UniVRM/Assets/VRM10/Runtime
2021-04-01 12:16:45 +09:00
..
Components fix UNITY_EDITOR 2021-02-03 15:42:08 +09:00
Format schema からシリアライザを生成 2021-02-18 20:07:22 +09:00
IO Submesh.Material to int 2021-04-01 12:16:45 +09:00
Migration Consider the sparse accessor while migration. 2021-03-16 17:02:10 +09:00
Scenes WIP UniGLTF with VrmLib.Model 2021-04-01 12:16:42 +09:00
TextureConvert merge vrm10 2021-01-07 13:37:24 +09:00
UnityBuilder Submesh.Material to int 2021-04-01 12:16:45 +09:00
Version update menu 2021-01-14 19:26:33 +09:00
VRMConverter Submesh.Material to int 2021-04-01 12:16:45 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
Format.meta merge vrm10 2021-01-07 13:37:24 +09:00
IO.meta merge vrm10 2021-01-07 13:37:24 +09:00
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
TextureConvert.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityBuilder.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityExtensions.cs comment 2021-02-19 20:15:04 +09:00
UnityExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Version.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.asmdef WIP UniGLTF with VrmLib.Model 2021-04-01 12:16:42 +09:00
VRM10.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMConverter.meta merge vrm10 2021-01-07 13:37:24 +09:00