UniVRM/Assets/VRM10/Runtime
2022-02-21 18:25:00 +09:00
..
Components refactor (1.0, constraint): rename AxesMaskExtensions.Freeze -> Mask 2022-02-04 18:51:47 +09:00
FastSpringBone Fix springbone center logic 2022-02-21 18:25:00 +09:00
Format change (1.0, constraint): freezeAxes -> axes 2022-02-04 12:33:01 +09:00
IO merge BufferAccessorAdapter to BufferAccessor. remove unused. 2022-02-15 20:34:23 +09:00
Migration BufferAccessor を UniGLTF に移動 2022-02-15 17:13:26 +09:00
Scenes Change High-level VRM-1.0 loading API. 2022-02-04 18:54:58 +09:00
Version menu that contains "//" is not visible in Unity-2021.2 2021-11-08 18:01:50 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
EnumFlagsAttribute.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagsAttribute.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
FastSpringBone.meta Add fastSpringBone10 2021-09-29 17:02:45 +09:00
Format.meta merge vrm10 2021-01-07 13:37:24 +09:00
IO.meta merge vrm10 2021-01-07 13:37:24 +09:00
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityExtensions.cs Specify color space in exporting VRM10 Material. 2021-05-07 19:57:42 +09:00
UnityExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Version.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.asmdef UniVRM10のVertexの更新をNew Mesh APIに変更 2021-11-12 13:25:03 +09:00
VRM10.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00