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GameObjectType.cs
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fix
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2022-05-19 16:38:00 +09:00 |
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GameObjectType.cs.meta
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GameObjectType
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2022-05-17 13:41:50 +09:00 |
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MaterialKey.cs
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TargetIsPrefab and DialogMessage
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2023-11-21 19:36:40 +09:00 |
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MaterialKey.cs.meta
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TargetIsPrefab and DialogMessage
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2023-11-21 19:36:40 +09:00 |
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MeshIntegrationTab.cs
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UpdateMeshIntegrationGroups
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2023-11-17 21:39:40 +09:00 |
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MeshIntegrationTab.cs.meta
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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MeshUtilityDialog.cs
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fix VrmMeshIntegratorWizard.WriteAssets
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2023-12-04 17:55:36 +09:00 |
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MeshUtilityDialog.cs.meta
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rename
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2023-10-23 19:28:47 +09:00 |
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MeshUtilityMessages.cs
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PrefabUtility.UnpackPrefabInstance
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2023-11-27 20:23:16 +09:00 |
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MeshUtilityMessages.cs.meta
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rename
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2023-10-23 19:28:47 +09:00 |
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PrefabContext.cs
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |
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PrefabContext.cs.meta
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |
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Splitter.cs
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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Splitter.cs.meta
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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TabBoneMeshRemover.cs
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rename
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2023-10-23 19:28:47 +09:00 |
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TabBoneMeshRemover.cs.meta
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処理を static class に分割
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2022-05-10 16:34:54 +09:00 |
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TabMeshSeparator.cs
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rename
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2023-10-23 19:28:47 +09:00 |
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TabMeshSeparator.cs.meta
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処理を static class に分割
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2022-05-10 16:34:54 +09:00 |
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UndoContext.cs
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |
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UndoContext.cs.meta
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fix GltfMeshUtility.WriteAssets
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2023-12-01 17:06:31 +09:00 |