UniVRM/Assets/VRM10/Runtime/VRM10.asmdef
2021-04-08 20:59:43 +09:00

20 lines
462 B
Plaintext

{
"name": "VRM10",
"references": [
"VrmLib",
"MToon",
"MeshUtility",
"MeshUtility.Editor",
"UniGLTF",
"VRMShaders.GLTF.IO.Runtime"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}