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ConfigMenu: Redraw the next frame after button has been pressed
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@@ -535,7 +535,7 @@ void ConfigUtils::displayMenu() {
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHint) / 2, SCREEN_HEIGHT - 8, exitHint, true);
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DrawUtils::endDraw();
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redraw = false;
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redraw = pressedButtons != WUPS_CONFIG_BUTTON_NONE;
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}
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}
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