UniVRM/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneJointEditor.cs
2024-07-11 19:09:35 +09:00

214 lines
7.6 KiB
C#

using UnityEditor;
using UnityEngine;
namespace UniVRM10
{
[CustomEditor(typeof(VRM10SpringBoneJoint))]
[CanEditMultipleObjects]
class VRM10SpringBoneJointEditor : Editor
{
private VRM10SpringBoneJoint m_target;
private SerializedProperty m_stiffnessForceProp;
private SerializedProperty m_gravityPowerProp;
private SerializedProperty m_gravityDirProp;
private SerializedProperty m_dragForceProp;
private SerializedProperty m_jointRadiusProp;
private SerializedProperty m_drawColliderProp;
private Vrm10Instance m_root;
void OnEnable()
{
if (target == null)
{
return;
}
m_stiffnessForceProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_stiffnessForce));
m_gravityPowerProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_gravityPower));
m_gravityDirProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_gravityDir));
m_dragForceProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_dragForce));
m_jointRadiusProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_jointRadius));
m_drawColliderProp = serializedObject.FindProperty(nameof(VRM10SpringBoneJoint.m_drawCollider));
if (m_target != null)
{
m_root = m_target.GetComponentInParent<Vrm10Instance>();
}
}
static bool m_showJoints;
static bool m_showColliders;
static bool m_showJointSettings;
public override void OnInspectorGUI()
{
serializedObject.Update();
///
/// spring 情報。readonly。mouse click による hierarchy 参照補助
///
EditorGUI.BeginDisabledGroup(true);
var isLastTail = ShowSpringInfo();
EditorGUI.EndDisabledGroup();
EditorGUILayout.PropertyField(m_drawColliderProp, new GUIContent("DrawColliders"));
if (isLastTail)
{
EditorGUILayout.HelpBox("末端 joint です。下記の設定は使用されません。", MessageType.Info);
}
//
// joint
//
m_showJointSettings = EditorGUILayout.Foldout(m_showJointSettings, "Joint Settings");
if (m_showJointSettings)
{
LimitBreakSlider(m_stiffnessForceProp, 0.0f, 4.0f, 0.0f, Mathf.Infinity);
LimitBreakSlider(m_gravityPowerProp, 0.0f, 2.0f, 0.0f, Mathf.Infinity);
EditorGUILayout.PropertyField(m_gravityDirProp);
EditorGUILayout.PropertyField(m_dragForceProp);
EditorGUILayout.Space();
LimitBreakSlider(m_jointRadiusProp, 0.0f, 0.5f, 0.0f, Mathf.Infinity);
}
serializedObject.ApplyModifiedProperties();
}
/// <summary>
/// - Jointの所属するSpringの情報を表示する
/// - Springに関連付けられたColliderの情報を表示する
/// </summary>
/// <returns>末端</returns>
bool ShowSpringInfo()
{
if (m_root == null)
{
EditorGUILayout.HelpBox("no vrm-1.0", MessageType.Warning);
return false;
}
EditorGUILayout.ObjectField("Vrm-1.0", m_root, typeof(Vrm10Instance), true, null);
var found = m_root.SpringBone.FindJoint(m_target);
if (!found.HasValue)
{
EditorGUILayout.HelpBox("This joint not belongs any spring", MessageType.Warning);
return false;
}
var (spring, i) = found.Value;
m_showJoints = EditorGUILayout.Foldout(m_showJoints, $"Springs[{i}]({spring.Name})");
int? jointIndex = default;
// joints
for (int j = 0; j < spring.Joints.Count; ++j)
{
var joint = spring.Joints[j];
if (m_showJoints)
{
var label = $"Joints[{j}]";
if (joint == m_target)
{
label += "★";
}
EditorGUILayout.ObjectField(label, joint, typeof(VRM10SpringBoneJoint), true, null);
}
if (joint == m_target)
{
jointIndex = j;
}
}
m_showColliders = EditorGUILayout.Foldout(m_showColliders, "ColliderGroups");
if (m_showColliders && found.HasValue)
{
// collider groups
for (int j = 0; j < spring.ColliderGroups.Count; ++j)
{
var group = spring.ColliderGroups[j];
EditorGUILayout.LabelField($"ColliderGroups[{j}]({group.Name})");
for (int k = 0; k < group.Colliders.Count; ++k)
{
var collider = group.Colliders[k];
var label = $"Colliders[{k}]";
EditorGUILayout.ObjectField(label, collider, typeof(VRM10SpringBoneCollider), true, null);
}
}
}
return jointIndex == (spring.Joints.Count - 1);
}
/// <summary>
/// スライダーと数値入力で限界値の違う、所謂「限界突破スライダー」を作成する
/// `EditorGUILayout.PropertyField` の代替として利用する
/// </summary>
private static void LimitBreakSlider(SerializedProperty property, float sliderLeft, float sliderRight, float numberLeft, float numberRight)
{
var label = new GUIContent(property.displayName);
var currentValue = property.floatValue;
var rect = EditorGUILayout.GetControlRect();
EditorGUI.BeginProperty(rect, label, property);
rect = EditorGUI.PrefixLabel(rect, label);
// slider
{
EditorGUI.BeginChangeCheck();
var sliderRect = rect;
sliderRect.width -= 55.0f;
rect.xMin += rect.width - 50.0f;
var clampedvalue = Mathf.Clamp(currentValue, sliderLeft, sliderRight);
var sliderValue = GUI.HorizontalSlider(sliderRect, clampedvalue, sliderLeft, sliderRight);
if (EditorGUI.EndChangeCheck())
{
property.floatValue = sliderValue;
}
}
// number
{
EditorGUI.BeginChangeCheck();
var numberValue = Mathf.Clamp(EditorGUI.FloatField(rect, currentValue), numberLeft, numberRight);
if (EditorGUI.EndChangeCheck())
{
property.floatValue = numberValue;
}
}
EditorGUI.EndProperty();
}
void OnSceneGUI()
{
if (m_root == null)
{
return;
}
var found = m_root.SpringBone.FindJoint(m_target);
if (!found.HasValue)
{
return;
}
var (spring, i) = found.Value;
if (spring.Joints.Count > 0 && spring.Joints[0] != null)
{
var label = $"Springs[{i}]";
if (!string.IsNullOrEmpty(spring.Name))
{
label = spring.Name;
}
Handles.Label(spring.Joints[0].transform.position, label);
}
}
}
}