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VRMData.cs
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VrmExtensions to VrmExtension
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2021-09-02 13:00:33 +09:00 |
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VRMData.cs.meta
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add VRMData.cs
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2021-09-01 21:26:50 +09:00 |
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VRMException.cs
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add VRMData.cs
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2021-09-01 21:26:50 +09:00 |
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VRMException.cs.meta
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add VRMData.cs
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2021-09-01 21:26:50 +09:00 |
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VRMExporter.cs
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mv CachedEnum namespace to UniGLTF.Utils
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2022-09-07 15:59:35 +09:00 |
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VRMExporter.cs.meta
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VRM/Runtime/Format から UnityEngine 依存を除去
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2020-12-01 20:26:34 +09:00 |
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VRMImporterContext.cs
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mv CachedEnum namespace to UniGLTF.Utils
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2022-09-07 15:59:35 +09:00 |
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VRMImporterContext.cs.meta
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VRM/Runtime/Format から UnityEngine 依存を除去
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2020-12-01 20:26:34 +09:00 |
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VRMImporterContextExtensions.cs
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TextureDeserializer can await.
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2021-06-24 22:03:46 +09:00 |
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VRMImporterContextExtensions.cs.meta
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ReadMeta 復活
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2021-03-19 16:58:49 +09:00 |
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VRMMaterialDescriptorGenerator.cs
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MaterialDescriptorをreadonly structに変更
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2021-10-25 16:52:55 +09:00 |
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VRMMaterialDescriptorGenerator.cs.meta
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mv MaterialImporter MaterialDescriptorGenerator
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2021-05-27 16:00:16 +09:00 |
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VRMMaterialExporter.cs
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PreShaderPropExporter は既に VRM/MToon 専用
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2022-06-02 15:12:22 +09:00 |
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VRMMaterialExporter.cs.meta
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VRM/Runtime/Format から UnityEngine 依存を除去
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2020-12-01 20:26:34 +09:00 |
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VRMMToonMaterialImporter.cs
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out (SubAssetKey, TextureDescriptor) を 2つの out に展開
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2022-09-05 18:41:12 +09:00 |
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VRMMToonMaterialImporter.cs.meta
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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VRMMToonTextureImporter.cs
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out (SubAssetKey, TextureDescriptor) を 2つの out に展開
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2022-09-05 18:41:12 +09:00 |
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VRMMToonTextureImporter.cs.meta
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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VrmTextureDescriptorGenerator.cs
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out (SubAssetKey, TextureDescriptor) を 2つの out に展開
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2022-09-05 18:41:12 +09:00 |
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VrmTextureDescriptorGenerator.cs.meta
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mv TextureSetImporter TextureDescriptorGenerator
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2021-05-27 15:36:52 +09:00 |
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VRMUnlitTransparentZWriteMaterialImporter.cs
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out (SubAssetKey, TextureDescriptor) を 2つの out に展開
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2022-09-05 18:41:12 +09:00 |
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VRMUnlitTransparentZWriteMaterialImporter.cs.meta
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rename
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2021-09-28 19:02:41 +09:00 |
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VRMURPMaterialDescriptorGenerator.cs
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MaterialDescriptorをreadonly structに変更
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2021-10-25 16:52:55 +09:00 |
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VRMURPMaterialDescriptorGenerator.cs.meta
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add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator
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2021-08-31 19:30:21 +09:00 |
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VrmUtility.cs
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LoadBytesAsync
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2022-08-22 13:00:05 +09:00 |
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VrmUtility.cs.meta
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HighLevel API
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2022-01-25 19:55:11 +09:00 |