UniVRM/README.md
2022-11-07 14:12:47 +09:00

98 lines
3.3 KiB
Markdown

# UniVRM
[![GitHub latest release](https://img.shields.io/github/v/release/vrm-c/UniVRM?color=green)](https://github.com/vrm-c/UniVRM/releases/latest)
[![GitHub license](https://img.shields.io/github/license/vrm-c/UniVRM)](https://github.com/vrm-c/UniVRM/blob/master/LICENSE.txt)
The standard implementation of 3D Avatar file format [VRM](https://vrm-consortium.org/en/) for [Unity](https://unity.com/).
VRM is an extension of [glTF 2.0](https://www.khronos.org/gltf/), so this library also support glTF 2.0 files.
## Features
UniVRM supports the [VRM 1.0 specification](https://github.com/vrm-c/vrm-specification) and the [glTF 2.0 specification](https://registry.khronos.org/glTF/).
UniVRM can import/export following supported file types at both runtime and editor.
### Supported file types
- VRM 1.0 (.vrm)
- VRM 0.x (.vrm)
- glTF 2.0 (.glb | .gltf | .zip)
### Import features
- You can import supported file types at both runtime and editor.
- Support for async/await importing at runtime.
- Support for Migration VRM 0.x files into VRM 1.0 files.
- Support for ScriptedImporter for VRM 1.0 and glTF 2.0.
- You can import glTF's PBR materials into Unity Built-in RP's Standard materials.
### Export features
- You can export supported file types at both runtime and editor.
- You can export Unity Built-in RP's Standard materials into glTF's PBR materials.
## Supported Environments
The latest UniVRM supports Unity 2020.3 LTS or later.
UniVRM supports scripting backends both .NET and IL2CPP.
UniVRM supports the following building target platforms:
- Standalone (Windows/Mac/Linux)
- iOS
- Android
- WebGL
The other platforms maybe work but they are not tested.
## Installation
[![GitHub latest release](https://img.shields.io/github/v/release/vrm-c/UniVRM?color=green)](https://github.com/vrm-c/UniVRM/releases/latest)
You can install UniVRM using the UnityPackage or the UPM Package.
### UnityPackage
From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can download the `.unitypackage` files.
- For import/export VRM 1.0
- You can download **VRM-0.XXX.X-YYYY.unitypackage**.
- You can also download sample projects as **VRM_Samples-0.XXX.X-YYYY.unitypackage**.
- For import/export VRM 0.x
- You can download **UniVRM-0.XXX.X-YYYY.unitypackage**.
- You can also download sample projects as **UniVRM_Samples-0.XXX.X-YYYY.unitypackage**.
- For import/export glTF 2.0
- You can download **VRM-0.XXX.X-YYYY.unitypackage**.
### UPM Package
From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can find UPM package urls.
- For import/export VRM 1.0
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`
- `com.vrmc.vrm`
- For import/export VRM 0.x
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`
- `com.vrmc.univrm`
- For import/export glTF 2.0
- You have to install all of the following UPM packages:
- `com.vrmc.vrmshaders`
- `com.vrmc.gltf`
You can install these UPM packages via `Package Manager` -> `+` -> `Add package from git URL...` in UnityEditor.
## Documentation
- https://vrm.dev/en/vrm/index.html
### For developers
- https://vrm-c.github.io/UniVRM/en/
## License
* [MIT License](./LICENSE.txt)