Commit Graph

10 Commits

Author SHA1 Message Date
Rickey
92cb9f9883 Refactor/state machine (#470)
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* initial additions

* Move current_blind to game vars

* tmp

* tmp

* tmp

* tmp

* tmp

* tmp

* tmp

* Compile but is broken

* temp fix for token location

* tmp

* Working, lets clean up

* remove todo

* Remove odd reroll blind variable

* fix skipping blind screen

* fix reroll

* remove magic for blind token locations

* clang format

* Cleanup button highlight in blind menu

* some cleanup

* Add layout file for global UI rects

* remove dead code

* Clang format

* clang format it up

* Move reset top left funct to gfx utils

* make note of soon-to-be removed vars

* Cleanup gamevars declaration

* Cleanup layout file

* Apply suggestions from code review

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Add include for stdbool.h in common_ui.h

* Cleanup rect declaration

* Start moving state machine stuff to new file

* quick tmp

* oops, add new files

* working call list

* fixed pointer stuff

* working as per norm

* working replacement

* move defines to static const

* fix compile issue

* Add some missing "void"s

* Working new substates

* add statemachine to blind select

* Fix game restart statemachine leak

* clang-format

* Clang format

* Rework shop exit logic

* Use new state machine in shop

* Remove substates entirely

* Remove debug stuff

* Clang format

* document state machine better

* update list tests

* clang-format

* Update for PR

* Claaaaang format

* another clang-format

* Remove extra state in round_end

* cleanup docs for removals in lists

* clang-format... again

* update doxygen format

* Clang format

* Update list docs

* Update lists tests

* Fix bad conflict resolution

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Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
2026-05-22 18:06:13 -07:00
Rickey
35ecbf33ae Format and document utility files (#246)
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* Format and document utility files

* Add Doxyfile

* small updates for cleanup

* Final touches for util docs

* Replace `_` with `s_` for static functions

* update for clang-format changes

* Update include/audio_utils.h

Co-authored-by: MeirGavish <meir.gavish@gmail.com>

* Apply suggestions from code review

Co-authored-by: MeirGavish <meir.gavish@gmail.com>

* Update include/audio_utils.h

Co-authored-by: MeirGavish <meir.gavish@gmail.com>

* Update include/graphic_utils.h

Co-authored-by: MeirGavish <meir.gavish@gmail.com>

* Make clang-format happy :)

* Update gitignore for doxygen

* restor graphic_utils.c to main

* update graphics utils

* tmp

* tmp

* get it to compile

* fix some bad merge mistakes

* Fix clang format

* Apply suggestions from code review

Co-authored-by: MeirGavish <meir.gavish@gmail.com>

* make clang-format happy

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Co-authored-by: MeirGavish <meir.gavish@gmail.com>
2025-12-07 12:56:39 -08:00
Rickey
291edaf4f2 Clang format and refactor game.h/c + update Bracket Alignment to BlockIndent (#259)
* Refactor and clang-format game.h/c

* Updated clang-format AlignAfterOpenBracket: BlockIndent and ColumnLimit: 100 and refactored all files accordingly

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Co-authored-by: MeirGavish <meir.gavish@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-03 13:49:31 +02:00
Rickey
e910aee184 Clang format list (#254)
* Finish clang-format on lists
2025-11-25 11:32:50 +02:00
Rickey
47b1bac31f Add list_swap() and list_insert() functions (#232)
* Add list_swap() and list_insert() functions

* Update docs for list_swap

* Add test case and fix list insert bug

* Fix silly bug with list length on insertion

* Initial changes for pr

* Add reverse iterator and update test for it

* Cleanup iterator next function

* update tests to cover list_get_at_idx
2025-11-18 18:19:00 -08:00
Rickey
e0cffab768 Update list implementation to work with memory pools (#168)
* Introduce indexed list implementation

* Fix CI tests for pool

* Take bitset out of pool

* Replace joker bitset interactions with wrappers

* Add bitset tests

* Add test to gitignore

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Co-authored-by: rfehr-idexx <ric-fehr@idexx.com>
2025-11-11 17:56:21 +02:00
MeirGavish
8c25089966 Allow defining an ID for a joker to always appear in shop and be tested 2025-10-13 20:58:44 +03:00
MeirGavish
2a4f045db6 Refactored list code to be generic void* list 2025-08-15 20:03:17 +03:00
MeirGavish
3441a1dae8 Joker pooling - Existing or owned jokers can't appear in shop + shop code refactor 2025-08-09 20:48:18 +03:00
MeirGavish
f84268c14d Added int list for joker pooling 2025-08-07 19:47:55 +03:00