UniVRM/Assets/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs
2024-11-07 22:21:55 +09:00

13 lines
401 B
C#

using System;
namespace VRM10.MToon10
{
public static class MToon10Meta
{
public static readonly string UnityShaderName = "VRM10/MToon10";
public static readonly string UnityUrpShaderName = "VRM10/Universal Render Pipeline/MToon10";
[Obsolete("Use UnityUrpShaderName instead")]
public static readonly string URPUnityShaderName = UnityUrpShaderName;
}
}