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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
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Clean up logs
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@ -85,8 +85,6 @@ namespace {
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void ClearDanglingReentPtr() {
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std::lock_guard lock(sGlobalNodesMutex);
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DEBUG_FUNCTION_LINE_ERR("Before clean up having %d entries", sGlobalNodes.size());
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// This function is expected to be called exactly once at the start of each new application cycle.
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// It acts as a garbage collector for nodes left behind by the previous application.
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// Leftover nodes typically occur when threads are forcefully killed before they can execute
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@ -123,7 +121,7 @@ void ClearDanglingReentPtr() {
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return true;
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});
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DEBUG_FUNCTION_LINE_ERR("After clean up having %d entries", sGlobalNodes.size());
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DEBUG_FUNCTION_LINE_INFO("Cleaning up %d dangling reent entries", sGlobalNodes.size());
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}
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static void __wups_thread_cleanup(OSThread *thread, void *stack) {
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