UniVRM/Assets/VRM10/Runtime/Components
2021-05-19 17:10:20 +09:00
..
Constraint public Source get set 2021-05-19 17:10:20 +09:00
Expression gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化 2021-05-06 20:03:55 +09:00
FirstPerson remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
LookAt CalcYawPitch 2021-05-18 17:01:07 +09:00
Meta mod TextureImportName.GetExtractName to GetUnityObjectName 2021-04-14 20:09:30 +09:00
SpringBone VRM10SpringBoneColliderGroup の null 防御 2021-05-06 13:45:01 +09:00
Constraint.meta merge vrm10 2021-01-07 13:37:24 +09:00
Expression.meta merge vrm10 2021-01-07 13:37:24 +09:00
FirstPerson.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAt.meta merge vrm10 2021-01-07 13:37:24 +09:00
Meta.meta merge vrm10 2021-01-07 13:37:24 +09:00
SpringBone.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10Controller.cs EditorにMetaObjectの参照を表示 2021-04-22 16:41:30 +09:00
VRM10Controller.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerExpression.cs ExpressionAvatar は 独立した ScriptableObject をやめる (#916) 2021-04-27 15:12:29 +09:00
VRM10ControllerExpression.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerFirstPerson.cs remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
VRM10ControllerFirstPerson.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerLookAt.cs implement LookAt 2021-04-01 13:46:52 +09:00
VRM10ControllerLookAt.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerMeta.cs EditorにMetaObjectの参照を表示 2021-04-22 16:41:30 +09:00
VRM10ControllerMeta.cs.meta EditorにMetaObjectの参照を表示 2021-04-22 16:41:30 +09:00