UniVRM/Assets/VRM10
2024-08-02 19:46:48 +09:00
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Editor VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
MToon10 Extract MToon10 shaders from the Resources directory 2024-07-29 20:05:32 +09:00
Runtime remember instance assigning 2024-08-02 18:37:26 +09:00
Samples~ breaking ! 2024-08-02 19:46:48 +09:00
Tests Fix Vrm10 Tests 2024-07-30 00:05:24 +09:00
vrmlib glTFPrimitives.material を int? に変更 2024-06-07 17:02:55 +09:00
Editor.meta merge vrm10 2021-01-07 13:37:24 +09:00
MToon10.meta mv MToon10 from VRMShaders to VRM10 2024-07-18 22:55:02 +09:00
package.json breaking ! 2024-08-02 19:46:48 +09:00
package.json.meta MeshUtilityファイルの移動、vrm10のpackage.json 2021-01-14 20:24:51 +09:00
Runtime.meta merge vrm10 2021-01-07 13:37:24 +09:00
Tests.meta merge vrm10 2021-01-07 13:37:24 +09:00
vrmlib.meta merge vrm10 2021-01-07 13:37:24 +09:00