UniVRM/Assets/VRM10/Runtime/UnityBuilder/ModelMap.cs
2021-04-01 12:16:45 +09:00

13 lines
450 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniVRM10
{
public class ModelMap
{
public readonly Dictionary<VrmLib.Node, GameObject> Nodes = new Dictionary<VrmLib.Node, GameObject>();
public readonly Dictionary<VrmLib.MeshGroup, Mesh> Meshes = new Dictionary<VrmLib.MeshGroup, Mesh>();
public readonly Dictionary<VrmLib.Node, Renderer> Renderers = new Dictionary<VrmLib.Node, Renderer>();
}
}