UniVRM/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneJoint.cs
2024-10-04 13:33:37 +09:00

137 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using UniGLTF;
using UniGLTF.SpringBoneJobs.Blittables;
using UnityEngine;
namespace UniVRM10
{
[Serializable]
[DisallowMultipleComponent]
public class VRM10SpringBoneJoint : MonoBehaviour
{
[SerializeField]
public float m_stiffnessForce = 1.0f;
[SerializeField]
public float m_gravityPower = 0;
[SerializeField]
public Vector3 m_gravityDir = new Vector3(0, -1.0f, 0);
[SerializeField, Range(0, 1)]
public float m_dragForce = 0.4f;
[SerializeField]
public float m_jointRadius = 0.02f;
[SerializeField]
public bool m_drawCollider = false;
public BlittableJointMutable Blittable => new BlittableJointMutable
{
stiffnessForce = m_stiffnessForce,
dragForce = m_dragForce,
gravityDir = m_gravityDir,
gravityPower = m_dragForce,
radius = m_jointRadius,
};
void AddJointRecursive(Transform t, VRM10SpringBoneJoint src)
{
var joint = t.gameObject.GetOrAddComponent<VRM10SpringBoneJoint>();
// copy settings
joint.m_stiffnessForce = src.m_stiffnessForce;
joint.m_gravityPower = src.m_gravityPower;
joint.m_gravityDir = src.m_gravityDir;
joint.m_dragForce = src.m_dragForce;
joint.m_jointRadius = src.m_jointRadius;
if (t.childCount > 0)
{
// only first child
AddJointRecursive(t.GetChild(0), src);
}
}
void GetJoints(Transform t, List<VRM10SpringBoneJoint> joints)
{
if (t.TryGetComponent<VRM10SpringBoneJoint>(out var joint))
{
joints.Add(joint);
}
if (t.childCount > 0)
{
GetJoints(t.GetChild(0), joints);
}
}
[ContextMenu("Add joints")]
private void AddJointsToChild0()
{
var root = GetComponentInParent<Vrm10Instance>();
if (root == null)
{
Debug.LogWarning("not Vrm10Instance");
return;
}
if (transform.childCount == 0)
{
Debug.LogWarning("no children");
return;
}
AddJointRecursive(transform.GetChild(0), this);
// updater root
foreach (var spring in root.SpringBone.Springs)
{
for (int i = 0; i < spring.Joints.Count; ++i)
{
if (spring.Joints[i] == this)
{
// found
while (spring.Joints.Count - 1 > i)
{
// remove after this joint
spring.Joints.RemoveAt(spring.Joints.Count - 1);
}
// get descendants joints
var joints = new List<VRM10SpringBoneJoint>();
GetJoints(transform.GetChild(0), joints);
// add jonits to after this
spring.Joints.AddRange(joints);
return;
}
}
}
Debug.LogWarning($"{this} is found in {root}");
}
private void OnDrawGizmosSelected()
{
var vrm = GetComponentInParent<Vrm10Instance>();
if (vrm != null)
{
var found = vrm.SpringBone.FindJoint(this);
if (found.HasValue)
{
var (spring, i) = found.Value;
// Spring の房全体を描画する
spring.RequestDrawGizmos(m_drawCollider);
return;
}
}
// Spring から参照されていない孤立した Joint
Gizmos.color = new Color(1, 0.75f, 0f);
Gizmos.DrawSphere(transform.position, m_jointRadius);
}
}
}