mirror of
https://github.com/djhackersdev/bemanitools.git
synced 2026-09-07 16:05:09 -05:00
refact(sdvxhook2-cn): Use new config api
Summary: Test Plan: Summary: Test Plan: Summary: Test Plan: Summary: Test Plan:
This commit is contained in:
@@ -667,7 +667,6 @@ $(zipdir)/sdvx-05-cn.zip: \
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build/bin/indep-64/sdvxio.dll \
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dist/sdvx5/config.bat \
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dist/sdvx5/gamestart-cn.bat \
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dist/sdvx5/sdvxhook2-cn.conf \
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dist/sdvx5/launcher-cn.xml \
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dist/shared/ea3-ident.xml \
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dist/shared/ea3-license.xml \
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@@ -683,6 +682,7 @@ $(zipdir)/sdvx-hwio-x86.zip: \
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build/bin/indep-32/sdvxio-bio2.dll \
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build/bin/indep-32/vigem-sdvxio.exe \
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dist/sdvx/eamio-icca.xml \
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dist/sdvx/sdvxio-bio2.xml \
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| $(zipdir)/
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$(V)echo ... $@
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$(V)zip -j $@ $^
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@@ -694,6 +694,7 @@ $(zipdir)/sdvx-hwio-x64.zip: \
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build/bin/indep-64/sdvxio-bio2.dll \
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build/bin/indep-64/vigem-sdvxio.exe \
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dist/sdvx/eamio-icca.xml \
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dist/sdvx/sdvxio-bio2.xml \
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| $(zipdir)/
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$(V)echo ... $@
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$(V)zip -j $@ $^
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16
dist/sdvx5/gamestart-cn.bat
vendored
16
dist/sdvx5/gamestart-cn.bat
vendored
@@ -20,6 +20,18 @@ set CONTENT_DIR=%CD%\..
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set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
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set MODULES_DIR=%CONTENT_DIR%\modules
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if not exist "%BEMANITOOLS_DIR%" (
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echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
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pause
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exit 1
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)
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if not exist "%MODULES_DIR%" (
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echo The game modules directory "%MODULES_DIR%" does not exist.
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pause
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exit 1
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)
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:: Keep that data vanilla, no need to copy these around anymore
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:: Just add them to the env PATH so launcher can find the libs and game executable
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:: Remark: This also requires admin privileges to propage correctly to launcher
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@@ -31,4 +43,6 @@ set PATH=^
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:: Current working dir is the game's root folder
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cd /d %CONTENT_DIR%
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%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-cn.xml --config %BEMANITOOLS_DIR%\sdvxhook2-cn.conf %*
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%BEMANITOOLS_DIR%\launcher.exe^
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%BEMANITOOLS_DIR%\launcher-cn.xml^
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%*
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66
dist/sdvx5/launcher-cn.xml
vendored
66
dist/sdvx5/launcher-cn.xml
vendored
@@ -58,15 +58,63 @@
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<eamuse>
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<config kind="file">bemanitools/ea3-service.xml</config>
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</eamuse>
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<hook>
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<hook_dlls>
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<dll __type="str">sdvxhook2-cn.dll</dll>
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</hook_dlls>
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<before_hook_dlls>
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</before_hook_dlls>
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<iat_hook_dlls>
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</iat_hook_dlls>
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</hook>
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<hooks>
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<hook>
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<enable __type="bool">1</enable>
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<path __type="str">sdvxhook2-cn.dll</path>
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<config kind="inline">
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<hook>
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<gfx>
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<device>
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<!-- D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter -->
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<adapter __type="s32">-1</adapter>
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<!-- Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) -->
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<forced_refresh_rate __type="s32">-1</forced_refresh_rate>
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<!-- Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees -->
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<force_orientation __type="s32">-1</force_orientation>
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<!-- Force a screen resolution (width), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720. -->
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<force_screen_res>
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<width __type="s32">-1</width>
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<height __type="s32">-1</height>
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</force_screen_res>
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</device>
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<window>
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<!-- Run the game windowed -->
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<windowed __type="bool">0</windowed>
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<!-- Run the game in a framed window (requires windowed option) -->
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<framed __type="bool">1</framed>
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<!-- Confine mouse cursor to window -->
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<confined __type="bool">0</confined>
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<!-- Windowed width, -1 for default size -->
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<width __type="s32">720</width>
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<!-- Windowed height, -1 for default size -->
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<height __type="s32">1280</height>
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<!-- Windowed X, -1 for default X position -->
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<x __type="s32">-1</x>
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<!-- Windowed Y, -1 for default Y position -->
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<y __type="s32">-1</y>
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</window>
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</gfx>
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<camera>
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<!-- Disables the camera emulation -->
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<disable_emu __type="bool">0</disable_emu>
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<device_1>
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<!-- Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame. -->
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<disable __type="bool">1</disable>
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<!-- Override camera device ID 1 detection (copy from device manager, do not escape) Leave blank to automatically detect -->
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<id __type="str"></id>
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</device_1>
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</camera>
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<cn>
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<!-- Disable IO emulation and enable usage of real KFCA hardware -->
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<disable_io_emu __type="bool">0</disable_io_emu>
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<!-- Path to unis version file under the prop.s folder -->
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<unis_path __type="str">prop/unis.xml</unis_path>
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</cn>
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</hook>
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</config>
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</hook>
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</hooks>
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<debug>
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<remote_debugger __type="bool">0</remote_debugger>
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<log_property_configs __type="bool">0</log_property_configs>
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24
dist/sdvx5/sdvxhook2-cn.conf
vendored
24
dist/sdvx5/sdvxhook2-cn.conf
vendored
@@ -1,24 +0,0 @@
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# Disable IO emulation and enable usage of real KFCA hardware
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io.disable_io_emu=false
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# Path to unis version file under the prop.s folder
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cn.unis_path=prop/unis.xml
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# Run the game in a framed window (requires windowed option)
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gfx.framed=true
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# Run the game windowed
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gfx.windowed=false
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# Windowed width, -1 for default size
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gfx.window_width=720
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# Windowed height, -1 for default size
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gfx.window_height=1280
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# Disables the camera emulation
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cam.disable_emu=false
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# Override camera device ID detection (copy from device manager, do not escape)
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cam.device_id1=
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@@ -22,7 +22,6 @@ libs_sdvxhook2-cn := \
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d3d9exhook \
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hook \
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hooklib \
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cconfig \
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util \
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iface \
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iface-io \
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@@ -32,7 +31,8 @@ libs_sdvxhook2-cn := \
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src_sdvxhook2-cn := \
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acio.c \
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kfca.c \
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dllmain.c \
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config-cn.c \
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dllmain.c \
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kfca.c \
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sdvxhook2-cn.c \
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unis-version.c \
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@@ -1,55 +1,10 @@
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#include "cconfig/cconfig-util.h"
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#include "iface-core/log.h"
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#include "core/config-ext.h"
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#include "sdvxhook2-cn/config-cn.h"
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#define SDVXHOOK2_CN_CONFIG_DISABLE_IO_EMU_KEY "io.disable_io_emu"
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#define SDVXHOOK2_CN_CONFIG_UNIS_PATH_KEY "cn.unis_path"
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#define SDVXHOOK2_CN_CONFIG_DEFAULT_DISABLE_IO_EMU_VALUE false
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#define SDVXHOOK2_CN_CONFIG_DEFAULT_UNIS_PATH_VALUE "prop/unis.xml"
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void sdvxhook2_cn_config_init(struct cconfig *config)
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{
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cconfig_util_set_bool(
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config,
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SDVXHOOK2_CN_CONFIG_DISABLE_IO_EMU_KEY,
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SDVXHOOK2_CN_CONFIG_DEFAULT_DISABLE_IO_EMU_VALUE,
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"Disable IO emulation and enable usage of real KFCA hardware");
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cconfig_util_set_str(
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config,
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SDVXHOOK2_CN_CONFIG_UNIS_PATH_KEY,
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SDVXHOOK2_CN_CONFIG_DEFAULT_UNIS_PATH_VALUE,
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"Path to unis version file under the prop.s folder");
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}
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void sdvxhook2_cn_config_get(
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struct sdvxhook2_cn_config *cn_config, struct cconfig *config)
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const bt_core_config_t *config, sdvxhook2_cn_config_t *config_out)
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{
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if (!cconfig_util_get_bool(
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config,
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SDVXHOOK2_CN_CONFIG_DISABLE_IO_EMU_KEY,
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&cn_config->disable_io_emu,
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SDVXHOOK2_CN_CONFIG_DEFAULT_DISABLE_IO_EMU_VALUE)) {
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log_warning(
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"Invalid value for key '%s' specified, fallback "
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"to default '%d'",
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SDVXHOOK2_CN_CONFIG_DISABLE_IO_EMU_KEY,
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SDVXHOOK2_CN_CONFIG_DEFAULT_DISABLE_IO_EMU_VALUE);
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}
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if (!cconfig_util_get_str(
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config,
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SDVXHOOK2_CN_CONFIG_UNIS_PATH_KEY,
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cn_config->unis_path,
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sizeof(cn_config->unis_path),
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SDVXHOOK2_CN_CONFIG_DEFAULT_UNIS_PATH_VALUE)) {
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log_warning(
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"Invalid value for key '%s' specified, fallback "
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"to default '%s'",
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SDVXHOOK2_CN_CONFIG_UNIS_PATH_KEY,
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SDVXHOOK2_CN_CONFIG_DEFAULT_UNIS_PATH_VALUE);
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}
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bt_core_config_ext_bool_get(config, "io/disable_io_emu", &config_out->disable_io_emu);
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bt_core_config_ext_str_get(config, "cn/unis_path", config_out->unis_path, sizeof(config_out->unis_path));
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}
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@@ -1,18 +1,16 @@
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#ifndef SDVXHOOK2_CN_CONFIG_H
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#define SDVXHOOK2_CN_CONFIG_H
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#include <windows.h>
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#include <stdbool.h>
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#include "cconfig/cconfig.h"
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#include "api/core/config.h"
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struct sdvxhook2_cn_config {
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typedef struct sdvxhook2_cn_config {
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bool disable_io_emu;
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char unis_path[256];
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};
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void sdvxhook2_cn_config_init(struct cconfig *config);
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} sdvxhook2_cn_config_t;
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void sdvxhook2_cn_config_get(
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struct sdvxhook2_cn_config *cn_config, struct cconfig *config);
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const bt_core_config_t *config, sdvxhook2_cn_config_t *config_out);
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#endif
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@@ -1,170 +1,6 @@
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#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "cconfig/cconfig-hook.h"
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#include "hooklib/acp.h"
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#include "hooklib/adapter.h"
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#include "hooklib/rs232.h"
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#include "iface-core/log.h"
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#include "iface-core/thread.h"
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#include "iface-io/sdvx.h"
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#include "module/io-ext.h"
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#include "module/io.h"
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#include "sdvxhook2-cn/acio.h"
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#include "sdvxhook2-cn/config-cn.h"
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#include "sdvxhook2-cn/unis-version.h"
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#include "camhook/cam.h"
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#include "camhook/config-cam.h"
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#include "d3d9exhook/config-gfx.h"
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#include "d3d9exhook/d3d9ex.h"
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#include "sdk/module/core/log.h"
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#include "sdk/module/core/thread.h"
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#include "sdk/module/hook.h"
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#include "util/str.h"
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#define SDVXHOOK2_CN_INFO_HEADER \
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"sdvxhook for VW CN" \
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", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV) "\n"
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#define SDVXHOOK2_CN_CMD_USAGE \
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"Usage: launcher.exe -K sdvxhook2.dll <soundvoltex.dll> [options...]"
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struct sdvxhook2_cn_config config_cn;
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struct camhook_config_cam config_cam;
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struct d3d9exhook_config_gfx config_gfx;
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static module_io_t *_sdvxhook2_cn_module_io_sdvx;
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static void _sdvxhook2_cn_io_sdvx_init(module_io_t **module)
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{
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bt_io_sdvx_api_t api;
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module_io_ext_load_and_init(
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"sdvxio.dll", "bt_module_io_sdvx_api_get", module);
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module_io_api_get(*module, &api);
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bt_io_sdvx_api_set(&api);
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}
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static bool
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_sdvxhook2_cn_main_init(HMODULE game_module, const bt_core_config_t *config_)
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{
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struct cconfig *config;
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log_info("--- Begin sdvxhook dll_entry_init ---");
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config = cconfig_init();
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sdvxhook2_cn_config_init(config);
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d3d9exhook_config_gfx_init(config);
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camhook_config_cam_init(config, 1, false);
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if (!cconfig_hook_config_init(
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config,
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SDVXHOOK2_CN_INFO_HEADER "\n" SDVXHOOK2_CN_CMD_USAGE,
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CCONFIG_CMD_USAGE_OUT_STDOUT)) {
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cconfig_finit(config);
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exit(EXIT_FAILURE);
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}
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sdvxhook2_cn_config_get(&config_cn, config);
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camhook_config_cam_get(&config_cam, config, 1, false);
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d3d9exhook_config_gfx_get(&config_gfx, config);
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cconfig_finit(config);
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log_info(SDVXHOOK2_CN_INFO_HEADER);
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log_info("Initializing sdvxhook2-cn...");
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|
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acp_hook_init();
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adapter_hook_init();
|
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d3d9ex_hook_init();
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|
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d3d9ex_configure(&config_gfx);
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/* Start up sdvxio.DLL */
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if (!config_cn.disable_io_emu) {
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log_info("Starting sdvx IO backend");
|
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_sdvxhook2_cn_io_sdvx_init(&_sdvxhook2_cn_module_io_sdvx);
|
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|
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if (!bt_io_sdvx_init()) {
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log_fatal("Initializing sdvx IO backend failed");
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}
|
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}
|
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|
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/* iohooks are okay, even if emu is diabled since the fake handlers won't be
|
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* used */
|
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iohook_push_handler(ac_io_port_dispatch_irp);
|
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|
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rs232_hook_init();
|
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rs232_hook_limit_hooks();
|
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|
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if (!config_cn.disable_io_emu) {
|
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ac_io_port_init();
|
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}
|
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|
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// camera hooks
|
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if (!config_cam.disable_emu) {
|
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camhook_init(&config_cam);
|
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}
|
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|
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unis_version_hook_init(config_cn.unis_path);
|
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|
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log_info("--- End sdvxhook dll_entry_init ---");
|
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|
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return true;
|
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}
|
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|
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static void _sdvxhook2_cn_main_fini()
|
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{
|
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if (!config_cam.disable_emu) {
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camhook_fini();
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}
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|
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if (!config_cn.disable_io_emu) {
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log_misc("Shutting down sdvx IO backend");
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|
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bt_io_sdvx_fini();
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bt_io_sdvx_api_clear();
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module_io_free(&_sdvxhook2_cn_module_io_sdvx);
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}
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}
|
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|
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void bt_module_core_log_api_set(const bt_core_log_api_t *api)
|
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{
|
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bt_core_log_api_set(api);
|
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}
|
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|
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void bt_module_core_thread_api_set(const bt_core_thread_api_t *api)
|
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{
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bt_core_thread_api_set(api);
|
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}
|
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|
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void bt_module_hook_api_get(bt_hook_api_t *api)
|
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{
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api->version = 1;
|
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|
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api->v1.main_init = _sdvxhook2_cn_main_init;
|
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api->v1.main_fini = _sdvxhook2_cn_main_fini;
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}
|
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|
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/**
|
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* Hook library SDVX5 CN
|
||||
*/
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
|
||||
{
|
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return TRUE;
|
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}
|
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}
|
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138
src/main/sdvxhook2-cn/sdvxhook2-cn.c
Normal file
138
src/main/sdvxhook2-cn/sdvxhook2-cn.c
Normal file
@@ -0,0 +1,138 @@
|
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#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "hooklib/acp.h"
|
||||
#include "hooklib/adapter.h"
|
||||
#include "hooklib/rs232.h"
|
||||
|
||||
#include "iface-core/config.h"
|
||||
#include "iface-core/log.h"
|
||||
#include "iface-core/thread.h"
|
||||
|
||||
#include "iface-io/sdvx.h"
|
||||
|
||||
#include "module/io-ext.h"
|
||||
#include "module/io.h"
|
||||
|
||||
#include "sdvxhook2-cn/acio.h"
|
||||
#include "sdvxhook2-cn/config-cn.h"
|
||||
#include "sdvxhook2-cn/unis-version.h"
|
||||
|
||||
#include "camhook/cam.h"
|
||||
#include "camhook/config-cam.h"
|
||||
|
||||
#include "d3d9exhook/config-gfx.h"
|
||||
#include "d3d9exhook/d3d9ex.h"
|
||||
|
||||
#include "sdk/module/core/log.h"
|
||||
#include "sdk/module/core/thread.h"
|
||||
#include "sdk/module/hook.h"
|
||||
|
||||
#include "util/str.h"
|
||||
|
||||
static sdvxhook2_cn_config_t _sdvxhook2_cn_config;
|
||||
static camhook_config_cam_t _sdvxhook2_cn_config_cam;
|
||||
static d3d9exhook_config_gfx_t _sdvxhook2_cn_config_gfx;
|
||||
|
||||
static module_io_t *_sdvxhook2_cn_module_io_sdvx;
|
||||
|
||||
static void _sdvxhook2_cn_io_sdvx_init(module_io_t **module)
|
||||
{
|
||||
bt_io_sdvx_api_t api;
|
||||
|
||||
module_io_ext_load_and_init(
|
||||
"sdvxio.dll", "bt_module_io_sdvx_api_get", module);
|
||||
module_io_api_get(*module, &api);
|
||||
bt_io_sdvx_api_set(&api);
|
||||
}
|
||||
|
||||
static bool
|
||||
_sdvxhook2_cn_main_init(HMODULE game_module, const bt_core_config_t *config)
|
||||
{
|
||||
log_info("sdvxhook for Vivid Wave CN");
|
||||
log_info("build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV));
|
||||
|
||||
sdvxhook2_cn_config_get(config, &_sdvxhook2_cn_config);
|
||||
camhook_config_cam_get(config, &_sdvxhook2_cn_config_cam, 1, false);
|
||||
d3d9exhook_config_gfx_get(config, &_sdvxhook2_cn_config_gfx);
|
||||
|
||||
acp_hook_init();
|
||||
adapter_hook_init();
|
||||
d3d9ex_hook_init();
|
||||
|
||||
d3d9ex_configure(&_sdvxhook2_cn_config_gfx);
|
||||
|
||||
/* Start up sdvxio.DLL */
|
||||
if (!_sdvxhook2_cn_config.disable_io_emu) {
|
||||
log_info("Starting sdvx IO backend");
|
||||
|
||||
_sdvxhook2_cn_io_sdvx_init(&_sdvxhook2_cn_module_io_sdvx);
|
||||
|
||||
if (!bt_io_sdvx_init()) {
|
||||
log_fatal("Initializing sdvx IO backend failed");
|
||||
}
|
||||
}
|
||||
|
||||
/* iohooks are okay, even if emu is diabled since the fake handlers won't be
|
||||
* used */
|
||||
iohook_push_handler(ac_io_port_dispatch_irp);
|
||||
|
||||
rs232_hook_init();
|
||||
rs232_hook_limit_hooks();
|
||||
|
||||
if (!_sdvxhook2_cn_config.disable_io_emu) {
|
||||
ac_io_port_init();
|
||||
}
|
||||
|
||||
// camera hooks
|
||||
if (!_sdvxhook2_cn_config_cam.disable_emu) {
|
||||
camhook_init(&_sdvxhook2_cn_config_cam);
|
||||
}
|
||||
|
||||
unis_version_hook_init(_sdvxhook2_cn_config.unis_path);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void _sdvxhook2_cn_main_fini()
|
||||
{
|
||||
if (!_sdvxhook2_cn_config_cam.disable_emu) {
|
||||
camhook_fini();
|
||||
}
|
||||
|
||||
if (!_sdvxhook2_cn_config.disable_io_emu) {
|
||||
log_misc("Shutting down sdvx IO backend");
|
||||
|
||||
bt_io_sdvx_fini();
|
||||
|
||||
bt_io_sdvx_api_clear();
|
||||
module_io_free(&_sdvxhook2_cn_module_io_sdvx);
|
||||
}
|
||||
}
|
||||
|
||||
void bt_module_core_config_api_set(const bt_core_config_api_t *api)
|
||||
{
|
||||
bt_core_config_api_set(api);
|
||||
}
|
||||
|
||||
void bt_module_core_log_api_set(const bt_core_log_api_t *api)
|
||||
{
|
||||
bt_core_log_api_set(api);
|
||||
}
|
||||
|
||||
void bt_module_core_thread_api_set(const bt_core_thread_api_t *api)
|
||||
{
|
||||
bt_core_thread_api_set(api);
|
||||
}
|
||||
|
||||
void bt_module_hook_api_get(bt_hook_api_t *api)
|
||||
{
|
||||
api->version = 1;
|
||||
|
||||
api->v1.main_init = _sdvxhook2_cn_main_init;
|
||||
api->v1.main_fini = _sdvxhook2_cn_main_fini;
|
||||
}
|
||||
@@ -2,3 +2,9 @@ LIBRARY sdvxhook2-cn
|
||||
|
||||
EXPORTS
|
||||
DllMain@12 @1 NONAME
|
||||
|
||||
; Bemanitools 6 API
|
||||
bt_module_core_config_api_set
|
||||
bt_module_core_log_api_set
|
||||
bt_module_core_thread_api_set
|
||||
bt_module_hook_api_get
|
||||
9
src/main/sdvxhook2-cn/sdvxhook2-cn.h
Normal file
9
src/main/sdvxhook2-cn/sdvxhook2-cn.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef SDVXHOOK2_CN_H
|
||||
#define SDVXHOOK2_CN_H
|
||||
|
||||
#include "sdk/module/core/config.h"
|
||||
#include "sdk/module/core/log.h"
|
||||
#include "sdk/module/core/thread.h"
|
||||
#include "sdk/module/hook.h"
|
||||
|
||||
#endif
|
||||
@@ -175,8 +175,6 @@ _sdvxhook2_main_init(HMODULE game_module, const bt_core_config_t *config)
|
||||
|
||||
adapter_hook_override(_sdvxhook2_config_adapter.override_ip);
|
||||
|
||||
log_info("--- End sdvxhook dll_entry_init ---");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user