Merge branch 'main' into refactors

This commit is contained in:
MeirGavish
2025-07-22 16:31:38 +03:00
2 changed files with 6 additions and 2 deletions

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@@ -6,7 +6,7 @@
static const u16 small_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x7FFF, 0x34A1, 0x5DCB, 0x5104, 0x55A0, 0x2D01, 0x34E0};
static const u16 big_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x2527, 0x15F5, 0x36FC, 0x1E9C, 0x01B4, 0x0D0A, 0x010E};
static const u16 boss_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x2CC9, 0x3D0D, 0x5E14, 0x5171}; // This variable is temporary, each boss blind will have its own unique palette
static const u16 boss_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x2CC9, 0x3D0D, 0x5E14, 0x5171, 0x4D0F, 0x2CC8, 0x3089}; // This variable is temporary, each boss blind will have its own unique palette
void blinds_init()
{

View File

@@ -490,10 +490,14 @@ void change_background(int id)
REG_DISPCNT &= ~DCNT_WIN0;
memcpy(pal_bg_mem, background_blind_select_gfxPal, 64);
memcpy16(pal_bg_mem, background_blind_select_gfxPal, 64);
GRIT_CPY(&tile_mem[MAIN_BG_CBB], background_blind_select_gfxTiles);
GRIT_CPY(&se_mem[MAIN_BG_SBB], background_blind_select_gfxMap);
// Copy boss blind colors to blind select palette
memset16(&pal_bg_mem[1], blind_get_color(BOSS_BLIND, BLIND_BACKGROUND_MAIN_COLOR_INDEX), 1);
memset16(&pal_bg_mem[7], blind_get_color(BOSS_BLIND, BLIND_BACKGROUND_SHADOW_COLOR_INDEX), 1);
// Disable the button highlight colors
// Select button PID is 15 and the outline is 18
memcpy16(&pal_bg_mem[18], &pal_bg_mem[15], 1);