mirror of
https://github.com/djhackersdev/bemanitools.git
synced 2026-09-15 03:45:09 -05:00
Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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119272b5d2 | ||
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0cd85083f6 | ||
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485c4d0ad7 | ||
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4bd0ee5ef6 | ||
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8081793a5f | ||
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badd616add | ||
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926e976c36 | ||
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5d2b46376d | ||
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8d5ef0bfb3 |
@@ -2,6 +2,13 @@
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||||
Note for CI/CD: Ensure the version formatting in the sections is kept identical to the versions
|
||||
given in tags. The pipeline will pick this up and cuts out the relevant section for release notes.
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||||
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||||
## 5.42
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||||
* Bugfix: Fix diagonal texture tearing on IIDX 18 and 19 based games
|
||||
* Feature: Add support for IIDX Resort Anthem CN using iidxhook4-cn
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* Feature/bugfix: Enable "nvidia fix" for iidxhook4, 5 and 5-cn. Should fix crashing on some/all
|
||||
nvidia cards
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||||
* Various minor fixes
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||||
|
||||
## 5.41
|
||||
* Feature: Support pop'n music 15-18 using popnhook1
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||||
* Feature: Support IIDX tricoro CN using iidxhook5-cn
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||||
19
Module.mk
19
Module.mk
@@ -136,6 +136,7 @@ include src/main/iidxhook1/Module.mk
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include src/main/iidxhook2/Module.mk
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include src/main/iidxhook3/Module.mk
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include src/main/iidxhook4/Module.mk
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include src/main/iidxhook4-cn/Module.mk
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include src/main/iidxhook5/Module.mk
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include src/main/iidxhook5-cn/Module.mk
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include src/main/iidxhook6/Module.mk
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@@ -312,6 +313,21 @@ $(zipdir)/iidx-18.zip: \
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$(V)echo ... $@
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$(V)zip -j $@ $^
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||||
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||||
$(zipdir)/iidx-18-cn.zip: \
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||||
build/bin/avs2_1101-32/iidxhook4-cn.dll \
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||||
build/bin/indep-32/config.exe \
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||||
build/bin/indep-32/geninput.dll \
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build/bin/indep-32/iidxio.dll \
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||||
build/bin/indep-32/vefxio.dll \
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||||
build/bin/indep-32/inject.exe \
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||||
dist/iidx/config.bat \
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||||
dist/iidx/gamestart-18-cn.bat \
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||||
dist/iidx/iidxhook-18-cn.conf \
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||||
dist/iidx/vefx.txt \
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||||
| $(zipdir)/
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||||
$(V)echo ... $@
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||||
$(V)zip -j $@ $^
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||||
|
||||
$(zipdir)/iidx-19.zip: \
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build/bin/avs2_1304-32/iidxhook5.dll \
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build/bin/avs2_1304-32/launcher.exe \
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@@ -347,7 +363,6 @@ $(zipdir)/iidx-20.zip: \
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||||
$(zipdir)/iidx-20-cn.zip: \
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build/bin/avs2_1304-32/iidxhook5-cn.dll \
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build/bin/indep-32/config.exe \
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build/bin/indep-32/eamio.dll \
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||||
build/bin/indep-32/geninput.dll \
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build/bin/indep-32/iidxio.dll \
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build/bin/indep-32/vefxio.dll \
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@@ -722,6 +737,7 @@ $(zipdir)/popn-15-to-18.zip: \
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build/bin/indep-32/eamio.dll \
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||||
build/bin/indep-32/popnio.dll \
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build/bin/indep-32/ezusb2-popn-shim.dll \
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dist/popn/config.bat \
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dist/popn/gamestart-15.bat \
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||||
dist/popn/gamestart-16.bat \
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dist/popn/gamestart-17.bat \
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||||
@@ -779,6 +795,7 @@ $(BUILDDIR)/bemanitools.zip: \
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$(zipdir)/iidx-13.zip \
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$(zipdir)/iidx-14-to-17.zip \
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$(zipdir)/iidx-18.zip \
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$(zipdir)/iidx-18-cn.zip \
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$(zipdir)/iidx-19.zip \
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$(zipdir)/iidx-20.zip \
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$(zipdir)/iidx-20-cn.zip \
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@@ -1,7 +1,7 @@
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||||
# Bemanitools 5
|
||||
[](https://dev.s-ul.net/djhackers/bemanitools/commits/master)
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||||
|
||||
Version: 5.41
|
||||
Version: 5.42
|
||||
|
||||
[Release history](CHANGELOG.md)
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||||
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||||
|
||||
14
dist/iidx/gamestart-18-cn.bat
vendored
Normal file
14
dist/iidx/gamestart-18-cn.bat
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
@echo off
|
||||
|
||||
cd /d %~dp0
|
||||
|
||||
if not exist d mkdir d
|
||||
if not exist e mkdir e
|
||||
if not exist f mkdir f
|
||||
|
||||
if not exist e\avs_conf mkdir e\avs_conf
|
||||
if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||
|
||||
inject iidxhook4-cn.dll bm2dx.exe -D --config iidxhook-18-cn.conf %*
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||||
50
dist/iidx/iidxhook-18-cn.conf
vendored
Normal file
50
dist/iidx/iidxhook-18-cn.conf
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
# PCBID
|
||||
eamuse.pcbid=0101020304050607086F
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||||
|
||||
# Fix stretched BG videos on newer GPUs. Might appear on Red and newer
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||||
gfx.bgvideo_uv_fix=false
|
||||
|
||||
# Run the game in a framed window (requires windowed option)
|
||||
gfx.framed=false
|
||||
|
||||
# Software limit the frame rate of the rendering loop in hz, e.g. 60 or 59.95 (0.0 = no software limit)
|
||||
gfx.frame_rate_limit=0.0
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||||
|
||||
# Enable/disable software monitor check/auto timebase or set a pre-determined refresh value. -1 disables this feature. 0 enables auto detecting the current refresh rate on startup. Setting any positive value > 0 allows you to set a pre-determined refresh rate (e.g. retrieved from the monitor check on newer IIDX games). Either the auto detected value or pre-determined value is used to patch any chart files in-memory to fix song synchronization issues. Requires constant refresh rate!!!
|
||||
gfx.monitor_check=-1.000000
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||||
|
||||
# Patch the GPU device ID detection (leave empty to disable), format XXXX:YYYY, two 4 digit hex numbers (vid:pid). Examples: 1002:7146 (RV515, Radeon X1300), 1002:95C5 (RV620 LE, Radeon HD3450)
|
||||
gfx.pci_id=1002:7146
|
||||
|
||||
# Run the game windowed
|
||||
gfx.windowed=false
|
||||
|
||||
# Windowed width, 0 for default size
|
||||
gfx.window_width=0
|
||||
|
||||
# Windowed height, 0 for default size
|
||||
gfx.window_height=0
|
||||
|
||||
# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter.
|
||||
gfx.scale_back_buffer_width=0
|
||||
|
||||
# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter.
|
||||
gfx.scale_back_buffer_height=0
|
||||
|
||||
# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation).
|
||||
gfx.scale_back_buffer_filter=none
|
||||
|
||||
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
|
||||
gfx.forced_refresh_rate=-1
|
||||
|
||||
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
|
||||
gfx.device_adapter=-1
|
||||
|
||||
# Fix diagonal tearing with video cards other than Radeon X1300 and HD3450
|
||||
gfx.diagonal_tearing_fix=false
|
||||
|
||||
# Disable ezusb IO emulation and enable usage of real ezusb1/2 IO hardware
|
||||
io.disable_io_emu=false
|
||||
|
||||
# Security black plug mcode id string (e.g. GQC02JAA).
|
||||
sec.black_plug_mcode=GKJDZCAA
|
||||
3
dist/iidx/iidxhook-18.conf
vendored
3
dist/iidx/iidxhook-18.conf
vendored
@@ -37,6 +37,9 @@ gfx.forced_refresh_rate=-1
|
||||
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
|
||||
gfx.device_adapter=-1
|
||||
|
||||
# Fix diagonal tearing with video cards other than Radeon X1300 and HD3450
|
||||
gfx.diagonal_tearing_fix=false
|
||||
|
||||
# Disable card reader emulation and enable usage of real card reader hardware on COM1 (for games supporting slotted/wavepass readers)
|
||||
io.disable_card_reader_emu=false
|
||||
|
||||
|
||||
3
dist/iidx/iidxhook-19.conf
vendored
3
dist/iidx/iidxhook-19.conf
vendored
@@ -34,6 +34,9 @@ gfx.forced_refresh_rate=-1
|
||||
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
|
||||
gfx.device_adapter=-1
|
||||
|
||||
# Fix diagonal tearing with video cards other than Radeon X1300 and HD3450
|
||||
gfx.diagonal_tearing_fix=false
|
||||
|
||||
# Disable card reader emulation and enable usage of real card reader hardware on COM1 (for games supporting slotted/wavepass readers)
|
||||
io.disable_card_reader_emu=false
|
||||
|
||||
|
||||
3
dist/iidx/iidxhook-20-cn.conf
vendored
3
dist/iidx/iidxhook-20-cn.conf
vendored
@@ -37,6 +37,9 @@ gfx.forced_refresh_rate=-1
|
||||
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
|
||||
gfx.device_adapter=-1
|
||||
|
||||
# Fix diagonal tearing with video cards other than Radeon X1300 and HD3450
|
||||
gfx.diagonal_tearing_fix=false
|
||||
|
||||
# Disable ezusb IO emulation and enable usage of real ezusb1/2 IO hardware
|
||||
io.disable_io_emu=false
|
||||
|
||||
|
||||
1
dist/popn/config.bat
vendored
Normal file
1
dist/popn/config.bat
vendored
Normal file
@@ -0,0 +1 @@
|
||||
@start config.exe pnm
|
||||
@@ -127,6 +127,15 @@ TODO go into some more detail about some differences in the hook modules, e.g. 1
|
||||
* Font patching for Japanese chars
|
||||
* Filesystem patches to detour E and F backup drives for settings
|
||||
|
||||
#### iidxhook4-cn (18 CN)
|
||||
* Ezusb IO2 I/O emulation
|
||||
* Setupapi emulation
|
||||
* Full security emulation with SRAM and round plugs
|
||||
* Full game essential I/O emulation
|
||||
* d3d9 patching and extended features
|
||||
* Font patching for Japanese chars
|
||||
* Filesystem patches to detour E and F backup drives for settings
|
||||
|
||||
#### iidxhook5 (19)
|
||||
* Ezusb IO2 I/O emulation
|
||||
* Setupapi emulation
|
||||
@@ -136,6 +145,15 @@ TODO go into some more detail about some differences in the hook modules, e.g. 1
|
||||
* Font patching for Japanese chars
|
||||
* Filesystem patches to detour E and F backup drives for settings
|
||||
|
||||
#### iidxhook5-cn (20 CN)
|
||||
* Ezusb IO2 I/O emulation
|
||||
* Setupapi emulation
|
||||
* Full security emulation with SRAM and round plugs
|
||||
* Full game essential I/O emulation
|
||||
* d3d9 patching and extended features
|
||||
* Font patching for Japanese chars
|
||||
* Filesystem patches to detour E and F backup drives for settings
|
||||
|
||||
#### iidxhook6 (20)
|
||||
* Ezusb IO2 I/O emulation
|
||||
* Setupapi emulation
|
||||
|
||||
@@ -17,6 +17,7 @@ games:
|
||||
* [iidxhook2](iidxhook2.md): DistorteD
|
||||
* [iidxhook3](iidxhook3.md): GOLD, DJ TROOPERS, EMPRESS, SIRIUS
|
||||
* [iidxhook4](iidxhook4.md): Resort Anthem
|
||||
* [iidxhook4-cn](iidxhook4-cn.md): Resort Anthem CN (狂热节拍 IIDX)
|
||||
* [iidxhook5](iidxhook5.md): Lincle
|
||||
* [iidxhook5-cn](iidxhook5-cn.md): tricoro CN (狂热节拍 IIDX 2)
|
||||
* [iidxhook6](iidxhook6.md): Tricoro
|
||||
|
||||
13
doc/iidxhook/iidxhook4-cn.md
Normal file
13
doc/iidxhook/iidxhook4-cn.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Game list
|
||||
|
||||
The following games are compatible with this version of iidxhook:
|
||||
* Resort Anthem CN (狂热节拍 IIDX)
|
||||
|
||||
The games must be bootstrapped using [inject.exe](../inject.md).
|
||||
|
||||
# Remarks
|
||||
|
||||
Resort Anthem CN (狂热节拍 IIDX):
|
||||
|
||||
* Does not have NETWORK function
|
||||
* Game doesn't used card readers
|
||||
@@ -18,6 +18,7 @@ EXPORTS
|
||||
property_destroy @247 NONAME
|
||||
property_insert_read @255 NONAME
|
||||
property_node_create @266 NONAME
|
||||
property_node_datasize @267 NONAME
|
||||
property_node_refer @278 NONAME
|
||||
property_node_remove @279 NONAME
|
||||
property_psmap_import @288 NONAME
|
||||
|
||||
@@ -193,7 +193,7 @@ static HRESULT usbmem_write(struct irp *irp)
|
||||
usbmem_response[2] = ~usbmem_response[1];
|
||||
|
||||
if (usbmem_state[target_device_id].buffer_frame == 0) {
|
||||
snprintf(usbmem_response + 4, sizeof(usbmem_response) - 5, "%d ", usbmem_state[target_device_id].buffer_len);
|
||||
snprintf(usbmem_response + 4, sizeof(usbmem_response) - 5, "%Iu ", usbmem_state[target_device_id].buffer_len);
|
||||
} else {
|
||||
size_t len = sizeof(usbmem_response) - 5;
|
||||
|
||||
|
||||
@@ -75,6 +75,12 @@ static HRESULT(STDCALL *real_Reset)(
|
||||
IDirect3DDevice9 *self,
|
||||
D3DPRESENT_PARAMETERS *pp);
|
||||
|
||||
static HRESULT (STDCALL *real_SetViewport)(
|
||||
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport);
|
||||
|
||||
static HRESULT (STDCALL *real_SetVertexShader)(
|
||||
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -144,6 +150,12 @@ static HRESULT STDCALL my_Reset(
|
||||
IDirect3DDevice9 *self,
|
||||
D3DPRESENT_PARAMETERS *pp);
|
||||
|
||||
static HRESULT STDCALL my_SetViewport(
|
||||
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport);
|
||||
|
||||
static HRESULT STDCALL my_SetVertexShader(
|
||||
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -205,6 +217,12 @@ hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp);
|
||||
static HRESULT
|
||||
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp);
|
||||
|
||||
static HRESULT
|
||||
hook_d3d9_irp_handler_real_dev_set_viewport(struct hook_d3d9_irp *irp);
|
||||
|
||||
static HRESULT
|
||||
hook_d3d9_irp_handler_real_dev_set_vertex_shader(struct hook_d3d9_irp *irp);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -231,6 +249,10 @@ static const hook_d3d9_irp_handler_t hook_d3d9_irp_real_handlers[] = {
|
||||
hook_d3d9_irp_handler_real_dev_draw_primitive_up,
|
||||
[HOOK_D3D9_IRP_OP_DEV_RESET] =
|
||||
hook_d3d9_irp_handler_real_dev_reset,
|
||||
[HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT] =
|
||||
hook_d3d9_irp_handler_real_dev_set_viewport,
|
||||
[HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER] =
|
||||
hook_d3d9_irp_handler_real_dev_set_vertex_shader,
|
||||
};
|
||||
|
||||
static const hook_d3d9_irp_handler_t *hook_d3d9_handlers;
|
||||
@@ -501,6 +523,40 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT STDCALL my_SetViewport(
|
||||
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport)
|
||||
{
|
||||
struct hook_d3d9_irp irp;
|
||||
HRESULT hr;
|
||||
|
||||
memset(&irp, 0, sizeof(irp));
|
||||
|
||||
irp.op = HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT;
|
||||
irp.args.dev_set_viewport.self = self;
|
||||
irp.args.dev_set_viewport.pViewport = pViewport;
|
||||
|
||||
hr = hook_d3d9_irp_invoke_next(&irp);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT STDCALL my_SetVertexShader(
|
||||
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader)
|
||||
{
|
||||
struct hook_d3d9_irp irp;
|
||||
HRESULT hr;
|
||||
|
||||
memset(&irp, 0, sizeof(irp));
|
||||
|
||||
irp.op = HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER;
|
||||
irp.args.dev_set_vertex_shader.self = self;
|
||||
irp.args.dev_set_vertex_shader.pShader = pShader;
|
||||
|
||||
hr = hook_d3d9_irp_invoke_next(&irp);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT STDCALL my_Reset(
|
||||
IDirect3DDevice9 *self,
|
||||
D3DPRESENT_PARAMETERS *pp)
|
||||
@@ -691,6 +747,12 @@ hook_d3d9_irp_handler_real_dev_create_device(struct hook_d3d9_irp *irp)
|
||||
real_Reset = api_vtbl->Reset;
|
||||
api_vtbl->Reset = my_Reset;
|
||||
|
||||
real_SetViewport = api_vtbl->SetViewport;
|
||||
api_vtbl->SetViewport = my_SetViewport;
|
||||
|
||||
real_SetVertexShader = api_vtbl->SetVertexShader;
|
||||
api_vtbl->SetVertexShader = my_SetVertexShader;
|
||||
|
||||
*irp->args.ctx_create_device.pdev = (IDirect3DDevice9 *) api_proxy;
|
||||
|
||||
return hr;
|
||||
@@ -775,6 +837,26 @@ hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp)
|
||||
irp->args.dev_reset.pp);
|
||||
}
|
||||
|
||||
static HRESULT
|
||||
hook_d3d9_irp_handler_real_dev_set_viewport(struct hook_d3d9_irp *irp)
|
||||
{
|
||||
log_assert(irp);
|
||||
|
||||
return real_SetViewport(
|
||||
irp->args.dev_set_viewport.self,
|
||||
irp->args.dev_set_viewport.pViewport);
|
||||
}
|
||||
|
||||
static HRESULT
|
||||
hook_d3d9_irp_handler_real_dev_set_vertex_shader(struct hook_d3d9_irp *irp)
|
||||
{
|
||||
log_assert(irp);
|
||||
|
||||
return real_SetVertexShader(
|
||||
irp->args.dev_set_vertex_shader.self,
|
||||
irp->args.dev_set_vertex_shader.pShader);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
@@ -34,6 +34,8 @@ enum hook_d3d9_irp_op {
|
||||
HOOK_D3D9_IRP_OP_DEV_SET_RENDER_STATE = 10,
|
||||
HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP = 11,
|
||||
HOOK_D3D9_IRP_OP_DEV_RESET = 12,
|
||||
HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT = 13,
|
||||
HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER = 14,
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -170,6 +172,22 @@ struct hook_d3d9_irp {
|
||||
IDirect3DDevice9 *self;
|
||||
D3DPRESENT_PARAMETERS *pp;
|
||||
} dev_reset;
|
||||
|
||||
/**
|
||||
* Params of IDIrect3DDevice9_SetViewport
|
||||
*/
|
||||
struct {
|
||||
IDirect3DDevice9 *self;
|
||||
const D3DVIEWPORT9 *pViewport;
|
||||
} dev_set_viewport;
|
||||
|
||||
/**
|
||||
* Params of IDIrect3DDevice9_SetVertexShader
|
||||
*/
|
||||
struct {
|
||||
IDirect3DDevice9 *self;
|
||||
IDirect3DVertexShader9 *pShader;
|
||||
} dev_set_vertex_shader;
|
||||
} args;
|
||||
|
||||
size_t next_handler;
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
"gfx.scale_back_buffer_filter"
|
||||
#define IIDXHOOK_CONFIG_GFX_FORCED_REFRESHRATE_KEY "gfx.forced_refresh_rate"
|
||||
#define IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY "gfx.device_adapter"
|
||||
#define IIDXHOOK_CONFIG_GFX_DIAGONAL_TEARING_FIX_KEY "gfx.diagonal_tearing_fix"
|
||||
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_BGVIDEO_UV_FIX_VALUE false
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_FRAMED_VALUE false
|
||||
@@ -36,6 +37,7 @@
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_SCALE_BACK_BUFFER_FILTER_VALUE "none"
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_FORCED_RR_VALUE -1
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE -1
|
||||
#define IIDXHOOK_CONFIG_GFX_DEFAULT_DIAGONAL_TEARING_FIX_VALUE false
|
||||
|
||||
void iidxhook_config_gfx_init(struct cconfig *config)
|
||||
{
|
||||
@@ -159,6 +161,13 @@ void iidxhook_config_gfx_init(struct cconfig *config)
|
||||
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE,
|
||||
"D3D9 device adapter (monitor), -1 to use default, "
|
||||
"0, 1, 2 etc. to use specified adapter");
|
||||
|
||||
cconfig_util_set_bool(
|
||||
config,
|
||||
IIDXHOOK_CONFIG_GFX_DIAGONAL_TEARING_FIX_KEY,
|
||||
IIDXHOOK_CONFIG_GFX_DEFAULT_DIAGONAL_TEARING_FIX_VALUE,
|
||||
"Fix diagonal tearing with video cards "
|
||||
"other than Radeon X1300 and HD3450");
|
||||
}
|
||||
|
||||
void iidxhook_config_gfx_get(
|
||||
@@ -367,4 +376,16 @@ void iidxhook_config_gfx_get(
|
||||
IIDXHOOK_CONFIG_GFX_DEVICE_ADAPTER_KEY,
|
||||
IIDXHOOK_CONFIG_GFX_DEFAULT_DEVICE_ADAPTER_VALUE);
|
||||
}
|
||||
|
||||
if (!cconfig_util_get_bool(
|
||||
config,
|
||||
IIDXHOOK_CONFIG_GFX_DIAGONAL_TEARING_FIX_KEY,
|
||||
&config_gfx->diagonal_tearing_fix,
|
||||
IIDXHOOK_CONFIG_GFX_DEFAULT_DIAGONAL_TEARING_FIX_VALUE)) {
|
||||
log_warning(
|
||||
"Invalid value for key '%s' specified, fallback "
|
||||
"to default '%d'",
|
||||
IIDXHOOK_CONFIG_GFX_DIAGONAL_TEARING_FIX_KEY,
|
||||
IIDXHOOK_CONFIG_GFX_DEFAULT_DIAGONAL_TEARING_FIX_VALUE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@ struct iidxhook_config_gfx {
|
||||
enum iidxhook_util_d3d9_back_buffer_scale_filter scale_back_buffer_filter;
|
||||
int32_t forced_refresh_rate;
|
||||
int32_t device_adapter;
|
||||
bool diagonal_tearing_fix;
|
||||
};
|
||||
|
||||
void iidxhook_config_gfx_init(struct cconfig *config);
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "iidxhook-util/d3d9.h"
|
||||
#include "iidxhook-util/vertex-shader.h"
|
||||
|
||||
#include "util/defs.h"
|
||||
#include "util/log.h"
|
||||
@@ -64,6 +65,8 @@ static struct {
|
||||
D3DTEXTUREFILTERTYPE filter;
|
||||
} iidxhook_util_d3d9_back_buffer_scaling;
|
||||
|
||||
static IDirect3DVertexShader9* vertex_shader;
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -901,6 +904,45 @@ iidxhook_util_d3d9_scale_render_target_to_back_buffer(struct hook_d3d9_irp *irp)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
iidxhook_util_d3d9_iidx18_and_19_fix_diagonal_tearing(struct hook_d3d9_irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
log_assert(irp);
|
||||
log_assert(irp->op == HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT || irp->op == HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER);
|
||||
|
||||
if (!iidxhook_util_d3d9_config.iidx18_and_19_diagonal_tearing_fix)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (irp->op == HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT)
|
||||
{
|
||||
const D3DVIEWPORT9 *pViewport = irp->args.dev_set_viewport.pViewport;
|
||||
const float fix_offset[2] = {-1.0F / (float)pViewport->Width, -1.0F / (float)pViewport->Height};
|
||||
|
||||
hr = IDirect3DDevice9_SetVertexShaderConstantF(irp->args.dev_set_viewport.self, 63, fix_offset, lengthof(fix_offset));
|
||||
if (hr != S_OK) {
|
||||
log_warning("SetVertexShaderConstantF failed: %lX", hr);
|
||||
}
|
||||
}
|
||||
|
||||
if (irp->op == HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER)
|
||||
{
|
||||
if (!vertex_shader) {
|
||||
hr = IDirect3DDevice9_CreateVertexShader(irp->args.dev_set_vertex_shader.self, (const DWORD*) g_vs11_vs_main, &vertex_shader);
|
||||
if (hr != S_OK) {
|
||||
log_fatal("CreateVertexShader failed: %lX", hr);
|
||||
}
|
||||
}
|
||||
|
||||
if (irp->args.dev_set_vertex_shader.pShader != NULL) {
|
||||
irp->args.dev_set_vertex_shader.pShader = vertex_shader;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
@@ -921,6 +963,7 @@ iidxhook_util_d3d9_log_config(const struct iidxhook_util_d3d9_config *config)
|
||||
"iidx12_fix_song_select_bg: %d\n"
|
||||
"iidx13_fix_song_select_bg: %d\n"
|
||||
"iidx14_to_19_nvidia_fix: %d\n"
|
||||
"iidx18_and_19_diagonal_tearing_fix: %d\n"
|
||||
"scale_back_buffer_width: %d\n"
|
||||
"scale_back_buffer_height: %d\n"
|
||||
"scale_back_buffer_filter: %d\n"
|
||||
@@ -938,6 +981,7 @@ iidxhook_util_d3d9_log_config(const struct iidxhook_util_d3d9_config *config)
|
||||
config->iidx12_fix_song_select_bg,
|
||||
config->iidx13_fix_song_select_bg,
|
||||
config->iidx14_to_19_nvidia_fix,
|
||||
config->iidx18_and_19_diagonal_tearing_fix,
|
||||
config->scale_back_buffer_width,
|
||||
config->scale_back_buffer_height,
|
||||
config->scale_back_buffer_filter,
|
||||
@@ -1002,6 +1046,7 @@ void iidxhook_util_d3d9_init_config(struct iidxhook_util_d3d9_config *config)
|
||||
config->iidx12_fix_song_select_bg = false;
|
||||
config->iidx13_fix_song_select_bg = false;
|
||||
config->iidx14_to_19_nvidia_fix = false;
|
||||
config->iidx18_and_19_diagonal_tearing_fix = false;
|
||||
config->scale_back_buffer_width = 0;
|
||||
config->scale_back_buffer_height = 0;
|
||||
config->scale_back_buffer_filter =
|
||||
@@ -1112,6 +1157,12 @@ iidxhook_util_d3d9_irp_handler(struct hook_d3d9_irp *irp)
|
||||
|
||||
return hook_d3d9_irp_invoke_next(irp);
|
||||
|
||||
case HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT:
|
||||
case HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER:
|
||||
iidxhook_util_d3d9_iidx18_and_19_fix_diagonal_tearing(irp);
|
||||
|
||||
return hook_d3d9_irp_invoke_next(irp);
|
||||
|
||||
default:
|
||||
return hook_d3d9_irp_invoke_next(irp);
|
||||
}
|
||||
|
||||
@@ -127,10 +127,15 @@ struct iidxhook_util_d3d9_config {
|
||||
|
||||
/**
|
||||
* Fixes a parameter on CreateTexture calls causing the game to crash with
|
||||
* NVIDIA cards (on GOLD and possible newer)
|
||||
* NVIDIA cards on all games from GOLD to Lincle including.
|
||||
*/
|
||||
bool iidx14_to_19_nvidia_fix;
|
||||
|
||||
/**
|
||||
* Fix diagonal tearing with video cards other than Radeon X1300 and HD3450
|
||||
*/
|
||||
bool iidx18_and_19_diagonal_tearing_fix;
|
||||
|
||||
/**
|
||||
* Scale the back buffer after a frame got rendered. This allows you to
|
||||
* up-/downscale the final frame to display arbitrary resolutions, e.g.
|
||||
|
||||
107
src/main/iidxhook-util/vertex-shader.h
Normal file
107
src/main/iidxhook-util/vertex-shader.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
// Parameters:
|
||||
//
|
||||
// float4 ColorMultiply;
|
||||
// float2 FixOffset;
|
||||
// float4x4 WorldViewProjection;
|
||||
//
|
||||
//
|
||||
// Registers:
|
||||
//
|
||||
// Name Reg Size
|
||||
// ------------------- ----- ----
|
||||
// WorldViewProjection c0 4
|
||||
// ColorMultiply c4 1
|
||||
// FixOffset c63 1
|
||||
//
|
||||
|
||||
vs_1_1
|
||||
dcl_position v0
|
||||
dcl_color v1
|
||||
dcl_texcoord v2
|
||||
dp4 oPos.z, v0, c2
|
||||
mul oD0, v1, c4
|
||||
dp4 r0.x, v0, c0
|
||||
dp4 r0.y, v0, c1
|
||||
dp4 r0.z, v0, c3
|
||||
mad oPos.xy, c63, r0.z, r0
|
||||
mov oPos.w, r0.z
|
||||
mov oT0.xy, v2
|
||||
|
||||
// approximately 8 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_vs11_vs_main[] =
|
||||
{
|
||||
1, 1, 254, 255, 254, 255,
|
||||
59, 0, 67, 84, 65, 66,
|
||||
28, 0, 0, 0, 191, 0,
|
||||
0, 0, 1, 1, 254, 255,
|
||||
3, 0, 0, 0, 28, 0,
|
||||
0, 0, 0, 1, 0, 0,
|
||||
184, 0, 0, 0, 88, 0,
|
||||
0, 0, 2, 0, 4, 0,
|
||||
1, 0, 18, 0, 104, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
120, 0, 0, 0, 2, 0,
|
||||
63, 0, 1, 0, 254, 0,
|
||||
132, 0, 0, 0, 0, 0,
|
||||
0, 0, 148, 0, 0, 0,
|
||||
2, 0, 0, 0, 4, 0,
|
||||
2, 0, 168, 0, 0, 0,
|
||||
0, 0, 0, 0, 67, 111,
|
||||
108, 111, 114, 77, 117, 108,
|
||||
116, 105, 112, 108, 121, 0,
|
||||
171, 171, 1, 0, 3, 0,
|
||||
1, 0, 4, 0, 1, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
70, 105, 120, 79, 102, 102,
|
||||
115, 101, 116, 0, 171, 171,
|
||||
1, 0, 3, 0, 1, 0,
|
||||
2, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 87, 111,
|
||||
114, 108, 100, 86, 105, 101,
|
||||
119, 80, 114, 111, 106, 101,
|
||||
99, 116, 105, 111, 110, 0,
|
||||
3, 0, 3, 0, 4, 0,
|
||||
4, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 118, 115,
|
||||
95, 49, 95, 49, 0, 77,
|
||||
105, 99, 114, 111, 115, 111,
|
||||
102, 116, 32, 40, 82, 41,
|
||||
32, 72, 76, 83, 76, 32,
|
||||
83, 104, 97, 100, 101, 114,
|
||||
32, 67, 111, 109, 112, 105,
|
||||
108, 101, 114, 32, 49, 48,
|
||||
46, 49, 0, 171, 31, 0,
|
||||
0, 0, 0, 0, 0, 128,
|
||||
0, 0, 15, 144, 31, 0,
|
||||
0, 0, 10, 0, 0, 128,
|
||||
1, 0, 15, 144, 31, 0,
|
||||
0, 0, 5, 0, 0, 128,
|
||||
2, 0, 15, 144, 9, 0,
|
||||
0, 0, 0, 0, 4, 192,
|
||||
0, 0, 228, 144, 2, 0,
|
||||
228, 160, 5, 0, 0, 0,
|
||||
0, 0, 15, 208, 1, 0,
|
||||
228, 144, 4, 0, 228, 160,
|
||||
9, 0, 0, 0, 0, 0,
|
||||
1, 128, 0, 0, 228, 144,
|
||||
0, 0, 228, 160, 9, 0,
|
||||
0, 0, 0, 0, 2, 128,
|
||||
0, 0, 228, 144, 1, 0,
|
||||
228, 160, 9, 0, 0, 0,
|
||||
0, 0, 4, 128, 0, 0,
|
||||
228, 144, 3, 0, 228, 160,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
3, 192, 63, 0, 228, 160,
|
||||
0, 0, 170, 128, 0, 0,
|
||||
228, 128, 1, 0, 0, 0,
|
||||
0, 0, 8, 192, 0, 0,
|
||||
170, 128, 1, 0, 0, 0,
|
||||
0, 0, 3, 224, 2, 0,
|
||||
228, 144, 255, 255, 0, 0
|
||||
};
|
||||
40
src/main/iidxhook-util/vertex-shader.hlsl
Normal file
40
src/main/iidxhook-util/vertex-shader.hlsl
Normal file
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* original shader
|
||||
* vs.1.1 //Shader version 1.1
|
||||
* dcl_position v0;
|
||||
* dcl_color v1;
|
||||
* dcl_texcoord0 v2;
|
||||
* m4x4 oPos, v0, c0
|
||||
* mul oD0, v1, c4
|
||||
* mov oT0.xy, v2
|
||||
*
|
||||
* build command
|
||||
* fxc.exe /Vi vertex-shader.hlsl /Fh vertex-shader.h /T vs_1_1 /E vs_main
|
||||
*/
|
||||
|
||||
float4x4 WorldViewProjection : register(c0);
|
||||
float4 ColorMultiply : register(c4);
|
||||
float2 FixOffset : register(c63);
|
||||
|
||||
struct VS {
|
||||
float4 Position : POSITION; // dcl_position v0;
|
||||
float4 Color : COLOR; // dcl_color v1;
|
||||
float2 TexCoord : TEXCOORD0; // dcl_texcoord0 v2;
|
||||
};
|
||||
|
||||
VS vs_main(VS input)
|
||||
{
|
||||
VS output;
|
||||
|
||||
output.Position = mul(input.Position, WorldViewProjection); // m4x4 oPos, v0, c0
|
||||
output.Color.x = mul(input.Color.x, ColorMultiply.x); // mul oD0, v1, c4
|
||||
output.Color.y = mul(input.Color.y, ColorMultiply.y);
|
||||
output.Color.z = mul(input.Color.z, ColorMultiply.z);
|
||||
output.Color.w = mul(input.Color.w, ColorMultiply.w);
|
||||
output.TexCoord = input.TexCoord; // mov oT0.xy, v2
|
||||
|
||||
// fix diagonal tearing
|
||||
output.Position.xy += FixOffset.xy * output.Position.w;
|
||||
|
||||
return output;
|
||||
}
|
||||
26
src/main/iidxhook4-cn/Module.mk
Normal file
26
src/main/iidxhook4-cn/Module.mk
Normal file
@@ -0,0 +1,26 @@
|
||||
avsdlls += iidxhook4-cn
|
||||
|
||||
ldflags_iidxhook4-cn := \
|
||||
-liphlpapi \
|
||||
|
||||
deplibs_iidxhook4-cn := \
|
||||
avs \
|
||||
|
||||
libs_iidxhook4-cn := \
|
||||
iidxhook-util \
|
||||
ezusb-emu \
|
||||
ezusb2-emu \
|
||||
ezusb2-iidx-emu \
|
||||
ezusb-iidx-emu \
|
||||
security \
|
||||
hook \
|
||||
hooklib \
|
||||
iidxio \
|
||||
cconfig \
|
||||
util \
|
||||
ezusb \
|
||||
|
||||
src_iidxhook4-cn := \
|
||||
avs-boot.c \
|
||||
path.c \
|
||||
dllmain.c \
|
||||
103
src/main/iidxhook4-cn/avs-boot.c
Normal file
103
src/main/iidxhook4-cn/avs-boot.c
Normal file
@@ -0,0 +1,103 @@
|
||||
#define LOG_MODULE "avs-boot"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "imports/avs.h"
|
||||
|
||||
#include "iidxhook4-cn/avs-boot.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
static void (*real_avs_boot)(
|
||||
struct property_node *config,
|
||||
void *std_heap,
|
||||
size_t sz_std_heap,
|
||||
void *avs_heap,
|
||||
size_t sz_avs_heap,
|
||||
avs_log_writer_t log_writer,
|
||||
void *log_context);
|
||||
|
||||
static void my_avs_boot(
|
||||
struct property_node *config,
|
||||
void *std_heap,
|
||||
size_t sz_std_heap,
|
||||
void *avs_heap,
|
||||
size_t sz_avs_heap,
|
||||
avs_log_writer_t log_writer,
|
||||
void *log_context);
|
||||
|
||||
static const struct hook_symbol iidxhook4_cn_log_hook_syms[] = {
|
||||
{.name = "avs_boot",
|
||||
.patch = my_avs_boot,
|
||||
.link = (void **) &real_avs_boot},
|
||||
};
|
||||
|
||||
static void avs_boot_replace_property_uint32(
|
||||
struct property_node *node, const char *name, uint32_t val)
|
||||
{
|
||||
struct property_node *tmp;
|
||||
|
||||
tmp = property_search(NULL, node, name);
|
||||
|
||||
if (tmp) {
|
||||
property_node_remove(tmp);
|
||||
}
|
||||
|
||||
property_node_create(NULL, node, PSMAP_TYPE_U32, name, val);
|
||||
}
|
||||
|
||||
static void avs_boot_replace_property_str(
|
||||
struct property_node *node, const char *name, const char *val)
|
||||
{
|
||||
struct property_node *tmp;
|
||||
|
||||
tmp = property_search(NULL, node, name);
|
||||
|
||||
if (tmp) {
|
||||
property_node_remove(tmp);
|
||||
}
|
||||
|
||||
tmp = property_node_create(NULL, node, PROPERTY_TYPE_STR, name, val);
|
||||
|
||||
if (tmp) {
|
||||
property_node_datasize(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
static void my_avs_boot(
|
||||
struct property_node *config,
|
||||
void *std_heap,
|
||||
size_t sz_std_heap,
|
||||
void *avs_heap,
|
||||
size_t sz_avs_heap,
|
||||
avs_log_writer_t log_writer,
|
||||
void *log_context)
|
||||
{
|
||||
log_info("Called my_avs_boot");
|
||||
|
||||
avs_boot_replace_property_uint32(config, "log/level", 4);
|
||||
avs_boot_replace_property_str(config, "fs/root/device", ".");
|
||||
|
||||
real_avs_boot(
|
||||
config,
|
||||
std_heap,
|
||||
sz_std_heap,
|
||||
avs_heap,
|
||||
sz_avs_heap,
|
||||
log_writer_debug,
|
||||
NULL);
|
||||
}
|
||||
|
||||
void iidxhook4_cn_avs_boot_init()
|
||||
{
|
||||
hook_table_apply(
|
||||
NULL,
|
||||
"libavs-win32.dll",
|
||||
iidxhook4_cn_log_hook_syms,
|
||||
lengthof(iidxhook4_cn_log_hook_syms));
|
||||
|
||||
log_info("Inserted avs log hooks");
|
||||
}
|
||||
10
src/main/iidxhook4-cn/avs-boot.h
Normal file
10
src/main/iidxhook4-cn/avs-boot.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#ifndef IIDXHOOK4_CN_AVS_BOOT_H
|
||||
#define IIDXHOOK4_CN_AVS_BOOT_H
|
||||
|
||||
/**
|
||||
* Initialize hooking of avs_boot. This re-enables avs logging
|
||||
* and injects a few important settings.
|
||||
*/
|
||||
void iidxhook4_cn_avs_boot_init();
|
||||
|
||||
#endif
|
||||
224
src/main/iidxhook4-cn/dllmain.c
Normal file
224
src/main/iidxhook4-cn/dllmain.c
Normal file
@@ -0,0 +1,224 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "bemanitools/iidxio.h"
|
||||
|
||||
#include "cconfig/cconfig-hook.h"
|
||||
|
||||
#include "ezusb-iidx-emu/node-security-plug.h"
|
||||
|
||||
#include "ezusb2-emu/desc.h"
|
||||
#include "ezusb2-emu/device.h"
|
||||
|
||||
#include "ezusb2-iidx-emu/msg.h"
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "hooklib/acp.h"
|
||||
#include "hooklib/setupapi.h"
|
||||
|
||||
#include "iidxhook4-cn/avs-boot.h"
|
||||
#include "iidxhook4-cn/path.h"
|
||||
|
||||
#include "iidxhook-util/chart-patch.h"
|
||||
#include "iidxhook-util/config-eamuse.h"
|
||||
#include "iidxhook-util/config-gfx.h"
|
||||
#include "iidxhook-util/config-io.h"
|
||||
#include "iidxhook-util/config-sec.h"
|
||||
#include "iidxhook-util/d3d9.h"
|
||||
#include "iidxhook-util/settings.h"
|
||||
|
||||
#include "security/rp-sign-key.h"
|
||||
|
||||
#include "imports/avs.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define IIDXHOOK4_CN_INFO_HEADER \
|
||||
"iidxhook for Resort Anthem CN" \
|
||||
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
|
||||
#define IIDXHOOK4_CN_CMD_USAGE \
|
||||
"Usage: inject.exe iidxhook4-cn.dll <bm2dx.exe> [options...]"
|
||||
|
||||
static HANDLE STDCALL my_OpenProcess(DWORD, BOOL, DWORD);
|
||||
static HANDLE(STDCALL *real_OpenProcess)(DWORD, BOOL, DWORD);
|
||||
static bool iidxhook_init_check;
|
||||
|
||||
static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = {
|
||||
iidxhook_util_d3d9_irp_handler,
|
||||
};
|
||||
|
||||
static const struct hook_symbol init_hook_syms[] = {
|
||||
{.name = "OpenProcess",
|
||||
.patch = my_OpenProcess,
|
||||
.link = (void **) &real_OpenProcess},
|
||||
};
|
||||
|
||||
static struct iidxhook_config_io config_io;
|
||||
|
||||
static void
|
||||
iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
|
||||
{
|
||||
struct iidxhook_util_d3d9_config d3d9_config;
|
||||
|
||||
iidxhook_util_d3d9_init_config(&d3d9_config);
|
||||
|
||||
d3d9_config.windowed = config_gfx->windowed;
|
||||
d3d9_config.framed = config_gfx->framed;
|
||||
d3d9_config.override_window_width = config_gfx->window_width;
|
||||
d3d9_config.override_window_height = config_gfx->window_height;
|
||||
d3d9_config.framerate_limit = config_gfx->frame_rate_limit;
|
||||
d3d9_config.pci_vid = config_gfx->pci_id_vid;
|
||||
d3d9_config.pci_pid = config_gfx->pci_id_pid;
|
||||
d3d9_config.scale_back_buffer_width = config_gfx->scale_back_buffer_width;
|
||||
d3d9_config.scale_back_buffer_height = config_gfx->scale_back_buffer_height;
|
||||
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
|
||||
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
|
||||
d3d9_config.device_adapter = config_gfx->device_adapter;
|
||||
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
|
||||
d3d9_config.iidx14_to_19_nvidia_fix = true;
|
||||
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
|
||||
|
||||
if (config_gfx->monitor_check == 0) {
|
||||
log_info("Auto monitor check enabled");
|
||||
|
||||
d3d9_config.iidx09_to_19_monitor_check_cb =
|
||||
iidxhook_util_chart_patch_set_refresh_rate;
|
||||
iidxhook_util_chart_patch_init(
|
||||
IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_18_VGA);
|
||||
} else if (config_gfx->monitor_check > 0) {
|
||||
log_info(
|
||||
"Manual monitor check, resulting refresh rate: %f",
|
||||
config_gfx->monitor_check);
|
||||
|
||||
iidxhook_util_chart_patch_init(
|
||||
IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_18_VGA);
|
||||
iidxhook_util_chart_patch_set_refresh_rate(config_gfx->monitor_check);
|
||||
}
|
||||
|
||||
iidxhook_util_d3d9_configure(&d3d9_config);
|
||||
|
||||
hook_d3d9_init(iidxhook_d3d9_handlers, lengthof(iidxhook_d3d9_handlers));
|
||||
}
|
||||
|
||||
/**
|
||||
* This seems to be a good entry point to intercept
|
||||
* before the game calls anything important
|
||||
*/
|
||||
static HANDLE STDCALL
|
||||
my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId)
|
||||
{
|
||||
struct cconfig *config;
|
||||
|
||||
struct iidxhook_util_config_eamuse config_eamuse;
|
||||
struct iidxhook_config_gfx config_gfx;
|
||||
struct iidxhook_config_sec config_sec;
|
||||
|
||||
if (iidxhook_init_check) {
|
||||
return real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId);
|
||||
}
|
||||
|
||||
iidxhook_init_check = true;
|
||||
|
||||
log_info("-------------------------------------------------------------");
|
||||
log_info("--------------- Begin iidxhook my_OpenProcess ---------------");
|
||||
log_info("-------------------------------------------------------------");
|
||||
|
||||
config = cconfig_init();
|
||||
|
||||
iidxhook_util_config_eamuse_init(config);
|
||||
iidxhook_config_gfx_init(config);
|
||||
iidxhook_config_io_init(config);
|
||||
iidxhook_config_sec_init(config);
|
||||
|
||||
if (!cconfig_hook_config_init(
|
||||
config,
|
||||
IIDXHOOK4_CN_INFO_HEADER "\n" IIDXHOOK4_CN_CMD_USAGE,
|
||||
CCONFIG_CMD_USAGE_OUT_DBG)) {
|
||||
cconfig_finit(config);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
iidxhook_util_config_eamuse_get(&config_eamuse, config);
|
||||
iidxhook_config_gfx_get(&config_gfx, config);
|
||||
iidxhook_config_io_get(&config_io, config);
|
||||
iidxhook_config_sec_get(&config_sec, config);
|
||||
|
||||
cconfig_finit(config);
|
||||
|
||||
log_info(IIDXHOOK4_CN_INFO_HEADER);
|
||||
log_info("Initializing iidxhook...");
|
||||
|
||||
/**
|
||||
* This game is using a black round plug for game license management instead of a black usb dongle.
|
||||
* No white dongle hooks applies since the game does not have network functionality.
|
||||
* Also, card readers are not used/checked; no card reader hooks required.
|
||||
*/
|
||||
ezusb_iidx_emu_node_security_plug_set_boot_version(
|
||||
&config_sec.boot_version);
|
||||
ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
|
||||
&security_rp_sign_key_black_iidx);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_black_mcode(
|
||||
&config_sec.black_plug_mcode);
|
||||
ezusb_iidx_emu_node_security_plug_set_pcbid(&config_eamuse.pcbid);
|
||||
|
||||
iidxhook4_cn_setup_d3d9_hooks(&config_gfx);
|
||||
|
||||
if (!config_io.disable_io_emu) {
|
||||
log_info("Starting IIDX IO backend");
|
||||
|
||||
iidx_io_set_loggers(
|
||||
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
|
||||
|
||||
if (!iidx_io_init(
|
||||
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
|
||||
log_fatal("Initializing IIDX IO backend failed");
|
||||
}
|
||||
} else {
|
||||
log_info("IIDX IO emulation backend disabled");
|
||||
}
|
||||
|
||||
/* Set up IO emulation hooks _after_ IO API setup to allow
|
||||
API implementations with real IO devices */
|
||||
iohook_push_handler(ezusb2_emu_device_dispatch_irp);
|
||||
iohook_push_handler(iidxhook_util_chart_patch_dispatch_irp);
|
||||
iohook_push_handler(settings_hook_dispatch_irp);
|
||||
|
||||
if (!config_io.disable_io_emu) {
|
||||
hook_setupapi_init(&ezusb2_emu_desc_device.setupapi);
|
||||
ezusb2_emu_device_hook_init(ezusb2_iidx_emu_msg_init());
|
||||
}
|
||||
|
||||
log_info("-------------------------------------------------------------");
|
||||
log_info("---------------- End iidxhook my_OpenProcess ----------------");
|
||||
log_info("-------------------------------------------------------------");
|
||||
|
||||
return real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook library for Resort Anthem CN
|
||||
*/
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
|
||||
{
|
||||
if (reason != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
log_to_writer(log_writer_debug, NULL);
|
||||
|
||||
hook_table_apply(
|
||||
NULL, "kernel32.dll", init_hook_syms, lengthof(init_hook_syms));
|
||||
|
||||
iidxhook4_cn_path_init();
|
||||
iidxhook4_cn_avs_boot_init();
|
||||
acp_hook_init();
|
||||
settings_hook_init();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
4
src/main/iidxhook4-cn/iidxhook4-cn.def
Normal file
4
src/main/iidxhook4-cn/iidxhook4-cn.def
Normal file
@@ -0,0 +1,4 @@
|
||||
LIBRARY iidxhook4-cn
|
||||
|
||||
EXPORTS
|
||||
DllMain@12 @1 NONAME
|
||||
156
src/main/iidxhook4-cn/path.c
Normal file
156
src/main/iidxhook4-cn/path.c
Normal file
@@ -0,0 +1,156 @@
|
||||
#define LOG_MODULE "path"
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "iidxhook4-cn/path.h"
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#define PATH_A "D:/JDZ-001/contents/"
|
||||
#define PATH_W L"D:/JDZ-001/contents/"
|
||||
|
||||
static HANDLE WINAPI my_CreateFileA(
|
||||
LPCSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile);
|
||||
static HANDLE(WINAPI *real_CreateFileA)(
|
||||
LPCSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile);
|
||||
|
||||
static HANDLE WINAPI my_CreateFileW(
|
||||
LPCWSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile);
|
||||
static HANDLE(WINAPI *real_CreateFileW)(
|
||||
LPCWSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile);
|
||||
|
||||
static HANDLE WINAPI my_FindFirstFileA(
|
||||
LPCSTR lpFileName,
|
||||
LPWIN32_FIND_DATAA lpFindFileData);
|
||||
static HANDLE(WINAPI *real_FindFirstFileA)(
|
||||
LPCSTR lpFileName,
|
||||
LPWIN32_FIND_DATAA lpFindFileData);
|
||||
|
||||
static const struct hook_symbol iidxhook4_cn_path_hook_syms[] = {
|
||||
{.name = "CreateFileA",
|
||||
.patch = my_CreateFileA,
|
||||
.link = (void **) &real_CreateFileA},
|
||||
{.name = "CreateFileW",
|
||||
.patch = my_CreateFileW,
|
||||
.link = (void **) &real_CreateFileW},
|
||||
{.name = "FindFirstFileA",
|
||||
.patch = my_FindFirstFileA,
|
||||
.link = (void **) &real_FindFirstFileA},
|
||||
};
|
||||
|
||||
static HANDLE WINAPI my_CreateFileA(
|
||||
LPCSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile)
|
||||
{
|
||||
if (lpFileName != NULL && strstr(lpFileName, PATH_A) == lpFileName) {
|
||||
char relative_path[MAX_PATH] = ".";
|
||||
str_cat(relative_path, MAX_PATH, lpFileName + strlen(PATH_A) - 1);
|
||||
return real_CreateFileA(
|
||||
relative_path,
|
||||
dwDesiredAccess,
|
||||
dwShareMode,
|
||||
lpSecurityAttributes,
|
||||
dwCreationDisposition,
|
||||
dwFlagsAndAttributes,
|
||||
hTemplateFile);
|
||||
}
|
||||
|
||||
return real_CreateFileA(
|
||||
lpFileName,
|
||||
dwDesiredAccess,
|
||||
dwShareMode,
|
||||
lpSecurityAttributes,
|
||||
dwCreationDisposition,
|
||||
dwFlagsAndAttributes,
|
||||
hTemplateFile);
|
||||
}
|
||||
|
||||
static HANDLE WINAPI my_CreateFileW(
|
||||
LPCWSTR lpFileName,
|
||||
DWORD dwDesiredAccess,
|
||||
DWORD dwShareMode,
|
||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
|
||||
DWORD dwCreationDisposition,
|
||||
DWORD dwFlagsAndAttributes,
|
||||
HANDLE hTemplateFile)
|
||||
{
|
||||
if (lpFileName != NULL && wcsstr(lpFileName, PATH_W) == lpFileName) {
|
||||
wchar_t relative_path[MAX_PATH] = L".";
|
||||
wstr_cat(relative_path, MAX_PATH, lpFileName + wcslen(PATH_W) - 1);
|
||||
return real_CreateFileW(
|
||||
relative_path,
|
||||
dwDesiredAccess,
|
||||
dwShareMode,
|
||||
lpSecurityAttributes,
|
||||
dwCreationDisposition,
|
||||
dwFlagsAndAttributes,
|
||||
hTemplateFile);
|
||||
}
|
||||
|
||||
return real_CreateFileW(
|
||||
lpFileName,
|
||||
dwDesiredAccess,
|
||||
dwShareMode,
|
||||
lpSecurityAttributes,
|
||||
dwCreationDisposition,
|
||||
dwFlagsAndAttributes,
|
||||
hTemplateFile);
|
||||
}
|
||||
|
||||
static HANDLE WINAPI my_FindFirstFileA(
|
||||
LPCSTR lpFileName,
|
||||
LPWIN32_FIND_DATAA lpFindFileData)
|
||||
{
|
||||
if (lpFileName != NULL && strstr(lpFileName, PATH_A) == lpFileName) {
|
||||
char relative_path[MAX_PATH] = ".";
|
||||
str_cat(relative_path, MAX_PATH, lpFileName + strlen(PATH_A) - 1);
|
||||
return real_FindFirstFileA(relative_path, lpFindFileData);
|
||||
}
|
||||
|
||||
return real_FindFirstFileA(lpFileName, lpFindFileData);
|
||||
}
|
||||
|
||||
void iidxhook4_cn_path_init()
|
||||
{
|
||||
hook_table_apply(
|
||||
NULL,
|
||||
"kernel32.dll",
|
||||
iidxhook4_cn_path_hook_syms,
|
||||
lengthof(iidxhook4_cn_path_hook_syms));
|
||||
|
||||
log_info("Inserted path hooks");
|
||||
}
|
||||
6
src/main/iidxhook4-cn/path.h
Normal file
6
src/main/iidxhook4-cn/path.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef IIDXHOOK4_CN_PATH_H
|
||||
#define IIDXHOOK4_CN_PATH_H
|
||||
|
||||
void iidxhook4_cn_path_init();
|
||||
|
||||
#endif
|
||||
@@ -70,6 +70,8 @@ iidxhook4_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
|
||||
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
|
||||
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
|
||||
d3d9_config.device_adapter = config_gfx->device_adapter;
|
||||
d3d9_config.iidx14_to_19_nvidia_fix = true;
|
||||
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
|
||||
|
||||
if (config_gfx->monitor_check == 0) {
|
||||
log_info("Auto monitor check enabled");
|
||||
|
||||
@@ -13,8 +13,6 @@ libs_iidxhook5-cn := \
|
||||
ezusb2-iidx-emu \
|
||||
ezusb-iidx-emu \
|
||||
security \
|
||||
eamio \
|
||||
acioemu \
|
||||
hook \
|
||||
hooklib \
|
||||
iidxio \
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "bemanitools/eamio.h"
|
||||
#include "bemanitools/iidxio.h"
|
||||
|
||||
#include "cconfig/cconfig-hook.h"
|
||||
@@ -26,7 +25,6 @@
|
||||
#include "iidxhook5-cn/avs-boot.h"
|
||||
#include "iidxhook5-cn/path.h"
|
||||
|
||||
#include "iidxhook-util/acio.h"
|
||||
#include "iidxhook-util/config-eamuse.h"
|
||||
#include "iidxhook-util/config-gfx.h"
|
||||
#include "iidxhook-util/config-io.h"
|
||||
@@ -81,6 +79,8 @@ iidxhook5_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
|
||||
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
|
||||
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
|
||||
d3d9_config.device_adapter = config_gfx->device_adapter;
|
||||
d3d9_config.iidx14_to_19_nvidia_fix = true;
|
||||
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
|
||||
|
||||
iidxhook_util_d3d9_configure(&d3d9_config);
|
||||
|
||||
@@ -106,7 +106,7 @@ static ATOM WINAPI my_RegisterClassA(const WNDCLASSA *lpWndClass)
|
||||
iidxhook_init_check = true;
|
||||
|
||||
log_info("-------------------------------------------------------------");
|
||||
log_info("--------------- Begin iidxhook RegisterClassA ---------------");
|
||||
log_info("------------- Begin iidxhook my_RegisterClassA --------------");
|
||||
log_info("-------------------------------------------------------------");
|
||||
|
||||
config = cconfig_init();
|
||||
@@ -164,24 +164,9 @@ static ATOM WINAPI my_RegisterClassA(const WNDCLASSA *lpWndClass)
|
||||
log_info("IIDX IO emulation backend disabled");
|
||||
}
|
||||
|
||||
if (!config_io.disable_card_reader_emu) {
|
||||
log_misc("Initializing card reader backend");
|
||||
|
||||
eam_io_set_loggers(
|
||||
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
|
||||
|
||||
if (!eam_io_init(
|
||||
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
|
||||
log_fatal("Initializing card reader backend failed");
|
||||
}
|
||||
} else {
|
||||
log_info("Card reader emulation backend disabled");
|
||||
}
|
||||
|
||||
/* Set up IO emulation hooks _after_ IO API setup to allow
|
||||
API implementations with real IO devices */
|
||||
iohook_push_handler(ezusb2_emu_device_dispatch_irp);
|
||||
iohook_push_handler(iidxhook_util_acio_dispatch_irp);
|
||||
iohook_push_handler(settings_hook_dispatch_irp);
|
||||
|
||||
if (!config_io.disable_io_emu) {
|
||||
@@ -190,7 +175,7 @@ static ATOM WINAPI my_RegisterClassA(const WNDCLASSA *lpWndClass)
|
||||
}
|
||||
|
||||
log_info("-------------------------------------------------------------");
|
||||
log_info("---------------- End iidxhook RegisterClassA ----------------");
|
||||
log_info("-------------- End iidxhook my_RegisterClassA ---------------");
|
||||
log_info("-------------------------------------------------------------");
|
||||
|
||||
return real_RegisterClassA(lpWndClass);
|
||||
|
||||
@@ -69,6 +69,8 @@ iidxhook5_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
|
||||
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
|
||||
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
|
||||
d3d9_config.device_adapter = config_gfx->device_adapter;
|
||||
d3d9_config.iidx14_to_19_nvidia_fix = true;
|
||||
d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
|
||||
|
||||
iidxhook_util_d3d9_configure(&d3d9_config);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user