UniVRM/Assets/VRM/Runtime/IO
2022-09-07 15:59:35 +09:00
..
VRMData.cs VrmExtensions to VrmExtension 2021-09-02 13:00:33 +09:00
VRMData.cs.meta add VRMData.cs 2021-09-01 21:26:50 +09:00
VRMException.cs add VRMData.cs 2021-09-01 21:26:50 +09:00
VRMException.cs.meta add VRMData.cs 2021-09-01 21:26:50 +09:00
VRMExporter.cs mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
VRMExporter.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMImporterContext.cs mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
VRMImporterContext.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMImporterContextExtensions.cs TextureDeserializer can await. 2021-06-24 22:03:46 +09:00
VRMImporterContextExtensions.cs.meta ReadMeta 復活 2021-03-19 16:58:49 +09:00
VRMMaterialDescriptorGenerator.cs MaterialDescriptorをreadonly structに変更 2021-10-25 16:52:55 +09:00
VRMMaterialDescriptorGenerator.cs.meta mv MaterialImporter MaterialDescriptorGenerator 2021-05-27 16:00:16 +09:00
VRMMaterialExporter.cs PreShaderPropExporter は既に VRM/MToon 専用 2022-06-02 15:12:22 +09:00
VRMMaterialExporter.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMMToonMaterialImporter.cs out (SubAssetKey, TextureDescriptor) を 2つの out に展開 2022-09-05 18:41:12 +09:00
VRMMToonMaterialImporter.cs.meta Refactor Texture enumeration to TextureSetImport 2021-05-26 21:22:34 +09:00
VRMMToonTextureImporter.cs out (SubAssetKey, TextureDescriptor) を 2つの out に展開 2022-09-05 18:41:12 +09:00
VRMMToonTextureImporter.cs.meta Refactor Texture enumeration to TextureSetImport 2021-05-26 21:22:34 +09:00
VrmTextureDescriptorGenerator.cs out (SubAssetKey, TextureDescriptor) を 2つの out に展開 2022-09-05 18:41:12 +09:00
VrmTextureDescriptorGenerator.cs.meta mv TextureSetImporter TextureDescriptorGenerator 2021-05-27 15:36:52 +09:00
VRMUnlitTransparentZWriteMaterialImporter.cs out (SubAssetKey, TextureDescriptor) を 2つの out に展開 2022-09-05 18:41:12 +09:00
VRMUnlitTransparentZWriteMaterialImporter.cs.meta rename 2021-09-28 19:02:41 +09:00
VRMURPMaterialDescriptorGenerator.cs MaterialDescriptorをreadonly structに変更 2021-10-25 16:52:55 +09:00
VRMURPMaterialDescriptorGenerator.cs.meta add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator 2021-08-31 19:30:21 +09:00
VrmUtility.cs LoadBytesAsync 2022-08-22 13:00:05 +09:00
VrmUtility.cs.meta HighLevel API 2022-01-25 19:55:11 +09:00