mirror of
https://github.com/Prof9/WfcReplay.git
synced 2026-09-11 19:45:57 -05:00
Adding what I have so far.
This commit is contained in:
418
BLZ/blz.c
Normal file
418
BLZ/blz.c
Normal file
@@ -0,0 +1,418 @@
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/*----------------------------------------------------------------------------*/
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/*-- blz.c - Bottom LZ coding for Nintendo GBA/DS --*/
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/*-- Copyright (C) 2011 CUE --*/
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/*-- --*/
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/*-- This program is free software: you can redistribute it and/or modify --*/
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/*-- it under the terms of the GNU General Public License as published by --*/
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/*-- the Free Software Foundation, either version 3 of the License, or --*/
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/*-- (at your option) any later version. --*/
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/*-- --*/
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||||
/*-- This program is distributed in the hope that it will be useful, --*/
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/*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/
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/*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/
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||||
/*-- GNU General Public License for more details. --*/
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||||
/*-- --*/
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||||
/*-- You should have received a copy of the GNU General Public License --*/
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||||
/*-- along with this program. If not, see <http://www.gnu.org/licenses/>. --*/
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/*----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/*----------------------------------------------------------------------------*/
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#define CMD_DECODE 0x00 // decode
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#define CMD_ENCODE 0x01 // encode
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#define BLZ_NORMAL 0 // normal mode
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#define BLZ_BEST 1 // best mode
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#define BLZ_SHIFT 1 // bits to shift
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#define BLZ_MASK 0x80 // bits to check:
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// ((((1 << BLZ_SHIFT) - 1) << (8 - BLZ_SHIFT)
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#define BLZ_THRESHOLD 2 // max number of bytes to not encode
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#define BLZ_N 0x1002 // max offset ((1 << 12) + 2)
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#define BLZ_F 0x12 // max coded ((1 << 4) + BLZ_THRESHOLD)
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#define RAW_MINIM 0x00000000 // empty file, 0 bytes
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#define RAW_MAXIM 0x00FFFFFF // 3-bytes length, 16MB - 1
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#define BLZ_MINIM 0x00000004 // header only (empty RAW file)
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#define BLZ_MAXIM 0x01400000 // 0x0120000A, padded to 20MB:
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// * length, RAW_MAXIM
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// * flags, (RAW_MAXIM + 7) / 8
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// * header, 11
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// 0x00FFFFFF + 0x00200000 + 12 + padding
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/*----------------------------------------------------------------------------*/
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#define BREAK(text) { printf(text); return; }
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#define EXIT(text) { printf(text); exit(-1); }
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/*----------------------------------------------------------------------------*/
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void Title(void);
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void Usage(void);
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char *Load(char *filename, int *length, int min, int max);
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void Save(char *filename, char *buffer, int length);
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char *Memory(int length, int size);
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void BLZ_Decode(char *filename);
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void BLZ_Encode(char *filename, int mode);
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char *BLZ_Code(unsigned char *raw_buffer, int raw_len, int *new_len, int best);
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void BLZ_Invert(char *buffer, int length);
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/*----------------------------------------------------------------------------*/
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int main(int argc, char **argv) {
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int cmd, mode;
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int arg;
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Title();
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if (argc < 2) Usage();
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if (!strcmpi(argv[1], "-d")) { cmd = CMD_DECODE; }
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else if (!strcmpi(argv[1], "-en")) { cmd = CMD_ENCODE; mode = BLZ_NORMAL; }
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else if (!strcmpi(argv[1], "-eo")) { cmd = CMD_ENCODE; mode = BLZ_BEST; }
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else EXIT("Command not supported\n");
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if (argc < 3) EXIT("Filename not specified\n");
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switch (cmd) {
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case CMD_DECODE:
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for (arg = 2; arg < argc; arg++) BLZ_Decode(argv[arg]);
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break;
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case CMD_ENCODE:
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for (arg = 2; arg < argc; arg++) BLZ_Encode(argv[arg], mode);
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break;
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default:
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break;
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}
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printf("\nDone\n");
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return(0);
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}
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/*----------------------------------------------------------------------------*/
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void Title(void) {
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printf(
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"\n"
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"BLZ - (c) CUE 2011\n"
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"Bottom LZ coding for Nintendo GBA/DS\n"
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"\n"
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);
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}
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/*----------------------------------------------------------------------------*/
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void Usage(void) {
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EXIT(
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"Usage: BLZ command filename [filename [...]]\n"
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"\n"
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"command:\n"
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" -d .... decode 'filename'\n"
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" -en ... encode 'filename', normal mode\n"
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" -eo ... encode 'filename', optimal mode (LZ-CUE)\n"
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"\n"
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"* multiple filenames and wildcards are permitted\n"
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"* the original file is overwritten with the new file\n"
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"* this codification is used in the DS overlay files\n"
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);
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}
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/*----------------------------------------------------------------------------*/
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char *Load(char *filename, int *length, int min, int max) {
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FILE *fp;
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int fs;
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char *fb;
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if ((fp = fopen(filename, "rb")) == NULL) EXIT("\nFile open error\n");
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fs = filelength(fileno(fp));
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if ((fs < min) || (fs > max)) EXIT("\nFile size error\n");
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fb = Memory(fs + 3, sizeof(char));
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if (fread(fb, 1, fs, fp) != fs) EXIT("\nFile read error\n");
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if (fclose(fp) == EOF) EXIT("\nFile close error\n");
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*length = fs;
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return(fb);
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}
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/*----------------------------------------------------------------------------*/
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void Save(char *filename, char *buffer, int length) {
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FILE *fp;
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if ((fp = fopen(filename, "wb")) == NULL) EXIT("\nFile create error\n");
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if (fwrite(buffer, 1, length, fp) != length) EXIT("\nFile write error\n");
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if (fclose(fp) == EOF) EXIT("\nFile close error\n");
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}
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/*----------------------------------------------------------------------------*/
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char *Memory(int length, int size) {
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char *fb;
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fb = (char *) calloc(length * size, size);
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if (fb == NULL) EXIT("\nMemory error\n");
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return(fb);
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}
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/*----------------------------------------------------------------------------*/
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void BLZ_Decode(char *filename) {
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unsigned char *pak_buffer, *raw_buffer, *pak, *raw, *pak_end, *raw_end;
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unsigned int pak_len, raw_len, len, pos, inc_len, hdr_len, enc_len, dec_len;
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unsigned char flags, mask;
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printf("- decoding '%s'", filename);
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pak_buffer = Load(filename, &pak_len, BLZ_MINIM, BLZ_MAXIM);
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inc_len = *(unsigned int *)(pak_buffer + pak_len - 4);
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if (!inc_len) {
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enc_len = 0;
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dec_len = pak_len - 4;
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pak_len = 0;
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raw_len = dec_len;
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} else {
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if (pak_len < 8) EXIT("File has a bad header\n");
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hdr_len = pak_buffer[pak_len - 5];
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if ((hdr_len < 0x08) || (hdr_len > 0x0B)) EXIT("Bad header length\n");
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if (pak_len <= hdr_len) EXIT("Bad length\n");
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enc_len = *(unsigned int *)(pak_buffer + pak_len - 8) & 0x00FFFFFF;
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dec_len = pak_len - enc_len;
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pak_len = enc_len - hdr_len;
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raw_len = dec_len + enc_len + inc_len;
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if (raw_len > RAW_MAXIM) EXIT("Bad decoded length\n");
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}
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raw_buffer = (unsigned char *) Memory(raw_len, sizeof(char));
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pak = pak_buffer;
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raw = raw_buffer;
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pak_end = pak_buffer + dec_len + pak_len;
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raw_end = raw_buffer + raw_len;
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for (len = 0; len < dec_len; len++) *raw++ = *pak++;
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BLZ_Invert(pak_buffer + dec_len, pak_len);
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mask = 0;
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while (raw < raw_end) {
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if (!(mask >>= BLZ_SHIFT)) {
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if (pak == pak_end) break;
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flags = *pak++;
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mask = BLZ_MASK;
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}
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if (!(flags & mask)) {
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if (pak == pak_end) break;
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*raw++ = *pak++;
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} else {
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if (pak + 1 >= pak_end) break;
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pos = *pak++ << 8;
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pos |= *pak++;
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len = (pos >> 12) + BLZ_THRESHOLD + 1;
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if (raw + len > raw_end) {
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printf(", WARNING: wrong decoded length!");
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len = raw_end - raw;
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}
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pos = (pos & 0xFFF) + 3;
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while (len--) *raw++ = *(raw - pos);
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}
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}
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BLZ_Invert(raw_buffer + dec_len, raw_len - dec_len);
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raw_len = raw - raw_buffer;
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if (raw != raw_end) printf(", WARNING: unexpected end of encoded file!");
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Save(filename, raw_buffer, raw_len);
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free(raw_buffer);
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free(pak_buffer);
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printf("\n");
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}
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/*----------------------------------------------------------------------------*/
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void BLZ_Encode(char *filename, int mode) {
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unsigned char *raw_buffer, *pak_buffer, *new_buffer;
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unsigned int raw_len, pak_len, new_len;
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printf("- encoding '%s'", filename);
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raw_buffer = Load(filename, &raw_len, RAW_MINIM, RAW_MAXIM);
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pak_buffer = NULL;
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pak_len = BLZ_MAXIM + 1;
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new_buffer = BLZ_Code(raw_buffer, raw_len, &new_len, mode);
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if (new_len < pak_len) {
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if (pak_buffer != NULL) free(pak_buffer);
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pak_buffer = new_buffer;
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pak_len = new_len;
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}
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Save(filename, pak_buffer, pak_len);
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free(pak_buffer);
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free(raw_buffer);
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printf("\n");
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}
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/*----------------------------------------------------------------------------*/
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char *BLZ_Code(unsigned char *raw_buffer, int raw_len, int *new_len, int best) {
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unsigned char *pak_buffer, *pak, *raw, *raw_end, *flg, *tmp;
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unsigned int pak_len, inc_len, hdr_len, enc_len, len, pos, max;
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unsigned int len_best, pos_best, len_next, pos_next, len_post, pos_post;
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unsigned int pak_tmp, raw_tmp;
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unsigned char mask;
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#define SEARCH(l,p) { \
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l = BLZ_THRESHOLD; \
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\
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max = raw - raw_buffer >= BLZ_N ? BLZ_N : raw - raw_buffer; \
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for (pos = 3; pos <= max; pos++) { \
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for (len = 0; len < BLZ_F; len++) { \
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if (raw + len == raw_end) break; \
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if (len >= pos) break; \
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if (*(raw + len) != *(raw + len - pos)) break; \
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} \
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\
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if (len > l) { \
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p = pos; \
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if ((l = len) == BLZ_F) break; \
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} \
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||||
} \
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}
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pak_tmp = 0;
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raw_tmp = raw_len;
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pak_len = raw_len + ((raw_len + 7) / 8) + 11;
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pak_buffer = (unsigned char *) Memory(pak_len, sizeof(char));
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BLZ_Invert(raw_buffer, raw_len);
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pak = pak_buffer;
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raw = raw_buffer;
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raw_end = raw_buffer + raw_len;
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||||
|
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mask = 0;
|
||||
|
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while (raw < raw_end) {
|
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if (!(mask >>= BLZ_SHIFT)) {
|
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*(flg = pak++) = 0;
|
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mask = BLZ_MASK;
|
||||
}
|
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|
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SEARCH(len_best, pos_best);
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// LZ-CUE optimization start
|
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if (best) {
|
||||
if (len_best > BLZ_THRESHOLD) {
|
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if (raw + len_best < raw_end) {
|
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raw += len_best;
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SEARCH(len_next, pos_next);
|
||||
raw -= len_best - 1;
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SEARCH(len_post, pos_post);
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raw--;
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||||
|
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if (len_next <= BLZ_THRESHOLD) len_next = 1;
|
||||
if (len_post <= BLZ_THRESHOLD) len_post = 1;
|
||||
|
||||
if (len_best + len_next <= 1 + len_post) len_best = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
// LZ-CUE optimization end
|
||||
|
||||
*flg <<= 1;
|
||||
if (len_best > BLZ_THRESHOLD) {
|
||||
raw += len_best;
|
||||
*flg |= 1;
|
||||
*pak++ = ((len_best - (BLZ_THRESHOLD+1)) << 4) | ((pos_best - 3) >> 8);
|
||||
*pak++ = (pos_best - 3) & 0xFF;
|
||||
} else {
|
||||
*pak++ = *raw++;
|
||||
}
|
||||
|
||||
if (pak - pak_buffer + raw_len - (raw - raw_buffer) < pak_tmp + raw_tmp) {
|
||||
pak_tmp = pak - pak_buffer;
|
||||
raw_tmp = raw_len - (raw - raw_buffer);
|
||||
}
|
||||
}
|
||||
|
||||
while (mask && (mask != 1)) {
|
||||
mask >>= BLZ_SHIFT;
|
||||
*flg <<= 1;
|
||||
}
|
||||
|
||||
pak_len = pak - pak_buffer;
|
||||
|
||||
BLZ_Invert(raw_buffer, raw_len);
|
||||
BLZ_Invert(pak_buffer, pak_len);
|
||||
|
||||
if (!pak_tmp || (raw_len + 4 < ((pak_tmp + raw_tmp + 3) & -4) + 8)) {
|
||||
pak = pak_buffer;
|
||||
raw = raw_buffer;
|
||||
raw_end = raw_buffer + raw_len;
|
||||
|
||||
while (raw < raw_end) *pak++ = *raw++;
|
||||
|
||||
while ((pak - pak_buffer) & 3) *pak++ = 0;
|
||||
|
||||
*(unsigned int *)pak = 0; pak += 4;
|
||||
} else {
|
||||
tmp = (unsigned char *) Memory(raw_tmp + pak_tmp + 11, sizeof(char));
|
||||
|
||||
for (len = 0; len < raw_tmp; len++)
|
||||
tmp[len] = raw_buffer[len];
|
||||
|
||||
for (len = 0; len < pak_tmp; len++)
|
||||
tmp[raw_tmp + len] = pak_buffer[len + pak_len - pak_tmp];
|
||||
|
||||
pak = pak_buffer;
|
||||
pak_buffer = tmp;
|
||||
|
||||
free(pak);
|
||||
|
||||
pak = pak_buffer + raw_tmp + pak_tmp;
|
||||
|
||||
enc_len = pak_tmp;
|
||||
hdr_len = 8;
|
||||
inc_len = raw_len - pak_tmp - raw_tmp;
|
||||
|
||||
while ((pak - pak_buffer) & 3) {
|
||||
*pak++ = 0xFF;
|
||||
hdr_len++;
|
||||
}
|
||||
|
||||
*(unsigned int *)pak = enc_len + hdr_len; pak += 3;
|
||||
*pak++ = hdr_len;
|
||||
*(unsigned int *)pak = inc_len - hdr_len; pak += 4;
|
||||
}
|
||||
|
||||
*new_len = pak - pak_buffer;
|
||||
|
||||
return(pak_buffer);
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
void BLZ_Invert(char *buffer, int length) {
|
||||
char *bottom, ch;
|
||||
|
||||
bottom = buffer + length - 1;
|
||||
|
||||
while (buffer < bottom) {
|
||||
ch = *buffer;
|
||||
*buffer++ = *bottom;
|
||||
*bottom-- = ch;
|
||||
}
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/*-- EOF Copyright (C) 2011 CUE --*/
|
||||
/*----------------------------------------------------------------------------*/
|
||||
BIN
BLZ/blz.exe
Normal file
BIN
BLZ/blz.exe
Normal file
Binary file not shown.
674
BLZ/license.txt
Normal file
674
BLZ/license.txt
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
41
README.md
41
README.md
@@ -1,4 +1,41 @@
|
||||
wfcreplay
|
||||
WfcReplay
|
||||
=========
|
||||
|
||||
Generates an Action Replay DS code for a Nintendo DS game that will make it use HTTP instead of HTTPS for connections to Nintendo Wi-Fi Connection.
|
||||
WfcReplay is a command-line Windows utility written in C# that automatically generates an Action Replay DS code for a Nintendo DS game that will make it use HTTP instead of HTTPS for connections to Nintendo Wi-Fi Connection. This is done by pre-finding all URLs in the ROM and patching them in-memory. This can be used to connect to any custom Nintendo Wi-Fi Connection server.
|
||||
|
||||
To run this program, the .NET Framework 4.0 or higher must be installed on your computer.
|
||||
|
||||
The program is still in an early state, so the code is a mess and it will not work with all games.
|
||||
|
||||
Usage
|
||||
-----
|
||||
```
|
||||
WfcReplay.exe rompath
|
||||
```
|
||||
|
||||
To use WfcReplay, pass it the file path of an NDS ROM. You can also drag-and-drop the ROM file onto the WfcReplay executable. WfcReplay will then analyze the ROM and produce a text file containing the Action Replay DS code, which will be written to the current working directory.
|
||||
|
||||
Compatibility
|
||||
-------------
|
||||
WfcReplay should work with most older NDS games. It does not yet support some of the newer games, such as Pokémon Black 2 and White 2, that use particular forms of anti-piracy protection.
|
||||
|
||||
Notes
|
||||
-----
|
||||
* Action Replay DS codes generated by WfcReplay may interfere with certain Action Replay DS codes from other sources, such as cheat database.
|
||||
* WfcReplay uses a temporary
|
||||
|
||||
Credits
|
||||
=======
|
||||
**WfcReplay (c) 2014**
|
||||
|
||||
* Prof. 9
|
||||
|
||||
**BLZ (c) 2011**
|
||||
|
||||
* CUE
|
||||
|
||||
License
|
||||
=======
|
||||
This project is licensed under the terms of the MIT license. See *license.txt* for more information.
|
||||
|
||||
WfcReplay includes BLZ v1.4 by CUE, which is covered by the GPLv3 license. As such, the source code for this program is included and can be found in *blz.c*. The full terms of the license can be found in *blz_license.txt*.
|
||||
35
WfcReplay.sln
Normal file
35
WfcReplay.sln
Normal file
@@ -0,0 +1,35 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.30501.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WfcReplay", "WfcReplay\WfcReplay.csproj", "{EAF898AF-9A11-4711-9CA6-472CFF65859D}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "BLZ", "BLZ", "{D77E390D-4260-44B1-9BE1-7317A58F6B4E}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
BLZ\blz.c = BLZ\blz.c
|
||||
BLZ\blz.exe = BLZ\blz.exe
|
||||
BLZ\license.txt = BLZ\license.txt
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{D1489082-8DFE-4840-AE45-DC2AF8DFA568}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
license.txt = license.txt
|
||||
readme.md = readme.md
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EAF898AF-9A11-4711-9CA6-472CFF65859D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EAF898AF-9A11-4711-9CA6-472CFF65859D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EAF898AF-9A11-4711-9CA6-472CFF65859D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EAF898AF-9A11-4711-9CA6-472CFF65859D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
495
WfcReplay/Program.cs
Normal file
495
WfcReplay/Program.cs
Normal file
@@ -0,0 +1,495 @@
|
||||
// warning: god-awful code below
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace WfcReplay
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static string version = "v0.3";
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("WfcReplay " + version + " by Prof. 9");
|
||||
Console.WriteLine();
|
||||
|
||||
if (args.Length < 1)
|
||||
{
|
||||
Console.WriteLine("Usage: WfcReplay.exe rompath");
|
||||
}
|
||||
else
|
||||
{
|
||||
#if !DEBUG
|
||||
try
|
||||
{
|
||||
#endif
|
||||
string romPath = args[0];
|
||||
|
||||
Stream rom = readFile(romPath);
|
||||
BinaryReader romReader = new BinaryReader(rom);
|
||||
string code = new Program().process(romReader);
|
||||
|
||||
MemoryStream outStream = new MemoryStream(Encoding.UTF8.GetBytes(code));
|
||||
outStream.Position = 0;
|
||||
string fileName = makeGameString(romReader) + ".txt";
|
||||
writeFile(fileName, outStream);
|
||||
Console.WriteLine("Success!");
|
||||
Console.WriteLine("Code written to " + Directory.GetCurrentDirectory() + "\\" + fileName + ".");
|
||||
#if !DEBUG
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("FATAL ERROR: " + ex.Message);
|
||||
}
|
||||
#endif
|
||||
#if DEBUG
|
||||
Console.ReadKey();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static MemoryStream readFile(string path)
|
||||
{
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
throw new IOException("Could not find file " + path + ".");
|
||||
}
|
||||
|
||||
FileStream fs = null;
|
||||
MemoryStream mem = new MemoryStream();
|
||||
try
|
||||
{
|
||||
fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
fs.CopyTo(mem);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new IOException("Could not open file " + path + " for reading.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (fs != null)
|
||||
{
|
||||
fs.Close();
|
||||
}
|
||||
}
|
||||
|
||||
return mem;
|
||||
}
|
||||
static void writeFile(string fileName, Stream file)
|
||||
{
|
||||
FileStream fs = null;
|
||||
try
|
||||
{
|
||||
fs = new FileStream(fileName, FileMode.Create, FileAccess.Write, FileShare.None);
|
||||
file.CopyTo(fs);
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("Could not write file to disk.");
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (fs != null)
|
||||
{
|
||||
fs.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
MemoryStream readTempFile(string fileName)
|
||||
{
|
||||
return readFile(tempFolderPath + fileName);
|
||||
}
|
||||
void writeTempFile(string fileName, Stream file)
|
||||
{
|
||||
writeFile(tempFolderPath + fileName, file);
|
||||
}
|
||||
|
||||
string tempFolderPath;
|
||||
|
||||
Program()
|
||||
{
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
tempFolderPath = @"temp\";
|
||||
if (Directory.Exists(tempFolderPath))
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(tempFolderPath, true);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
#else
|
||||
tempFolderPath = Path.GetTempPath() + @"WfcReplay\";
|
||||
#endif
|
||||
tempFolderPath = Directory.CreateDirectory(tempFolderPath).FullName;
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new IOException("Could not create temporary folder.");
|
||||
}
|
||||
}
|
||||
~Program()
|
||||
{
|
||||
#if !DEBUG
|
||||
try
|
||||
{
|
||||
Directory.Delete(tempFolderPath, true);
|
||||
}
|
||||
catch { }
|
||||
#endif
|
||||
}
|
||||
|
||||
string process(BinaryReader romReader)
|
||||
{
|
||||
string gameString = makeGameString(romReader);
|
||||
Console.WriteLine("Processing " + gameString + ".");
|
||||
|
||||
uint arm9RamAddress = getArm9RamAddress(romReader);
|
||||
string arm9Name = "arm9.bin";
|
||||
|
||||
// Get arm9
|
||||
MemoryStream arm9 = getArm9(romReader);
|
||||
decryptBlz(ref arm9, arm9Name);
|
||||
BinaryReader arm9Reader = new BinaryReader(arm9);
|
||||
|
||||
// Find hook for arm9
|
||||
arm9.Position = 0;
|
||||
long hookAddress = findHookRomAddress(arm9Reader, arm9RamAddress);
|
||||
Console.WriteLine("ARM9 hook found: 0x" + hookAddress.ToString("X8"));
|
||||
Console.WriteLine();
|
||||
|
||||
// Search arm9 for URLs
|
||||
log("Searching " + arm9Name + "...");
|
||||
List<uint> urlAddresses = searchFileForUrls(arm9Reader, arm9RamAddress);
|
||||
|
||||
// Search ARM9 overlays for URLs
|
||||
int ovlCount = getOverlay9Count(romReader);
|
||||
for (int ovlIndex = 0; ovlIndex < ovlCount; ovlIndex++)
|
||||
{
|
||||
string ovlName = "ovl9_" + ovlIndex.ToString("X4") + ".bin";
|
||||
log("[" + (ovlIndex * 100 / ovlCount).ToString().PadLeft(2, ' ') + "%] Searching " + ovlName + "...");
|
||||
|
||||
uint ramStart = getOverlay9RamAddress(romReader, ovlIndex);
|
||||
|
||||
MemoryStream ovl = getOverlay9(romReader, ovlIndex);
|
||||
decryptBlz(ref ovl, ovlName);
|
||||
BinaryReader ovlReader = new BinaryReader(ovl);
|
||||
|
||||
ovl.Position = 0;
|
||||
urlAddresses.AddRange(searchFileForUrls(ovlReader, ramStart));
|
||||
}
|
||||
|
||||
urlAddresses = urlAddresses.Distinct().ToList();
|
||||
urlAddresses.Sort();
|
||||
|
||||
// Find largest code cave
|
||||
arm9.Position = 0;
|
||||
List<uint> codeCave = findCodeCave(arm9Reader, (uint)arm9RamAddress);
|
||||
|
||||
// Form code
|
||||
string code = "::Bypass HTTPS " + version + " for " + gameString + "\r\n";
|
||||
code += makeCode((uint)hookAddress, urlAddresses, codeCave);
|
||||
return code;
|
||||
}
|
||||
void log(string s)
|
||||
{
|
||||
Console.WriteLine(s);
|
||||
}
|
||||
|
||||
static string makeGameString(BinaryReader romReader)
|
||||
{
|
||||
string s = "[" + getGameCode(romReader) + "]";
|
||||
s += " " + getGameTitle(romReader);
|
||||
int romVersion = getRomVersion(romReader);
|
||||
if (romVersion > 0)
|
||||
{
|
||||
s += " Rev" + (char)('A' + romVersion - 1);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
static string getGameCode(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0xC;
|
||||
return new string(romReader.ReadChars(4));
|
||||
}
|
||||
static string getGameTitle(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x0;
|
||||
char[] chars = romReader.ReadChars(12);
|
||||
int length = chars.ToList().IndexOf('\0');
|
||||
length = length == -1 ? 12 : length;
|
||||
return new string(chars, 0, length);
|
||||
}
|
||||
static int getRomVersion(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x1E;
|
||||
return romReader.ReadByte();
|
||||
}
|
||||
|
||||
static uint getArm9RamAddress(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x28;
|
||||
return romReader.ReadUInt32();
|
||||
}
|
||||
static MemoryStream getArm9(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x20;
|
||||
long pos = romReader.ReadUInt32();
|
||||
romReader.BaseStream.Position = 0x2C;
|
||||
int size = romReader.ReadInt32();
|
||||
|
||||
romReader.BaseStream.Position = pos;
|
||||
MemoryStream arm9 = new MemoryStream(romReader.ReadBytes(size));
|
||||
|
||||
return arm9;
|
||||
}
|
||||
static uint findHookRomAddress(BinaryReader arm9Reader, uint ramStart)
|
||||
{
|
||||
while (arm9Reader.BaseStream.Position < arm9Reader.BaseStream.Length)
|
||||
{
|
||||
uint pos = ramStart + (uint)arm9Reader.BaseStream.Position;
|
||||
if (arm9Reader.ReadUInt32() == 0xE3A00000 && // mov r0,0h
|
||||
arm9Reader.ReadUInt32() == 0xEE070F90 && // mov p15,0,c7,c0,4,r0 ;Wait For Interrupt
|
||||
arm9Reader.ReadUInt32() == 0xE12FFF1E) // bx r14
|
||||
{
|
||||
return pos;
|
||||
}
|
||||
}
|
||||
throw new Exception("Could not find ARM9 hook!");
|
||||
}
|
||||
|
||||
static int getOverlay9Count(BinaryReader romReader)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x54;
|
||||
return (int)(romReader.ReadUInt32() / 0x20);
|
||||
}
|
||||
static uint getOverlay9RamAddress(BinaryReader romReader, int overlayIndex)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x50;
|
||||
romReader.BaseStream.Position = romReader.ReadUInt32();
|
||||
|
||||
romReader.BaseStream.Position += overlayIndex * 0x20;
|
||||
|
||||
romReader.BaseStream.Position += 0x4;
|
||||
return romReader.ReadUInt32();
|
||||
}
|
||||
static MemoryStream getOverlay9(BinaryReader romReader, int overlayIndex)
|
||||
{
|
||||
romReader.BaseStream.Position = 0x50;
|
||||
romReader.BaseStream.Position = romReader.ReadUInt32();
|
||||
|
||||
romReader.BaseStream.Position += overlayIndex * 0x20;
|
||||
|
||||
romReader.BaseStream.Position += 0x18;
|
||||
long fileId = romReader.ReadUInt32();
|
||||
|
||||
romReader.BaseStream.Position = 0x48;
|
||||
romReader.BaseStream.Position = romReader.ReadUInt32();
|
||||
|
||||
romReader.BaseStream.Position += fileId * 8;
|
||||
|
||||
long pos = romReader.ReadUInt32();
|
||||
long size = romReader.ReadUInt32() - pos;
|
||||
|
||||
romReader.BaseStream.Position = pos;
|
||||
return new MemoryStream(romReader.ReadBytes((int)size));
|
||||
}
|
||||
|
||||
void decryptBlz(ref MemoryStream file, string fileName)
|
||||
{
|
||||
writeTempFile(fileName, file);
|
||||
|
||||
ProcessStartInfo psi = new ProcessStartInfo("blz.exe", "-d " + tempFolderPath + fileName);
|
||||
psi.WindowStyle = ProcessWindowStyle.Hidden;
|
||||
Process.Start(psi).WaitForExit();
|
||||
|
||||
file = readTempFile(fileName);
|
||||
}
|
||||
|
||||
List<uint> searchFileForUrls(BinaryReader reader, uint ramStart)
|
||||
{
|
||||
List<uint> result = new List<uint>();
|
||||
|
||||
while (reader.BaseStream.Position < reader.BaseStream.Length)
|
||||
{
|
||||
uint pos = ramStart + (uint)reader.BaseStream.Position;
|
||||
if (reader.ReadByte() == 0x68 && // 'h'
|
||||
reader.ReadByte() == 0x74 && // 't'
|
||||
reader.ReadByte() == 0x74 && // 't'
|
||||
reader.ReadByte() == 0x70 && // 'p'
|
||||
reader.ReadByte() == 0x73 && // 's'
|
||||
reader.ReadByte() == 0x3A && // ':'
|
||||
reader.ReadByte() == 0x2F && // '/'
|
||||
reader.ReadByte() == 0x2F && // '/'
|
||||
reader.ReadByte() != 0x00) // '\0'
|
||||
{
|
||||
result.Add(pos);
|
||||
log("\tFound URL at 0x" + pos.ToString("X8"));
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static List<uint> findCodeCave(BinaryReader arm9Reader, uint arm9RamAddress)
|
||||
{
|
||||
List<uint> cave = new List<uint>() { 0x2000000, 0x0 };
|
||||
//List<uint> cave = new List<uint>() { 0x23FEE00, 0x200 };
|
||||
|
||||
// Start at +0x10
|
||||
arm9Reader.BaseStream.Position += 0x10;
|
||||
|
||||
long start = arm9Reader.BaseStream.Position;
|
||||
long length;
|
||||
while (arm9Reader.BaseStream.Position < 0x800)
|
||||
{
|
||||
ushort next = arm9Reader.ReadUInt16();
|
||||
// if valid SWI
|
||||
if ((next & 0xFF00) == 0xDF00 && (next & 0xFF) < 0x20)
|
||||
{
|
||||
// Get next two opcodes
|
||||
ushort next2 = arm9Reader.ReadUInt16();
|
||||
ushort next3 = arm9Reader.ReadUInt16();
|
||||
// If either are bx r14, end code cave
|
||||
if (next2 == 0x4770 || next3 == 0x4770)
|
||||
{
|
||||
length = arm9Reader.BaseStream.Position - start - 6;
|
||||
if (length > cave[1])
|
||||
{
|
||||
cave = new List<uint>() { (uint)start + arm9RamAddress, (uint)length };
|
||||
}
|
||||
if (next2 == 0x4770)
|
||||
{
|
||||
arm9Reader.BaseStream.Position -= 2;
|
||||
}
|
||||
start = arm9Reader.BaseStream.Position;
|
||||
}
|
||||
else
|
||||
{
|
||||
arm9Reader.BaseStream.Position -= 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
length = arm9Reader.BaseStream.Position - start;
|
||||
if (length > cave[1])
|
||||
{
|
||||
cave = new List<uint>() { (uint)start + arm9RamAddress, (uint)length };
|
||||
}
|
||||
|
||||
return cave;
|
||||
}
|
||||
|
||||
static string makeCode(uint arm9Hook, List<uint> urlAddresses, List<uint> codeCave)
|
||||
{
|
||||
string code = "";
|
||||
|
||||
if (urlAddresses.Count > 0)
|
||||
{
|
||||
List<uint> codeParts = new List<uint>();
|
||||
// Hook check
|
||||
codeParts.Add(0x50000000 | ((arm9Hook + 4) & 0xFFFFFFF));
|
||||
codeParts.Add(0xEE070F90);
|
||||
|
||||
List<uint> caveParts = new List<uint>() {
|
||||
// .thumb
|
||||
// fspace:
|
||||
// add r2,=addr // get array start
|
||||
// mov r3,(addr_end-addr)/4-1 // get array size
|
||||
(uint)(0x2300A20B + ((urlAddresses.Count - 1) << 16)),
|
||||
// ldr r4,=70747468h // "http"
|
||||
// main_loop:
|
||||
// ldmia [r2]!,r1 // get next ptr
|
||||
0xCA024C09,
|
||||
// ldmia [r1]!,r0 // get first four bytes, inc
|
||||
// cmp r0,r4 // should be "http"
|
||||
0x42A0C901,
|
||||
// bne main_loop_next // if not, go to next
|
||||
// ldrb r0,[r1] // get next char
|
||||
0x7808D107,
|
||||
// cmp r0,73h // should be 's'
|
||||
// bne main_loop_next // if not, go to next
|
||||
0xD1042873,
|
||||
// patch_loop:
|
||||
// ldrb r0,[r1,1h] // get next char
|
||||
// strb r0,[r1] // write to current
|
||||
0x70087848,
|
||||
// add r1,1h // increment address
|
||||
// tst r0,r0 // check for zero byte
|
||||
0x42003101,
|
||||
// bne patch_loop // if not zero, loop
|
||||
// main_loop_next:
|
||||
// sub r3,1h // check if array end reached
|
||||
0x3B01D1FA,
|
||||
// bpl main_loop // if not, loop
|
||||
// end:
|
||||
// // r0 is still zero at this point
|
||||
// bx r15 // switch to ARM
|
||||
0x4778D5F1,
|
||||
// .arm
|
||||
// mov p15,0,c7,c0,4,r0 // wait for interrupt
|
||||
0xEE070F90,
|
||||
// pop r1-r4,r15 // pop registers and return
|
||||
0xE8BD801E,
|
||||
// "http"
|
||||
0x70747468
|
||||
};
|
||||
caveParts.AddRange(urlAddresses);
|
||||
|
||||
if (codeCave[1] < caveParts.Count * 4)
|
||||
{
|
||||
throw new IOException("Could not find a suitable code cave.");
|
||||
}
|
||||
|
||||
codeParts.Add(0xE0000000 | (codeCave[0] & 0xFFFFFFF));
|
||||
codeParts.Add((uint)(caveParts.Count * 4));
|
||||
codeParts.AddRange(caveParts);
|
||||
if (codeParts.Count % 2 == 1)
|
||||
{
|
||||
codeParts.Add(0x00000000);
|
||||
}
|
||||
|
||||
codeParts.Add(arm9Hook & 0xFFFFFFF);
|
||||
// push r1-r4,r14 // push registers
|
||||
codeParts.Add(0xE92D401E);
|
||||
codeParts.Add((arm9Hook + 4) & 0xFFFFFFF);
|
||||
// blx fspace // branch to code cave
|
||||
uint opcode = 0xFA000000;
|
||||
opcode |= (uint)((codeCave[0] & 2) != 0 ? 0x01000000 : 0x00000000);
|
||||
opcode |= (uint)(-(((arm9Hook - codeCave[0]) / 4) + 3) & 0xFFFFFF);
|
||||
codeParts.Add(opcode);
|
||||
|
||||
codeParts.Add(0xD2000000);
|
||||
codeParts.Add(0x00000000);
|
||||
|
||||
bool first = true;
|
||||
foreach (uint part in codeParts)
|
||||
{
|
||||
if (first)
|
||||
{
|
||||
code += "\r\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
code += " ";
|
||||
}
|
||||
code += part.ToString("X8");
|
||||
first = !first;
|
||||
}
|
||||
if (!first)
|
||||
{
|
||||
code += " 00000000";
|
||||
}
|
||||
}
|
||||
|
||||
return code.Substring(2);
|
||||
}
|
||||
}
|
||||
}
|
||||
36
WfcReplay/Properties/AssemblyInfo.cs
Normal file
36
WfcReplay/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("WfcReplay")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("WfcReplay")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2014")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("59037ee6-881a-415d-9757-088166ebdd5b")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
63
WfcReplay/WfcReplay.csproj
Normal file
63
WfcReplay/WfcReplay.csproj
Normal file
@@ -0,0 +1,63 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{EAF898AF-9A11-4711-9CA6-472CFF65859D}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>WfcReplay</RootNamespace>
|
||||
<AssemblyName>WfcReplay</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>copy $(SolutionDir)BLZ\* $(TargetDir)*
|
||||
rename $(TargetDir)license.txt blz_license.txt
|
||||
copy $(SolutionDir)readme.md $(TargetDir)readme.txt
|
||||
copy $(SolutionDir)license.txt $(TargetDir)license.txt</PreBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,6 +1,4 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Prof. 9
|
||||
Copyright (c) 2014 Prof. 9
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@@ -9,13 +7,13 @@ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
Reference in New Issue
Block a user