mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-04-07 02:05:29 -05:00
137 lines
4.1 KiB
C#
137 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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using UniGLTF;
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using UniGLTF.SpringBoneJobs.Blittables;
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using UnityEngine;
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namespace UniVRM10
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{
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[Serializable]
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[DisallowMultipleComponent]
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public class VRM10SpringBoneJoint : MonoBehaviour
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{
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[SerializeField]
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public float m_stiffnessForce = 1.0f;
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[SerializeField]
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public float m_gravityPower = 0;
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[SerializeField]
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public Vector3 m_gravityDir = new Vector3(0, -1.0f, 0);
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[SerializeField, Range(0, 1)]
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public float m_dragForce = 0.4f;
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[SerializeField]
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public float m_jointRadius = 0.02f;
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[SerializeField]
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public bool m_drawCollider = false;
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public BlittableJointMutable Blittable => new BlittableJointMutable
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{
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stiffnessForce = m_stiffnessForce,
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dragForce = m_dragForce,
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gravityDir = m_gravityDir,
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gravityPower = m_dragForce,
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radius = m_jointRadius,
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};
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void AddJointRecursive(Transform t, VRM10SpringBoneJoint src)
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{
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var joint = t.gameObject.GetOrAddComponent<VRM10SpringBoneJoint>();
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// copy settings
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joint.m_stiffnessForce = src.m_stiffnessForce;
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joint.m_gravityPower = src.m_gravityPower;
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joint.m_gravityDir = src.m_gravityDir;
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joint.m_dragForce = src.m_dragForce;
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joint.m_jointRadius = src.m_jointRadius;
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if (t.childCount > 0)
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{
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// only first child
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AddJointRecursive(t.GetChild(0), src);
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}
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}
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void GetJoints(Transform t, List<VRM10SpringBoneJoint> joints)
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{
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if (t.TryGetComponent<VRM10SpringBoneJoint>(out var joint))
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{
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joints.Add(joint);
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}
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if (t.childCount > 0)
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{
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GetJoints(t.GetChild(0), joints);
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}
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}
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[ContextMenu("Add joints")]
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private void AddJointsToChild0()
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{
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var root = GetComponentInParent<Vrm10Instance>();
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if (root == null)
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{
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Debug.LogWarning("not Vrm10Instance");
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return;
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}
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if (transform.childCount == 0)
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{
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Debug.LogWarning("no children");
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return;
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}
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AddJointRecursive(transform.GetChild(0), this);
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// updater root
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foreach (var spring in root.SpringBone.Springs)
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{
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for (int i = 0; i < spring.Joints.Count; ++i)
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{
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if (spring.Joints[i] == this)
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{
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// found
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while (spring.Joints.Count - 1 > i)
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{
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// remove after this joint
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spring.Joints.RemoveAt(spring.Joints.Count - 1);
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}
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// get descendants joints
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var joints = new List<VRM10SpringBoneJoint>();
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GetJoints(transform.GetChild(0), joints);
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// add jonits to after this
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spring.Joints.AddRange(joints);
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return;
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}
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}
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}
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Debug.LogWarning($"{this} is found in {root}");
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}
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private void OnDrawGizmosSelected()
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{
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var vrm = GetComponentInParent<Vrm10Instance>();
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if (vrm != null)
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{
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var found = vrm.SpringBone.FindJoint(this);
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if (found.HasValue)
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{
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var (spring, i) = found.Value;
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// Spring の房全体を描画する
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spring.RequestDrawGizmos(m_drawCollider);
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return;
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}
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}
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// Spring から参照されていない孤立した Joint
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Gizmos.color = new Color(1, 0.75f, 0f);
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Gizmos.DrawSphere(transform.position, m_jointRadius);
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}
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}
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}
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