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13 lines
450 B
C#
13 lines
450 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace UniVRM10
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{
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public class ModelMap
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{
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public readonly Dictionary<VrmLib.Node, GameObject> Nodes = new Dictionary<VrmLib.Node, GameObject>();
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public readonly Dictionary<VrmLib.MeshGroup, Mesh> Meshes = new Dictionary<VrmLib.MeshGroup, Mesh>();
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public readonly Dictionary<VrmLib.Node, Renderer> Renderers = new Dictionary<VrmLib.Node, Renderer>();
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}
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}
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