DestroyWindow(hwnd);
return false;
}
printfln_err("Creating font ...");
font_height = _get_font_height(height);
if (!_create_font(device, font_height, &font)) {
IDirect3DDevice9_Release(device);
IDirect3D9_Release(d3d);
DestroyWindow(hwnd);
return false;
}
text_offset_x = _get_text_offset_x(width);
text_offset_y = _get_text_offset_y(height, font_height);
// ---------------------------------------------------------------------------------------------
exit_loop = false;
warm_up_done = false;
warm_up_frame_count = 0;
frame_count = 0;
elapsed_us = 0;
total_elapsed_us = 0;
printfln_err("Warm-up for %d frames ...", total_warm_up_frame_count);
start_time = time_get_counter();
while (warm_up_frame_count + frame_count < total_warm_up_frame_count + total_frame_count) {
// reset when warm-up is done
if (warm_up_frame_count >= total_warm_up_frame_count && !warm_up_done) {
warm_up_done = true;
total_elapsed_us = 0;
printfln_err("Warm-up finished");
printfln_err("Running test for %d frames ...", total_frame_count);
}
// Required to not make windows think we are stuck and not responding
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (msg.message == WM_QUIT) {
exit_loop = true;
break;
}
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if (exit_loop) {
break;
}
if (GetAsyncKeyState(VK_ESCAPE) & 0x8000) {
exit_loop = true;
break;
}
IDirect3DDevice9_Clear(
device,
0,
NULL,
D3DCLEAR_TARGET,
D3DCOLOR_XRGB(0, 0, 0),
1.0f,
0);
IDirect3DDevice9_BeginScene(device);
_draw_text(device, font, font_height, text_offset_x, text_offset_y, "D3D9 Monitor Check");
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 3,
"GPU: %s", identifier.Description);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 4,
"Spec: %d x %d @ %d hz, %s, vsync %s", width, height, refresh_rate,
windowed ? "windowed" : "fullscreen", vsync_off ? "off" : "on");
if (warm_up_frame_count < total_warm_up_frame_count) {
// First frame won't have any data available causing division by zero in the stats
if (warm_up_frame_count != 0) {
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 6, "Status: Warm-up in progress ...");
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 7,
"Frame: %d / %d", warm_up_frame_count, total_warm_up_frame_count);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 8,
"Last frame time: %.3f ms", elapsed_us / 1000.0f);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 9,
"Avg frame time: %.3f ms", total_elapsed_us / warm_up_frame_count / 1000.0f);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 10,
"Last refresh rate: %.3f Hz", 1000.0f / (elapsed_us / 1000.0f));
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 11,
"Avg refresh rate: %.3f Hz", 1000.0f / (total_elapsed_us / warm_up_frame_count / 1000.0f));
}
} else {
// First frame won't have any data available causing division by zero in the stats
if (frame_count != 0) {
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 6, "Status: Measuring in progress ...");
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 7,
"Frame: %d / %d", frame_count, total_frame_count);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 8,
"Last frame time: %.3f ms", elapsed_us / 1000.0f);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 9,
"Avg frame time: %.3f ms", total_elapsed_us / frame_count / 1000.0f);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 10,
"Last refresh rate: %.3f Hz", 1000.0f / (elapsed_us / 1000.0f));
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 11,
"Avg refresh rate: %.3f Hz", 1000.0f / (total_elapsed_us / frame_count / 1000.0f));
}
}
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 13, "Press ESC to exit early");
IDirect3DDevice9_EndScene(device);
IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
end_time = time_get_counter();
elapsed_us = time_get_elapsed_us(end_time - start_time);
start_time = end_time;
total_elapsed_us += elapsed_us;
if (warm_up_frame_count < total_warm_up_frame_count) {
warm_up_frame_count++;
} else {
frame_count++;
}
}
// ---------------------------------------------------------------------------------------------
printfln_err("Running test finished");
IDirect3DDevice9_Clear(
device,
0,
NULL,
D3DCLEAR_TARGET,
D3DCOLOR_XRGB(0, 0, 0),
1.0f,
0);
IDirect3DDevice9_BeginScene(device);
_draw_text(device, font, font_height, text_offset_x, text_offset_y, "D3D9 Monitor Check");
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 3,
"GPU: %s", identifier.Description);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 4,
"Spec: %d x %d @ %d hz, %s, vsync %s", width, height, refresh_rate,
windowed ? "windowed" : "fullscreen", vsync_off ? "off" : "on");
if (exit_loop) {
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 6, "Status: Exited early");
} else {
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 6, "Status: Finished");
}
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 7,
"Total warm-up frame count: %d", warm_up_frame_count);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 8,
"Total sample frame count: %d", frame_count);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 9,
"Avg frame time: %.3f ms", total_elapsed_us / frame_count / 1000.0f);
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 10,
"Avg refresh rate: %.3f Hz", 1000.0f / (total_elapsed_us / frame_count / 1000.0f));
_draw_text(device, font, font_height, text_offset_x, text_offset_y * 12, "Exiting in 5 seconds ...");
IDirect3DDevice9_EndScene(device);
IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
Sleep(5000);
// ---------------------------------------------------------------------------------------------
printfln_err("Final results");
printfln_out("GPU: %s", identifier.Description);
printfln_out("Spec: %d x %d @ %d hz, %s, vsync %s", width, height, refresh_rate,
windowed ? "windowed" : "fullscreen", vsync_off ? "off" : "on");
printfln_out("Avg frame time (ms): %.3f", total_elapsed_us / frame_count / 1000.0f);
printfln_out("Avg refresh rate (hz): %.3f", 1000.0f / (total_elapsed_us / frame_count / 1000.0f));
ID3DXFont_Release(font);
IDirect3DDevice9_Release(device);
IDirect3D9_Release(d3d);
DestroyWindow(hwnd);
return true;
}
static bool _cmd_adapter()
{
return _adapter();
}
static bool _cmd_modes()
{
return _modes();
}
static bool _cmd_run(int argc, char **argv)
{
uint32_t width;
uint32_t height;
uint32_t refresh_rate;
uint32_t total_warm_up_frame_count;
uint32_t total_frame_count;
bool windowed;
bool vsync_off;
if (argc < 3) {
_print_synopsis();
printfln_err("ERROR: Insufficient arguments");
return false;
}
width = atoi(argv[0]);
if (width == 0 || width > 16384) {
_print_synopsis();
printfln_err("ERROR: Invalid width: %d", width);
return false;
}
height = atoi(argv[1]);
if (height == 0 || height > 16384) {
_print_synopsis();
printfln_err("ERROR: Invalid height: %d", height);
return false;
}
refresh_rate = atoi(argv[2]);
if (refresh_rate == 0 || refresh_rate > 1000) {
_print_synopsis();
printfln_err("ERROR: Invalid refresh rate: %d", refresh_rate);
return false;
}
// Sane defaults
total_warm_up_frame_count = 500;
total_frame_count = 1000;
windowed = false;
vsync_off = false;
for (int i = 3; i < argc; i++) {
if (!strcmp(argv[i], "--total-warm-up-frame-count")) {
if (i + 1 < argc) {
total_warm_up_frame_count = atoi(argv[++i]);
if (total_warm_up_frame_count == 0) {
_print_synopsis();
printfln_err("ERROR: Invalid total warm-up frame count: %d", total_warm_up_frame_count);
return false;
}
} else {
_print_synopsis();
printfln_err("ERROR: Missing argument for --total-warm-up-frame-count");
return false;
}
} else if (!strcmp(argv[i], "--total-frame-count")) {
if (i + 1 < argc) {
total_frame_count = atoi(argv[++i]);
if (total_frame_count == 0) {
_print_synopsis();
printfln_err("ERROR: Invalid total frame count: %d", total_frame_count);
return false;
}
} else {
_print_synopsis();
printfln_err("ERROR: Missing argument for --total-frame-count");
return false;
}
} else if (!strcmp(argv[i], "--windowed")) {
windowed = true;
} else if (!strcmp(argv[i], "--vsync-off")) {
vsync_off = true;
}
}
return _run(width, height, refresh_rate, total_warm_up_frame_count, total_frame_count, windowed, vsync_off);
}
int main(int argc, char **argv)
{
const char *command;
if (argc < 2) {
_print_synopsis();
printfln_err("ERROR: Insufficient arguments");
return 1;
}
command = argv[1];
if (!strcmp(command, "adapter")) {
if (!_cmd_adapter(argc - 2, argv + 2)) {
return 1;
}
} else if (!strcmp(command, "modes")) {
if (!_cmd_modes(argc - 2, argv + 2)) {
return 1;
}
} else if (!strcmp(command, "run")) {
if (!_cmd_run(argc - 2, argv + 2)) {
return 1;
}
} else {
_print_synopsis(argv[0]);
printfln_err("ERROR: Unknown command: %s", command);
return 1;
}
return 0;
}

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// TODO have a separate dll that acts as a debug
// overlay for btools in general providing stuff
// like frame graph, text sections for IO timings etc.

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@@ -0,0 +1,10 @@
libs += hdr-histogram
src_hdr-histogram := \
hdr_encoding.c \
hdr_histogram_log_no_op.c \
hdr_histogram.c \
hdr_interval_recorder.c \
hdr_thread.c \
hdr_time.c \
hdr_writer_reader_phaser.c \

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/**
* hdr_atomic.h
* Written by Philip Orwig and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_ATOMIC_H__
#define HDR_ATOMIC_H__
#if defined(_MSC_VER) && !(defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64)))
#include <stdint.h>
#include <intrin.h>
#include <stdbool.h>
static void __inline * hdr_atomic_load_pointer(void** pointer)
{
_ReadBarrier();
return *pointer;
}
static void hdr_atomic_store_pointer(void** pointer, void* value)
{
_WriteBarrier();
*pointer = value;
}
static int64_t __inline hdr_atomic_load_64(int64_t* field)
{
_ReadBarrier();
return *field;
}
static void __inline hdr_atomic_store_64(int64_t* field, int64_t value)
{
_WriteBarrier();
*field = value;
}
static int64_t __inline hdr_atomic_exchange_64(volatile int64_t* field, int64_t value)
{
#if defined(_WIN64)
return _InterlockedExchange64(field, value);
#else
int64_t comparand;
int64_t initial_value = *field;
do
{
comparand = initial_value;
initial_value = _InterlockedCompareExchange64(field, value, comparand);
}
while (comparand != initial_value);
return initial_value;
#endif
}
static int64_t __inline hdr_atomic_add_fetch_64(volatile int64_t* field, int64_t value)
{
#if defined(_WIN64)
return _InterlockedExchangeAdd64(field, value) + value;
#else
int64_t comparand;
int64_t initial_value = *field;
do
{
comparand = initial_value;
initial_value = _InterlockedCompareExchange64(field, comparand + value, comparand);
}
while (comparand != initial_value);
return initial_value + value;
#endif
}
static bool __inline hdr_atomic_compare_exchange_64(volatile int64_t* field, int64_t* expected, int64_t desired)
{
return *expected == _InterlockedCompareExchange64(field, desired, *expected);
}
#elif defined(__ATOMIC_SEQ_CST)
#define hdr_atomic_load_pointer(x) __atomic_load_n(x, __ATOMIC_SEQ_CST)
#define hdr_atomic_store_pointer(f,v) __atomic_store_n(f,v, __ATOMIC_SEQ_CST)
#define hdr_atomic_load_64(x) __atomic_load_n(x, __ATOMIC_SEQ_CST)
#define hdr_atomic_store_64(f,v) __atomic_store_n(f,v, __ATOMIC_SEQ_CST)
#define hdr_atomic_exchange_64(f,i) __atomic_exchange_n(f,i, __ATOMIC_SEQ_CST)
#define hdr_atomic_add_fetch_64(field, value) __atomic_add_fetch(field, value, __ATOMIC_SEQ_CST)
#define hdr_atomic_compare_exchange_64(field, expected, desired) __atomic_compare_exchange_n(field, expected, desired, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST)
#elif defined(__x86_64__)
#include <stdint.h>
#include <stdbool.h>
static inline void* hdr_atomic_load_pointer(void** pointer)
{
void* p = *pointer;
asm volatile ("" ::: "memory");
return p;
}
static inline void hdr_atomic_store_pointer(void** pointer, void* value)
{
asm volatile ("lock; xchgq %0, %1" : "+q" (value), "+m" (*pointer));
}
static inline int64_t hdr_atomic_load_64(int64_t* field)
{
int64_t i = *field;
asm volatile ("" ::: "memory");
return i;
}
static inline void hdr_atomic_store_64(int64_t* field, int64_t value)
{
asm volatile ("lock; xchgq %0, %1" : "+q" (value), "+m" (*field));
}
static inline int64_t hdr_atomic_exchange_64(volatile int64_t* field, int64_t value)
{
int64_t result = 0;
asm volatile ("lock; xchgq %1, %2" : "=r" (result), "+q" (value), "+m" (*field));
return result;
}
static inline int64_t hdr_atomic_add_fetch_64(volatile int64_t* field, int64_t value)
{
return __sync_add_and_fetch(field, value);
}
static inline bool hdr_atomic_compare_exchange_64(volatile int64_t* field, int64_t* expected, int64_t desired)
{
int64_t original;
asm volatile( "lock; cmpxchgq %2, %1" : "=a"(original), "+m"(*field) : "q"(desired), "0"(*expected));
return original == *expected;
}
#else
#error "Unable to determine atomic operations for your platform"
#endif
#endif /* HDR_ATOMIC_H__ */

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/**
* hdr_encoding.c
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include <errno.h>
#include <stddef.h>
#include <math.h>
#include "hdr-histogram/hdr_encoding.h"
#include "hdr-histogram/hdr_tests.h"
int zig_zag_encode_i64(uint8_t* buffer, int64_t signed_value)
{
int bytesWritten;
int64_t value = signed_value;
value = (value << 1) ^ (value >> 63);
if (value >> 7 == 0)
{
buffer[0] = (uint8_t) value;
bytesWritten = 1;
}
else
{
buffer[0] = (uint8_t) ((value & 0x7F) | 0x80);
if (value >> 14 == 0)
{
buffer[1] = (uint8_t) (value >> 7);
bytesWritten = 2;
}
else
{
buffer[1] = (uint8_t) ((value >> 7 | 0x80));
if (value >> 21 == 0)
{
buffer[2] = (uint8_t) (value >> 14);
bytesWritten = 3;
}
else
{
buffer[2] = (uint8_t) (value >> 14 | 0x80);
if (value >> 28 == 0)
{
buffer[3] = (uint8_t) (value >> 21);
bytesWritten = 4;
}
else
{
buffer[3] = (uint8_t) (value >> 21 | 0x80);
if (value >> 35 == 0)
{
buffer[4] = (uint8_t) (value >> 28);
bytesWritten = 5;
}
else
{
buffer[4] = (uint8_t) (value >> 28 | 0x80);
if (value >> 42 == 0)
{
buffer[5] = (uint8_t) (value >> 35);
bytesWritten = 6;
}
else
{
buffer[5] = (uint8_t) (value >> 35 | 0x80);
if (value >> 49 == 0)
{
buffer[6] = (uint8_t) (value >> 42);
bytesWritten = 7;
}
else
{
buffer[6] = (uint8_t) (value >> 42 | 0x80);
if (value >> 56 == 0)
{
buffer[7] = (uint8_t) (value >> 49);
bytesWritten = 8;
}
else
{
buffer[7] = (uint8_t) (value >> 49 | 0x80);
buffer[8] = (uint8_t) (value >> 56);
bytesWritten = 9;
}
}
}
}
}
}
}
}
return bytesWritten;
}
int zig_zag_decode_i64(const uint8_t* buffer, int64_t* signed_value)
{
uint64_t v = buffer[0];
uint64_t value = v & 0x7F;
int bytesRead = 1;
if ((v & 0x80) != 0)
{
bytesRead = 2;
v = buffer[1];
value |= (v & 0x7F) << 7;
if ((v & 0x80) != 0)
{
bytesRead = 3;
v = buffer[2];
value |= (v & 0x7F) << 14;
if ((v & 0x80) != 0)
{
bytesRead = 4;
v = buffer[3];
value |= (v & 0x7F) << 21;
if ((v & 0x80) != 0)
{
bytesRead = 5;
v = buffer[4];
value |= (v & 0x7F) << 28;
if ((v & 0x80) != 0)
{
bytesRead = 6;
v = buffer[5];
value |= (v & 0x7F) << 35;
if ((v & 0x80) != 0)
{
bytesRead = 7;
v = buffer[6];
value |= (v & 0x7F) << 42;
if ((v & 0x80) != 0)
{
bytesRead = 8;
v = buffer[7];
value |= (v & 0x7F) << 49;
if ((v & 0x80) != 0)
{
bytesRead = 9;
v = buffer[8];
value |= v << 56;
}
}
}
}
}
}
}
}
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable: 4146) /* C4146: unary minus operator applied to unsigned type, result still unsigned */
#endif
value = (value >> 1) ^ (-(value & 1));
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
*signed_value = (int64_t) value;
return bytesRead;
}
static const char base64_table[] =
{
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', '\0'
};
static char get_base_64(uint32_t _24_bit_value, int shift)
{
uint32_t _6_bit_value = 0x3F & (_24_bit_value >> shift);
return base64_table[_6_bit_value];
}
static int from_base_64(int c)
{
if ('A' <= c && c <= 'Z')
{
return c - 'A';
}
else if ('a' <= c && c <= 'z')
{
return (c - 'a') + 26;
}
else if ('0' <= c && c <= '9')
{
return (c - '0') + 52;
}
else if ('+' == c)
{
return 62;
}
else if ('/' == c)
{
return 63;
}
else if ('=' == c)
{
return 0;
}
return EINVAL;
}
size_t hdr_base64_encoded_len(size_t decoded_size)
{
return (size_t) (ceil(decoded_size / 3.0) * 4.0);
}
size_t hdr_base64_decoded_len(size_t encoded_size)
{
return (encoded_size / 4) * 3;
}
static void hdr_base64_encode_block_pad(const uint8_t* input, char* output, size_t pad)
{
uint32_t _24_bit_value = 0;
switch (pad)
{
case 2:
_24_bit_value = (input[0] << 16) + (input[1] << 8);
output[0] = get_base_64(_24_bit_value, 18);
output[1] = get_base_64(_24_bit_value, 12);
output[2] = get_base_64(_24_bit_value, 6);
output[3] = '=';
break;
case 1:
_24_bit_value = (input[0] << 16);
output[0] = get_base_64(_24_bit_value, 18);
output[1] = get_base_64(_24_bit_value, 12);
output[2] = '=';
output[3] = '=';
break;
default:
/* No-op */
break;
}
}
/**
* Assumes that there is 3 input bytes and 4 output chars.
*/
void hdr_base64_encode_block(const uint8_t* input, char* output)
{
uint32_t _24_bit_value = (input[0] << 16) + (input[1] << 8) + (input[2]);
output[0] = get_base_64(_24_bit_value, 18);
output[1] = get_base_64(_24_bit_value, 12);
output[2] = get_base_64(_24_bit_value, 6);
output[3] = get_base_64(_24_bit_value, 0);
}
int hdr_base64_encode(
const uint8_t* input, size_t input_len, char* output, size_t output_len)
{
size_t i, j, remaining;
if (hdr_base64_encoded_len(input_len) != output_len)
{
return EINVAL;
}
for (i = 0, j = 0; input_len - i >= 3 && j < output_len; i += 3, j += 4)
{
hdr_base64_encode_block(&input[i], &output[j]);
}
remaining = input_len - i;
hdr_base64_encode_block_pad(&input[i], &output[j], remaining);
return 0;
}
/**
* Assumes that there is 4 input chars available and 3 output chars.
*/
void hdr_base64_decode_block(const char* input, uint8_t* output)
{
uint32_t _24_bit_value = 0;
_24_bit_value |= from_base_64(input[0]) << 18;
_24_bit_value |= from_base_64(input[1]) << 12;
_24_bit_value |= from_base_64(input[2]) << 6;
_24_bit_value |= from_base_64(input[3]);
output[0] = (uint8_t) ((_24_bit_value >> 16) & 0xFF);
output[1] = (uint8_t) ((_24_bit_value >> 8) & 0xFF);
output[2] = (uint8_t) ((_24_bit_value) & 0xFF);
}
int hdr_base64_decode(
const char* input, size_t input_len, uint8_t* output, size_t output_len)
{
size_t i, j;
if (input_len < 4 ||
(input_len & 3u) != 0 ||
(input_len / 4) * 3 != output_len)
{
return -EINVAL;
}
for (i = 0, j = 0; i < input_len; i += 4, j += 3)
{
hdr_base64_decode_block(&input[i], &output[j]);
}
return 0;
}

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/**
* hdr_encoding.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_ENCODING_H
#define HDR_ENCODING_H
#include <stdint.h>
#define MAX_BYTES_LEB128 9
#ifdef __cplusplus
extern "C" {
#endif
/**
* Writes a int64_t value to the given buffer in LEB128 ZigZag encoded format
*
* @param buffer the buffer to write to
* @param signed_value the value to write to the buffer
* @return the number of bytes written to the buffer
*/
int zig_zag_encode_i64(uint8_t* buffer, int64_t signed_value);
/**
* Read an LEB128 ZigZag encoded long value from the given buffer
*
* @param buffer the buffer to read from
* @param retVal out value to capture the read value
* @return the number of bytes read from the buffer
*/
int zig_zag_decode_i64(const uint8_t* buffer, int64_t* signed_value);
/**
* Gets the length in bytes of base64 data, given the input size.
*
* @param decoded_size the size of the unencoded values.
* @return the encoded size
*/
size_t hdr_base64_encoded_len(size_t decoded_size);
/**
* Encode into base64.
*
* @param input the data to encode
* @param input_len the length of the data to encode
* @param output the buffer to write the output to
* @param output_len the number of bytes to write to the output
*/
int hdr_base64_encode(
const uint8_t* input, size_t input_len, char* output, size_t output_len);
/**
* Gets the length in bytes of decoded base64 data, given the size of the base64 encoded
* data.
*
* @param encoded_size the size of the encoded value.
* @return the decoded size
*/
size_t hdr_base64_decoded_len(size_t encoded_size);
/**
* Decode from base64.
*
* @param input the base64 encoded data
* @param input_len the size in bytes of the endcoded data
* @param output the buffer to write the decoded data to
* @param output_len the number of bytes to write to the output data
*/
int hdr_base64_decode(
const char* input, size_t input_len, uint8_t* output, size_t output_len);
#ifdef __cplusplus
}
#endif
#endif /* HDR_HISTOGRAM_HDR_ENCODING_H */

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/**
* hdr_time.h
* Released to the public domain, as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_ENDIAN_H__
#define HDR_ENDIAN_H__
#if (defined(_WIN16) || defined(_WIN32) || defined(_WIN64)) && !defined(__WINDOWS__)
# define __WINDOWS__
#endif
#if defined(__linux__) || defined(__CYGWIN__)
# include <endian.h>
#elif defined(__APPLE__)
# include <libkern/OSByteOrder.h>
# define htobe16(x) OSSwapHostToBigInt16(x)
# define htole16(x) OSSwapHostToLittleInt16(x)
# define be16toh(x) OSSwapBigToHostInt16(x)
# define le16toh(x) OSSwapLittleToHostInt16(x)
# define htobe32(x) OSSwapHostToBigInt32(x)
# define htole32(x) OSSwapHostToLittleInt32(x)
# define be32toh(x) OSSwapBigToHostInt32(x)
# define le32toh(x) OSSwapLittleToHostInt32(x)
# define htobe64(x) OSSwapHostToBigInt64(x)
# define htole64(x) OSSwapHostToLittleInt64(x)
# define be64toh(x) OSSwapBigToHostInt64(x)
# define le64toh(x) OSSwapLittleToHostInt64(x)
# define __BYTE_ORDER BYTE_ORDER
# define __BIG_ENDIAN BIG_ENDIAN
# define __LITTLE_ENDIAN LITTLE_ENDIAN
# define __PDP_ENDIAN PDP_ENDIAN
#elif defined(__OpenBSD__)
# include <sys/endian.h>
#elif defined(__NetBSD__) || defined(__FreeBSD__) || defined(__DragonFly__)
# include <sys/endian.h>
# define be16toh(x) betoh16(x)
# define le16toh(x) letoh16(x)
# define be32toh(x) betoh32(x)
# define le32toh(x) letoh32(x)
# define be64toh(x) betoh64(x)
# define le64toh(x) letoh64(x)
#elif defined(__WINDOWS__)
# include <winsock2.h>
# if BYTE_ORDER == LITTLE_ENDIAN
# define htobe16(x) htons(x)
# define htole16(x) (x)
# define be16toh(x) ntohs(x)
# define le16toh(x) (x)
# define htobe32(x) htonl(x)
# define htole32(x) (x)
# define be32toh(x) ntohl(x)
# define le32toh(x) (x)
# define htobe64(x) htonll(x)
# define htole64(x) (x)
# define be64toh(x) ntohll(x)
# define le64toh(x) (x)
# elif BYTE_ORDER == BIG_ENDIAN
/* that would be xbox 360 */
# define htobe16(x) (x)
# define htole16(x) __builtin_bswap16(x)
# define be16toh(x) (x)
# define le16toh(x) __builtin_bswap16(x)
# define htobe32(x) (x)
# define htole32(x) __builtin_bswap32(x)
# define be32toh(x) (x)
# define le32toh(x) __builtin_bswap32(x)
# define htobe64(x) (x)
# define htole64(x) __builtin_bswap64(x)
# define be64toh(x) (x)
# define le64toh(x) __builtin_bswap64(x)
# else
# error byte order not supported
# endif
# define __BYTE_ORDER BYTE_ORDER
# define __BIG_ENDIAN BIG_ENDIAN
# define __LITTLE_ENDIAN LITTLE_ENDIAN
# define __PDP_ENDIAN PDP_ENDIAN
#else
# error platform not supported
#endif
#endif

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/**
* hdr_histogram.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*
* The source for the hdr_histogram utilises a few C99 constructs, specifically
* the use of stdint/stdbool and inline variable declaration.
*/
#ifndef HDR_HISTOGRAM_H
#define HDR_HISTOGRAM_H 1
#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>
struct hdr_histogram
{
int64_t lowest_discernible_value;
int64_t highest_trackable_value;
int32_t unit_magnitude;
int32_t significant_figures;
int32_t sub_bucket_half_count_magnitude;
int32_t sub_bucket_half_count;
int64_t sub_bucket_mask;
int32_t sub_bucket_count;
int32_t bucket_count;
int64_t min_value;
int64_t max_value;
int32_t normalizing_index_offset;
double conversion_ratio;
int32_t counts_len;
int64_t total_count;
int64_t* counts;
};
#ifdef __cplusplus
extern "C" {
#endif
/**
* Allocate the memory and initialise the hdr_histogram.
*
* Due to the size of the histogram being the result of some reasonably
* involved math on the input parameters this function it is tricky to stack allocate.
* The histogram should be released with hdr_close
*
* @param lowest_discernible_value The smallest possible value that is distinguishable from 0.
* Must be a positive integer that is >= 1. May be internally rounded down to nearest power of 2.
* @param highest_trackable_value The largest possible value to be put into the
* histogram.
* @param significant_figures The level of precision for this histogram, i.e. the number
* of figures in a decimal number that will be maintained. E.g. a value of 3 will mean
* the results from the histogram will be accurate up to the first three digits. Must
* be a value between 1 and 5 (inclusive).
* @param result Output parameter to capture allocated histogram.
* @return 0 on success, EINVAL if lowest_discernible_value is < 1 or the
* significant_figure value is outside of the allowed range, ENOMEM if malloc
* failed.
*/
int hdr_init(
int64_t lowest_discernible_value,
int64_t highest_trackable_value,
int significant_figures,
struct hdr_histogram** result);
/**
* Free the memory and close the hdr_histogram.
*
* @param h The histogram you want to close.
*/
void hdr_close(struct hdr_histogram* h);
/**
* Allocate the memory and initialise the hdr_histogram. This is the equivalent of calling
* hdr_init(1, highest_trackable_value, significant_figures, result);
*
* @deprecated use hdr_init.
*/
int hdr_alloc(int64_t highest_trackable_value, int significant_figures, struct hdr_histogram** result);
/**
* Reset a histogram to zero - empty out a histogram and re-initialise it
*
* If you want to re-use an existing histogram, but reset everything back to zero, this
* is the routine to use.
*
* @param h The histogram you want to reset to empty.
*
*/
void hdr_reset(struct hdr_histogram* h);
/**
* Get the memory size of the hdr_histogram.
*
* @param h "This" pointer
* @return The amount of memory used by the hdr_histogram in bytes
*/
size_t hdr_get_memory_size(struct hdr_histogram* h);
/**
* Records a value in the histogram, will round this value of to a precision at or better
* than the significant_figure specified at construction time.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_value(struct hdr_histogram* h, int64_t value);
/**
* Records a value in the histogram, will round this value of to a precision at or better
* than the significant_figure specified at construction time.
*
* Will record this value atomically, however the whole structure may appear inconsistent
* when read concurrently with this update. Do NOT mix calls to this method with calls
* to non-atomic updates.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_value_atomic(struct hdr_histogram* h, int64_t value);
/**
* Records count values in the histogram, will round this value of to a
* precision at or better than the significant_figure specified at construction
* time.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @param count Number of 'value's to add to the histogram
* @return false if any value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_values(struct hdr_histogram* h, int64_t value, int64_t count);
/**
* Records count values in the histogram, will round this value of to a
* precision at or better than the significant_figure specified at construction
* time.
*
* Will record this value atomically, however the whole structure may appear inconsistent
* when read concurrently with this update. Do NOT mix calls to this method with calls
* to non-atomic updates.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @param count Number of 'value's to add to the histogram
* @return false if any value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_values_atomic(struct hdr_histogram* h, int64_t value, int64_t count);
/**
* Record a value in the histogram and backfill based on an expected interval.
*
* Records a value in the histogram, will round this value of to a precision at or better
* than the significant_figure specified at construction time. This is specifically used
* for recording latency. If the value is larger than the expected_interval then the
* latency recording system has experienced co-ordinated omission. This method fills in the
* values that would have occurred had the client providing the load not been blocked.
* @param h "This" pointer
* @param value Value to add to the histogram
* @param expected_interval The delay between recording values.
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_corrected_value(struct hdr_histogram* h, int64_t value, int64_t expected_interval);
/**
* Record a value in the histogram and backfill based on an expected interval.
*
* Records a value in the histogram, will round this value of to a precision at or better
* than the significant_figure specified at construction time. This is specifically used
* for recording latency. If the value is larger than the expected_interval then the
* latency recording system has experienced co-ordinated omission. This method fills in the
* values that would have occurred had the client providing the load not been blocked.
*
* Will record this value atomically, however the whole structure may appear inconsistent
* when read concurrently with this update. Do NOT mix calls to this method with calls
* to non-atomic updates.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @param expected_interval The delay between recording values.
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_corrected_value_atomic(struct hdr_histogram* h, int64_t value, int64_t expected_interval);
/**
* Record a value in the histogram 'count' times. Applies the same correcting logic
* as 'hdr_record_corrected_value'.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @param count Number of 'value's to add to the histogram
* @param expected_interval The delay between recording values.
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_corrected_values(struct hdr_histogram* h, int64_t value, int64_t count, int64_t expected_interval);
/**
* Record a value in the histogram 'count' times. Applies the same correcting logic
* as 'hdr_record_corrected_value'.
*
* Will record this value atomically, however the whole structure may appear inconsistent
* when read concurrently with this update. Do NOT mix calls to this method with calls
* to non-atomic updates.
*
* @param h "This" pointer
* @param value Value to add to the histogram
* @param count Number of 'value's to add to the histogram
* @param expected_interval The delay between recording values.
* @return false if the value is larger than the highest_trackable_value and can't be recorded,
* true otherwise.
*/
bool hdr_record_corrected_values_atomic(struct hdr_histogram* h, int64_t value, int64_t count, int64_t expected_interval);
/**
* Adds all of the values from 'from' to 'this' histogram. Will return the
* number of values that are dropped when copying. Values will be dropped
* if they around outside of h.lowest_discernible_value and
* h.highest_trackable_value.
*
* @param h "This" pointer
* @param from Histogram to copy values from.
* @return The number of values dropped when copying.
*/
int64_t hdr_add(struct hdr_histogram* h, const struct hdr_histogram* from);
/**
* Adds all of the values from 'from' to 'this' histogram. Will return the
* number of values that are dropped when copying. Values will be dropped
* if they around outside of h.lowest_discernible_value and
* h.highest_trackable_value.
*
* @param h "This" pointer
* @param from Histogram to copy values from.
* @return The number of values dropped when copying.
*/
int64_t hdr_add_while_correcting_for_coordinated_omission(
struct hdr_histogram* h, struct hdr_histogram* from, int64_t expected_interval);
/**
* Get minimum value from the histogram. Will return 2^63-1 if the histogram
* is empty.
*
* @param h "This" pointer
*/
int64_t hdr_min(const struct hdr_histogram* h);
/**
* Get maximum value from the histogram. Will return 0 if the histogram
* is empty.
*
* @param h "This" pointer
*/
int64_t hdr_max(const struct hdr_histogram* h);
/**
* Get the value at a specific percentile.
*
* @param h "This" pointer.
* @param percentile The percentile to get the value for
*/
int64_t hdr_value_at_percentile(const struct hdr_histogram* h, double percentile);
/**
* Get the values at the given percentiles.
*
* @param h "This" pointer.
* @param percentiles The ordered percentiles array to get the values for.
* @param length Number of elements in the arrays.
* @param values Destination array containing the values at the given percentiles.
* The values array should be allocated by the caller.
* @return 0 on success, ENOMEM if the provided destination array is null.
*/
int hdr_value_at_percentiles(const struct hdr_histogram *h, const double *percentiles, int64_t *values, size_t length);
/**
* Gets the standard deviation for the values in the histogram.
*
* @param h "This" pointer
* @return The standard deviation
*/
double hdr_stddev(const struct hdr_histogram* h);
/**
* Gets the mean for the values in the histogram.
*
* @param h "This" pointer
* @return The mean
*/
double hdr_mean(const struct hdr_histogram* h);
/**
* Determine if two values are equivalent with the histogram's resolution.
* Where "equivalent" means that value samples recorded for any two
* equivalent values are counted in a common total count.
*
* @param h "This" pointer
* @param a first value to compare
* @param b second value to compare
* @return 'true' if values are equivalent with the histogram's resolution.
*/
bool hdr_values_are_equivalent(const struct hdr_histogram* h, int64_t a, int64_t b);
/**
* Get the lowest value that is equivalent to the given value within the histogram's resolution.
* Where "equivalent" means that value samples recorded for any two
* equivalent values are counted in a common total count.
*
* @param h "This" pointer
* @param value The given value
* @return The lowest value that is equivalent to the given value within the histogram's resolution.
*/
int64_t hdr_lowest_equivalent_value(const struct hdr_histogram* h, int64_t value);
/**
* Get the count of recorded values at a specific value
* (to within the histogram resolution at the value level).
*
* @param h "This" pointer
* @param value The value for which to provide the recorded count
* @return The total count of values recorded in the histogram within the value range that is
* {@literal >=} lowestEquivalentValue(<i>value</i>) and {@literal <=} highestEquivalentValue(<i>value</i>)
*/
int64_t hdr_count_at_value(const struct hdr_histogram* h, int64_t value);
int64_t hdr_count_at_index(const struct hdr_histogram* h, int32_t index);
int64_t hdr_value_at_index(const struct hdr_histogram* h, int32_t index);
struct hdr_iter_percentiles
{
bool seen_last_value;
int32_t ticks_per_half_distance;
double percentile_to_iterate_to;
double percentile;
};
struct hdr_iter_recorded
{
int64_t count_added_in_this_iteration_step;
};
struct hdr_iter_linear
{
int64_t value_units_per_bucket;
int64_t count_added_in_this_iteration_step;
int64_t next_value_reporting_level;
int64_t next_value_reporting_level_lowest_equivalent;
};
struct hdr_iter_log
{
double log_base;
int64_t count_added_in_this_iteration_step;
int64_t next_value_reporting_level;
int64_t next_value_reporting_level_lowest_equivalent;
};
/**
* The basic iterator. This is a generic structure
* that supports all of the types of iteration. Use
* the appropriate initialiser to get the desired
* iteration.
*
* @
*/
struct hdr_iter
{
const struct hdr_histogram* h;
/** raw index into the counts array */
int32_t counts_index;
/** snapshot of the length at the time the iterator is created */
int64_t total_count;
/** value directly from array for the current counts_index */
int64_t count;
/** sum of all of the counts up to and including the count at this index */
int64_t cumulative_count;
/** The current value based on counts_index */
int64_t value;
int64_t highest_equivalent_value;
int64_t lowest_equivalent_value;
int64_t median_equivalent_value;
int64_t value_iterated_from;
int64_t value_iterated_to;
union
{
struct hdr_iter_percentiles percentiles;
struct hdr_iter_recorded recorded;
struct hdr_iter_linear linear;
struct hdr_iter_log log;
} specifics;
bool (* _next_fp)(struct hdr_iter* iter);
};
/**
* Initalises the basic iterator.
*
* @param itr 'This' pointer
* @param h The histogram to iterate over
*/
void hdr_iter_init(struct hdr_iter* iter, const struct hdr_histogram* h);
/**
* Initialise the iterator for use with percentiles.
*/
void hdr_iter_percentile_init(struct hdr_iter* iter, const struct hdr_histogram* h, int32_t ticks_per_half_distance);
/**
* Initialise the iterator for use with recorded values.
*/
void hdr_iter_recorded_init(struct hdr_iter* iter, const struct hdr_histogram* h);
/**
* Initialise the iterator for use with linear values.
*/
void hdr_iter_linear_init(
struct hdr_iter* iter,
const struct hdr_histogram* h,
int64_t value_units_per_bucket);
/**
* Initialise the iterator for use with logarithmic values
*/
void hdr_iter_log_init(
struct hdr_iter* iter,
const struct hdr_histogram* h,
int64_t value_units_first_bucket,
double log_base);
/**
* Iterate to the next value for the iterator. If there are no more values
* available return faluse.
*
* @param itr 'This' pointer
* @return 'false' if there are no values remaining for this iterator.
*/
bool hdr_iter_next(struct hdr_iter* iter);
typedef enum
{
CLASSIC,
CSV
} format_type;
/**
* Print out a percentile based histogram to the supplied stream. Note that
* this call will not flush the FILE, this is left up to the user.
*
* @param h 'This' pointer
* @param stream The FILE to write the output to
* @param ticks_per_half_distance The number of iteration steps per half-distance to 100%
* @param value_scale Scale the output values by this amount
* @param format_type Format to use, e.g. CSV.
* @return 0 on success, error code on failure. EIO if an error occurs writing
* the output.
*/
int hdr_percentiles_print(
struct hdr_histogram* h, FILE* stream, int32_t ticks_per_half_distance,
double value_scale, format_type format);
/**
* Internal allocation methods, used by hdr_dbl_histogram.
*/
struct hdr_histogram_bucket_config
{
int64_t lowest_discernible_value;
int64_t highest_trackable_value;
int64_t unit_magnitude;
int64_t significant_figures;
int32_t sub_bucket_half_count_magnitude;
int32_t sub_bucket_half_count;
int64_t sub_bucket_mask;
int32_t sub_bucket_count;
int32_t bucket_count;
int32_t counts_len;
};
int hdr_calculate_bucket_config(
int64_t lowest_discernible_value,
int64_t highest_trackable_value,
int significant_figures,
struct hdr_histogram_bucket_config* cfg);
void hdr_init_preallocated(struct hdr_histogram* h, struct hdr_histogram_bucket_config* cfg);
int64_t hdr_size_of_equivalent_value_range(const struct hdr_histogram* h, int64_t value);
int64_t hdr_next_non_equivalent_value(const struct hdr_histogram* h, int64_t value);
int64_t hdr_median_equivalent_value(const struct hdr_histogram* h, int64_t value);
/**
* Used to reset counters after importing data manually into the histogram, used by the logging code
* and other custom serialisation tools.
*/
void hdr_reset_internal_counters(struct hdr_histogram* h);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_histogram_log.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*
* The implementation makes use of zlib to provide compression. You will need
* to link against -lz in order to link applications that include this header.
*/
#ifndef HDR_HISTOGRAM_H_LOG
#define HDR_HISTOGRAM_H_LOG 1
#define HDR_COMPRESSION_COOKIE_MISMATCH -29999
#define HDR_ENCODING_COOKIE_MISMATCH -29998
#define HDR_DEFLATE_INIT_FAIL -29997
#define HDR_DEFLATE_FAIL -29996
#define HDR_INFLATE_INIT_FAIL -29995
#define HDR_INFLATE_FAIL -29994
#define HDR_LOG_INVALID_VERSION -29993
#define HDR_TRAILING_ZEROS_INVALID -29992
#define HDR_VALUE_TRUNCATED -29991
#define HDR_ENCODED_INPUT_TOO_LONG -29990
#define HDR_LOG_TAG_MAX_BUFFER_LEN (1024)
#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>
#include "hdr-histogram/hdr_time.h"
#include "hdr-histogram/hdr_histogram.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Encode and compress the histogram with gzip.
*/
int hdr_log_encode(struct hdr_histogram* histogram, char** encoded_histogram);
/**
* Decode and decompress the histogram with gzip.
*/
int hdr_log_decode(struct hdr_histogram** histogram, char* base64_histogram, size_t base64_len);
struct hdr_log_entry
{
hdr_timespec start_timestamp;
hdr_timespec interval;
hdr_timespec max;
char *tag;
size_t tag_len;
};
struct hdr_log_writer
{
uint32_t nonce;
};
/**
* Initialise the log writer.
*
* @param writer 'This' pointer
* @return 0 on success.
*/
int hdr_log_writer_init(struct hdr_log_writer* writer);
/**
* Write the header to the log, this will constist of a user defined string,
* the current timestamp, version information and the CSV header.
*
* @param writer 'This' pointer
* @param file The stream to output the log header to.
* @param user_prefix User defined string to include in the header.
* @param timestamp The start time that the histogram started recording from.
* @return Will return 0 if it successfully completed or an error number if there
* was a failure. EIO if the write failed.
*/
int hdr_log_write_header(
struct hdr_log_writer* writer,
FILE* file,
const char* user_prefix,
hdr_timespec* timestamp);
/**
* Write an hdr_histogram entry to the log. It will be encoded in a similar
* fashion to the approach used by the Java version of the HdrHistogram. It will
* be a CSV line consisting of <start timestamp>,<end timestamp>,<max>,<histogram>
* where <histogram> is the binary histogram gzip compressed and base64 encoded.
*
* Timestamp is a bit of misnomer for the start_timestamp and end_timestamp values
* these could be offsets, e.g. start_timestamp could be offset from process start
* time and end_timestamp could actually be the length of the recorded interval.
*
* @param writer 'This' pointer
* @param file The stream to write the entry to.
* @param start_timestamp The start timestamp to include in the logged entry.
* @param end_timestamp The end timestamp to include in the logged entry.
* @param histogram The histogram to encode and log.
* @return Will return 0 if it successfully completed or an error number if there
* was a failure. Errors include HDR_DEFLATE_INIT_FAIL, HDR_DEFLATE_FAIL if
* something when wrong during gzip compression. ENOMEM if we failed to allocate
* or reallocate the buffer used for encoding (out of memory problem). EIO if
* write failed.
*/
int hdr_log_write(
struct hdr_log_writer* writer,
FILE* file,
const hdr_timespec* start_timestamp,
const hdr_timespec* end_timestamp,
struct hdr_histogram* histogram);
/**
* Write an hdr_histogram entry to the log. It will be encoded in a similar
* fashion to the approach used by the Java version of the HdrHistogram. It will
* be a CSV line consisting of [Tag=XXX,]<start timestamp>,<end timestamp>,<max>,<histogram>
* where <histogram> is the binary histogram gzip compressed and base64 encoded.
*
* The tag is option and will only be written if the tag is non-NULL and the tag_len is
* greater than 0.
*
* Timestamp is a bit of misnomer for the start_timestamp and end_timestamp values
* these could be offsets, e.g. start_timestamp could be offset from process start
* time and end_timestamp could actually be the length of the recorded interval.
*
* @param writer 'This' pointer
* @param file The stream to write the entry to.
* @param entry Prefix information for the log line, including timestamps and tag.
* @param histogram The histogram to encode and log.
* @return Will return 0 if it successfully completed or an error number if there
* was a failure. Errors include HDR_DEFLATE_INIT_FAIL, HDR_DEFLATE_FAIL if
* something when wrong during gzip compression. ENOMEM if we failed to allocate
* or reallocate the buffer used for encoding (out of memory problem). EIO if
* write failed.
*/
int hdr_log_write_entry(
struct hdr_log_writer* writer,
FILE* file,
struct hdr_log_entry* entry,
struct hdr_histogram* histogram);
struct hdr_log_reader
{
int major_version;
int minor_version;
hdr_timespec start_timestamp;
};
/**
* Initialise the log reader.
*
* @param reader 'This' pointer
* @return 0 on success
*/
int hdr_log_reader_init(struct hdr_log_reader* reader);
/**
* Reads the the header information from the log. Will capure information
* such as version number and start timestamp from the header.
*
* @param hdr_log_reader 'This' pointer
* @param file The data stream to read from.
* @return 0 on success. An error number on failure.
*/
int hdr_log_read_header(struct hdr_log_reader* reader, FILE* file);
/**
* Reads an entry from the log filling in the specified histogram, timestamp and
* interval values. If the supplied pointer to the histogram for this method is
* NULL then a new histogram will be allocated for the caller, however it will
* become the callers responsibility to free it later. If the pointer is non-null
* the histogram read from the log will be merged with the supplied histogram.
*
* @param reader 'This' pointer
* @param file The stream to read the histogram from.
* @param histogram Pointer to allocate a histogram to or merge into.
* @param timestamp The first timestamp from the CSV entry.
* @param interval The second timestamp from the CSV entry
* @return Will return 0 on success or an error number if there was some wrong
* when reading in the histogram. EOF (-1) will indicate that there are no more
* histograms left to be read from 'file'.
* HDR_INFLATE_INIT_FAIL or HDR_INFLATE_FAIL if
* there was a problem with Gzip. HDR_COMPRESSION_COOKIE_MISMATCH or
* HDR_ENCODING_COOKIE_MISMATCH if the cookie values are incorrect.
* HDR_LOG_INVALID_VERSION if the log can not be parsed. ENOMEM if buffer space
* or the histogram can not be allocated. EIO if there was an error during
* the read. EINVAL in any input values are incorrect.
*/
int hdr_log_read(
struct hdr_log_reader* reader, FILE* file, struct hdr_histogram** histogram,
hdr_timespec* timestamp, hdr_timespec* interval);
/**
* Reads an entry from the log filling in the specified histogram and log entry struct.
* If the supplied pointer to the histogram for this method is
* NULL then a new histogram will be allocated for the caller, however it will
* become the callers responsibility to free it later. If the pointer is non-null
* the histogram read from the log will be merged with the supplied histogram.
* The entry struct contains a pointer to a buffer to load the tag into. If this
* is NULL or the tag_len is 0 then it won't store the tag there. The tag value will be
* NULL-terminated if there available space in the supplied buffer. If the tag is larger
* than the supplied buffer then it will be truncated. If the caller sets the last element
* in the buffer to '\0' before calling this function and it is not '\0' after the function
* returns then the value has been truncated.
*
* @param reader 'This' pointer
* @param file The stream to read the histogram from.
* @param entry Contains all of the information from the log line that is not the histogram.
* @param histogram Pointer to allocate a histogram to or merge into.
* @return Will return 0 on success or an error number if there was some wrong
* when reading in the histogram. EOF (-1) will indicate that there are no more
* histograms left to be read from 'file'.
* HDR_INFLATE_INIT_FAIL or HDR_INFLATE_FAIL if
* there was a problem with Gzip. HDR_COMPRESSION_COOKIE_MISMATCH or
* HDR_ENCODING_COOKIE_MISMATCH if the cookie values are incorrect.
* HDR_LOG_INVALID_VERSION if the log can not be parsed. ENOMEM if buffer space
* or the histogram can not be allocated. EIO if there was an error during
* the read. EINVAL in any input values are incorrect.
*/
int hdr_log_read_entry(
struct hdr_log_reader* reader, FILE* file, struct hdr_log_entry *entry, struct hdr_histogram** histogram);
/**
* Returns a string representation of the error number.
*
* @param errnum The error response from a previous call.
* @return The user readable representation of the error.
*/
const char* hdr_strerror(int errnum);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_histogram_log.c
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "hdr-histogram/hdr_histogram.h"
#include "hdr-histogram/hdr_histogram_log.h"
#include "hdr-histogram/hdr_tests.h"
#define UNUSED(x) (void)(x)
const char* hdr_strerror(int errnum)
{
switch (errnum)
{
case HDR_COMPRESSION_COOKIE_MISMATCH:
return "Compression cookie mismatch";
case HDR_ENCODING_COOKIE_MISMATCH:
return "Encoding cookie mismatch";
case HDR_DEFLATE_INIT_FAIL:
return "Deflate initialisation failed";
case HDR_DEFLATE_FAIL:
return "Deflate failed";
case HDR_INFLATE_INIT_FAIL:
return "Inflate initialisation failed";
case HDR_INFLATE_FAIL:
return "Inflate failed";
case HDR_LOG_INVALID_VERSION:
return "Log - invalid version in log header";
case HDR_TRAILING_ZEROS_INVALID:
return "Invalid number of trailing zeros";
case HDR_VALUE_TRUNCATED:
return "Truncated value found when decoding";
case HDR_ENCODED_INPUT_TOO_LONG:
return "The encoded input exceeds the size of the histogram";
default:
return strerror(errnum);
}
}
int hdr_encode_compressed(
struct hdr_histogram* h,
uint8_t** compressed_histogram,
size_t* compressed_len)
{
UNUSED(h);
UNUSED(compressed_histogram);
UNUSED(compressed_len);
return -1;
}
int hdr_decode_compressed(
uint8_t* buffer, size_t length, struct hdr_histogram** histogram)
{
UNUSED(buffer);
UNUSED(length);
UNUSED(histogram);
return -1;
}
int hdr_log_writer_init(struct hdr_log_writer* writer)
{
UNUSED(writer);
return -1;
}
int hdr_log_write_header(
struct hdr_log_writer* writer, FILE* file,
const char* user_prefix, hdr_timespec* timestamp)
{
UNUSED(writer);
UNUSED(file);
UNUSED(user_prefix);
UNUSED(timestamp);
return -1;
}
int hdr_log_write(
struct hdr_log_writer* writer,
FILE* file,
const hdr_timespec* start_timestamp,
const hdr_timespec* end_timestamp,
struct hdr_histogram* histogram)
{
UNUSED(writer);
UNUSED(file);
UNUSED(start_timestamp);
UNUSED(end_timestamp);
UNUSED(histogram);
return -1;
}
int hdr_log_write_entry(
struct hdr_log_writer* writer,
FILE* file,
struct hdr_log_entry* entry,
struct hdr_histogram* histogram)
{
UNUSED(writer);
UNUSED(file);
UNUSED(entry);
UNUSED(histogram);
return -1;
}
int hdr_log_reader_init(struct hdr_log_reader* reader)
{
UNUSED(reader);
return -1;
}
int hdr_log_read_header(struct hdr_log_reader* reader, FILE* file)
{
UNUSED(reader);
UNUSED(file);
return -1;
}
int hdr_log_read(
struct hdr_log_reader* reader, FILE* file, struct hdr_histogram** histogram,
hdr_timespec* timestamp, hdr_timespec* interval)
{
UNUSED(reader);
UNUSED(file);
UNUSED(histogram);
UNUSED(timestamp);
UNUSED(interval);
return -1;
}
int hdr_log_read_entry(
struct hdr_log_reader* reader, FILE* file, struct hdr_log_entry *entry, struct hdr_histogram** histogram)
{
UNUSED(reader);
UNUSED(file);
UNUSED(entry);
UNUSED(histogram);
return -1;
}
int hdr_log_encode(struct hdr_histogram* histogram, char** encoded_histogram)
{
UNUSED(histogram);
UNUSED(encoded_histogram);
return -1;
}
int hdr_log_decode(struct hdr_histogram** histogram, char* base64_histogram, size_t base64_len)
{
UNUSED(histogram);
UNUSED(base64_histogram);
UNUSED(base64_len);
return -1;
}

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/**
* hdr_histogram_version.h
* Written by Marco Ippolito, Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_HISTOGRAM_VERSION_H
#define HDR_HISTOGRAM_VERSION_H
#define HDR_HISTOGRAM_VERSION "0.11.8"
#endif // HDR_HISTOGRAM_VERSION_H

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/**
* hdr_interval_recorder.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include "hdr-histogram/hdr_interval_recorder.h"
#include "hdr-histogram/hdr_atomic.h"
#ifndef HDR_MALLOC_INCLUDE
#define HDR_MALLOC_INCLUDE "hdr-histogram/hdr_malloc.h"
#endif
#include HDR_MALLOC_INCLUDE
int hdr_interval_recorder_init(struct hdr_interval_recorder* r)
{
r->active = r->inactive = NULL;
return hdr_writer_reader_phaser_init(&r->phaser);
}
int hdr_interval_recorder_init_all(
struct hdr_interval_recorder* r,
int64_t lowest_discernible_value,
int64_t highest_trackable_value,
int significant_figures)
{
int result;
r->active = r->inactive = NULL;
result = hdr_writer_reader_phaser_init(&r->phaser);
result = result == 0
? hdr_init(lowest_discernible_value, highest_trackable_value, significant_figures, &r->active)
: result;
return result;
}
void hdr_interval_recorder_destroy(struct hdr_interval_recorder* r)
{
hdr_writer_reader_phaser_destroy(&r->phaser);
if (r->active) {
hdr_close(r->active);
}
if (r->inactive) {
hdr_close(r->inactive);
}
}
struct hdr_histogram* hdr_interval_recorder_sample_and_recycle(
struct hdr_interval_recorder* r,
struct hdr_histogram* histogram_to_recycle)
{
struct hdr_histogram* old_active;
if (NULL == histogram_to_recycle)
{
int64_t lo = r->active->lowest_discernible_value;
int64_t hi = r->active->highest_trackable_value;
int significant_figures = r->active->significant_figures;
hdr_init(lo, hi, significant_figures, &histogram_to_recycle);
}
else
{
hdr_reset(histogram_to_recycle);
}
hdr_phaser_reader_lock(&r->phaser);
/* volatile read */
old_active = hdr_atomic_load_pointer(&r->active);
/* volatile write */
hdr_atomic_store_pointer(&r->active, histogram_to_recycle);
hdr_phaser_flip_phase(&r->phaser, 0);
hdr_phaser_reader_unlock(&r->phaser);
return old_active;
}
struct hdr_histogram* hdr_interval_recorder_sample(struct hdr_interval_recorder* r)
{
r->inactive = hdr_interval_recorder_sample_and_recycle(r, r->inactive);
return r->inactive;
}
static void hdr_interval_recorder_update(
struct hdr_interval_recorder* r,
void(*update_action)(struct hdr_histogram*, void*),
void* arg)
{
int64_t val = hdr_phaser_writer_enter(&r->phaser);
void* active = hdr_atomic_load_pointer(&r->active);
update_action(active, arg);
hdr_phaser_writer_exit(&r->phaser, val);
}
static void update_values(struct hdr_histogram* data, void* arg)
{
struct hdr_histogram* h = data;
int64_t* params = arg;
params[2] = hdr_record_values(h, params[0], params[1]);
}
static void update_values_atomic(struct hdr_histogram* data, void* arg)
{
struct hdr_histogram* h = data;
int64_t* params = arg;
params[2] = hdr_record_values_atomic(h, params[0], params[1]);
}
int64_t hdr_interval_recorder_record_values(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count
)
{
int64_t params[3];
params[0] = value;
params[1] = count;
params[2] = 0;
hdr_interval_recorder_update(r, update_values, &params[0]);
return params[2];
}
int64_t hdr_interval_recorder_record_value(
struct hdr_interval_recorder* r,
int64_t value
)
{
return hdr_interval_recorder_record_values(r, value, 1);
}
static void update_corrected_values(struct hdr_histogram* data, void* arg)
{
struct hdr_histogram* h = data;
int64_t* params = arg;
params[3] = hdr_record_corrected_values(h, params[0], params[1], params[2]);
}
static void update_corrected_values_atomic(struct hdr_histogram* data, void* arg)
{
struct hdr_histogram* h = data;
int64_t* params = arg;
params[3] = hdr_record_corrected_values_atomic(h, params[0], params[1], params[2]);
}
int64_t hdr_interval_recorder_record_corrected_values(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count,
int64_t expected_interval
)
{
int64_t params[4];
params[0] = value;
params[1] = count;
params[2] = expected_interval;
params[3] = 0;
hdr_interval_recorder_update(r, update_corrected_values, &params[0]);
return params[3];
}
int64_t hdr_interval_recorder_record_corrected_value(
struct hdr_interval_recorder* r,
int64_t value,
int64_t expected_interval
)
{
return hdr_interval_recorder_record_corrected_values(r, value, 1, expected_interval);
}
int64_t hdr_interval_recorder_record_value_atomic(
struct hdr_interval_recorder* r,
int64_t value
)
{
return hdr_interval_recorder_record_values_atomic(r, value, 1);
}
int64_t hdr_interval_recorder_record_values_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count
)
{
int64_t params[3];
params[0] = value;
params[1] = count;
params[2] = 0;
hdr_interval_recorder_update(r, update_values_atomic, &params[0]);
return params[2];
}
int64_t hdr_interval_recorder_record_corrected_value_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t expected_interval
)
{
return hdr_interval_recorder_record_corrected_values_atomic(r, value, 1, expected_interval);
}
int64_t hdr_interval_recorder_record_corrected_values_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count,
int64_t expected_interval
)
{
int64_t params[4];
params[0] = value;
params[1] = count;
params[2] = expected_interval;
params[3] = 0;
hdr_interval_recorder_update(r, update_corrected_values_atomic, &params[0]);
return params[3];
}

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/**
* hdr_interval_recorder.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_INTERVAL_RECORDER_H
#define HDR_INTERVAL_RECORDER_H 1
#include "hdr-histogram/hdr_writer_reader_phaser.h"
#include "hdr-histogram/hdr_histogram.h"
HDR_ALIGN_PREFIX(8)
struct hdr_interval_recorder
{
struct hdr_histogram* active;
struct hdr_histogram* inactive;
struct hdr_writer_reader_phaser phaser;
}
HDR_ALIGN_SUFFIX(8);
#ifdef __cplusplus
extern "C" {
#endif
int hdr_interval_recorder_init(struct hdr_interval_recorder* r);
int hdr_interval_recorder_init_all(
struct hdr_interval_recorder* r,
int64_t lowest_trackable_value,
int64_t highest_trackable_value,
int significant_figures);
void hdr_interval_recorder_destroy(struct hdr_interval_recorder* r);
int64_t hdr_interval_recorder_record_value(
struct hdr_interval_recorder* r,
int64_t value
);
int64_t hdr_interval_recorder_record_values(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count
);
int64_t hdr_interval_recorder_record_corrected_value(
struct hdr_interval_recorder* r,
int64_t value,
int64_t expected_interval
);
int64_t hdr_interval_recorder_record_corrected_values(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count,
int64_t expected_interval
);
int64_t hdr_interval_recorder_record_value_atomic(
struct hdr_interval_recorder* r,
int64_t value
);
int64_t hdr_interval_recorder_record_values_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count
);
int64_t hdr_interval_recorder_record_corrected_value_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t expected_interval
);
int64_t hdr_interval_recorder_record_corrected_values_atomic(
struct hdr_interval_recorder* r,
int64_t value,
int64_t count,
int64_t expected_interval
);
/**
* This is generally the preferred approach for recycling histograms through
* the recorder as it is safe when used from callers in multiple threads and
* the returned histogram won't automatically become active without being
* passed back into this method.
*
* @param r 'this' recorder
* @param histogram_to_recycle
* @return the histogram that was previous being recorded to.
*/
struct hdr_histogram* hdr_interval_recorder_sample_and_recycle(
struct hdr_interval_recorder* r,
struct hdr_histogram* histogram_to_recycle);
/**
* @deprecated Prefer hdr_interval_recorder_sample_and_recycle
* @param r 'this' recorder
* @return the histogram that was previous being recorded to.
*/
struct hdr_histogram* hdr_interval_recorder_sample(struct hdr_interval_recorder* r);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_malloc.h
* Written by Filipe Oliveira and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*
* Allocator selection.
*
* This file is used in order to change the HdrHistogram allocator at compile time.
* Just define the following defines to what you want to use. Also add
* the include of your alternate allocator if needed (not needed in order
* to use the default libc allocator). */
#ifndef HDR_MALLOC_H__
#define HDR_MALLOC_H__
#define hdr_malloc malloc
#define hdr_calloc calloc
#define hdr_realloc realloc
#define hdr_free free
#endif

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#ifndef HDR_TESTS_H
#define HDR_TESTS_H
/* These are functions used in tests and are not intended for normal usage. */
#include "hdr-histogram/hdr_histogram.h"
#ifdef __cplusplus
extern "C" {
#endif
int32_t counts_index_for(const struct hdr_histogram* h, int64_t value);
int hdr_encode_compressed(struct hdr_histogram* h, uint8_t** compressed_histogram, size_t* compressed_len);
int hdr_decode_compressed(uint8_t* buffer, size_t length, struct hdr_histogram** histogram);
void hdr_base64_decode_block(const char* input, uint8_t* output);
void hdr_base64_encode_block(const uint8_t* input, char* output);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_thread.c
* Written by Philip Orwig and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include <stdlib.h>
#include "hdr-histogram/hdr_thread.h"
#ifndef HDR_MALLOC_INCLUDE
#define HDR_MALLOC_INCLUDE "hdr-histogram/hdr_malloc.h"
#endif
#include HDR_MALLOC_INCLUDE
struct hdr_mutex* hdr_mutex_alloc(void)
{
return hdr_malloc(sizeof(hdr_mutex));
}
void hdr_mutex_free(struct hdr_mutex* mutex)
{
hdr_free(mutex);
}
#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__)
#if !defined(WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <winsock2.h>
int hdr_mutex_init(struct hdr_mutex* mutex)
{
InitializeCriticalSection((CRITICAL_SECTION*)(mutex->_critical_section));
return 0;
}
void hdr_mutex_destroy(struct hdr_mutex* mutex)
{
DeleteCriticalSection((CRITICAL_SECTION*)(mutex->_critical_section));
}
void hdr_mutex_lock(struct hdr_mutex* mutex)
{
EnterCriticalSection((CRITICAL_SECTION*)(mutex->_critical_section));
}
void hdr_mutex_unlock(struct hdr_mutex* mutex)
{
LeaveCriticalSection((CRITICAL_SECTION*)(mutex->_critical_section));
}
void hdr_yield()
{
Sleep(0);
}
int hdr_usleep(unsigned int useconds)
{
struct timeval tv;
tv.tv_sec = (long)useconds / 1000000;
tv.tv_usec = useconds % 1000000;
select(0, NULL, NULL, NULL, &tv);
return 0;
}
#else
#include <pthread.h>
#include <unistd.h>
int hdr_mutex_init(struct hdr_mutex* mutex)
{
return pthread_mutex_init(&mutex->_mutex, NULL);
}
void hdr_mutex_destroy(struct hdr_mutex* mutex)
{
pthread_mutex_destroy(&mutex->_mutex);
}
void hdr_mutex_lock(struct hdr_mutex* mutex)
{
pthread_mutex_lock(&mutex->_mutex);
}
void hdr_mutex_unlock(struct hdr_mutex* mutex)
{
pthread_mutex_unlock(&mutex->_mutex);
}
void hdr_yield(void)
{
sched_yield();
}
int hdr_usleep(unsigned int useconds)
{
return usleep(useconds);
}
#endif

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/**
* hdr_thread.h
* Written by Philip Orwig and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_THREAD_H__
#define HDR_THREAD_H__
#include <stdint.h>
#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__)
#define HDR_ALIGN_PREFIX(alignment) __declspec( align(alignment) )
#define HDR_ALIGN_SUFFIX(alignment)
typedef struct hdr_mutex
{
uint8_t _critical_section[40];
} hdr_mutex;
#else
#include <pthread.h>
#define HDR_ALIGN_PREFIX(alignment)
#define HDR_ALIGN_SUFFIX(alignment) __attribute__((aligned(alignment)))
typedef struct hdr_mutex
{
pthread_mutex_t _mutex;
} hdr_mutex;
#endif
#ifdef __cplusplus
extern "C" {
#endif
struct hdr_mutex* hdr_mutex_alloc(void);
void hdr_mutex_free(struct hdr_mutex*);
int hdr_mutex_init(struct hdr_mutex* mutex);
void hdr_mutex_destroy(struct hdr_mutex* mutex);
void hdr_mutex_lock(struct hdr_mutex* mutex);
void hdr_mutex_unlock(struct hdr_mutex* mutex);
void hdr_yield(void);
int hdr_usleep(unsigned int useconds);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_time.h
* Written by Michael Barker and Philip Orwig and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include <math.h>
#include "hdr-histogram/hdr_time.h"
#if defined(_WIN32) || defined(_WIN64)
#if !defined(WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
static int s_clockPeriodSet = 0;
static double s_clockPeriod = 1.0;
void hdr_gettime(hdr_timespec* t)
{
LARGE_INTEGER num;
/* if this is distasteful, we can add in an hdr_time_init() */
if (!s_clockPeriodSet)
{
QueryPerformanceFrequency(&num);
s_clockPeriod = 1.0 / (double) num.QuadPart;
s_clockPeriodSet = 1;
}
QueryPerformanceCounter(&num);
double seconds = num.QuadPart * s_clockPeriod;
double integral;
double remainder = modf(seconds, &integral);
t->tv_sec = (long) integral;
t->tv_nsec = (long) (remainder * 1000000000);
}
#elif defined(__APPLE__)
#include <mach/clock.h>
#include <mach/mach.h>
void hdr_gettime(hdr_timespec* ts)
{
clock_serv_t cclock;
mach_timespec_t mts;
host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock);
clock_get_time(cclock, &mts);
mach_port_deallocate(mach_task_self(), cclock);
ts->tv_sec = mts.tv_sec;
ts->tv_nsec = mts.tv_nsec;
}
void hdr_getnow(hdr_timespec* ts)
{
hdr_gettime(ts);
}
#elif defined(__linux__) || defined(__CYGWIN__) || defined(__OpenBSD__)
void hdr_gettime(hdr_timespec* t)
{
clock_gettime(CLOCK_MONOTONIC, (struct timespec*)t);
}
void hdr_getnow(hdr_timespec* t)
{
clock_gettime(CLOCK_REALTIME, (struct timespec*)t);
}
#else
#warning "Platform not supported\n"
#endif
double hdr_timespec_as_double(const hdr_timespec* t)
{
double d = t->tv_sec;
return d + (t->tv_nsec / 1000000000.0);
}
void hdr_timespec_from_double(hdr_timespec* t, double value)
{
int seconds = (int) value;
int milliseconds = (int) round((value - seconds) * 1000);
t->tv_sec = seconds;
t->tv_nsec = milliseconds * 1000000;
}
int64_t hdr_timespec_diff_us(const hdr_timespec* t0, const hdr_timespec* t1)
{
int64_t delta_us;
delta_us = (t1->tv_sec - t0->tv_sec) * 1000000;
delta_us += (t1->tv_nsec - t0->tv_nsec) / 1000;
return delta_us;
}

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/**
* hdr_time.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_TIME_H__
#define HDR_TIME_H__
#include <stdint.h>
#include <time.h>
#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__)
typedef struct hdr_timespec
{
long tv_sec;
long tv_nsec;
} hdr_timespec;
#else
typedef struct timespec hdr_timespec;
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_MSC_VER)
void hdr_gettime(hdr_timespec* t);
#else
void hdr_gettime(hdr_timespec* t);
#endif
void hdr_getnow(hdr_timespec* t);
double hdr_timespec_as_double(const hdr_timespec* t);
/* Assumes only millisecond accuracy. */
void hdr_timespec_from_double(hdr_timespec* t, double value);
int64_t hdr_timespec_diff_us(const hdr_timespec* t0, const hdr_timespec* t1);
#ifdef __cplusplus
}
#endif
#endif

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/**
* hdr_writer_reader_phaser.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#include <stdint.h>
#include <stdbool.h>
#include <errno.h>
#include "hdr-histogram/hdr_thread.h"
#include "hdr-histogram/hdr_writer_reader_phaser.h"
#include "hdr-histogram/hdr_atomic.h"
#ifndef HDR_MALLOC_INCLUDE
#define HDR_MALLOC_INCLUDE "hdr-histogram/hdr_malloc.h"
#endif
#include HDR_MALLOC_INCLUDE
static int64_t _hdr_phaser_get_epoch(int64_t* field)
{
return hdr_atomic_load_64(field);
}
static void _hdr_phaser_set_epoch(int64_t* field, int64_t val)
{
hdr_atomic_store_64(field, val);
}
static int64_t _hdr_phaser_reset_epoch(int64_t* field, int64_t initial_value)
{
return hdr_atomic_exchange_64(field, initial_value);
}
int hdr_writer_reader_phaser_init(struct hdr_writer_reader_phaser* p)
{
int rc;
if (NULL == p)
{
return EINVAL;
}
p->start_epoch = 0;
p->even_end_epoch = 0;
p->odd_end_epoch = INT64_MIN;
p->reader_mutex = hdr_mutex_alloc();
if (!p->reader_mutex)
{
return ENOMEM;
}
rc = hdr_mutex_init(p->reader_mutex);
if (0 != rc)
{
return rc;
}
/* TODO: Should I fence here. */
return 0;
}
void hdr_writer_reader_phaser_destroy(struct hdr_writer_reader_phaser* p)
{
hdr_mutex_destroy(p->reader_mutex);
hdr_mutex_free(p->reader_mutex);
}
int64_t hdr_phaser_writer_enter(struct hdr_writer_reader_phaser* p)
{
return hdr_atomic_add_fetch_64(&p->start_epoch, 1);
}
void hdr_phaser_writer_exit(
struct hdr_writer_reader_phaser* p, int64_t critical_value_at_enter)
{
int64_t* end_epoch =
(critical_value_at_enter < 0) ? &p->odd_end_epoch : &p->even_end_epoch;
hdr_atomic_add_fetch_64(end_epoch, 1);
}
void hdr_phaser_reader_lock(struct hdr_writer_reader_phaser* p)
{
hdr_mutex_lock(p->reader_mutex);
}
void hdr_phaser_reader_unlock(struct hdr_writer_reader_phaser* p)
{
hdr_mutex_unlock(p->reader_mutex);
}
void hdr_phaser_flip_phase(
struct hdr_writer_reader_phaser* p, int64_t sleep_time_ns)
{
bool caught_up;
int64_t start_value_at_flip;
/* TODO: is_held_by_current_thread */
unsigned int sleep_time_us = sleep_time_ns < 1000000000 ? (unsigned int) (sleep_time_ns / 1000) : 1000000;
int64_t start_epoch = _hdr_phaser_get_epoch(&p->start_epoch);
bool next_phase_is_even = (start_epoch < 0);
/* Clear currently used phase end epoch.*/
int64_t initial_start_value;
if (next_phase_is_even)
{
initial_start_value = 0;
_hdr_phaser_set_epoch(&p->even_end_epoch, initial_start_value);
}
else
{
initial_start_value = INT64_MIN;
_hdr_phaser_set_epoch(&p->odd_end_epoch, initial_start_value);
}
/* Reset start value, indicating new phase.*/
start_value_at_flip = _hdr_phaser_reset_epoch(&p->start_epoch, initial_start_value);
do
{
int64_t* end_epoch =
next_phase_is_even ? &p->odd_end_epoch : &p->even_end_epoch;
caught_up = _hdr_phaser_get_epoch(end_epoch) == start_value_at_flip;
if (!caught_up)
{
if (sleep_time_us <= 0)
{
hdr_yield();
}
else
{
hdr_usleep(sleep_time_us);
}
}
}
while (!caught_up);
}

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@@ -0,0 +1,51 @@
/**
* hdr_writer_reader_phaser.h
* Written by Michael Barker and released to the public domain,
* as explained at http://creativecommons.org/publicdomain/zero/1.0/
*/
#ifndef HDR_WRITER_READER_PHASER_H
#define HDR_WRITER_READER_PHASER_H 1
#include <stdlib.h>
#include <stdbool.h>
#include <stdlib.h>
#include <errno.h>
#include "hdr-histogram/hdr_thread.h"
HDR_ALIGN_PREFIX(8)
struct hdr_writer_reader_phaser
{
int64_t start_epoch;
int64_t even_end_epoch;
int64_t odd_end_epoch;
hdr_mutex* reader_mutex;
}
HDR_ALIGN_SUFFIX(8);
#ifdef __cplusplus
extern "C" {
#endif
int hdr_writer_reader_phaser_init(struct hdr_writer_reader_phaser* p);
void hdr_writer_reader_phaser_destroy(struct hdr_writer_reader_phaser* p);
int64_t hdr_phaser_writer_enter(struct hdr_writer_reader_phaser* p);
void hdr_phaser_writer_exit(
struct hdr_writer_reader_phaser* p, int64_t critical_value_at_enter);
void hdr_phaser_reader_lock(struct hdr_writer_reader_phaser* p);
void hdr_phaser_reader_unlock(struct hdr_writer_reader_phaser* p);
void hdr_phaser_flip_phase(
struct hdr_writer_reader_phaser* p, int64_t sleep_time_ns);
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -6,3 +6,4 @@ libs_iidxhook-d3d9 := \
src_iidxhook-d3d9 := \
bb-scale-hd.c \
frame-pace.c \

View File

@@ -0,0 +1,194 @@
#define LOG_MODULE "iidxhook-d3d-frame-pace"
#include <windows.h>
#include <stdbool.h>
#include "hook/table.h"
#include "util/log.h"
#include "frame-pace.h"
static void STDCALL my_Sleep(DWORD dwMilliseconds);
static void (STDCALL *real_Sleep)(DWORD dwMilliseconds);
static DWORD STDCALL my_SleepEx(DWORD dwMilliseconds, BOOL bAlertable);
static DWORD (STDCALL *real_SleepEx)(DWORD dwMilliseconds, BOOL bAlertable);
static const struct hook_symbol iidxhok_d3d9_frame_pace_hook_syms[] = {
{
.name = "Sleep",
.patch = my_Sleep,
.link = (void **) &real_Sleep,
},
{
.name = "SleepEx",
.patch = my_SleepEx,
.link = (void **) &real_SleepEx,
},
};
static bool iidxhook_d3d9_frame_pace_initialized;
static DWORD iidxhook_d3d9_frame_pace_main_thread_id = -1;
static int64_t iidxhook_d3d9_frame_pace_target_frame_time_cpu_ticks;
static int64_t iidxhook_d3d9_frame_pace_frame_time_start_cpu_ticks;
static uint64_t iidxhook_d3d9_frame_pace_get_cpu_tick_frequency()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
return freq.QuadPart;
}
static uint64_t iidxhook_d3d9_frame_pace_get_cpu_ticks()
{
LARGE_INTEGER tick;
QueryPerformanceCounter(&tick);
return tick.QuadPart;
}
// Source and reference implementation:
// https://github.com/PCSX2/pcsx2/blob/f26031cada6893ac306af73255d337e50a8f73f9/pcsx2/Counters.cpp#L563
static void iidxhook_d3d9_frame_pace_do_post_frame()
{
// -----------------------------------------------------------------------
const int64_t m_iTicks = iidxhook_d3d9_frame_pace_target_frame_time_cpu_ticks;
int64_t m_iStart = iidxhook_d3d9_frame_pace_frame_time_start_cpu_ticks;
// Compute when we would expect this frame to end, assuming everything goes perfectly perfect.
const uint64_t uExpectedEnd = m_iStart + m_iTicks;
// The current tick we actually stopped on.
const uint64_t iEnd = iidxhook_d3d9_frame_pace_get_cpu_ticks();
// The diff between when we stopped and when we expected to.
const int64_t sDeltaTime = iEnd - uExpectedEnd;
// If frame ran too long...
if (sDeltaTime >= m_iTicks)
{
// ... Fudge the next frame start over a bit. Prevents fast forward zoomies.
m_iStart += (sDeltaTime / m_iTicks) * m_iTicks;
iidxhook_d3d9_frame_pace_frame_time_start_cpu_ticks = m_iStart;
return;
}
// Conversion of delta from CPU ticks (microseconds) to milliseconds
int32_t msec = (int32_t) ((sDeltaTime * -1000) / (int64_t) iidxhook_d3d9_frame_pace_get_cpu_tick_frequency());
// If any integer value of milliseconds exists, sleep it off.
// Prior comments suggested that 1-2 ms sleeps were inaccurate on some OSes;
// further testing suggests instead that this was utter bullshit.
if (msec > 1)
{
real_Sleep(msec - 1);
}
// Conversion to milliseconds loses some precision; after sleeping off whole milliseconds,
// spin the thread without sleeping until we finally reach our expected end time.
while (iidxhook_d3d9_frame_pace_get_cpu_ticks() < uExpectedEnd)
{
// SKREEEEEEEE
}
// Finally, set our next frame start to when this one ends
m_iStart = uExpectedEnd;
iidxhook_d3d9_frame_pace_frame_time_start_cpu_ticks = m_iStart;
}
// TODO must be renamed to framerate monitor with smoother/pacer
// TODO have feature flag to print framerate performance counters etc every X seconds
// as misc debug log output
// TODO make sure to record a decent amount of data/frame time accordingly over these
// seconds to report proper avg. frame time/rate, min, max, p95, p99, p999
// TODO move this to a separate module that can be re-used on d3d9ex
// fill up unused frametime on short frames to simulate hardware accuracy
// and match the timing of the target monitor's refresh rate as close as possible
// this fixes frame pacing issues with too short frames not being smoothened
// correctly by the game which either relies entirely on the hardware/GPU driver
// to do that or on tricoro+ era games, on SleepEx which only has max of 1 ms
// accuracy. the further the target monitor refresh rate is away from the desired
// refresh rate, e.g. 60 hz vsync, the more apparent the frame pacing issues
// become in the form of "random stuttering during gameplay"
static void STDCALL my_Sleep(DWORD dwMilliseconds)
{
// Heuristic, but seems to kill the poorly implemented frame pacing code
// fairly reliable without impacting other parts of the code negatively
if (iidxhook_d3d9_frame_pace_main_thread_id == GetCurrentThreadId()) {
if (dwMilliseconds <= 16) {
return;
}
}
real_Sleep(dwMilliseconds);
}
static DWORD STDCALL my_SleepEx(DWORD dwMilliseconds, BOOL bAlertable)
{
// Heuristic, but applies only in two spots
// - frame pacing code (dynamic value)
// - Another spot with sleep time set to 1 -> reduces CPU banging
if (iidxhook_d3d9_frame_pace_main_thread_id == GetCurrentThreadId()) {
if (dwMilliseconds <= 16) {
return 0;
}
}
return real_SleepEx(dwMilliseconds, bAlertable);
}
static void iidxhook_d3d9_frame_pace_timings_init(double target_frame_rate_hz)
{
double tick_rate;
tick_rate = iidxhook_d3d9_frame_pace_get_cpu_tick_frequency();
iidxhook_d3d9_frame_pace_target_frame_time_cpu_ticks = (int64_t) (tick_rate / target_frame_rate_hz);
iidxhook_d3d9_frame_pace_frame_time_start_cpu_ticks = iidxhook_d3d9_frame_pace_get_cpu_ticks();
}
void iidxhook_d3d9_frame_pace_init(DWORD main_thread_id, double target_frame_rate_hz)
{
log_assert(main_thread_id != -1);
iidxhook_d3d9_frame_pace_timings_init(target_frame_rate_hz);
iidxhook_d3d9_frame_pace_main_thread_id = main_thread_id;
iidxhook_d3d9_frame_pace_initialized = true;
hook_table_apply(
NULL, "kernel32.dll", iidxhok_d3d9_frame_pace_hook_syms, lengthof(iidxhok_d3d9_frame_pace_hook_syms));
log_info("Initialized, target frame rate in hz %f, target frame time in cpu ticks %llu", target_frame_rate_hz, iidxhook_d3d9_frame_pace_target_frame_time_cpu_ticks);
}
HRESULT iidxhook_d3d9_frame_pace_d3d9_irp_handler(struct hook_d3d9_irp *irp)
{
HRESULT hr;
log_assert(irp);
if (!iidxhook_d3d9_frame_pace_initialized) {
return hook_d3d9_irp_invoke_next(irp);
}
if (irp->op == HOOK_D3D9_IRP_OP_DEV_PRESENT) {
hr = hook_d3d9_irp_invoke_next(irp);
if (hr == S_OK) {
iidxhook_d3d9_frame_pace_do_post_frame();
}
return hr;
} else {
return hook_d3d9_irp_invoke_next(irp);
}
}

View File

@@ -0,0 +1,13 @@
#ifndef IIDXHOOK_D3D9_FRAME_PACE_H
#define IIDXHOOK_D3D9_FRAME_PCE_H
#include <stdbool.h>
#include <stdint.h>
#include "hook/d3d9.h"
void iidxhook_d3d9_frame_pace_init(DWORD main_thread_id, double target_frame_rate_hz);
HRESULT iidxhook_d3d9_frame_pace_d3d9_irp_handler(struct hook_d3d9_irp *irp);
#endif

View File

@@ -16,5 +16,6 @@ src_iidxhook-util := \
d3d9.c \
eamuse.c \
effector.c \
frame-graph.c \
log-server.c \
settings.c \

View File

@@ -13,6 +13,7 @@
#include "hook/table.h"
#include "iidxhook-util/d3d9.h"
#include "iidxhook-util/frame-graph.h"
#include "iidxhook-util/vertex-shader.h"
#include "util/defs.h"
@@ -232,7 +233,7 @@ iidxhook_util_d3d9_log_create_device_params(struct hook_d3d9_irp *irp)
"hDeviceWindow %p, Windowed %d, "
"EnableAutoDepthStencil "
"%d, AutoDepthStencilFormat %d, Flags %lX, "
"FullScreen_RefreshRateInHz %d",
"FullScreen_RefreshRateInHz %d, PresentationInterval %d",
irp->args.ctx_create_device.pp->BackBufferWidth,
irp->args.ctx_create_device.pp->BackBufferHeight,
irp->args.ctx_create_device.pp->BackBufferFormat,
@@ -244,7 +245,8 @@ iidxhook_util_d3d9_log_create_device_params(struct hook_d3d9_irp *irp)
irp->args.ctx_create_device.pp->EnableAutoDepthStencil,
irp->args.ctx_create_device.pp->AutoDepthStencilFormat,
irp->args.ctx_create_device.pp->Flags,
irp->args.ctx_create_device.pp->FullScreen_RefreshRateInHz);
irp->args.ctx_create_device.pp->FullScreen_RefreshRateInHz,
irp->args.ctx_create_device.pp->PresentationInterval);
}
static void
@@ -267,6 +269,9 @@ static void iidxhook_util_d3d9_fix_create_device_apply_window_mode(
log_assert(irp->op == HOOK_D3D9_IRP_OP_CTX_CREATE_DEVICE);
D3DPRESENT_PARAMETERS *pp = irp->args.ctx_create_device.pp;
// TODO temporarily remove vsync for testing
pp->PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
if (iidxhook_util_d3d9_config.windowed) {
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
@@ -1190,7 +1195,14 @@ iidxhook_util_d3d9_irp_handler(struct hook_d3d9_irp *irp)
return hook_d3d9_irp_invoke_next(irp);
// TODO is there always ever just a single scene being rendered?
case HOOK_D3D9_IRP_OP_DEV_END_SCENE:
DrawFrameGraph(irp->args.dev_present.self);
return hook_d3d9_irp_invoke_next(irp);
case HOOK_D3D9_IRP_OP_DEV_PRESENT:
iidxhook_util_d3d9_scale_render_target_to_back_buffer(irp);
iidxhook_util_d3d9_set_back_buffer_rt(irp);

View File

@@ -0,0 +1,374 @@
#include <windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <math.h>
#include "util/log.h"
#include "util/time.h"
#define MAX_SAMPLES 600 // 10 seconds at 60 FPS
#define GRAPH_WIDTH 300
#define GRAPH_HEIGHT 100
#define GRAPH_X 300 // Left position of graph
#define GRAPH_Y 30 // Top position of graph
#define AXIS_COLOR D3DCOLOR_XRGB(128, 128, 128) // Gray color for axes
#define GRAPH_COLOR D3DCOLOR_XRGB(255, 255, 0) // Yellow color for the graph
#define TEXT_COLOR D3DCOLOR_XRGB(255, 255, 0) // Yellow color for text
// // TODO have a separate module that wraps all of these somewhat
typedef HRESULT WINAPI (*func_D3DXCreateFontA)(
struct IDirect3DDevice9 *device,
INT height,
UINT width,
UINT weight,
UINT miplevels,
BOOL italic,
DWORD charset,
DWORD precision,
DWORD quality,
DWORD pitchandfamily,
const char *facename,
struct ID3DXFont **font);
typedef HRESULT WINAPI (*func_D3DXCreateLine)(
struct IDirect3DDevice9 *device,
struct ID3DXLine **line);
typedef struct {
double frameTimes[MAX_SAMPLES];
int currentIndex;
double minTime;
double maxTime;
double avgTime;
int sampleCount;
ID3DXFont* font; // For regular text
ID3DXFont* smallFont; // For axis labels
ID3DXLine* line;
bool resourcesInitialized;
} PerfMetrics;
PerfMetrics g_metrics = {0};
static HRESULT createLine(
IDirect3DDevice9 *dev,
struct ID3DXLine **line)
{
HMODULE d3d9_24;
d3d9_24 = GetModuleHandleA("d3dx9_24.dll");
if (d3d9_24 == NULL) {
log_fatal(
"Failed to load d3dx9_24.dll to create a font for displaying "
"framerate on monitor check.");
return 0;
}
func_D3DXCreateLine d3dxCreateLine =
(func_D3DXCreateLine) GetProcAddress(d3d9_24, "D3DXCreateLine");
if (d3dxCreateLine == NULL) {
log_fatal("Failed to find function D3DXCreateLine");
return 0;
}
return d3dxCreateLine(
dev,
line);
}
static HRESULT createFontA(
IDirect3DDevice9 *dev,
INT height,
UINT width,
UINT weight,
UINT miplevels,
BOOL italic,
DWORD charset,
DWORD precision,
DWORD quality,
DWORD pitchandfamily,
const char *facename,
ID3DXFont **font)
{
HMODULE d3d9_24;
d3d9_24 = GetModuleHandleA("d3dx9_24.dll");
if (d3d9_24 == NULL) {
log_fatal(
"Failed to load d3dx9_24.dll to create a font for displaying "
"framerate on monitor check.");
return 0;
}
func_D3DXCreateFontA d3dxCreateFontA =
(func_D3DXCreateFontA) GetProcAddress(d3d9_24, "D3DXCreateFontA");
if (d3dxCreateFontA == NULL) {
log_fatal("Failed to find function D3DXCreateFontA");
return 0;
}
return d3dxCreateFontA(
dev,
height,
width,
weight,
miplevels,
italic,
charset,
precision,
quality,
pitchandfamily,
facename,
font);
}
// Update performance metrics with new frame time
void UpdateMetrics(double frameTime) {
g_metrics.frameTimes[g_metrics.currentIndex] = frameTime;
g_metrics.currentIndex = (g_metrics.currentIndex + 1) % MAX_SAMPLES;
if (g_metrics.sampleCount < MAX_SAMPLES)
g_metrics.sampleCount++;
// Update min/max/avg
g_metrics.minTime = frameTime;
g_metrics.maxTime = frameTime;
g_metrics.avgTime = 0;
for (int i = 0; i < g_metrics.sampleCount; i++) {
double time = g_metrics.frameTimes[i];
g_metrics.minTime = min(g_metrics.minTime, time);
g_metrics.maxTime = max(g_metrics.maxTime, time);
g_metrics.avgTime += time;
}
g_metrics.avgTime /= g_metrics.sampleCount;
}
bool InitializeOverlayResources(IDirect3DDevice9* device) {
if (g_metrics.resourcesInitialized) return true;
// Create main font (larger, for FPS display)
if (FAILED(createFontA(device, 20, 0, FW_BOLD, 1, FALSE, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE,
"Arial", &g_metrics.font))) {
return false;
}
// Create smaller font for axis labels
if (FAILED(createFontA(device, 12, 0, FW_NORMAL, 1, FALSE, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE,
"Arial", &g_metrics.smallFont))) {
ID3DXFont_Release(g_metrics.font);
return false;
}
if (FAILED(createLine(device, &g_metrics.line))) {
ID3DXFont_Release(g_metrics.font);
ID3DXFont_Release(g_metrics.smallFont);
return false;
}
g_metrics.resourcesInitialized = true;
return true;
}
void DrawGraph(IDirect3DDevice9* device) {
// Draw the frame time graph
D3DXVECTOR2 points[MAX_SAMPLES];
float xStep = (float)GRAPH_WIDTH / (MAX_SAMPLES - 1);
// Find min/max times in current sample range
double minTime = g_metrics.frameTimes[0];
double maxTime = g_metrics.frameTimes[0];
for (int i = 0; i < g_metrics.sampleCount; i++) {
int idx = (g_metrics.currentIndex - g_metrics.sampleCount + i + MAX_SAMPLES) % MAX_SAMPLES;
double time = g_metrics.frameTimes[idx];
minTime = min(minTime, time);
maxTime = max(maxTime, time);
}
// Add small padding to prevent graph from touching edges
double padding = (maxTime - minTime) * 0.1;
maxTime += padding;
minTime = max(0, minTime - padding);
float yScale = (float)GRAPH_HEIGHT / (maxTime - minTime);
for (int i = 0; i < g_metrics.sampleCount; i++) {
int idx = (g_metrics.currentIndex - g_metrics.sampleCount + i + MAX_SAMPLES) % MAX_SAMPLES;
points[i].x = GRAPH_X + i * xStep;
points[i].y = GRAPH_Y + GRAPH_HEIGHT - (g_metrics.frameTimes[idx] - minTime) * yScale;
}
ID3DXLine_SetWidth(g_metrics.line, 1.0f);
ID3DXLine_Draw(g_metrics.line, points, g_metrics.sampleCount, GRAPH_COLOR);
}
// TODO add option to have fixed min and max for the Y scale (so that the graph doesn't scale when the frame rate changes)
// keep this an option though with uncapped to also see really bad frame times on screen
void DrawOverlay(IDirect3DDevice9* device) {
if (!InitializeOverlayResources(device))
return;
// Draw black background
D3DRECT rect = {GRAPH_X, GRAPH_Y - 30, GRAPH_X + GRAPH_WIDTH, GRAPH_Y + GRAPH_HEIGHT};
IDirect3DDevice9_Clear(device, 1, &rect, D3DCLEAR_TARGET, D3DCOLOR_ARGB(255, 0, 0, 0), 0, 0);
// Draw X and Y axes
D3DXVECTOR2 xAxis[] = {
{ .x = GRAPH_X, .y = GRAPH_Y + GRAPH_HEIGHT },
{ .x = GRAPH_X + GRAPH_WIDTH, .y = GRAPH_Y + GRAPH_HEIGHT }
};
D3DXVECTOR2 yAxis[] = {
{ .x = GRAPH_X, .y = GRAPH_Y },
{ .x = GRAPH_X, .y = GRAPH_Y + GRAPH_HEIGHT }
};
ID3DXLine_SetWidth(g_metrics.line, 1.0f);
ID3DXLine_Draw(g_metrics.line, xAxis, 2, AXIS_COLOR);
ID3DXLine_Draw(g_metrics.line, yAxis, 2, AXIS_COLOR);
// Draw X axis labels (time)
char buffer[32];
RECT textRect;
for (int i = 0; i <= 10; i++) {
float x = GRAPH_X + (GRAPH_WIDTH * i / 10.0f);
sprintf(buffer, "%.1fs", (10.0f - i));
textRect.left = (LONG)x - 15;
textRect.top = GRAPH_Y + GRAPH_HEIGHT + 5;
textRect.right = (LONG)x + 15;
textRect.bottom = GRAPH_Y + GRAPH_HEIGHT + 20;
ID3DXFont_DrawTextA(g_metrics.smallFont, NULL, buffer, -1, &textRect, DT_CENTER, AXIS_COLOR);
}
// Find min/max times in current sample range
double minTime = g_metrics.frameTimes[0];
double maxTime = g_metrics.frameTimes[0];
for (int i = 0; i < g_metrics.sampleCount; i++) {
int idx = (g_metrics.currentIndex - g_metrics.sampleCount + i + MAX_SAMPLES) % MAX_SAMPLES;
double time = g_metrics.frameTimes[idx];
minTime = min(minTime, time);
maxTime = max(maxTime, time);
}
float yScale = (float)GRAPH_HEIGHT / (maxTime - minTime);
// Draw Y axis labels (frame time)
for (int i = 0; i <= 8; i++) {
float y = GRAPH_Y + GRAPH_HEIGHT - (GRAPH_HEIGHT * i / 8.0f);
float ms = minTime + ((maxTime - minTime) * i / 8.0f);
sprintf(buffer, "%.1fms", ms);
textRect.left = GRAPH_X - 45;
textRect.top = (LONG)y - 6;
textRect.right = GRAPH_X - 5;
textRect.bottom = (LONG)y + 6;
ID3DXFont_DrawTextA(g_metrics.smallFont, NULL, buffer, -1, &textRect, DT_RIGHT, AXIS_COLOR);
}
// TODO add some kind of coloring to the frame rate graph/line whenever the line is above or below a certain threshold of the reference line
// Draw 60 FPS reference line (16.67ms)
const float targetFrameTime = 1000.0f/60.0f; // 16.67ms
float y60fps = GRAPH_Y + GRAPH_HEIGHT - ((targetFrameTime - minTime) * yScale);
// Only draw reference line if it's within the visible range
if (targetFrameTime >= minTime && targetFrameTime <= maxTime) {
D3DXVECTOR2 refLine[2];
refLine[0].x = GRAPH_X;
refLine[0].y = y60fps;
refLine[1].x = GRAPH_X + GRAPH_WIDTH;
refLine[1].y = y60fps;
ID3DXLine_SetWidth(g_metrics.line, 1.0f);
ID3DXLine_Draw(g_metrics.line, refLine, 2, D3DCOLOR_ARGB(128, 255, 255, 0)); // Semi-transparent yellow
// Draw reference line label
char refBuffer[32];
sprintf(refBuffer, "16.67ms (60 FPS)");
RECT refTextRect;
refTextRect.left = GRAPH_X + GRAPH_WIDTH + 5;
refTextRect.top = y60fps - 8; // Center text vertically with line
refTextRect.right = refTextRect.left + 100;
refTextRect.bottom = refTextRect.top + 16;
ID3DXFont_DrawTextA(g_metrics.smallFont, NULL, refBuffer, -1, &refTextRect, DT_LEFT, D3DCOLOR_ARGB(128, 255, 255, 0));
}
// -------------------------------------------------------------------------
// Draw the frame time graph
D3DXVECTOR2 points[MAX_SAMPLES];
float xStep = (float)GRAPH_WIDTH / (MAX_SAMPLES - 1);
// Add small padding to prevent graph from touching edges
double padding = (maxTime - minTime) * 0.1;
maxTime += padding;
minTime = max(0, minTime - padding);
for (int i = 0; i < g_metrics.sampleCount; i++) {
int idx = (g_metrics.currentIndex - g_metrics.sampleCount + i + MAX_SAMPLES) % MAX_SAMPLES;
points[i].x = GRAPH_X + i * xStep;
points[i].y = GRAPH_Y + GRAPH_HEIGHT - (g_metrics.frameTimes[idx] - minTime) * yScale;
}
ID3DXLine_SetWidth(g_metrics.line, 1.0f);
ID3DXLine_Draw(g_metrics.line, points, g_metrics.sampleCount, GRAPH_COLOR);
// -------------------------------------------------------------------------
// Calculate current FPS
double currentFrameTime = g_metrics.frameTimes[(g_metrics.currentIndex - 1 + MAX_SAMPLES) % MAX_SAMPLES];
double fps = 1000.0 / currentFrameTime;
// Draw FPS text
sprintf(buffer, "%.3f FPS", fps);
textRect.left = GRAPH_X + GRAPH_WIDTH - 100;
textRect.top = GRAPH_Y - 25;
textRect.right = GRAPH_X + GRAPH_WIDTH;
textRect.bottom = GRAPH_Y - 5;
ID3DXFont_DrawTextA(g_metrics.font, NULL, buffer, -1, &textRect, DT_RIGHT, TEXT_COLOR);
// Draw current frame time in ms
sprintf(buffer, "%.3f ms", currentFrameTime);
textRect.left = GRAPH_X + GRAPH_WIDTH - 200; // Position to the left of FPS
textRect.top = GRAPH_Y - 25;
textRect.right = GRAPH_X + GRAPH_WIDTH - 110; // Leave space for FPS text
textRect.bottom = GRAPH_Y - 5;
ID3DXFont_DrawTextA(g_metrics.font, NULL, buffer, -1, &textRect, DT_RIGHT, TEXT_COLOR);
// TODO draw derivation graph and average derivation time over the current frame scope
// Draw "Framerate" label
textRect.left = GRAPH_X;
textRect.top = GRAPH_Y - 25;
textRect.right = GRAPH_X + 100;
textRect.bottom = GRAPH_Y - 5;
ID3DXFont_DrawTextA(g_metrics.font, NULL, "Framerate", -1, &textRect, DT_LEFT, TEXT_COLOR);
}
// Hooked Present function
void DrawFrameGraph(IDirect3DDevice9* device) {
static uint64_t lastTime = 0;
uint64_t currentTime = time_get_counter();
if (lastTime != 0) {
uint64_t frameTime = currentTime - lastTime;
double frameTimeMs = time_get_elapsed_us(frameTime) / 1000.0;
UpdateMetrics(frameTimeMs);
}
lastTime = currentTime;
//IDirect3DDevice9_BeginScene(device);
DrawOverlay(device);
//IDirect3DDevice9_EndScene(device);
}

View File

@@ -0,0 +1,10 @@
#ifndef IIDXHOOK_FRAME_GRAPH_H
#define IIDXHOOK_FRAME_GRAPH_H
#include <windows.h>
#include <d3d9.h>
#include <d3dx9.h>
void DrawFrameGraph(IDirect3DDevice9* device);
#endif

View File

@@ -116,6 +116,8 @@ static int log_thread_proc(void *ctx)
static void
log_post(char level, const char *module, const char *fmt, va_list ap)
{
// TODO test if this addresses performance issues and stuttering
// TODO measure time how long waiting takes here?
if (WaitForSingleObject(log_rv_producer, INFINITE)) {
return;
}

View File

@@ -261,7 +261,8 @@ skip:
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason == DLL_PROCESS_ATTACH) {
log_to_writer(log_writer_debug, NULL);
// TODO switched to null writer to see if it addresses performance issues
log_to_writer(log_writer_null, NULL);
/* Bootstrap hook for further init tasks (see above) */

View File

@@ -254,7 +254,8 @@ skip:
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason == DLL_PROCESS_ATTACH) {
log_to_writer(log_writer_debug, NULL);
// TODO switched to null writer to see if it addresses performance issues
log_to_writer(log_writer_null, NULL);
/* Bootstrap hook for further init tasks (see above) */

View File

@@ -6,6 +6,7 @@ ldflags_iidxhook3 := \
libs_iidxhook3 := \
iidxhook-util \
iidxhook-d3d9 \
ezusb-emu \
ezusb-iidx-16seg-emu \
ezusb2-emu \

View File

@@ -27,6 +27,8 @@
#include "hooklib/rs232.h"
#include "hooklib/setupapi.h"
#include "iidxhook-d3d9/frame-pace.h"
#include "iidxhook-util/acio.h"
#include "iidxhook-util/chart-patch.h"
#include "iidxhook-util/clock.h"
@@ -52,6 +54,9 @@
static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = {
iidxhook_util_d3d9_irp_handler,
// Order is important for performance, frame pacing must come at the very end
// to include all timings from any prior hooks
//iidxhook_d3d9_frame_pace_d3d9_irp_handler,
};
static HANDLE STDCALL my_OpenProcess(DWORD, BOOL, DWORD);
@@ -69,6 +74,8 @@ iidxhook3_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
{
struct iidxhook_util_d3d9_config d3d9_config;
iidxhook_d3d9_frame_pace_init(GetCurrentThreadId(), 60.0);
iidxhook_util_d3d9_init_config(&d3d9_config);
d3d9_config.windowed = config_gfx->windowed;

View File

@@ -0,0 +1,9 @@
dlls += iidxio-async
ldflags_iidxio-async := \
libs_iidxio-async := \
util \
src_iidxio-async := \
iidxio.c \

View File

@@ -0,0 +1,18 @@
LIBRARY iidxio
EXPORTS
iidx_io_ep1_send
iidx_io_ep1_set_deck_lights
iidx_io_ep1_set_panel_lights
iidx_io_ep1_set_top_lamps
iidx_io_ep1_set_top_neons
iidx_io_ep2_get_keys
iidx_io_ep2_get_panel
iidx_io_ep2_get_sys
iidx_io_ep2_get_slider
iidx_io_ep2_get_turntable
iidx_io_ep2_recv
iidx_io_ep3_write_16seg
iidx_io_fini
iidx_io_init
iidx_io_set_loggers

View File

@@ -0,0 +1,414 @@
#define LOG_MODULE "iidxio-async"
#include <windows.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include "bemanitools/iidxio.h"
#include "util/log.h"
#include "util/thread.h"
#include "util/time.h"
typedef void (*iidx_io_set_loggers_t)(
log_formatter_t misc,
log_formatter_t info,
log_formatter_t warning,
log_formatter_t fatal);
typedef bool (*iidx_io_init_t)(
thread_create_t thread_create,
thread_join_t thread_join,
thread_destroy_t thread_destroy);
typedef void (*iidx_io_fini_t)(void);
typedef void (*iidx_io_ep1_set_deck_lights_t)(uint16_t deck_lights);
typedef void (*iidx_io_ep1_set_panel_lights_t)(uint8_t panel_lights);
typedef void (*iidx_io_ep1_set_top_lamps_t)(uint8_t top_lamps);
typedef void (*iidx_io_ep1_set_top_neons_t)(bool top_neons);
typedef bool (*iidx_io_ep1_send_t)(void);
typedef bool (*iidx_io_ep2_recv_t)(void);
typedef uint8_t (*iidx_io_ep2_get_turntable_t)(uint8_t player_no);
typedef uint8_t (*iidx_io_ep2_get_slider_t)(uint8_t slider_no);
typedef uint8_t (*iidx_io_ep2_get_sys_t)(void);
typedef uint8_t (*iidx_io_ep2_get_panel_t)(void);
typedef uint16_t (*iidx_io_ep2_get_keys_t)(void);
typedef bool (*iidx_io_ep3_write_16seg_t)(const char *text);
static HMODULE _child_iidx_io_module;
static iidx_io_set_loggers_t _child_iidx_io_set_loggers;
static iidx_io_init_t _child_iidx_io_init;
static iidx_io_fini_t _child_iidx_io_fini;
static iidx_io_ep1_set_deck_lights_t _child_iidx_io_ep1_set_deck_lights;
static iidx_io_ep1_set_panel_lights_t _child_iidx_io_ep1_set_panel_lights;
static iidx_io_ep1_set_top_lamps_t _child_iidx_io_ep1_set_top_lamps;
static iidx_io_ep1_set_top_neons_t _child_iidx_io_ep1_set_top_neons;
static iidx_io_ep1_send_t _child_iidx_io_ep1_send;
static iidx_io_ep2_recv_t _child_iidx_io_ep2_recv;
static iidx_io_ep2_get_turntable_t _child_iidx_io_ep2_get_turntable;
static iidx_io_ep2_get_slider_t _child_iidx_io_ep2_get_slider;
static iidx_io_ep2_get_sys_t _child_iidx_io_ep2_get_sys;
static iidx_io_ep2_get_panel_t _child_iidx_io_ep2_get_panel;
static iidx_io_ep2_get_keys_t _child_iidx_io_ep2_get_keys;
static iidx_io_ep3_write_16seg_t _child_iidx_io_ep3_write_16seg;
static log_formatter_t _log_formatter_misc;
static log_formatter_t _log_formatter_info;
static log_formatter_t _log_formatter_warning;
static log_formatter_t _log_formatter_fatal;
static _Atomic(bool) _io_thread_proc_loop;
static _Atomic(bool) _io_thread_proc_running;
static _Atomic(uint16_t) _child_iidx_io_deck_lights;
static _Atomic(uint8_t) _child_iidx_io_panel_lights;
static _Atomic(uint8_t) _child_iidx_io_top_lamps;
static _Atomic(bool) _child_iidx_io_top_neons;
static _Atomic(uint8_t) _child_iidx_io_turntable_p1;
static _Atomic(uint8_t) _child_iidx_io_turntable_p2;
static _Atomic(uint8_t) _child_iidx_io_slider_1;
static _Atomic(uint8_t) _child_iidx_io_slider_2;
static _Atomic(uint8_t) _child_iidx_io_slider_3;
static _Atomic(uint8_t) _child_iidx_io_slider_4;
static _Atomic(uint8_t) _child_iidx_io_slider_5;
static _Atomic(uint8_t) _child_iidx_io_sys;
static _Atomic(uint8_t) _child_iidx_io_panel;
static _Atomic(uint16_t) _child_iidx_io_keys;
static int _io_thread_proc(void *ctx)
{
uint64_t time_start;
uint64_t time_end;
uint64_t loop_counter;
uint64_t total_time;
bool result;
// TODO compare previous outputs with new ones and only apply if changed? doesn't make sense for iidx as setting the values is not supposed to trigger any actual IO driving
// uint32_t prev_child_ddr_io_data_extio_lights;
// uint32_t prev_child_ddr_io_data_p3io_lights;
// uint32_t local_tmp;
atomic_store_explicit(&_io_thread_proc_running, true, memory_order_seq_cst);
log_info("IO thread running");
time_start = time_get_counter();
loop_counter = 0;
// TODO have a setting to configure polling rates of inputs, outputs and 16seg separately
while (atomic_load_explicit(&_io_thread_proc_loop, memory_order_seq_cst)) {
// TODO measure time of expensive calls independently
result = _child_iidx_io_ep2_recv();
if (!result) {
log_warning("_child_iidx_io_ep2_recv returned false");
atomic_store_explicit(
&_io_thread_proc_running, false, memory_order_seq_cst);
log_info("IO thread shut down");
return 0;
}
atomic_store_explicit(&_child_iidx_io_turntable_p1, _child_iidx_io_ep2_get_turntable(0), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_turntable_p2, _child_iidx_io_ep2_get_turntable(1), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_slider_1, _child_iidx_io_ep2_get_slider(0), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_slider_2, _child_iidx_io_ep2_get_slider(1), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_slider_3, _child_iidx_io_ep2_get_slider(2), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_slider_4, _child_iidx_io_ep2_get_slider(3), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_slider_5, _child_iidx_io_ep2_get_slider(4), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_sys, _child_iidx_io_ep2_get_sys(), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_panel, _child_iidx_io_ep2_get_panel(), memory_order_relaxed);
atomic_store_explicit(&_child_iidx_io_keys, _child_iidx_io_ep2_get_keys(), memory_order_relaxed);
_child_iidx_io_ep1_set_deck_lights(atomic_load_explicit(&_child_iidx_io_deck_lights, memory_order_relaxed));
_child_iidx_io_ep1_set_panel_lights(atomic_load_explicit(&_child_iidx_io_panel_lights, memory_order_relaxed));
_child_iidx_io_ep1_set_top_lamps(atomic_load_explicit(&_child_iidx_io_top_lamps, memory_order_relaxed));
_child_iidx_io_ep1_set_top_neons(atomic_load_explicit(&_child_iidx_io_top_neons, memory_order_relaxed));
// TODO guard and only update every X loops? -> configurable?
result = _child_iidx_io_ep1_send();
if (!result) {
log_warning("_child_iidx_io_ep1_send returned false");
atomic_store_explicit(
&_io_thread_proc_running, false, memory_order_seq_cst);
log_info("IO thread shut down");
return 0;
}
// TODO atomic write of 16seg with mutex?
// result = _child_iidx_io_ep3_write_16seg();
// if (!result) {
// log_warning("_child_iidx_io_ep3_write_16seg returned false");
// atomic_store_explicit(
// &_io_thread_proc_running, false, memory_order_seq_cst);
// log_info("IO thread shut down");
// return 0;
// }
// local_tmp = _child_ddr_io_read_pad();
// atomic_store_explicit(
// &_child_ddr_io_data_pad, local_tmp, memory_order_relaxed);
// local_tmp = atomic_load_explicit(
// &_child_ddr_io_data_extio_lights, memory_order_relaxed);
// if (local_tmp != prev_child_ddr_io_data_extio_lights) {
// _child_ddr_io_set_lights_extio(local_tmp);
// prev_child_ddr_io_data_extio_lights = local_tmp;
// }
// local_tmp = atomic_load_explicit(
// &_child_ddr_io_data_p3io_lights, memory_order_relaxed);
// if (local_tmp != prev_child_ddr_io_data_p3io_lights) {
// _child_ddr_io_set_lights_p3io(local_tmp);
// prev_child_ddr_io_data_p3io_lights = local_tmp;
// }
// Don't hog the CPU
SwitchToThread();
loop_counter++;
}
time_end = time_get_counter();
total_time = time_get_elapsed_us(time_end - time_start);
log_info(
"IO thread performance: total iterations %lld, avg. loop cycle time %f "
"us",
loop_counter,
((double) total_time) / loop_counter);
atomic_store_explicit(
&_io_thread_proc_running, false, memory_order_seq_cst);
log_info("IO thread shut down");
return 0;
}
static void *_load_function(HMODULE module, const char *name)
{
void *ptr;
ptr = GetProcAddress(module, name);
if (ptr == NULL) {
log_fatal("Could not find function %s in iidxio child library", name);
}
return ptr;
}
void iidx_io_set_loggers(
log_formatter_t misc,
log_formatter_t info,
log_formatter_t warning,
log_formatter_t fatal)
{
_log_formatter_misc = misc;
_log_formatter_info = info;
_log_formatter_warning = warning;
_log_formatter_fatal = fatal;
log_to_external(misc, info, warning, fatal);
}
bool iidx_io_init(
thread_create_t thread_create,
thread_join_t thread_join,
thread_destroy_t thread_destroy)
{
log_info("Loading iidxio-async-child.dll as child iidxio library...");
_child_iidx_io_module = LoadLibraryA("iidxio-async-child.dll");
if (_child_iidx_io_module == NULL) {
log_warning("Loading iidxio-async-child.dll failed");
return false;
}
_child_iidx_io_set_loggers =
_load_function(_child_iidx_io_module, "iidx_io_set_loggers");
_child_iidx_io_init = _load_function(_child_iidx_io_module, "iidx_io_init");
_child_iidx_io_fini = _load_function(_child_iidx_io_module, "iidx_io_fini");
_child_iidx_io_ep1_set_deck_lights =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_deck_lights");
_child_iidx_io_ep1_set_panel_lights =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_panel_lights");
_child_iidx_io_ep1_set_top_lamps =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_top_lamps");
_child_iidx_io_ep1_set_top_neons =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_top_neons");
_child_iidx_io_ep1_send =
_load_function(_child_iidx_io_module, "iidx_io_ep1_send");
_child_iidx_io_ep2_recv =
_load_function(_child_iidx_io_module, "iidx_io_ep2_recv");
_child_iidx_io_ep2_get_turntable =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_turntable");
_child_iidx_io_ep2_get_slider =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_slider");
_child_iidx_io_ep2_get_sys =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_sys");
_child_iidx_io_ep2_get_panel =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_panel");
_child_iidx_io_ep2_get_keys =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_keys");
_child_iidx_io_ep3_write_16seg =
_load_function(_child_iidx_io_module, "iidx_io_ep3_write_16seg");
_child_iidx_io_set_loggers(
_log_formatter_misc,
_log_formatter_info,
_log_formatter_warning,
_log_formatter_fatal);
log_info("Calling child iidx_io_init...");
if (!_child_iidx_io_init(thread_create, thread_join, thread_destroy)) {
log_warning("Child iidx_io_init failed");
FreeLibrary(_child_iidx_io_module);
return false;
}
atomic_store_explicit(&_io_thread_proc_loop, true, memory_order_seq_cst);
if (!thread_create(_io_thread_proc, NULL, 16384, 0)) {
log_warning("Creating IO thread failed");
_child_iidx_io_fini();
FreeLibrary(_child_iidx_io_module);
return false;
}
return true;
}
void iidx_io_fini(void)
{
atomic_store_explicit(&_io_thread_proc_loop, false, memory_order_seq_cst);
log_info("Shutting down IO thread and waiting for it to finish...");
while (
atomic_load_explicit(&_io_thread_proc_running, memory_order_seq_cst)) {
Sleep(1);
}
log_info("IO thread finished");
_child_iidx_io_fini();
FreeLibrary(_child_iidx_io_module);
}
void iidx_io_ep1_set_deck_lights(uint16_t deck_lights)
{
atomic_store_explicit(
&_child_iidx_io_deck_lights, deck_lights, memory_order_relaxed);
}
void iidx_io_ep1_set_panel_lights(uint8_t panel_lights)
{
atomic_store_explicit(
&_child_iidx_io_panel_lights, panel_lights, memory_order_relaxed);
}
void iidx_io_ep1_set_top_lamps(uint8_t top_lamps)
{
atomic_store_explicit(
&_child_iidx_io_top_lamps, top_lamps, memory_order_relaxed);
}
void iidx_io_ep1_set_top_neons(bool top_neons)
{
atomic_store_explicit(
&_child_iidx_io_top_neons, top_neons, memory_order_relaxed);
}
bool iidx_io_ep1_send(void)
{
// Any sending and receiving is executed async in a separate thread
return true;
}
bool iidx_io_ep2_recv(void)
{
// Any sending and receiving is executed async in a separate thread
return true;
}
uint8_t iidx_io_ep2_get_turntable(uint8_t player_no)
{
switch (player_no)
{
case 0:
return atomic_load_explicit(&_child_iidx_io_turntable_p1, memory_order_relaxed);
case 1:
return atomic_load_explicit(&_child_iidx_io_turntable_p2, memory_order_relaxed);
default:
return 0;
}
}
uint8_t iidx_io_ep2_get_slider(uint8_t slider_no)
{
switch (slider_no)
{
case 0:
return atomic_load_explicit(&_child_iidx_io_slider_1, memory_order_relaxed);
case 1:
return atomic_load_explicit(&_child_iidx_io_slider_2, memory_order_relaxed);
case 2:
return atomic_load_explicit(&_child_iidx_io_slider_3, memory_order_relaxed);
case 3:
return atomic_load_explicit(&_child_iidx_io_slider_4, memory_order_relaxed);
case 4:
return atomic_load_explicit(&_child_iidx_io_slider_5, memory_order_relaxed);
default:
return 0;
}
}
uint8_t iidx_io_ep2_get_sys(void)
{
return atomic_load_explicit(&_child_iidx_io_sys, memory_order_relaxed);
}
uint8_t iidx_io_ep2_get_panel(void)
{
return atomic_load_explicit(&_child_iidx_io_panel, memory_order_relaxed);
}
uint16_t iidx_io_ep2_get_keys(void)
{
return atomic_load_explicit(&_child_iidx_io_keys, memory_order_relaxed);
}
bool iidx_io_ep3_write_16seg(const char *text)
{
// TODO atomic copy with mutex?
return true;
}

View File

@@ -0,0 +1,11 @@
dlls += iidxio-perf
ldflags_iidxio-perf := \
-lws2_32
libs_iidxio-perf := \
hdr-histogram \
util \
src_iidxio-perf := \
iidxio.c \

View File

@@ -0,0 +1,18 @@
LIBRARY iidxio
EXPORTS
iidx_io_ep1_send
iidx_io_ep1_set_deck_lights
iidx_io_ep1_set_panel_lights
iidx_io_ep1_set_top_lamps
iidx_io_ep1_set_top_neons
iidx_io_ep2_get_keys
iidx_io_ep2_get_panel
iidx_io_ep2_get_sys
iidx_io_ep2_get_slider
iidx_io_ep2_get_turntable
iidx_io_ep2_recv
iidx_io_ep3_write_16seg
iidx_io_fini
iidx_io_init
iidx_io_set_loggers

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#define LOG_MODULE "iidxio-perf"
#include <windows.h>
#include <inttypes.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include "bemanitools/iidxio.h"
#include "hdr-histogram/hdr_histogram.h"
#include "hdr-histogram/hdr_time.h"
#include "util/log.h"
#include "util/thread.h"
#include "util/time.h"
typedef void (*iidx_io_set_loggers_t)(
log_formatter_t misc,
log_formatter_t info,
log_formatter_t warning,
log_formatter_t fatal);
typedef bool (*iidx_io_init_t)(
thread_create_t thread_create,
thread_join_t thread_join,
thread_destroy_t thread_destroy);
typedef void (*iidx_io_fini_t)(void);
typedef void (*iidx_io_ep1_set_deck_lights_t)(uint16_t deck_lights);
typedef void (*iidx_io_ep1_set_panel_lights_t)(uint8_t panel_lights);
typedef void (*iidx_io_ep1_set_top_lamps_t)(uint8_t top_lamps);
typedef void (*iidx_io_ep1_set_top_neons_t)(bool top_neons);
typedef bool (*iidx_io_ep1_send_t)(void);
typedef bool (*iidx_io_ep2_recv_t)(void);
typedef uint8_t (*iidx_io_ep2_get_turntable_t)(uint8_t player_no);
typedef uint8_t (*iidx_io_ep2_get_slider_t)(uint8_t slider_no);
typedef uint8_t (*iidx_io_ep2_get_sys_t)(void);
typedef uint8_t (*iidx_io_ep2_get_panel_t)(void);
typedef uint16_t (*iidx_io_ep2_get_keys_t)(void);
typedef bool (*iidx_io_ep3_write_16seg_t)(const char *text);
static HMODULE _child_iidx_io_module;
static iidx_io_set_loggers_t _child_iidx_io_set_loggers;
static iidx_io_init_t _child_iidx_io_init;
static iidx_io_fini_t _child_iidx_io_fini;
static iidx_io_ep1_set_deck_lights_t _child_iidx_io_ep1_set_deck_lights;
static iidx_io_ep1_set_panel_lights_t _child_iidx_io_ep1_set_panel_lights;
static iidx_io_ep1_set_top_lamps_t _child_iidx_io_ep1_set_top_lamps;
static iidx_io_ep1_set_top_neons_t _child_iidx_io_ep1_set_top_neons;
static iidx_io_ep1_send_t _child_iidx_io_ep1_send;
static iidx_io_ep2_recv_t _child_iidx_io_ep2_recv;
static iidx_io_ep2_get_turntable_t _child_iidx_io_ep2_get_turntable;
static iidx_io_ep2_get_slider_t _child_iidx_io_ep2_get_slider;
static iidx_io_ep2_get_sys_t _child_iidx_io_ep2_get_sys;
static iidx_io_ep2_get_panel_t _child_iidx_io_ep2_get_panel;
static iidx_io_ep2_get_keys_t _child_iidx_io_ep2_get_keys;
static iidx_io_ep3_write_16seg_t _child_iidx_io_ep3_write_16seg;
static log_formatter_t _log_formatter_misc;
static log_formatter_t _log_formatter_info;
static log_formatter_t _log_formatter_warning;
static log_formatter_t _log_formatter_fatal;
struct hdr_histogram* _histogram_ep1_send;
struct hdr_histogram* _histogram_ep2_recv;
struct hdr_histogram* _histogram_ep3_write_16seg;
static void *_load_function(HMODULE module, const char *name)
{
void *ptr;
ptr = GetProcAddress(module, name);
if (ptr == NULL) {
log_fatal("Could not find function %s in iidxio child library", name);
}
return ptr;
}
void iidx_io_set_loggers(
log_formatter_t misc,
log_formatter_t info,
log_formatter_t warning,
log_formatter_t fatal)
{
_log_formatter_misc = misc;
_log_formatter_info = info;
_log_formatter_warning = warning;
_log_formatter_fatal = fatal;
log_to_external(misc, info, warning, fatal);
}
bool iidx_io_init(
thread_create_t thread_create,
thread_join_t thread_join,
thread_destroy_t thread_destroy)
{
size_t histogram_memory_usage_bytes;
log_info("Loading iidxio-perf-child.dll as child iidxio library...");
_child_iidx_io_module = LoadLibraryA("iidxio-perf-child.dll");
if (_child_iidx_io_module == NULL) {
log_warning("Loading iidxio-perf-child.dll failed");
return false;
}
_child_iidx_io_set_loggers =
_load_function(_child_iidx_io_module, "iidx_io_set_loggers");
_child_iidx_io_init = _load_function(_child_iidx_io_module, "iidx_io_init");
_child_iidx_io_fini = _load_function(_child_iidx_io_module, "iidx_io_fini");
_child_iidx_io_ep1_set_deck_lights =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_deck_lights");
_child_iidx_io_ep1_set_panel_lights =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_panel_lights");
_child_iidx_io_ep1_set_top_lamps =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_top_lamps");
_child_iidx_io_ep1_set_top_neons =
_load_function(_child_iidx_io_module, "iidx_io_ep1_set_top_neons");
_child_iidx_io_ep1_send =
_load_function(_child_iidx_io_module, "iidx_io_ep1_send");
_child_iidx_io_ep2_recv =
_load_function(_child_iidx_io_module, "iidx_io_ep2_recv");
_child_iidx_io_ep2_get_turntable =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_turntable");
_child_iidx_io_ep2_get_slider =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_slider");
_child_iidx_io_ep2_get_sys =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_sys");
_child_iidx_io_ep2_get_panel =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_panel");
_child_iidx_io_ep2_get_keys =
_load_function(_child_iidx_io_module, "iidx_io_ep2_get_keys");
_child_iidx_io_ep3_write_16seg =
_load_function(_child_iidx_io_module, "iidx_io_ep3_write_16seg");
_child_iidx_io_set_loggers(
_log_formatter_misc,
_log_formatter_info,
_log_formatter_warning,
_log_formatter_fatal);
log_info("Initialising histograms...");
hdr_init(1, INT64_C(3600000000), 3, &_histogram_ep1_send);
hdr_init(1, INT64_C(3600000000), 3, &_histogram_ep2_recv);
hdr_init(1, INT64_C(3600000000), 3, &_histogram_ep3_write_16seg);
histogram_memory_usage_bytes =
hdr_get_memory_size(_histogram_ep1_send) +
hdr_get_memory_size(_histogram_ep2_recv) +
hdr_get_memory_size(_histogram_ep3_write_16seg);
log_misc("Histogram total memory usage: %" PRIdPTR " bytes", histogram_memory_usage_bytes);
log_info("Calling child iidx_io_init...");
if (!_child_iidx_io_init(thread_create, thread_join, thread_destroy)) {
log_warning("Child iidx_io_init failed");
FreeLibrary(_child_iidx_io_module);
return false;
} else {
return true;
}
}
void iidx_io_fini(void)
{
_child_iidx_io_fini();
log_info("----------------------------------------------------------------");
log_info("Printing histograms...");
log_info("All values are times in microseconds (us)");
log_info("----------------------------------------------------------------");
log_info(">>> EP1 send");
hdr_percentiles_print(_histogram_ep1_send, stdout, 5, 1.0, CLASSIC);
log_info("----------------------------------------------------------------");
log_info(">>> EP2 recv");
hdr_percentiles_print(_histogram_ep2_recv, stdout, 5, 1.0, CLASSIC);
log_info("----------------------------------------------------------------");
log_info(">>> EP3 write 16seg");
hdr_percentiles_print(_histogram_ep3_write_16seg, stdout, 5, 1.0, CLASSIC);
log_info("----------------------------------------------------------------");
fflush(stdout);
hdr_close(_histogram_ep1_send);
hdr_close(_histogram_ep2_recv);
hdr_close(_histogram_ep3_write_16seg);
FreeLibrary(_child_iidx_io_module);
}
void iidx_io_ep1_set_deck_lights(uint16_t deck_lights)
{
return _child_iidx_io_ep1_set_deck_lights(deck_lights);
}
void iidx_io_ep1_set_panel_lights(uint8_t panel_lights)
{
return _child_iidx_io_ep1_set_panel_lights(panel_lights);
}
void iidx_io_ep1_set_top_lamps(uint8_t top_lamps)
{
return _child_iidx_io_ep1_set_top_lamps(top_lamps);
}
void iidx_io_ep1_set_top_neons(bool top_neons)
{
return _child_iidx_io_ep1_set_top_neons(top_neons);
}
bool iidx_io_ep1_send(void)
{
hdr_timespec start_time;
hdr_timespec end_time;
int64_t diff_us;
bool result;
hdr_gettime(&start_time);
result = _child_iidx_io_ep1_send();
hdr_gettime(&end_time);
diff_us = hdr_timespec_diff_us(&start_time, &end_time);
hdr_record_value(_histogram_ep1_send, diff_us);
return result;
}
bool iidx_io_ep2_recv(void)
{
hdr_timespec start_time;
hdr_timespec end_time;
int64_t diff_us;
bool result;
hdr_gettime(&start_time);
result = _child_iidx_io_ep2_recv();
hdr_gettime(&end_time);
diff_us = hdr_timespec_diff_us(&start_time, &end_time);
hdr_record_value(_histogram_ep2_recv, diff_us);
return result;
}
uint8_t iidx_io_ep2_get_turntable(uint8_t player_no)
{
return _child_iidx_io_ep2_get_turntable(player_no);
}
uint8_t iidx_io_ep2_get_slider(uint8_t slider_no)
{
return _child_iidx_io_ep2_get_slider(slider_no);
}
uint8_t iidx_io_ep2_get_sys(void)
{
return _child_iidx_io_ep2_get_sys();
}
uint8_t iidx_io_ep2_get_panel(void)
{
return _child_iidx_io_ep2_get_panel();
}
uint16_t iidx_io_ep2_get_keys(void)
{
return _child_iidx_io_ep2_get_keys();
}
bool iidx_io_ep3_write_16seg(const char *text)
{
hdr_timespec start_time;
hdr_timespec end_time;
int64_t diff_us;
bool result;
hdr_gettime(&start_time);
result = _child_iidx_io_ep3_write_16seg(text);
hdr_gettime(&end_time);
diff_us = hdr_timespec_diff_us(&start_time, &end_time);
hdr_record_value(_histogram_ep3_write_16seg, diff_us);
return result;
}