UniVRM/Assets/VRM.Samples
ousttrue e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
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Editor GetBytesWithMime を VRMShaders に移動 2021-04-12 18:17:24 +09:00
Resources Move Assets/VRM.Samples/Resource/Models to Assets/StreamingAssets/VRM.Samples. Add motion data to StreamAssets. Fix pathes for models/motions in VRM.Samples 2019-01-07 18:29:58 +09:00
Scenes fix Dispose 2021-03-08 19:52:30 +09:00
Scripts GetBytesWithMime を VRMShaders に移動 2021-04-12 18:17:24 +09:00
Editor.meta Merge commit '864b50492044c4799bb800363281a9d7b33aa59f' as 'Assets/VRM.Samples' 2019-01-07 15:33:41 +09:00
Resources.meta Merge commit '864b50492044c4799bb800363281a9d7b33aa59f' as 'Assets/VRM.Samples' 2019-01-07 15:33:41 +09:00
Scenes.meta Merge commit '864b50492044c4799bb800363281a9d7b33aa59f' as 'Assets/VRM.Samples' 2019-01-07 15:33:41 +09:00
Scripts.meta Merge commit '864b50492044c4799bb800363281a9d7b33aa59f' as 'Assets/VRM.Samples' 2019-01-07 15:33:41 +09:00
VRM.Samples.asmdef GetBytesWithMime を VRMShaders に移動 2021-04-12 18:17:24 +09:00
VRM.Samples.asmdef.meta Rearrange directory structures to support Assembly Definition Files. Add asmdef files 2019-01-29 18:07:48 +09:00